summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--src/gui/graphicsview/graphicsview.pri7
-rw-r--r--src/gui/graphicsview/qgraphicsitem.cpp43
-rw-r--r--src/gui/graphicsview/qgraphicsitem.h6
-rw-r--r--src/gui/graphicsview/qgraphicsscene.cpp1221
-rw-r--r--src/gui/graphicsview/qgraphicsscene.h17
-rw-r--r--src/gui/graphicsview/qgraphicsscene_bsp.cpp12
-rw-r--r--src/gui/graphicsview/qgraphicsscene_bsp_p.h8
-rw-r--r--src/gui/graphicsview/qgraphicsscene_p.h130
-rw-r--r--src/gui/graphicsview/qgraphicsscenebsptreeindex_p.cpp625
-rw-r--r--src/gui/graphicsview/qgraphicsscenebsptreeindex_p.h100
-rw-r--r--src/gui/graphicsview/qgraphicsscenebsptreeindex_p_p.h140
-rw-r--r--src/gui/graphicsview/qgraphicssceneindex.cpp639
-rw-r--r--src/gui/graphicsview/qgraphicssceneindex.h112
-rw-r--r--src/gui/graphicsview/qgraphicssceneindex_p.h97
-rw-r--r--src/gui/graphicsview/qgraphicsscenelinearindex_p.h117
-rw-r--r--src/gui/graphicsview/qgraphicsview.cpp32
-rw-r--r--tests/auto/auto.pro1
-rw-r--r--tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp5
-rw-r--r--tests/auto/qgraphicslayout/tst_qgraphicslayout.cpp1
-rw-r--r--tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp6
-rw-r--r--tests/auto/qgraphicssceneindex/qgraphicssceneindex.pro3
-rw-r--r--tests/auto/qgraphicssceneindex/tst_qgraphicssceneindex.cpp221
-rw-r--r--tests/auto/qgraphicsview/tst_qgraphicsview.cpp6
23 files changed, 2369 insertions, 1180 deletions
diff --git a/src/gui/graphicsview/graphicsview.pri b/src/gui/graphicsview/graphicsview.pri
index 02d9bb1..a4a79e8 100644
--- a/src/gui/graphicsview/graphicsview.pri
+++ b/src/gui/graphicsview/graphicsview.pri
@@ -6,7 +6,12 @@ HEADERS += \
graphicsview/qgraphicsitemanimation.h \
graphicsview/qgraphicsscene.h \
graphicsview/qgraphicsscene_p.h \
+ graphicsview/qgraphicsscenebsptreeindex_p.h \
+ graphicsview/qgraphicsscenebsptreeindex_p_p.h \
graphicsview/qgraphicsscene_bsp_p.h \
+ graphicsview/qgraphicsscenelinearindex_p.h \
+ graphicsview/qgraphicssceneindex.h \
+ graphicsview/qgraphicssceneindex_p.h \
graphicsview/qgraphicssceneevent.h \
graphicsview/qgraphicsview_p.h \
graphicsview/qgraphicsview.h
@@ -16,6 +21,8 @@ SOURCES += \
graphicsview/qgraphicsitemanimation.cpp \
graphicsview/qgraphicsscene.cpp \
graphicsview/qgraphicsscene_bsp.cpp \
+ graphicsview/qgraphicsscenebsptreeindex_p.cpp \
+ graphicsview/qgraphicssceneindex.cpp \
graphicsview/qgraphicssceneevent.cpp \
graphicsview/qgraphicsview.cpp
diff --git a/src/gui/graphicsview/qgraphicsitem.cpp b/src/gui/graphicsview/qgraphicsitem.cpp
index b9e462b..ee32724 100644
--- a/src/gui/graphicsview/qgraphicsitem.cpp
+++ b/src/gui/graphicsview/qgraphicsitem.cpp
@@ -537,6 +537,7 @@
#include "qgraphicsview.h"
#include "qgraphicswidget.h"
#include "qgraphicsproxywidget.h"
+#include "qgraphicsscenebsptreeindex_p_p.h"
#include <QtCore/qbitarray.h>
#include <QtCore/qdebug.h>
#include <QtCore/qpoint.h>
@@ -567,17 +568,6 @@
QT_BEGIN_NAMESPACE
-// QRectF::intersects() returns false always if either the source or target
-// rectangle's width or height are 0. This works around that problem.
-static inline void _q_adjustRect(QRectF *rect)
-{
- Q_ASSERT(rect);
- if (!rect->width())
- rect->adjust(-0.00001, 0, 0.00001, 0);
- if (!rect->height())
- rect->adjust(0, -0.00001, 0, 0.00001);
-}
-
static inline void _q_adjustRect(QRect *rect)
{
Q_ASSERT(rect);
@@ -899,12 +889,6 @@ void QGraphicsItemPrivate::setParentItemHelper(QGraphicsItem *newParent, bool de
}
}
- if (scene) {
- // Invalidate any sort caching; arrival of a new item means we need to
- // resort.
- scene->d_func()->invalidateSortCache();
- }
-
// Resolve opacity.
updateEffectiveOpacity();
@@ -916,6 +900,11 @@ void QGraphicsItemPrivate::setParentItemHelper(QGraphicsItem *newParent, bool de
// Deliver post-change notification
q->itemChange(QGraphicsItem::ItemParentHasChanged, newParentVariant);
+
+ if (scene) {
+ // Deliver the change to the index
+ scene->d_func()->index->itemChanged(q, QGraphicsItem::ItemParentHasChanged, newParentVariant);
+ }
}
/*!
@@ -3539,11 +3528,9 @@ void QGraphicsItem::setZValue(qreal z)
d_ptr->z = newZ;
d_ptr->fullUpdateHelper();
- if (d_ptr->scene) {
- // Invalidate any sort caching; arrival of a new item means we need to
- // resort.
- d_ptr->scene->d_func()->invalidateSortCache();
- }
+ //Z Value has changed, we have to notify the index.
+ if (d_ptr->scene)
+ d_ptr->scene->d_func()->index->itemChanged(this, ItemZValueChange, z);
itemChange(ItemZValueHasChanged, newZVariant);
}
@@ -4002,7 +3989,7 @@ bool QGraphicsItem::isObscuredBy(const QGraphicsItem *item) const
{
if (!item)
return false;
- return QGraphicsScenePrivate::closestItemFirst_withoutCache(item, this)
+ return QGraphicsSceneBspTreeIndexPrivate::closestItemFirst_withoutCache(item, this)
&& qt_QGraphicsItem_isObscured(this, item, boundingRect());
}
@@ -6357,7 +6344,7 @@ void QGraphicsItem::addToIndex()
return;
}
if (d_ptr->scene)
- d_ptr->scene->d_func()->addToIndex(this);
+ d_ptr->scene->d_func()->index->addItem(this);
d_ptr->updateHelper();
}
@@ -6370,13 +6357,9 @@ void QGraphicsItem::addToIndex()
*/
void QGraphicsItem::removeFromIndex()
{
- if (d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren) {
- // ### remove from child index only if applicable
- return;
- }
d_ptr->updateHelper();
if (d_ptr->scene)
- d_ptr->scene->d_func()->removeFromIndex(this);
+ d_ptr->scene->d_func()->index->removeItem(this);
}
/*!
@@ -6397,7 +6380,7 @@ void QGraphicsItem::prepareGeometryChange()
if (d_ptr->scene) {
d_ptr->updateHelper(QRectF(), false, /*maybeDirtyClipPath=*/!d_ptr->inSetPosHelper);
QGraphicsScenePrivate *scenePrivate = d_ptr->scene->d_func();
- scenePrivate->removeFromIndex(this);
+ scenePrivate->index->prepareBoundingRectChange(this);
}
if (d_ptr->inSetPosHelper)
diff --git a/src/gui/graphicsview/qgraphicsitem.h b/src/gui/graphicsview/qgraphicsitem.h
index f6ee197..7874033 100644
--- a/src/gui/graphicsview/qgraphicsitem.h
+++ b/src/gui/graphicsview/qgraphicsitem.h
@@ -409,6 +409,8 @@ protected:
virtual void setExtension(Extension extension, const QVariant &variant);
virtual QVariant extension(const QVariant &variant) const;
+ bool operator<(const QGraphicsItem *other) const;
+
protected:
QGraphicsItem(QGraphicsItemPrivate &dd,
QGraphicsItem *parent, QGraphicsScene *scene);
@@ -430,6 +432,10 @@ private:
friend class QGraphicsWidget;
friend class QGraphicsWidgetPrivate;
friend class QGraphicsProxyWidgetPrivate;
+ friend class QGraphicsSceneIndex;
+ friend class QGraphicsSceneIndexPrivate;
+ friend class QGraphicsSceneBspTreeIndex;
+ friend class QGraphicsSceneBspTreeIndexPrivate;
friend class ::tst_QGraphicsItem;
friend bool qt_closestLeaf(const QGraphicsItem *, const QGraphicsItem *);
friend bool qt_closestItemFirst(const QGraphicsItem *, const QGraphicsItem *);
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp
index 49c2329..cf851c0 100644
--- a/src/gui/graphicsview/qgraphicsscene.cpp
+++ b/src/gui/graphicsview/qgraphicsscene.cpp
@@ -39,8 +39,6 @@
**
****************************************************************************/
-static const int QGRAPHICSSCENE_INDEXTIMER_TIMEOUT = 2000;
-
/*!
\class QGraphicsScene
\brief The QGraphicsScene class provides a surface for managing a large
@@ -219,6 +217,8 @@ static const int QGRAPHICSSCENE_INDEXTIMER_TIMEOUT = 2000;
#include "qgraphicsview_p.h"
#include "qgraphicswidget.h"
#include "qgraphicswidget_p.h"
+#include "qgraphicssceneindex.h"
+#include "qgraphicsscenebsptreeindex_p_p.h"
#include <QtCore/qdebug.h>
#include <QtCore/qlist.h>
@@ -250,65 +250,6 @@ static const int QGRAPHICSSCENE_INDEXTIMER_TIMEOUT = 2000;
QT_BEGIN_NAMESPACE
-static inline bool QRectF_intersects(const QRectF &s, const QRectF &r)
-{
- qreal xp = s.left();
- qreal yp = s.top();
- qreal w = s.width();
- qreal h = s.height();
- qreal l1 = xp;
- qreal r1 = xp;
- if (w < 0)
- l1 += w;
- else
- r1 += w;
-
- qreal l2 = r.left();
- qreal r2 = r.left();
- if (w < 0)
- l2 += r.width();
- else
- r2 += r.width();
-
- if (l1 >= r2 || l2 >= r1)
- return false;
-
- qreal t1 = yp;
- qreal b1 = yp;
- if (h < 0)
- t1 += h;
- else
- b1 += h;
-
- qreal t2 = r.top();
- qreal b2 = r.top();
- if (r.height() < 0)
- t2 += r.height();
- else
- b2 += r.height();
-
- return !(t1 >= b2 || t2 >= b1);
-}
-
-// QRectF::intersects() returns false always if either the source or target
-// rectangle's width or height are 0. This works around that problem.
-static inline void _q_adjustRect(QRectF *rect)
-{
- Q_ASSERT(rect);
- if (!rect->width())
- rect->adjust(-0.00001, 0, 0.00001, 0);
- if (!rect->height())
- rect->adjust(0, -0.00001, 0, 0.00001);
-}
-
-static inline QRectF adjustedItemBoundingRect(const QGraphicsItem *item)
-{
- Q_ASSERT(item);
- QRectF boundingRect(item->boundingRect());
- _q_adjustRect(&boundingRect);
- return boundingRect;
-}
-
static void _q_hoverFromMouseEvent(QGraphicsSceneHoverEvent *hover, const QGraphicsSceneMouseEvent *mouseEvent)
{
hover->setWidget(mouseEvent->widget());
@@ -330,15 +271,12 @@ QGraphicsScenePrivate::QGraphicsScenePrivate()
indexMethod(QGraphicsScene::BspTreeIndex),
bspTreeDepth(0),
lastItemCount(0),
+ index(0),
hasSceneRect(false),
updateAll(false),
calledEmitUpdated(false),
selectionChanging(0),
dirtyItemResetPending(false),
- regenerateIndex(true),
- purgePending(false),
- indexTimerId(0),
- restartIndexTimer(false),
stickyFocus(false),
hasFocus(false),
focusItem(0),
@@ -354,8 +292,6 @@ QGraphicsScenePrivate::QGraphicsScenePrivate()
allItemsIgnoreHoverEvents(true),
allItemsUseDefaultCursor(true),
painterStateProtection(true),
- sortCacheEnabled(false),
- updatingSortCache(false),
style(0)
{
}
@@ -367,6 +303,8 @@ void QGraphicsScenePrivate::init()
{
Q_Q(QGraphicsScene);
+ index = new QGraphicsSceneBspTreeIndex(q);
+
// Keep this index so we can check for connected slots later on.
changedSignalMask = (1 << q->metaObject()->indexOfSignal("changed(QList<QRectF>)"));
qApp->d_func()->scene_list.append(q);
@@ -376,219 +314,6 @@ void QGraphicsScenePrivate::init()
/*!
