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-rw-r--r--src/opengl/qgl_egl.cpp2
-rw-r--r--src/opengl/qglpixelbuffer_egl.cpp13
2 files changed, 11 insertions, 4 deletions
diff --git a/src/opengl/qgl_egl.cpp b/src/opengl/qgl_egl.cpp
index fa876c7..fbf0349 100644
--- a/src/opengl/qgl_egl.cpp
+++ b/src/opengl/qgl_egl.cpp
@@ -75,7 +75,7 @@ void qt_egl_set_format(QEglProperties& props, int deviceType, const QGLFormat& f
props.setValue(EGL_STENCIL_SIZE, f.stencilBufferSize() == -1 ? 1 : f.stencilBufferSize());
if (f.sampleBuffers()) {
props.setValue(EGL_SAMPLE_BUFFERS, 1);
- props.setValue(EGL_SAMPLES, f.samples());
+ props.setValue(EGL_SAMPLES, f.samples() == -1 ? 1 : f.samples());
} else {
props.setValue(EGL_SAMPLE_BUFFERS, 0);
}
diff --git a/src/opengl/qglpixelbuffer_egl.cpp b/src/opengl/qglpixelbuffer_egl.cpp
index 2b5e2f5..744fbd4 100644
--- a/src/opengl/qglpixelbuffer_egl.cpp
+++ b/src/opengl/qglpixelbuffer_egl.cpp
@@ -202,13 +202,20 @@ GLuint QGLPixelBuffer::generateDynamicTexture() const
bool QGLPixelBuffer::hasOpenGLPbuffers()
{
// See if we have at least 1 configuration that matches the default format.
- QEglContext ctx;
- if (!ctx.openDisplay(0))
+ EGLDisplay dpy = QEglContext::defaultDisplay(0);
+ if (dpy == EGL_NO_DISPLAY)
return false;
QEglProperties configProps;
qt_egl_set_format(configProps, QInternal::Pbuffer, QGLFormat::defaultFormat());
configProps.setRenderableType(QEgl::OpenGL);
- return ctx.chooseConfig(configProps, QEgl::BestPixelFormat);
+ do {
+ EGLConfig cfg = 0;
+ EGLint matching = 0;
+ if (eglChooseConfig(dpy, configProps.properties(),
+ &cfg, 1, &matching) && matching > 0)
+ return true;
+ } while (configProps.reduceConfiguration());
+ return false;
}
QT_END_NAMESPACE