\internal
*/
-QList<QGraphicsItem *> QGraphicsScenePrivate::estimateItemsInRect(const QRectF &rect) const
-{
- const_cast<QGraphicsScenePrivate *>(this)->purgeRemovedItems();
- const_cast<QGraphicsScenePrivate *>(this)->_q_updateSortCache();
-
- if (indexMethod == QGraphicsScene::BspTreeIndex) {
- // ### Only do this once in a while.
- QGraphicsScenePrivate *that = const_cast<QGraphicsScenePrivate *>(this);
-
- // Get items from BSP tree
- QList<QGraphicsItem *> items = that->bspTree.items(rect);
-
- // Fill in with any unindexed items
- for (int i = 0; i < unindexedItems.size(); ++i) {
- if (QGraphicsItem *item = unindexedItems.at(i)) {
- if (!item->d_ptr->itemDiscovered && item->d_ptr->visible && !(item->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren)) {
- QRectF boundingRect = item->sceneBoundingRect();
- if (QRectF_intersects(boundingRect, rect)) {
- item->d_ptr->itemDiscovered = 1;
- items << item;
- }
- }
- }
- }
-
- // Reset the discovered state of all discovered items
- for (int i = 0; i < items.size(); ++i)
- items.at(i)->d_func()->itemDiscovered = 0;
- return items;
- }
-
- QList<QGraphicsItem *> itemsInRect;
- for (int i = 0; i < unindexedItems.size(); ++i) {
- if (QGraphicsItem *item = unindexedItems.at(i)) {
- if (item->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren)
- continue;
- if (item->d_ptr->visible && item->effectiveOpacity() > qreal(0.0))
- itemsInRect << item;
- }
- }
- for (int i = 0; i < indexedItems.size(); ++i) {
- if (QGraphicsItem *item = indexedItems.at(i)) {
- if (item->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren)
- continue;
- if (item->d_ptr->visible && item->effectiveOpacity() > qreal(0.0))
- itemsInRect << item;
- }
- }
-
- return itemsInRect;
-}
-
-/*!
- \internal
-*/
-void QGraphicsScenePrivate::addToIndex(QGraphicsItem *item)
-{
- if (indexMethod == QGraphicsScene::BspTreeIndex) {
- if (item->d_func()->index != -1) {
- bspTree.insertItem(item, item->sceneBoundingRect());
- foreach (QGraphicsItem *child, item->children())
- child->addToIndex();
- } else {
- // The BSP tree is regenerated if the number of items grows to a
- // certain threshold, or if the bounding rect of the graph doubles in
- // size.
- startIndexTimer();
- }
- }
-}
-
-/*!
- \internal
-*/
-void QGraphicsScenePrivate::removeFromIndex(QGraphicsItem *item)
-{
- if (indexMethod == QGraphicsScene::BspTreeIndex) {
- int index = item->d_func()->index;
- if (index != -1) {
- bspTree.removeItem(item, item->sceneBoundingRect());
- freeItemIndexes << index;
- indexedItems[index] = 0;
- item->d_func()->index = -1;
- unindexedItems << item;
-
- foreach (QGraphicsItem *child, item->children())
- child->removeFromIndex();
- }
-
- startIndexTimer();
- }
-}
-
-/*!
- \internal
-*/
-void QGraphicsScenePrivate::resetIndex()
-{
- purgeRemovedItems();
- if (indexMethod == QGraphicsScene::BspTreeIndex) {
- for (int i = 0; i < indexedItems.size(); ++i) {
- if (QGraphicsItem *item = indexedItems.at(i)) {
- item->d_ptr->index = -1;
- unindexedItems << item;
- }
- }
- indexedItems.clear();
- freeItemIndexes.clear();
- regenerateIndex = true;
- startIndexTimer();
- }
-}
-
-static inline int intmaxlog(int n)
-{
- return (n > 0 ? qMax(qCeil(qLn(qreal(n)) / qLn(qreal(2))), 5) : 0);
-}
-
-/*!
- \internal
-*/
-void QGraphicsScenePrivate::_q_updateIndex()
-{
- if (!indexTimerId)
- return;
-
- Q_Q(QGraphicsScene);
- q->killTimer(indexTimerId);
- indexTimerId = 0;
-
- purgeRemovedItems();
-
- // Add unindexedItems to indexedItems
- QRectF unindexedItemsBoundingRect;
- for (int i = 0; i < unindexedItems.size(); ++i) {
- if (QGraphicsItem *item = unindexedItems.at(i)) {
- unindexedItemsBoundingRect |= item->sceneBoundingRect();
- if (!freeItemIndexes.isEmpty()) {
- int freeIndex = freeItemIndexes.takeFirst();
- item->d_func()->index = freeIndex;
- indexedItems[freeIndex] = item;
- } else {
- item->d_func()->index = indexedItems.size();
- indexedItems << item;
- }
- }
- }
-
- // Update growing scene rect.
- QRectF oldGrowingItemsBoundingRect = growingItemsBoundingRect;
- growingItemsBoundingRect |= unindexedItemsBoundingRect;
-
- // Determine whether we should regenerate the BSP tree.
- if (indexMethod == QGraphicsScene::BspTreeIndex) {
- int depth = bspTreeDepth;
- if (depth == 0) {
- int oldDepth = intmaxlog(lastItemCount);
- depth = intmaxlog(indexedItems.size());
- static const int slack = 100;
- if (bspTree.leafCount() == 0 || (oldDepth != depth && qAbs(lastItemCount - indexedItems.size()) > slack)) {
- // ### Crude algorithm.
- regenerateIndex = true;
- }
- }
-
- // Regenerate the tree.
- if (regenerateIndex) {
- regenerateIndex = false;
- bspTree.initialize(q->sceneRect(), depth);
- unindexedItems = indexedItems;
- lastItemCount = indexedItems.size();
- q->update();
-
- // Take this opportunity to reset our largest-item counter for
- // untransformable items. When the items are inserted into the BSP
- // tree, we'll get an accurate calculation.
- largestUntransformableItem = QRectF();
- }
- }
-
- // Insert all unindexed items into the tree.
- for (int i = 0; i < unindexedItems.size(); ++i) {
- if (QGraphicsItem *item = unindexedItems.at(i)) {
- QRectF rect = item->sceneBoundingRect();
- if (item->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren)
- continue;
- if (indexMethod == QGraphicsScene::BspTreeIndex)
- bspTree.insertItem(item, rect);
-
- // If the item ignores view transformations, update our
- // largest-item-counter to ensure that the view can accurately
- // discover untransformable items when drawing.
- if (item->d_ptr->itemIsUntransformable()) {
- QGraphicsItem *topmostUntransformable = item;
- while (topmostUntransformable && (topmostUntransformable->d_ptr->ancestorFlags
- & QGraphicsItemPrivate::AncestorIgnoresTransformations)) {
- topmostUntransformable = topmostUntransformable->parentItem();
- }
- // ### Verify that this is the correct largest untransformable rectangle.
- largestUntransformableItem |= item->mapToItem(topmostUntransformable, item->boundingRect()).boundingRect();
- }
- }
- }
- unindexedItems.clear();
-
- // Notify scene rect changes.
- if (!hasSceneRect && growingItemsBoundingRect != oldGrowingItemsBoundingRect)
- emit q->sceneRectChanged(growingItemsBoundingRect);
-}
-
-/*!
- \internal
-*/
void QGraphicsScenePrivate::_q_emitUpdated()
{
Q_Q(QGraphicsScene);
@@ -727,22 +452,10 @@ void QGraphicsScenePrivate::_q_removeItemLater(QGraphicsItem *item)
// chain.
item->clearFocus();
- int index = item->d_func()->index;
- if (index != -1) {
- // Important: The index is useless until purgeRemovedItems() is
- // called.
- indexedItems[index] = (QGraphicsItem *)0;
- if (!purgePending) {
- purgePending = true;
- q->update();
- }
- removedItems << item;
- } else {
- // Recently added items are purged immediately. unindexedItems() never
- // contains stale items.
- unindexedItems.removeAll(item);
- q->update();
- }
+ // Note: This will access item's sceneBoundingRect(), which (as this is
+ // C++) is why we cannot call removeItem() from QGraphicsItem's
+ // destructor.
+ this->index->deleteItem(item);
// Reset the mouse grabber and focus item data.
if (item == focusItem)
@@ -802,50 +515,6 @@ void QGraphicsScenePrivate::_q_removeItemLater(QGraphicsItem *item)
/*!
\internal
-
- Removes stale pointers from all data structures.
-*/
-void QGraphicsScenePrivate::purgeRemovedItems()
-{
- Q_Q(QGraphicsScene);
-
- if (!purgePending && removedItems.isEmpty())
- return;
-
- // Remove stale items from the BSP tree.
- if (indexMethod != QGraphicsScene::NoIndex)
- bspTree.removeItems(removedItems);
-
- // Purge this list.
- removedItems.clear();
- freeItemIndexes.clear();
- for (int i = 0; i < indexedItems.size(); ++i) {
- if (!indexedItems.at(i))
- freeItemIndexes << i;
- }
- purgePending = false;
-
- // No locality info for the items; update the whole scene.
- q->update();
-}
-
-/*!
- \internal
-
- Starts or restarts the timer used for reindexing unindexed items.
-*/
-void QGraphicsScenePrivate::startIndexTimer()
-{
- Q_Q(QGraphicsScene);
- if (indexTimerId) {
- restartIndexTimer = true;
- } else {
- indexTimerId = q->startTimer(QGRAPHICSSCENE_INDEXTIMER_TIMEOUT);
- }
-}
-
-/*!
- \internal
*/
void QGraphicsScenePrivate::addPopup(QGraphicsWidget *widget)
{
@@ -1403,614 +1072,6 @@ QGraphicsWidget *QGraphicsScenePrivate::windowForItem(const QGraphicsItem *item)
return 0;
}
-
-QList<QGraphicsItem *> QGraphicsScenePrivate::items_helper(const QPointF &pos) const
-{
- QList<QGraphicsItem *> items;
-
- // The index returns a rough estimate of what items are inside the rect.
- // Refine it by iterating through all returned items.
- QRectF adjustedRect = QRectF(pos, QSize(1,1));
- foreach (QGraphicsItem *item, estimateItemsInRect(adjustedRect)) {
- // Find the item's scene transform in a clever way.
- QTransform x = item->sceneTransform();
- bool keep = false;
-
- // ### _q_adjustedRect is only needed because QRectF::intersects,
- // QRectF::contains and QTransform::map() and friends don't work with
- // flat rectangles.
- const QRectF br(adjustedItemBoundingRect(item));
- // Rect intersects/contains item's shape
- if (QRectF_intersects(adjustedRect, x.mapRect(br))) {
- bool ok;
- QTransform xinv = x.inverted(&ok);
- if (ok) {
- if (item->contains(xinv.map(pos))) {
- items << item;
- keep = true;
- }
- }
- }
-
- if (keep && (item->flags() & QGraphicsItem::ItemClipsChildrenToShape)) {
- // Recurse into children that clip children.
- bool ok;
- QTransform xinv = x.inverted(&ok);
- if (ok)
- childItems_helper(&items, item, xinv.map(pos));
- }
- }
-
- sortItems(&items, Qt::AscendingOrder, sortCacheEnabled);
- return items;
-}
-
-QList<QGraphicsItem *> QGraphicsScenePrivate::items_helper(const QRectF &rect,
- Qt::ItemSelectionMode mode,
- Qt::SortOrder order) const
-{
- QList<QGraphicsItem *> items;
-
- QPainterPath path;
-
- // The index returns a rough estimate of what items are inside the rect.
- // Refine it by iterating through all returned items.
- QRectF adjustedRect(rect);
- _q_adjustRect(&adjustedRect);
- foreach (QGraphicsItem *item, estimateItemsInRect(adjustedRect)) {
- // Find the item's scene transform in a clever way.
- QTransform x = item->sceneTransform();
- bool keep = false;
-
- // ### _q_adjustedRect is only needed because QRectF::intersects,
- // QRectF::contains and QTransform::map() and friends don't work with
- // flat rectangles.
- const QRectF br(adjustedItemBoundingRect(item));
- if (mode >= Qt::ContainsItemBoundingRect) {
- // Rect intersects/contains item's bounding rect
- QRectF mbr = x.mapRect(br);
- if ((mode == Qt::IntersectsItemBoundingRect && QRectF_intersects(rect, mbr))
- || (mode == Qt::ContainsItemBoundingRect && rect != mbr && rect.contains(mbr))) {
- items << item;
- keep = true;
- }
- } else {
- // Rect intersects/contains item's shape
- if (QRectF_intersects(adjustedRect, x.mapRect(br))) {
- bool ok;
- QTransform xinv = x.inverted(&ok);
- if (ok) {
- if (path.isEmpty())
- path.addRect(rect);
- if (itemCollidesWithPath(item, xinv.map(path), mode)) {
- items << item;
- keep = true;
- }
- }
- }
- }
-
- if (keep && (item->flags() & QGraphicsItem::ItemClipsChildrenToShape)) {
- // Recurse into children that clip children.
- bool ok;
- QTransform xinv = x.inverted(&ok);
- if (ok) {
- if (x.type() <= QTransform::TxScale) {
- // Rect
- childItems_helper(&items, item, xinv.mapRect(rect), mode);
- } else {
- // Polygon
- childItems_helper(&items, item, xinv.map(rect), mode);
- }
- }
- }
- }
-
- if (order != Qt::SortOrder(-1))
- sortItems(&items, order, sortCacheEnabled);
- return items;
-}
-
-QList<QGraphicsItem *> QGraphicsScenePrivate::items_helper(const QPolygonF &polygon,
- Qt::ItemSelectionMode mode,
- Qt::SortOrder order) const
-{
- QList<QGraphicsItem *> items;
-
- QRectF polyRect(polygon.boundingRect());
- _q_adjustRect(&polyRect);
- QPainterPath path;
-
- // The index returns a rough estimate of what items are inside the rect.
- // Refine it by iterating through all returned items.
- foreach (QGraphicsItem *item, estimateItemsInRect(polyRect)) {
- // Find the item's scene transform in a clever way.
- QTransform x = item->sceneTransform();
- bool keep = false;
-
- // ### _q_adjustedRect is only needed because QRectF::intersects,
- // QRectF::contains and QTransform::map() and friends don't work with
- // flat rectangles.
- const QRectF br(adjustedItemBoundingRect(item));
- if (mode >= Qt::ContainsItemBoundingRect) {
- // Polygon contains/intersects item's bounding rect
- if (path == QPainterPath())
- path.addPolygon(polygon);
- if ((mode == Qt::IntersectsItemBoundingRect && path.intersects(x.mapRect(br)))
- || (mode == Qt::ContainsItemBoundingRect && path.contains(x.mapRect(br)))) {
- items << item;
- keep = true;
- }
- } else {
- // Polygon contains/intersects item's shape
- if (QRectF_intersects(polyRect, x.mapRect(br))) {
- bool ok;
- QTransform xinv = x.inverted(&ok);
- if (ok) {
- if (path == QPainterPath())
- path.addPolygon(polygon);
- if (itemCollidesWithPath(item, xinv.map(path), mode)) {
- items << item;
- keep = true;
- }
- }
- }
- }
-
- if (keep && (item->flags() & QGraphicsItem::ItemClipsChildrenToShape)) {
- // Recurse into children that clip children.
- bool ok;
- QTransform xinv = x.inverted(&ok);
- if (ok)
- childItems_helper(&items, item, xinv.map(polygon), mode);
- }
- }
-
- if (order != Qt::SortOrder(-1))
- sortItems(&items, order, sortCacheEnabled);
- return items;
-}
-
-QList<QGraphicsItem *> QGraphicsScenePrivate::items_helper(const QPainterPath &path,
- Qt::ItemSelectionMode mode,
- Qt::SortOrder order) const
-{
- QList<QGraphicsItem *> items;
- QRectF pathRect(path.controlPointRect());
- _q_adjustRect(&pathRect);
-
- // The index returns a rough estimate of what items are inside the rect.
- // Refine it by iterating through all returned items.
- foreach (QGraphicsItem *item, estimateItemsInRect(pathRect)) {
- // Find the item's scene transform in a clever way.
- QTransform x = item->sceneTransform();
- bool keep = false;
-
- // ### _q_adjustedRect is only needed because QRectF::intersects,
- // QRectF::contains and QTransform::map() and friends don't work with
- // flat rectangles.
- const QRectF br(adjustedItemBoundingRect(item));
- if (mode >= Qt::ContainsItemBoundingRect) {
- // Path contains/intersects item's bounding rect
- if ((mode == Qt::IntersectsItemBoundingRect && path.intersects(x.mapRect(br)))
- || (mode == Qt::ContainsItemBoundingRect && path.contains(x.mapRect(br)))) {
- items << item;
- keep = true;
- }
- } else {
- // Path contains/intersects item's shape
- if (QRectF_intersects(pathRect, x.mapRect(br))) {
- bool ok;
- QTransform xinv = x.inverted(&ok);
- if (ok) {
- if (itemCollidesWithPath(item, xinv.map(path), mode)) {
- items << item;
- keep = true;
- }
- }
- }
- }
-
- if (keep && (item->flags() & QGraphicsItem::ItemClipsChildrenToShape)) {
- bool ok;
- QTransform xinv = x.inverted(&ok);
- if (ok)
- childItems_helper(&items, item, xinv.map(path), mode);
- }
- }
-
- if (order != Qt::SortOrder(-1))
- sortItems(&items, order, sortCacheEnabled);
- return items;
-}
-
-void QGraphicsScenePrivate::childItems_helper(QList<QGraphicsItem *> *items,
- const QGraphicsItem *parent,
- const QPointF &pos) const
-{
- bool parentClip = (parent->flags() & QGraphicsItem::ItemClipsChildrenToShape);
- if (parentClip && parent->d_ptr->isClippedAway())
- return;
- // ### is this needed?
- if (parentClip && !parent->boundingRect().contains(pos))
- return;
-
- QList<QGraphicsItem *> &children = parent->d_ptr->children;
- for (int i = 0; i < children.size(); ++i) {
- QGraphicsItem *item = children.at(i);
- if (item->d_ptr->hasTransform && !item->transform().isInvertible())
- continue;
-
- // Skip invisible items and all their children.
- if (item->d_ptr->isInvisible())
- continue;
-
- bool keep = false;
- if (!item->d_ptr->isClippedAway()) {
- if (item->contains(item->mapFromParent(pos))) {
- items->append(item);
- keep = true;
- }
- }
-
- if ((keep || !(item->flags() & QGraphicsItem::ItemClipsChildrenToShape)) && !item->d_ptr->children.isEmpty())
- // Recurse into children.
- childItems_helper(items, item, item->mapFromParent(pos));
- }
-}
-
-
-void QGraphicsScenePrivate::childItems_helper(QList<QGraphicsItem *> *items,
- const QGraphicsItem *parent,
- const QRectF &rect,
- Qt::ItemSelectionMode mode) const
-{
- bool parentClip = (parent->flags() & QGraphicsItem::ItemClipsChildrenToShape);
- if (parentClip && parent->d_ptr->isClippedAway())
- return;
- QRectF adjustedRect(rect);
- _q_adjustRect(&adjustedRect);
- QRectF r = !parentClip ? adjustedRect : adjustedRect.intersected(adjustedItemBoundingRect(parent));
- if (r.isEmpty())
- return;
-
- QPainterPath path;
- QList<QGraphicsItem *> &children = parent->d_ptr->children;
- for (int i = 0; i < children.size(); ++i) {
- QGraphicsItem *item = children.at(i);
- if (item->d_ptr->hasTransform && !item->transform().isInvertible())
- continue;
-
- // Skip invisible items and all their children.
- if (item->d_ptr->isInvisible())
- continue;
-
- bool keep = false;
- if (!item->d_ptr->isClippedAway()) {
- // ### _q_adjustedRect is only needed because QRectF::intersects,
- // QRectF::contains and QTransform::map() and friends don't work with
- // flat rectangles.
- const QRectF br(adjustedItemBoundingRect(item));
- QRectF mbr = item->mapRectToParent(br);
- if (mode >= Qt::ContainsItemBoundingRect) {
- // Rect intersects/contains item's bounding rect
- if ((mode == Qt::IntersectsItemBoundingRect && QRectF_intersects(rect, mbr))
- || (mode == Qt::ContainsItemBoundingRect && rect != mbr && rect.contains(br))) {
- items->append(item);
- keep = true;
- }
- } else {
- // Rect intersects/contains item's shape
- if (QRectF_intersects(rect, mbr)) {
- if (path == QPainterPath())
- path.addRect(rect);
- if (itemCollidesWithPath(item, item->mapFromParent(path), mode)) {
- items->append(item);
- keep = true;
- }
- }
- }
- }
-
- if ((keep || !(item->flags() & QGraphicsItem::ItemClipsChildrenToShape)) && !item->d_ptr->children.isEmpty()) {
- // Recurse into children.
- if (!item->d_ptr->hasTransform || item->transform().type() <= QTransform::TxScale) {
- // Rect
- childItems_helper(items, item, item->mapRectFromParent(rect), mode);
- } else {
- // Polygon
- childItems_helper(items, item, item->mapFromParent(rect), mode);
- }
- }
- }
-}
-
-
-void QGraphicsScenePrivate::childItems_helper(QList<QGraphicsItem *> *items,
- const QGraphicsItem *parent,
- const QPolygonF &polygon,
- Qt::ItemSelectionMode mode) const
-{
- bool parentClip = (parent->flags() & QGraphicsItem::ItemClipsChildrenToShape);
- if (parentClip && parent->d_ptr->isClippedAway())
- return;
- QRectF polyRect(polygon.boundingRect());
- _q_adjustRect(&polyRect);
- QRectF r = !parentClip ? polyRect : polyRect.intersected(adjustedItemBoundingRect(parent));
- if (r.isEmpty())
- return;
-
- QPainterPath path;
- QList<QGraphicsItem *> &children = parent->d_ptr->children;
- for (int i = 0; i < children.size(); ++i) {
- QGraphicsItem *item = children.at(i);
- if (item->d_ptr->hasTransform && !item->transform().isInvertible())
- continue;
-
- // Skip invisible items.
- if (item->d_ptr->isInvisible())
- continue;
-
- bool keep = false;
- if (!item->d_ptr->isClippedAway()) {
- // ### _q_adjustedRect is only needed because QRectF::intersects,
- // QRectF::contains and QTransform::map() and friends don't work with
- // flat rectangles.
- const QRectF br(adjustedItemBoundingRect(item));
- if (mode >= Qt::ContainsItemBoundingRect) {
- // Polygon contains/intersects item's bounding rect
- if (path == QPainterPath())
- path.addPolygon(polygon);
- if ((mode == Qt::IntersectsItemBoundingRect && path.intersects(item->mapRectToParent(br)))
- || (mode == Qt::ContainsItemBoundingRect && path.contains(item->mapRectToParent(br)))) {
- items->append(item);
- keep = true;
- }
- } else {
- // Polygon contains/intersects item's shape
- if (QRectF_intersects(polyRect, item->mapRectToParent(br))) {
- if (path == QPainterPath())
- path.addPolygon(polygon);
- if (itemCollidesWithPath(item, item->mapFromParent(path), mode)) {
- items->append(item);
- keep = true;
- }
- }
- }
- }
-
- if ((keep || !(item->flags() & QGraphicsItem::ItemClipsChildrenToShape)) && !item->d_ptr->children.isEmpty()) {
- // Recurse into children that clip children.
- childItems_helper(items, item, item->mapFromParent(polygon), mode);
- }
- }
-}
-
-void QGraphicsScenePrivate::childItems_helper(QList<QGraphicsItem *> *items,
- const QGraphicsItem *parent,
- const QPainterPath &path,
- Qt::ItemSelectionMode mode) const
-{
- bool parentClip = (parent->flags() & QGraphicsItem::ItemClipsChildrenToShape);
- if (parentClip && parent->d_ptr->isClippedAway())
- return;
- QRectF pathRect(path.boundingRect());
- _q_adjustRect(&pathRect);
- QRectF r = !parentClip ? pathRect : pathRect.intersected(adjustedItemBoundingRect(parent));
- if (r.isEmpty())
- return;
-
- QList<QGraphicsItem *> &children = parent->d_ptr->children;
- for (int i = 0; i < children.size(); ++i) {
- QGraphicsItem *item = children.at(i);
- if (item->d_ptr->hasTransform && !item->transform().isInvertible())
- continue;
-
- // Skip invisible items.
- if (item->d_ptr->isInvisible())
- continue;
-
- bool keep = false;
- if (!item->d_ptr->isClippedAway()) {
- // ### _q_adjustedRect is only needed because QRectF::intersects,
- // QRectF::contains and QTransform::map() and friends don't work with
- // flat rectangles.
- const QRectF br(adjustedItemBoundingRect(item));
- if (mode >= Qt::ContainsItemBoundingRect) {
- // Polygon contains/intersects item's bounding rect
- if ((mode == Qt::IntersectsItemBoundingRect && path.intersects(item->mapRectToParent(br)))
- || (mode == Qt::ContainsItemBoundingRect && path.contains(item->mapRectToParent(br)))) {
- items->append(item);
- keep = true;
- }
- } else {
- // Path contains/intersects item's shape
- if (QRectF_intersects(pathRect, item->mapRectToParent(br))) {
- if (itemCollidesWithPath(item, item->mapFromParent(path), mode)) {
- items->append(item);
- keep = true;
- }
- }
- }
- }
-
- if ((keep || !(item->flags() & QGraphicsItem::ItemClipsChildrenToShape)) && !item->d_ptr->children.isEmpty()) {
- // Recurse into children that clip children.
- childItems_helper(items, item, item->mapFromParent(path), mode);
- }
- }
-}
-
-void QGraphicsScenePrivate::invalidateSortCache()
-{
- Q_Q(QGraphicsScene);
- if (!sortCacheEnabled || updatingSortCache)
- return;
-
- updatingSortCache = true;
- QMetaObject::invokeMethod(q, "_q_updateSortCache", Qt::QueuedConnection);
-}
-
-/*!
- \internal
-
- Should not be exported, but we can't change that now.
- ### Qt 5: Remove symbol / make static
-*/
-inline bool qt_closestLeaf(const QGraphicsItem *item1, const QGraphicsItem *item2)
-{
- // Return true if sibling item1 is on top of item2.
- const QGraphicsItemPrivate *d1 = item1->d_ptr;
- const QGraphicsItemPrivate *d2 = item2->d_ptr;
- bool f1 = d1->flags & QGraphicsItem::ItemStacksBehindParent;
- bool f2 = d2->flags & QGraphicsItem::ItemStacksBehindParent;
- if (f1 != f2) return f2;
- qreal z1 = d1->z;
- qreal z2 = d2->z;
- return z1 != z2 ? z1 > z2 : d1->siblingIndex > d2->siblingIndex;
-}
-
-/*!
- \internal
-
- Should not be exported, but we can't change that now.
-*/
-inline bool qt_closestItemFirst(const QGraphicsItem *item1, const QGraphicsItem *item2)
-{
- return QGraphicsScenePrivate::closestItemFirst_withoutCache(item1, item2);
-}
-
-/*!
- Returns true if \a item1 is on top of \a item2.
-
- \internal
-*/
-bool QGraphicsScenePrivate::closestItemFirst_withoutCache(const QGraphicsItem *item1, const QGraphicsItem *item2)
-{
- // Siblings? Just check their z-values.
- const QGraphicsItemPrivate *d1 = item1->d_ptr;
- const QGraphicsItemPrivate *d2 = item2->d_ptr;
- if (d1->parent == d2->parent)
- return qt_closestLeaf(item1, item2);
-
- // Find common ancestor, and each item's ancestor closest to the common
- // ancestor.
- int item1Depth = d1->depth;
- int item2Depth = d2->depth;
- const QGraphicsItem *p = item1;
- const QGraphicsItem *t1 = item1;
- while (item1Depth > item2Depth && (p = p->d_ptr->parent)) {
- if (p == item2) {
- // item2 is one of item1's ancestors; item1 is on top
- return !(t1->d_ptr->flags & QGraphicsItem::ItemStacksBehindParent);
- }
- t1 = p;
- --item1Depth;
- }
- p = item2;
- const QGraphicsItem *t2 = item2;
- while (item2Depth > item1Depth && (p = p->d_ptr->parent)) {
- if (p == item1) {
- // item1 is one of item2's ancestors; item1 is not on top
- return (t2->d_ptr->flags & QGraphicsItem::ItemStacksBehindParent);
- }
- t2 = p;
- --item2Depth;
- }
-
- // item1Ancestor is now at the same level as item2Ancestor, but not the same.
- const QGraphicsItem *a1 = t1;
- const QGraphicsItem *a2 = t2;
- while (a1) {
- const QGraphicsItem *p1 = a1;
- const QGraphicsItem *p2 = a2;
- a1 = a1->parentItem();
- a2 = a2->parentItem();
- if (a1 && a1 == a2)
- return qt_closestLeaf(p1, p2);
- }
-
- // No common ancestor? Then just compare the items' toplevels directly.
- return qt_closestLeaf(t1->topLevelItem(), t2->topLevelItem());
-}
-
-/*!
- Returns true if \a item2 is on top of \a item1.
-
- \internal
-*/
-bool QGraphicsScenePrivate::closestItemLast_withoutCache(const QGraphicsItem *item1, const QGraphicsItem *item2)
-{
- return closestItemFirst_withoutCache(item2, item1);
-}
-
-void QGraphicsScenePrivate::climbTree(QGraphicsItem *item, int *stackingOrder)
-{
- if (!item->d_ptr->children.isEmpty()) {
- QList<QGraphicsItem *> childList = item->d_ptr->children;
- qSort(childList.begin(), childList.end(), qt_closestLeaf);
- for (int i = 0; i < childList.size(); ++i) {
- QGraphicsItem *item = childList.at(i);
- if (!(item->flags() & QGraphicsItem::ItemStacksBehindParent))
- climbTree(childList.at(i), stackingOrder);
- }
- item->d_ptr->globalStackingOrder = (*stackingOrder)++;
- for (int i = 0; i < childList.size(); ++i) {
- QGraphicsItem *item = childList.at(i);
- if (item->flags() & QGraphicsItem::ItemStacksBehindParent)
- climbTree(childList.at(i), stackingOrder);
- }
- } else {
- item->d_ptr->globalStackingOrder = (*stackingOrder)++;
- }
-}
-
-void QGraphicsScenePrivate::_q_updateSortCache()
-{
- _q_updateIndex();
-
- if (!sortCacheEnabled || !updatingSortCache)
- return;
-
- updatingSortCache = false;
- int stackingOrder = 0;
-
- QList<QGraphicsItem *> topLevels;
-
- for (int i = 0; i < indexedItems.size(); ++i) {
- QGraphicsItem *item = indexedItems.at(i);
- if (item && item->parentItem() == 0)
- topLevels << item;
- }
- for (int i = 0; i < unindexedItems.size(); ++i) {
- QGraphicsItem *item = unindexedItems.at(i);
- if (item->parentItem() == 0)
- topLevels << item;
- }
-
- qSort(topLevels.begin(), topLevels.end(), qt_closestLeaf);
- for (int i = 0; i < topLevels.size(); ++i)
- climbTree(topLevels.at(i), &stackingOrder);
-}
-
-void QGraphicsScenePrivate::sortItems(QList<QGraphicsItem *> *itemList, Qt::SortOrder order,
- bool sortCacheEnabled)
-{
- if (sortCacheEnabled) {
- if (order == Qt::AscendingOrder) {
- qSort(itemList->begin(), itemList->end(), closestItemFirst_withCache);
- } else if (order == Qt::DescendingOrder) {
- qSort(itemList->begin(), itemList->end(), closestItemLast_withCache);
- }
- } else {
- if (order == Qt::AscendingOrder) {
- qSort(itemList->begin(), itemList->end(), closestItemFirst_withoutCache);
- } else if (order == Qt::DescendingOrder) {
- qSort(itemList->begin(), itemList->end(), closestItemLast_withoutCache);
- }
- }
-}
-
/*!
\internal
@@ -2143,8 +1204,8 @@ QGraphicsScene::QGraphicsScene(QObject *parent)
QGraphicsScene::QGraphicsScene(const QRectF &sceneRect, QObject *parent)
: QObject(*new QGraphicsScenePrivate, parent)
{
- setSceneRect(sceneRect);
d_func()->init();
+ setSceneRect(sceneRect);
}
/*!
@@ -2158,8 +1219,8 @@ QGraphicsScene::QGraphicsScene(const QRectF &sceneRect, QObject *parent)
QGraphicsScene::QGraphicsScene(qreal x, qreal y, qreal width, qreal height, QObject *parent)
: QObject(*new QGraphicsScenePrivate, parent)
{
- setSceneRect(x, y, width, height);
d_func()->init();
+ setSceneRect(x, y, width, height);
}
/*!
@@ -2196,8 +1257,7 @@ QGraphicsScene::~QGraphicsScene()
QRectF QGraphicsScene::sceneRect() const
{
Q_D(const QGraphicsScene);
- const_cast<QGraphicsScenePrivate *>(d)->_q_updateIndex();
- return d->hasSceneRect ? d->sceneRect : d->growingItemsBoundingRect;
+ return d->index->indexedRect();
}
void QGraphicsScene::setSceneRect(const QRectF &rect)
{
@@ -2205,7 +1265,7 @@ void QGraphicsScene::setSceneRect(const QRectF &rect)
if (rect != d->sceneRect) {
d->hasSceneRect = !rect.isNull();
d->sceneRect = rect;
- d->resetIndex();
+ d->index->sceneRectChanged(rect);
emit sceneRectChanged(rect);
}
}
@@ -2338,13 +1398,71 @@ QGraphicsScene::ItemIndexMethod QGraphicsScene::itemIndexMethod() const
Q_D(const QGraphicsScene);
return d->indexMethod;
}
+
+// Possibilities
+// NoIndex -> CustomIndex : warning
+// BspTreeIndex -> CustomIndex : warning
+// CustomIndex -> CustomIndex : warning
+// NoIndex -> BspTreeIndex : create an empty BSP if necessary
+// BspTreeIndex -> BspTreeIndex : nothing
+// CustomIndex -> BspTreeIndex : create BSP and transfer items
+// NoIndex -> NoIndex : nothing
+// BspTreeIndex -> NoIndex : nothing
+// CustomIndex -> NoIndex : create BSP tree but do not populate
void QGraphicsScene::setItemIndexMethod(ItemIndexMethod method)
{
Q_D(QGraphicsScene);
- d->resetIndex();
+ if (method == CustomIndex) {
+ qWarning("QGraphicsScene: Invalid index type %d", CustomIndex);
+ return;
+ }
+ if (d->indexMethod == method) {
+ return;
+ }
+
+ if (d->indexMethod == NoIndex && method == BspTreeIndex) {
+ QGraphicsSceneBspTreeIndex *tree = qobject_cast<QGraphicsSceneBspTreeIndex*>(d->index);
+ if (!tree) {
+ delete d->index;
+ d->index = new QGraphicsSceneBspTreeIndex(this);
+ }
+ }
+
+ if (d->indexMethod == CustomIndex && method == BspTreeIndex) {
+ //We re-add in the new index all items from the old index
+ QGraphicsSceneIndex *oldIndex = d->index;
+ d->index = new QGraphicsSceneBspTreeIndex(this);
+ for (int i = 0 ; i < oldIndex->items().size() ; ++ i)
+ d->index->addItem(oldIndex->items().at(i));
+ }
+
+ if (d->indexMethod == CustomIndex && method == NoIndex) {
+ d->index = new QGraphicsSceneLinearIndex(this);
+ }
+
d->indexMethod = method;
}
+void QGraphicsScene::setSceneIndex(QGraphicsSceneIndex *index)
+{
+ Q_D(QGraphicsScene);
+ if (!index) {
+ qWarning("QGraphicsScene::setSceneIndex: Attempt to insert a null indexer");
+ } else {
+ if (d->indexMethod == BspTreeIndex) {
+ delete d->index;
+ }
+ d->indexMethod = CustomIndex;
+ d->index = index;
+ }
+}
+
+QGraphicsSceneIndex* QGraphicsScene::sceneIndex() const
+{
+ Q_D(const QGraphicsScene);
+ return d->index;
+}
+
/*!
\property QGraphicsScene::bspTreeDepth
\brief the depth of QGraphicsScene's BSP index tree
@@ -2380,7 +1498,8 @@ void QGraphicsScene::setItemIndexMethod(ItemIndexMethod method)
int QGraphicsScene::bspTreeDepth() const
{
Q_D(const QGraphicsScene);
- return d->bspTreeDepth;
+ QGraphicsSceneBspTreeIndex *bspTree = qobject_cast<QGraphicsSceneBspTreeIndex*>(d->index);
+ return bspTree ? bspTree->bspDepth() : 0;
}
void QGraphicsScene::setBspTreeDepth(int depth)
{
@@ -2393,8 +1512,13 @@ void QGraphicsScene::setBspTreeDepth(int depth)
return;
}
- d->bspTreeDepth = depth;
- d->resetIndex();
+ QGraphicsSceneBspTreeIndex *bspTree = qobject_cast<QGraphicsSceneBspTreeIndex*>(d->index);
+ if (!bspTree) {
+ qWarning("QGraphicsScene::setBspTreeDepth: can not apply if indexing method is not BSP");
+ return;
+ }
+
+ bspTree->setBspDepth(depth);
}
/*!
@@ -2413,15 +1537,25 @@ void QGraphicsScene::setBspTreeDepth(int depth)
bool QGraphicsScene::isSortCacheEnabled() const
{
Q_D(const QGraphicsScene);
- return d->sortCacheEnabled;
+ QGraphicsSceneBspTreeIndex *bspTree = qobject_cast<QGraphicsSceneBspTreeIndex*>(d->index);
+ if (!bspTree) {
+ qWarning("QGraphicsScene::isSortCacheEnabled: can not apply if indexing method is not BSP");
+ return false;
+ }
+ return bspTree->d_func()->sortCacheEnabled;
}
void QGraphicsScene::setSortCacheEnabled(bool enabled)
{
Q_D(QGraphicsScene);
- if (enabled == d->sortCacheEnabled)
+ QGraphicsSceneBspTreeIndex *bspTree = qobject_cast<QGraphicsSceneBspTreeIndex*>(d->index);
+ if (!bspTree) {
+ qWarning("QGraphicsScene::isSortCacheEnabled: can not apply if indexing method is not BSP");
+ return;
+ }
+ if (enabled == bspTree->d_func()->sortCacheEnabled)
return;
- if ((d->sortCacheEnabled = enabled))
- d->invalidateSortCache();
+ if ((bspTree->d_func()->sortCacheEnabled = enabled))
+ bspTree->d_func()->invalidateSortCache();
}
/*!
@@ -2447,29 +1581,12 @@ QRectF QGraphicsScene::itemsBoundingRect() const
QList<QGraphicsItem *> QGraphicsScene::items() const
{
Q_D(const QGraphicsScene);
- const_cast<QGraphicsScenePrivate *>(d)->purgeRemovedItems();
-
- // If freeItemIndexes is empty, we know there are no holes in indexedItems and
- // unindexedItems.
- if (d->freeItemIndexes.isEmpty()) {
- if (d->unindexedItems.isEmpty())
- return d->indexedItems;
- return d->indexedItems + d->unindexedItems;
- }
-
- // Rebuild the list of items to avoid holes. ### We could also just
- // compress the item lists at this point.
- QList<QGraphicsItem *> itemList;
- foreach (QGraphicsItem *item, d->indexedItems + d->unindexedItems) {
- if (item)
- itemList << item;
- }
- return itemList;
+ return d->index->items();
}
/*!
Returns all visible items at position \a pos in the scene. The items are
- listed in descending Z order (i.e., the first item in the list is the
+ listed in descending stacking order (i.e., the first item in the list is the
top-most item, and the last item is the bottom-most item).
\sa itemAt()
@@ -2477,7 +1594,7 @@ QList<QGraphicsItem *> QGraphicsScene::items() const
QList<QGraphicsItem *> QGraphicsScene::items(const QPointF &pos) const
{
Q_D(const QGraphicsScene);
- return d->items_helper(pos);
+ return d->index->items(pos, Qt::IntersectsItemShape, Qt::AscendingOrder);
}
@@ -2497,7 +1614,7 @@ QList<QGraphicsItem *> QGraphicsScene::items(const QPointF &pos) const
QList<QGraphicsItem *> QGraphicsScene::items(const QRectF &rect, Qt::ItemSelectionMode mode) const
{
Q_D(const QGraphicsScene);
- return d->items_helper(rect, mode, Qt::AscendingOrder);
+ return d->index->items(rect, mode, Qt::AscendingOrder);
}
/*!
@@ -2521,7 +1638,7 @@ QList<QGraphicsItem *> QGraphicsScene::items(const QRectF &rect, Qt::ItemSelecti
QList<QGraphicsItem *> QGraphicsScene::items(const QPolygonF &polygon, Qt::ItemSelectionMode mode) const
{
Q_D(const QGraphicsScene);
- return d->items_helper(polygon, mode, Qt::AscendingOrder);
+ return d->index->items(polygon, mode, Qt::AscendingOrder);
}
/*!
@@ -2538,7 +1655,74 @@ QList<QGraphicsItem *> QGraphicsScene::items(const QPolygonF &polygon, Qt::ItemS
QList<QGraphicsItem *> QGraphicsScene::items(const QPainterPath &path, Qt::ItemSelectionMode mode) const
{
Q_D(const QGraphicsScene);
- return d->items_helper(path, mode, Qt::AscendingOrder);
+ return d->index->items(path, mode, Qt::AscendingOrder);
+}
+
+/*!
+ Returns all visible items at position \a pos in the scene.
+
+ The default value for \a mode is Qt::IntersectsItemShape; all items whose
+ exact shape intersects with or is contained by \a path are returned.
+
+ \sa itemAt()
+*/
+QList<QGraphicsItem *> QGraphicsScene::items(const QPointF &pos, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform) const
+{
+ Q_D(const QGraphicsScene);
+ return d->index->items(pos, mode, order, deviceTransform);
+}
+
+/*!
+ \fn QList<QGraphicsItem *> QGraphicsScene::items(const QRectF &rectangle, Qt::SortOrder order, const QTransform &deviceTransform) const
+
+ \overload
+
+ Returns all visible items that, depending on \a mode, are either inside or
+ intersect with the specified \a rectangle.
+
+ The default value for \a mode is Qt::IntersectsItemShape; all items whose
+ exact shape intersects with or is contained by \a rectangle are returned.
+
+ \sa itemAt()
+*/
+QList<QGraphicsItem *> QGraphicsScene::items(const QRectF &rect, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform) const
+{
+ Q_D(const QGraphicsScene);
+ return d->index->items(rect, mode, order, deviceTransform);
+}
+
+/*!
+ \overload
+
+ Returns all visible items that, depending on \a mode, are either inside or
+ intersect with the polygon \a polygon.
+
+ The default value for \a mode is Qt::IntersectsItemShape; all items whose
+ exact shape intersects with or is contained by \a polygon are returned.
+
+ \sa itemAt()
+*/
+QList<QGraphicsItem *> QGraphicsScene::items(const QPolygonF &polygon, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform) const
+{
+ Q_D(const QGraphicsScene);
+ return d->index->items(polygon, mode, order, deviceTransform);
+}
+
+/*!
+ \overload
+
+ Returns all visible items that, depending on \a path, are either inside or
+ intersect with the path \a path.
+
+ The default value for \a mode is Qt::IntersectsItemShape; all items whose
+ exact shape intersects with or is contained by \a path are returned.
+
+ \sa itemAt()
+*/
+QList<QGraphicsItem *> QGraphicsScene::items(const QPainterPath &path, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform) const
+{
+ Q_D(const QGraphicsScene);
+ return d->index->items(path, mode, order, deviceTransform);
}
/*!
@@ -2562,11 +1746,10 @@ QList<QGraphicsItem *> QGraphicsScene::collidingItems(const QGraphicsItem *item,
}
QList<QGraphicsItem *> tmp;
- foreach (QGraphicsItem *itemInVicinity, d->estimateItemsInRect(item->sceneBoundingRect())) {
+ foreach (QGraphicsItem *itemInVicinity, d->index->estimateItems(item->sceneBoundingRect(), Qt::AscendingOrder, QTransform())) {
if (item != itemInVicinity && item->collidesWithItem(itemInVicinity, mode))
tmp << itemInVicinity;
}
- d->sortItems(&tmp, Qt::AscendingOrder, d->sortCacheEnabled);
return tmp;
}
@@ -2733,25 +1916,18 @@ void QGraphicsScene::clearSelection()
void QGraphicsScene::clear()
{
Q_D(QGraphicsScene);
+ QList<QGraphicsItem *> items;
// Recursive descent delete
- for (int i = 0; i < d->indexedItems.size(); ++i) {
- if (QGraphicsItem *item = d->indexedItems.at(i)) {
+ for (int i = 0; i < d->index->items().size(); ++i) {
+ if (QGraphicsItem *item = d->index->items().at(i)) {
if (!item->parentItem())
- delete item;
+ items << item;
}
}
- QList<QGraphicsItem *> unindexedParents;
- for (int i = 0; i < d->unindexedItems.size(); ++i) {
- QGraphicsItem *item = d->unindexedItems.at(i);
- if (!item->parentItem())
- unindexedParents << item;
- }
- d->unindexedItems.clear();
- qDeleteAll(unindexedParents);
- d->indexedItems.clear();
- d->freeItemIndexes.clear();
+ //We delete all top level items
+ qDeleteAll(items);
d->lastItemCount = 0;
- d->bspTree.clear();
+ d->index->clear();
d->largestUntransformableItem = QRectF();
d->allItemsIgnoreHoverEvents = true;
d->allItemsUseDefaultCursor = true;
@@ -2873,14 +2049,6 @@ void QGraphicsScene::addItem(QGraphicsItem *item)
return;
}
- // Prevent reusing a recently deleted pointer: purge all removed items
- // from our lists.
- d->purgeRemovedItems();
-
- // Invalidate any sort caching; arrival of a new item means we need to
- // resort.
- d->invalidateSortCache();
-
// Detach this item from its parent if the parent's scene is different
// from this scene.
if (QGraphicsItem *itemParent = item->parentItem()) {
@@ -2891,21 +2059,13 @@ void QGraphicsScene::addItem(QGraphicsItem *item)
// Add the item to this scene
item->d_func()->scene = targetScene;
- // Indexing requires sceneBoundingRect(), but because \a item might
- // not be completely constructed at this point, we need to store it in
- // a temporary list and schedule an indexing for later.
- d->unindexedItems << item;
- item->d_func()->index = -1;
- d->startIndexTimer();
+ // Add the item in the index
+ d->index->addItem(item);
// Add to list of toplevels if this item is a toplevel.
if (!item->d_ptr->parent)
d->registerTopLevelItem(item);
- // Update the scene's sort cache settings.
- item->d_ptr->globalStackingOrder = -1;
- d->invalidateSortCache();
-
// Add to list of items that require an update. We cannot assume that the
// item is fully constructed, so calling item->update() can lead to a pure
// virtual function call to boundingRect().
@@ -3255,10 +2415,8 @@ void QGraphicsScene::removeItem(QGraphicsItem *item)
// Clear its background
item->update();
- // Note: This will access item's sceneBoundingRect(), which (as this is
- // C++) is why we cannot call removeItem() from QGraphicsItem's
- // destructor.
- d->removeFromIndex(item);
+ // Remove it from the index properly
+ d->index->removeItem(item);
if (item == d->tabFocusFirst) {
QGraphicsWidget *widget = static_cast<QGraphicsWidget *>(item);
@@ -3278,15 +2436,6 @@ void QGraphicsScene::removeItem(QGraphicsItem *item)
d->unregisterTopLevelItem(item);
}
- // Remove from our item lists.
- int index = item->d_func()->index;
- if (index != -1) {
- d->freeItemIndexes << index;
- d->indexedItems[index] = 0;
- } else {
- d->unindexedItems.removeAll(item);
- }
-
// Remove from scene transform cache
int transformIndex = item->d_func()->sceneTransformIndex;
if (transformIndex != -1) {
@@ -3915,16 +3064,6 @@ bool QGraphicsScene::event(QEvent *event)
// geometries that do not have an explicit style set.
update();
break;
- case QEvent::Timer:
- if (d->indexTimerId && static_cast<QTimerEvent *>(event)->timerId() == d->indexTimerId) {
- if (d->restartIndexTimer) {
- d->restartIndexTimer = false;
- } else {
- // this call will kill the timer
- d->_q_updateIndex();
- }
- }
- // Fallthrough intended - support timers in subclasses.
default:
return QObject::event(event);
}
diff --git a/src/gui/graphicsview/qgraphicsscene.h b/src/gui/graphicsview/qgraphicsscene.h
index 9802f87..702813c 100644
--- a/src/gui/graphicsview/qgraphicsscene.h
+++ b/src/gui/graphicsview/qgraphicsscene.h
@@ -83,6 +83,7 @@ class QGraphicsSimpleTextItem;
class QGraphicsTextItem;
class QGraphicsView;
class QGraphicsWidget;
+class QGraphicsSceneIndex;
class QHelpEvent;
class QInputMethodEvent;
class QKeyEvent;
@@ -113,6 +114,7 @@ class Q_GUI_EXPORT QGraphicsScene : public QObject
public:
enum ItemIndexMethod {
BspTreeIndex,
+ CustomIndex,
NoIndex = -1
};
@@ -142,6 +144,8 @@ public:
ItemIndexMethod itemIndexMethod() const;
void setItemIndexMethod(ItemIndexMethod method);
+ void setSceneIndex(QGraphicsSceneIndex *index);
+ QGraphicsSceneIndex* sceneIndex() const;
bool isSortCacheEnabled() const;
void setSortCacheEnabled(bool enabled);
@@ -152,10 +156,17 @@ public:
QRectF itemsBoundingRect() const;
QList<QGraphicsItem *> items() const;
+
+ QList<QGraphicsItem *> items(const QPointF &pos, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform = QTransform()) const;
+ QList<QGraphicsItem *> items(const QRectF &rect, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform = QTransform()) const;
+ QList<QGraphicsItem *> items(const QPolygonF &polygon, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform = QTransform()) const;
+ QList<QGraphicsItem *> items(const QPainterPath &path, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform = QTransform()) const;
+
QList<QGraphicsItem *> items(const QPointF &pos) const;
QList<QGraphicsItem *> items(const QRectF &rect, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const;
QList<QGraphicsItem *> items(const QPolygonF &polygon, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const;
QList<QGraphicsItem *> items(const QPainterPath &path, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const;
+
QList<QGraphicsItem *> collidingItems(const QGraphicsItem *item, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const;
QGraphicsItem *itemAt(const QPointF &pos) const;
@@ -275,12 +286,10 @@ private:
Q_DECLARE_PRIVATE(QGraphicsScene)
Q_DISABLE_COPY(QGraphicsScene)
- Q_PRIVATE_SLOT(d_func(), void _q_updateIndex())
Q_PRIVATE_SLOT(d_func(), void _q_emitUpdated())
Q_PRIVATE_SLOT(d_func(), void _q_removeItemLater(QGraphicsItem *item))
Q_PRIVATE_SLOT(d_func(), void _q_updateLater())
Q_PRIVATE_SLOT(d_func(), void _q_polishItems())
- Q_PRIVATE_SLOT(d_func(), void _q_updateSortCache())
Q_PRIVATE_SLOT(d_func(), void _q_resetDirtyItems())
friend class QGraphicsItem;
friend class QGraphicsItemPrivate;
@@ -288,6 +297,10 @@ private:
friend class QGraphicsViewPrivate;
friend class QGraphicsWidget;
friend class QGraphicsWidgetPrivate;
+ friend class QGraphicsSceneIndex;
+ friend class QGraphicsSceneIndexPrivate;
+ friend class QGraphicsSceneBspTreeIndex;
+ friend class QGraphicsSceneBspTreeIndexPrivate;
};
Q_DECLARE_OPERATORS_FOR_FLAGS(QGraphicsScene::SceneLayers)
diff --git a/src/gui/graphicsview/qgraphicsscene_bsp.cpp b/src/gui/graphicsview/qgraphicsscene_bsp.cpp
index f8fa450..5c1820f 100644
--- a/src/gui/graphicsview/qgraphicsscene_bsp.cpp
+++ b/src/gui/graphicsview/qgraphicsscene_bsp.cpp
@@ -143,7 +143,7 @@ void QGraphicsSceneBspTree::removeItems(const QSet<QGraphicsItem *> &items)
}
}
-QList<QGraphicsItem *> QGraphicsSceneBspTree::items(const QRectF &rect)
+QList<QGraphicsItem *> QGraphicsSceneBspTree::items(const QRectF &rect) const
{
QList<QGraphicsItem *> tmp;
findVisitor->foundItems = &tmp;
@@ -151,7 +151,7 @@ QList<QGraphicsItem *> QGraphicsSceneBspTree::items(const QRectF &rect)
return tmp;
}
-QList<QGraphicsItem *> QGraphicsSceneBspTree::items(const QPointF &pos)
+QList<QGraphicsItem *> QGraphicsSceneBspTree::items(const QPointF &pos) const
{
QList<QGraphicsItem *> tmp;
findVisitor->foundItems = &tmp;
@@ -235,7 +235,7 @@ void QGraphicsSceneBspTree::initialize(const QRectF &rect, int depth, int index)
}
}
-void QGraphicsSceneBspTree::climbTree(QGraphicsSceneBspTreeVisitor *visitor, const QPointF &pos, int index)
+void QGraphicsSceneBspTree::climbTree(QGraphicsSceneBspTreeVisitor *visitor, const QPointF &pos, int index) const
{
if (nodes.isEmpty())
return;
@@ -245,7 +245,7 @@ void QGraphicsSceneBspTree::climbTree(QGraphicsSceneBspTreeVisitor *visitor, con
switch (node.type) {
case Node::Leaf: {
- visitor->visit(&leaves[node.leafIndex]);
+ visitor->visit(const_cast<QList<QGraphicsItem*>*>(&leaves[node.leafIndex]));
break;
}
case Node::Vertical:
@@ -265,7 +265,7 @@ void QGraphicsSceneBspTree::climbTree(QGraphicsSceneBspTreeVisitor *visitor, con
}
}
-void QGraphicsSceneBspTree::climbTree(QGraphicsSceneBspTreeVisitor *visitor, const QRectF &rect, int index)
+void QGraphicsSceneBspTree::climbTree(QGraphicsSceneBspTreeVisitor *visitor, const QRectF &rect, int index) const
{
if (nodes.isEmpty())
return;
@@ -275,7 +275,7 @@ void QGraphicsSceneBspTree::climbTree(QGraphicsSceneBspTreeVisitor *visitor, con
switch (node.type) {
case Node::Leaf: {
- visitor->visit(&leaves[node.leafIndex]);
+ visitor->visit(const_cast<QList<QGraphicsItem*>*>(&leaves[node.leafIndex]));
break;
}
case Node::Vertical:
diff --git a/src/gui/graphicsview/qgraphicsscene_bsp_p.h b/src/gui/graphicsview/qgraphicsscene_bsp_p.h
index e6ceb78..a13d862 100644
--- a/src/gui/graphicsview/qgraphicsscene_bsp_p.h
+++ b/src/gui/graphicsview/qgraphicsscene_bsp_p.h
@@ -92,8 +92,8 @@ public:
void removeItem(QGraphicsItem *item, const QRectF &rect);
void removeItems(const QSet<QGraphicsItem *> &items);
- QList<QGraphicsItem *> items(const QRectF &rect);
- QList<QGraphicsItem *> items(const QPointF &pos);
+ QList<QGraphicsItem *> items(const QRectF &rect) const;
+ QList<QGraphicsItem *> items(const QPointF &pos) const;
int leafCount() const;
inline int firstChildIndex(int index) const
@@ -106,8 +106,8 @@ public:
private:
void initialize(const QRectF &rect, int depth, int index);
- void climbTree(QGraphicsSceneBspTreeVisitor *visitor, const QPointF &pos, int index = 0);
- void climbTree(QGraphicsSceneBspTreeVisitor *visitor, const QRectF &rect, int index = 0);
+ void climbTree(QGraphicsSceneBspTreeVisitor *visitor, const QPointF &pos, int index = 0) const;
+ void climbTree(QGraphicsSceneBspTreeVisitor *visitor, const QRectF &rect, int index = 0) const;
void findItems(QList<QGraphicsItem *> *foundItems, const QRectF &rect, int index);
void findItems(QList<QGraphicsItem *> *foundItems, const QPointF &pos, int index);
diff --git a/src/gui/graphicsview/qgraphicsscene_p.h b/src/gui/graphicsview/qgraphicsscene_p.h
index 9ace725..d2a5cdb 100644
--- a/src/gui/graphicsview/qgraphicsscene_p.h
+++ b/src/gui/graphicsview/qgraphicsscene_p.h
@@ -57,7 +57,9 @@
#if !defined(QT_NO_GRAPHICSVIEW) || (QT_EDITION & QT_MODULE_GRAPHICSVIEW) != QT_MODULE_GRAPHICSVIEW
-#include "qgraphicsscene_bsp_p.h"
+#include "qgraphicsscenebsptreeindex_p.h"
+#include "qgraphicsscenelinearindex_p.h"
+#include "qgraphicssceneindex.h"
#include "qgraphicsitem_p.h"
#include <private/qobject_p.h>
@@ -86,15 +88,10 @@ public:
QGraphicsScene::ItemIndexMethod indexMethod;
int bspTreeDepth;
- QList<QGraphicsItem *> estimateItemsInRect(const QRectF &rect) const;
- void addToIndex(QGraphicsItem *item);
- void removeFromIndex(QGraphicsItem *item);
- void resetIndex();
-
- QGraphicsSceneBspTree bspTree;
- void _q_updateIndex();
int lastItemCount;
+ QGraphicsSceneIndex *index;
+
QRectF sceneRect;
bool hasSceneRect;
QRectF growingItemsBoundingRect;
@@ -108,8 +105,6 @@ public:
QPainterPath selectionArea;
int selectionChanging;
QSet<QGraphicsItem *> selectedItems;
- QList<QGraphicsItem *> unindexedItems;
- QList<QGraphicsItem *> indexedItems;
QList<QGraphicsItem *> dirtyItems;
QList<QGraphicsItem *> pendingUpdateItems;
QList<QGraphicsItem *> unpolishedItems;
@@ -124,21 +119,11 @@ public:
void resetDirtyItemsLater();
bool dirtyItemResetPending;
- QList<int> freeItemIndexes;
- bool regenerateIndex;
-
- bool purgePending;
void _q_removeItemLater(QGraphicsItem *item);
- QSet<QGraphicsItem *> removedItems;
- void purgeRemovedItems();
QBrush backgroundBrush;
QBrush foregroundBrush;
- int indexTimerId;
- bool restartIndexTimer;
- void startIndexTimer();
-
bool stickyFocus;
bool hasFocus;
QGraphicsItem *focusItem;
@@ -203,52 +188,6 @@ public:
void mousePressEventHandler(QGraphicsSceneMouseEvent *mouseEvent);
QGraphicsWidget *windowForItem(const QGraphicsItem *item) const;
- QList<QGraphicsItem *> items_helper(const QPointF &pos) const;
- QList<QGraphicsItem *> items_helper(const QRectF &rect,
- Qt::ItemSelectionMode mode,
- Qt::SortOrder order) const;
- QList<QGraphicsItem *> items_helper(const QPolygonF &rect,
- Qt::ItemSelectionMode mode,
- Qt::SortOrder order) const;
- QList<QGraphicsItem *> items_helper(const QPainterPath &rect,
- Qt::ItemSelectionMode mode,
- Qt::SortOrder order) const;
- void childItems_helper(QList<QGraphicsItem *> *items,
- const QGraphicsItem *parent,
- const QPointF &pos) const;
- void childItems_helper(QList<QGraphicsItem *> *items,
- const QGraphicsItem *parent,
- const QRectF &rect,
- Qt::ItemSelectionMode mode) const;
- void childItems_helper(QList<QGraphicsItem *> *items,
- const QGraphicsItem *parent,
- const QPolygonF &polygon,
- Qt::ItemSelectionMode mode) const;
- void childItems_helper(QList<QGraphicsItem *> *items,
- const QGraphicsItem *parent,
- const QPainterPath &path,
- Qt::ItemSelectionMode mode) const;
-
- bool sortCacheEnabled;
- bool updatingSortCache;
- void invalidateSortCache();
- static void climbTree(QGraphicsItem *item, int *stackingOrder);
- void _q_updateSortCache();
-
- static bool closestItemFirst_withoutCache(const QGraphicsItem *item1, const QGraphicsItem *item2);
- static bool closestItemLast_withoutCache(const QGraphicsItem *item1, const QGraphicsItem *item2);
-
- static inline bool closestItemFirst_withCache(const QGraphicsItem *item1, const QGraphicsItem *item2)
- {
- return item1->d_ptr->globalStackingOrder < item2->d_ptr->globalStackingOrder;
- }
- static inline bool closestItemLast_withCache(const QGraphicsItem *item1, const QGraphicsItem *item2)
- {
- return item1->d_ptr->globalStackingOrder >= item2->d_ptr->globalStackingOrder;
- }
-
- static void sortItems(QList<QGraphicsItem *> *itemList, Qt::SortOrder order, bool cached);
-
void drawItemHelper(QGraphicsItem *item, QPainter *painter,
const QStyleOptionGraphicsItem *option, QWidget *widget,
bool painterStateProtection);
@@ -268,6 +207,65 @@ public:
mutable QVector<int> freeSceneTransformSlots;
};
+static inline bool QRectF_intersects(const QRectF &s, const QRectF &r)
+{
+ qreal xp = s.left();
+ qreal yp = s.top();
+ qreal w = s.width();
+ qreal h = s.height();
+ qreal l1 = xp;
+ qreal r1 = xp;
+ if (w < 0)
+ l1 += w;
+ else
+ r1 += w;
+
+ qreal l2 = r.left();
+ qreal r2 = r.left();
+ if (w < 0)
+ l2 += r.width();
+ else
+ r2 += r.width();
+
+ if (l1 >= r2 || l2 >= r1)
+ return false;
+
+ qreal t1 = yp;
+ qreal b1 = yp;
+ if (h < 0)
+ t1 += h;
+ else
+ b1 += h;
+
+ qreal t2 = r.top();
+ qreal b2 = r.top();
+ if (r.height() < 0)
+ t2 += r.height();
+ else
+ b2 += r.height();
+
+ return !(t1 >= b2 || t2 >= b1);
+}
+
+// QRectF::intersects() returns false always if either the source or target
+// rectangle's width or height are 0. This works around that problem.
+static inline void _q_adjustRect(QRectF *rect)
+{
+ Q_ASSERT(rect);
+ if (!rect->width())
+ rect->adjust(-0.00001, 0, 0.00001, 0);
+ if (!rect->height())
+ rect->adjust(0, -0.00001, 0, 0.00001);
+}
+
+static inline QRectF adjustedItemBoundingRect(const QGraphicsItem *item)
+{
+ Q_ASSERT(item);
+ QRectF boundingRect(item->boundingRect());
+ _q_adjustRect(&boundingRect);
+ return boundingRect;
+}
+
QT_END_NAMESPACE
#endif // QT_NO_GRAPHICSVIEW
diff --git a/src/gui/graphicsview/qgraphicsscenebsptreeindex_p.cpp b/src/gui/graphicsview/qgraphicsscenebsptreeindex_p.cpp
new file mode 100644
index 0000000..19aa9d5
--- /dev/null
+++ b/src/gui/graphicsview/qgraphicsscenebsptreeindex_p.cpp
@@ -0,0 +1,625 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+
+static const int QGRAPHICSSCENE_INDEXTIMER_TIMEOUT = 2000;
+
+#include "qgraphicsscenebsptreeindex_p.h"
+
+#ifndef QT_NO_GRAPHICSVIEW
+
+#include "qgraphicsscenebsptreeindex_p_p.h"
+#include "qgraphicssceneindex_p.h"
+#include "qgraphicsitem_p.h"
+#include "qgraphicsscene_p.h"
+
+#include <QtCore/qmath.h>
+
+#include <QtCore/qdebug.h>
+
+QT_BEGIN_NAMESPACE
+
+static inline int intmaxlog(int n)
+{
+ return (n > 0 ? qMax(qCeil(qLn(qreal(n)) / qLn(qreal(2))), 5) : 0);
+}
+
+/*!
+ Constructs a private scene index.
+*/
+QGraphicsSceneBspTreeIndexPrivate::QGraphicsSceneBspTreeIndexPrivate(QGraphicsScene *scene)
+ : scene(scene),
+ bspTreeDepth(0),
+ indexTimerId(0),
+ restartIndexTimer(false),
+ regenerateIndex(true),
+ lastItemCount(0),
+ purgePending(false),
+ sortCacheEnabled(false),
+ updatingSortCache(false)
+{
+}
+
+
+/*!
+ \internal
+*/
+void QGraphicsSceneBspTreeIndexPrivate::_q_updateIndex()
+{
+ Q_Q(QGraphicsSceneBspTreeIndex);
+ if (!indexTimerId)
+ return;
+
+ QGraphicsScenePrivate * scenePrivate = q->scene()->d_func();
+ q->killTimer(indexTimerId);
+ indexTimerId = 0;
+
+ purgeRemovedItems();
+
+ // Add unindexedItems to indexedItems
+ QRectF unindexedItemsBoundingRect;
+ for (int i = 0; i < unindexedItems.size(); ++i) {
+ if (QGraphicsItem *item = unindexedItems.at(i)) {
+ unindexedItemsBoundingRect |= item->sceneBoundingRect();
+ if (!freeItemIndexes.isEmpty()) {
+ int freeIndex = freeItemIndexes.takeFirst();
+ item->d_func()->index = freeIndex;
+ indexedItems[freeIndex] = item;
+ } else {
+ item->d_func()->index = indexedItems.size();
+ indexedItems << item;
+ }
+ }
+ }
+
+ // Update growing scene rect.
+ QRectF oldGrowingItemsBoundingRect = scenePrivate->growingItemsBoundingRect;
+ scenePrivate->growingItemsBoundingRect |= unindexedItemsBoundingRect;
+
+ // Determine whether we should regenerate the BSP tree.
+ if (bspTreeDepth == 0) {
+ int oldDepth = intmaxlog(lastItemCount);
+ bspTreeDepth = intmaxlog(indexedItems.size());
+ static const int slack = 100;
+ if (bsp.leafCount() == 0 || (oldDepth != bspTreeDepth && qAbs(lastItemCount - indexedItems.size()) > slack)) {
+ // ### Crude algorithm.
+ regenerateIndex = true;
+ }
+ }
+
+ // Regenerate the tree.
+ if (regenerateIndex) {
+ regenerateIndex = false;
+ bsp.initialize(q->scene()->sceneRect(), bspTreeDepth);
+ unindexedItems = indexedItems;
+ lastItemCount = indexedItems.size();
+ q->scene()->update();
+
+ // Take this opportunity to reset our largest-item counter for
+ // untransformable items. When the items are inserted into the BSP
+ // tree, we'll get an accurate calculation.
+ scenePrivate->largestUntransformableItem = QRectF();
+ }
+
+ // Insert all unindexed items into the tree.
+ for (int i = 0; i < unindexedItems.size(); ++i) {
+ if (QGraphicsItem *item = unindexedItems.at(i)) {
+ QRectF rect = item->sceneBoundingRect();
+ if (item->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren)
+ continue;
+
+ bsp.insertItem(item, rect);
+
+ // If the item ignores view transformations, update our
+ // largest-item-counter to ensure that the view can accurately
+ // discover untransformable items when drawing.
+ if (item->d_ptr->itemIsUntransformable()) {
+ QGraphicsItem *topmostUntransformable = item;
+ while (topmostUntransformable && (topmostUntransformable->d_ptr->ancestorFlags
+ & QGraphicsItemPrivate::AncestorIgnoresTransformations)) {
+ topmostUntransformable = topmostUntransformable->parentItem();
+ }
+ // ### Verify that this is the correct largest untransformable rectangle.
+ scenePrivate->largestUntransformableItem |= item->mapToItem(topmostUntransformable, item->boundingRect()).boundingRect();
+ }
+ }
+ }
+ unindexedItems.clear();
+
+ // Notify scene rect changes.
+ if (!scenePrivate->hasSceneRect && scenePrivate->growingItemsBoundingRect != oldGrowingItemsBoundingRect)
+ emit q->scene()->sceneRectChanged(scenePrivate->growingItemsBoundingRect);
+}
+
+
+/*!
+ \internal
+
+ Removes stale pointers from all data structures.
+*/
+void QGraphicsSceneBspTreeIndexPrivate::purgeRemovedItems()
+{
+ Q_Q(QGraphicsSceneBspTreeIndex);
+ if (!purgePending && removedItems.isEmpty())
+ return;
+
+ // Remove stale items from the BSP tree.
+ bsp.removeItems(removedItems.toSet());
+ // Purge this list.
+ removedItems.clear();
+ freeItemIndexes.clear();
+ for (int i = 0; i < indexedItems.size(); ++i) {
+ if (!indexedItems.at(i))
+ freeItemIndexes << i;
+ }
+ purgePending = false;
+
+ // No locality info for the items; update the whole scene.
+ q->scene()->update();
+}
+
+/*!
+ \internal
+
+ Starts or restarts the timer used for reindexing unindexed items.
+*/
+void QGraphicsSceneBspTreeIndexPrivate::startIndexTimer()
+{
+ Q_Q(QGraphicsSceneBspTreeIndex);
+ if (indexTimerId) {
+ restartIndexTimer = true;
+ } else {
+ indexTimerId = q->startTimer(QGRAPHICSSCENE_INDEXTIMER_TIMEOUT);
+ }
+}
+
+/*!
+ \internal
+*/
+void QGraphicsSceneBspTreeIndexPrivate::resetIndex()
+{
+ purgeRemovedItems();
+ for (int i = 0; i < indexedItems.size(); ++i) {
+ if (QGraphicsItem *item = indexedItems.at(i)) {
+ item->d_ptr->index = -1;
+ unindexedItems << item;
+ }
+ }
+ indexedItems.clear();
+ freeItemIndexes.clear();
+ regenerateIndex = true;
+ startIndexTimer();
+}
+
+void QGraphicsSceneBspTreeIndexPrivate::climbTree(QGraphicsItem *item, int *stackingOrder)
+{
+ if (!item->d_ptr->children.isEmpty()) {
+ QList<QGraphicsItem *> childList = item->d_ptr->children;
+ qSort(childList.begin(), childList.end(), qt_closestLeaf);
+ for (int i = 0; i < childList.size(); ++i) {
+ QGraphicsItem *item = childList.at(i);
+ if (!(item->flags() & QGraphicsItem::ItemStacksBehindParent))
+ climbTree(childList.at(i), stackingOrder);
+ }
+ item->d_ptr->globalStackingOrder = (*stackingOrder)++;
+ for (int i = 0; i < childList.size(); ++i) {
+ QGraphicsItem *item = childList.at(i);
+ if (item->flags() & QGraphicsItem::ItemStacksBehindParent)
+ climbTree(childList.at(i), stackingOrder);
+ }
+ } else {
+ item->d_ptr->globalStackingOrder = (*stackingOrder)++;
+ }
+}
+
+void QGraphicsSceneBspTreeIndexPrivate::_q_updateSortCache()
+{
+ Q_Q(QGraphicsSceneBspTreeIndex);
+ _q_updateIndex();
+
+ if (!sortCacheEnabled || !updatingSortCache)
+ return;
+
+ updatingSortCache = false;
+ int stackingOrder = 0;
+
+ QList<QGraphicsItem *> topLevels;
+
+ for (int i = 0; i < q->items().count(); ++i) {
+ QGraphicsItem *item = q->items().at(i);
+ if (item && item->parentItem() == 0)
+ topLevels << item;
+ }
+
+ qSort(topLevels.begin(), topLevels.end(), qt_closestLeaf);
+ for (int i = 0; i < topLevels.size(); ++i)
+ climbTree(topLevels.at(i), &stackingOrder);
+}
+
+void QGraphicsSceneBspTreeIndexPrivate::invalidateSortCache()
+{
+ Q_Q(QGraphicsSceneBspTreeIndex);
+ if (!sortCacheEnabled || updatingSortCache)
+ return;
+
+ updatingSortCache = true;
+ QMetaObject::invokeMethod(q, "_q_updateSortCache", Qt::QueuedConnection);
+}
+
+/*!
+ Returns true if \a item1 is on top of \a item2.
+
+ \internal
+*/
+bool QGraphicsSceneBspTreeIndexPrivate::closestItemFirst_withoutCache(const QGraphicsItem *item1, const QGraphicsItem *item2)
+{
+ // Siblings? Just check their z-values.
+ const QGraphicsItemPrivate *d1 = item1->d_ptr;
+ const QGraphicsItemPrivate *d2 = item2->d_ptr;
+ if (d1->parent == d2->parent)
+ return qt_closestLeaf(item1, item2);
+
+ // Find common ancestor, and each item's ancestor closest to the common
+ // ancestor.
+ int item1Depth = d1->depth;
+ int item2Depth = d2->depth;
+ const QGraphicsItem *p = item1;
+ const QGraphicsItem *t1 = item1;
+ while (item1Depth > item2Depth && (p = p->d_ptr->parent)) {
+ if (p == item2) {
+ // item2 is one of item1's ancestors; item1 is on top
+ return !(t1->d_ptr->flags & QGraphicsItem::ItemStacksBehindParent);
+ }
+ t1 = p;
+ --item1Depth;
+ }
+ p = item2;
+ const QGraphicsItem *t2 = item2;
+ while (item2Depth > item1Depth && (p = p->d_ptr->parent)) {
+ if (p == item1) {
+ // item1 is one of item2's ancestors; item1 is not on top
+ return (t2->d_ptr->flags & QGraphicsItem::ItemStacksBehindParent);
+ }
+ t2 = p;
+ --item2Depth;
+ }
+
+ // item1Ancestor is now at the same level as item2Ancestor, but not the same.
+ const QGraphicsItem *a1 = t1;
+ const QGraphicsItem *a2 = t2;
+ while (a1) {
+ const QGraphicsItem *p1 = a1;
+ const QGraphicsItem *p2 = a2;
+ a1 = a1->parentItem();
+ a2 = a2->parentItem();
+ if (a1 && a1 == a2)
+ return qt_closestLeaf(p1, p2);
+ }
+
+ // No common ancestor? Then just compare the items' toplevels directly.
+ return qt_closestLeaf(t1->topLevelItem(), t2->topLevelItem());
+}
+
+/*!
+ Returns true if \a item2 is on top of \a item1.
+
+ \internal
+*/
+bool QGraphicsSceneBspTreeIndexPrivate::closestItemLast_withoutCache(const QGraphicsItem *item1, const QGraphicsItem *item2)
+{
+ return closestItemFirst_withoutCache(item2, item1);
+}
+
+void QGraphicsSceneBspTreeIndexPrivate::sortItems(QList<QGraphicsItem *> *itemList, Qt::SortOrder order,
+ bool sortCacheEnabled)
+{
+ if (sortCacheEnabled) {
+ if (order == Qt::AscendingOrder) {
+ qSort(itemList->begin(), itemList->end(), closestItemFirst_withCache);
+ } else if (order == Qt::DescendingOrder) {
+ qSort(itemList->begin(), itemList->end(), closestItemLast_withCache);
+ }
+ } else {
+ if (order == Qt::AscendingOrder) {
+ qSort(itemList->begin(), itemList->end(), closestItemFirst_withoutCache);
+ } else if (order == Qt::DescendingOrder) {
+ qSort(itemList->begin(), itemList->end(), closestItemLast_withoutCache);
+ }
+ }
+}
+
+QGraphicsSceneBspTreeIndex::QGraphicsSceneBspTreeIndex(QGraphicsScene *scene)
+ : QGraphicsSceneIndex(*new QGraphicsSceneBspTreeIndexPrivate(scene), scene)
+{
+
+}
+
+QRectF QGraphicsSceneBspTreeIndex::indexedRect() const
+{
+ Q_D(const QGraphicsSceneBspTreeIndex);
+ const_cast<QGraphicsSceneBspTreeIndexPrivate*>(d)->_q_updateIndex();
+ return scene()->d_func()->hasSceneRect ? scene()->d_func()->sceneRect : scene()->d_func()->growingItemsBoundingRect;
+}
+
+void QGraphicsSceneBspTreeIndex::clear()
+{
+ Q_D(QGraphicsSceneBspTreeIndex);
+ d->bsp.clear();
+ d->lastItemCount = 0;
+ d->freeItemIndexes.clear();
+ d->indexedItems.clear();
+ d->unindexedItems.clear();
+}
+
+void QGraphicsSceneBspTreeIndex::addItem(QGraphicsItem *item)
+{
+ Q_D(QGraphicsSceneBspTreeIndex);
+ // Prevent reusing a recently deleted pointer: purge all removed items
+ // from our lists.
+ d->purgeRemovedItems();
+
+ // Invalidate any sort caching; arrival of a new item means we need to
+ // resort.
+ // Update the scene's sort cache settings.
+ item->d_ptr->globalStackingOrder = -1;
+ d->invalidateSortCache();
+
+ // Indexing requires sceneBoundingRect(), but because \a item might
+ // not be completely constructed at this point, we need to store it in
+ // a temporary list and schedule an indexing for later.
+ d->unindexedItems << item;
+ item->d_func()->index = -1;
+ d->startIndexTimer();
+}
+
+/*!
+ \internal
+*/
+void QGraphicsSceneBspTreeIndexPrivate::addToIndex(QGraphicsItem *item)
+{
+ if (item->d_func()->index != -1) {
+ bsp.insertItem(item, item->sceneBoundingRect());
+ foreach (QGraphicsItem *child, item->children())
+ child->addToIndex();
+ } else {
+ // The BSP tree is regenerated if the number of items grows to a
+ // certain threshold, or if the bounding rect of the graph doubles in
+ // size.
+ startIndexTimer();
+ }
+}
+
+void QGraphicsSceneBspTreeIndex::removeItem(QGraphicsItem *item)
+{
+ Q_D(QGraphicsSceneBspTreeIndex);
+ // Note: This will access item's sceneBoundingRect(), which (as this is
+ // C++) is why we cannot call removeItem() from QGraphicsItem's
+ // destructor.
+ d->removeFromIndex(item);
+
+ // Invalidate any sort caching; arrival of a new item means we need to
+ // resort.
+ d->invalidateSortCache();
+
+ // Remove from our item lists.
+ int index = item->d_func()->index;
+ if (index != -1) {
+ d->freeItemIndexes << index;
+ d->indexedItems[index] = 0;
+ } else {
+ d->unindexedItems.removeAll(item);
+ }
+}
+
+void QGraphicsSceneBspTreeIndex::deleteItem(QGraphicsItem *item)
+{
+ Q_D(QGraphicsSceneBspTreeIndex);
+ // Invalidate any sort caching; arrival of a new item means we need to
+ // resort.
+ d->invalidateSortCache();
+
+ int index = item->d_func()->index;
+ if (index != -1) {
+ // Important: The index is useless until purgeRemovedItems() is
+ // called.
+ d->indexedItems[index] = (QGraphicsItem *)0;
+ if (!d->purgePending) {
+ d->purgePending = true;
+ scene()->update();
+ }
+ d->removedItems << item;
+ } else {
+ // Recently added items are purged immediately. unindexedItems() never
+ // contains stale items.
+ d->unindexedItems.removeAll(item);
+ scene()->update();
+ }
+}
+
+/*!
+ \internal
+*/
+void QGraphicsSceneBspTreeIndexPrivate::removeFromIndex(QGraphicsItem *item)
+{
+ if (item->d_func()->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren) {
+ // ### remove from child index only if applicable
+ return;
+ }
+ int index = item->d_func()->index;
+ if (index != -1) {
+ bsp.removeItem(item, item->sceneBoundingRect());
+ freeItemIndexes << index;
+ indexedItems[index] = 0;
+ item->d_func()->index = -1;
+ unindexedItems << item;
+
+ //prepareGeometryChange will call prepareBoundingRectChange
+ foreach (QGraphicsItem *child, item->children())
+ child->prepareGeometryChange();
+ }
+ startIndexTimer();
+}
+
+void QGraphicsSceneBspTreeIndex::prepareBoundingRectChange(const QGraphicsItem *item)
+{
+ Q_D(QGraphicsSceneBspTreeIndex);
+ // Note: This will access item's sceneBoundingRect(), which (as this is
+ // C++) is why we cannot call removeItem() from QGraphicsItem's
+ // destructor.
+ d->removeFromIndex(const_cast<QGraphicsItem *>(item));
+}
+
+QList<QGraphicsItem *> QGraphicsSceneBspTreeIndex::estimateItems(const QRectF &rect, Qt::SortOrder order, const QTransform &deviceTransform) const
+{
+ Q_D(const QGraphicsSceneBspTreeIndex);
+ const_cast<QGraphicsSceneBspTreeIndexPrivate*>(d)->purgeRemovedItems();
+ const_cast<QGraphicsSceneBspTreeIndexPrivate*>(d)->_q_updateSortCache();
+
+ QList<QGraphicsItem *> rectItems = d->bsp.items(rect);
+ // Fill in with any unindexed items
+ for (int i = 0; i < d->unindexedItems.size(); ++i) {
+ if (QGraphicsItem *item = d->unindexedItems.at(i)) {
+ if (!item->d_ptr->itemDiscovered && item->d_ptr->visible && !(item->d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren)) {
+ QRectF boundingRect = item->sceneBoundingRect();
+ if (QRectF_intersects(boundingRect, rect)) {
+ item->d_ptr->itemDiscovered = 1;
+ rectItems << item;
+ }
+ }
+ }
+ }
+
+ // Reset the discovered state of all discovered items
+ for (int i = 0; i < rectItems.size(); ++i)
+ rectItems.at(i)->d_func()->itemDiscovered = 0;
+
+ d->sortItems(&rectItems, order, d->sortCacheEnabled);
+
+ return rectItems;
+}
+
+QList<QGraphicsItem *> QGraphicsSceneBspTreeIndex::items(Qt::SortOrder order) const
+{
+ Q_D(const QGraphicsSceneBspTreeIndex);
+ const_cast<QGraphicsSceneBspTreeIndexPrivate*>(d)->purgeRemovedItems();
+ QList<QGraphicsItem *> itemList;
+ // If freeItemIndexes is empty, we know there are no holes in indexedItems and
+ // unindexedItems.
+ if (d->freeItemIndexes.isEmpty()) {
+ if (d->unindexedItems.isEmpty()) {
+ itemList = d->indexedItems;
+ } else {
+ itemList = d->indexedItems + d->unindexedItems;
+ }
+ } else {
+ // Rebuild the list of items to avoid holes. ### We could also just
+ // compress the item lists at this point.
+ foreach (QGraphicsItem *item, d->indexedItems + d->unindexedItems) {
+ if (item)
+ itemList << item;
+ }
+ }
+ //We sort descending order
+ d->sortItems(&itemList, order, d->sortCacheEnabled);
+ return itemList;
+}
+
+int QGraphicsSceneBspTreeIndex::bspDepth()
+{
+ Q_D(const QGraphicsSceneBspTreeIndex);
+ return d->bspTreeDepth;
+}
+
+void QGraphicsSceneBspTreeIndex::setBspDepth(int depth)
+{
+ Q_D(QGraphicsSceneBspTreeIndex);
+ d->bspTreeDepth = depth;
+ d->resetIndex();
+}
+
+void QGraphicsSceneBspTreeIndex::sceneRectChanged(const QRectF &rect)
+{
+ Q_D(QGraphicsSceneBspTreeIndex);
+ d->sceneRect = rect;
+ d->resetIndex();
+}
+
+void QGraphicsSceneBspTreeIndex::itemChanged(const QGraphicsItem *item, QGraphicsItem::GraphicsItemChange change, const QVariant &value)
+{
+ Q_D(QGraphicsSceneBspTreeIndex);
+ switch (change) {
+ case QGraphicsItem::ItemZValueChange:
+ case QGraphicsItem::ItemParentChange: {
+ d->invalidateSortCache();
+ break;
+ }
+ default:
+ break;
+ }
+ return QGraphicsSceneIndex::itemChanged(item, change, value);
+}
+
+bool QGraphicsSceneBspTreeIndex::event(QEvent *event)
+{
+ Q_D(QGraphicsSceneBspTreeIndex);
+ switch (event->type()) {
+ case QEvent::Timer:
+ if (d->indexTimerId && static_cast<QTimerEvent *>(event)->timerId() == d->indexTimerId) {
+ if (d->restartIndexTimer) {
+ d->restartIndexTimer = false;
+ } else {
+ // this call will kill the timer
+ d->_q_updateIndex();
+ }
+ }
+ // Fallthrough intended - support timers in subclasses.
+ default:
+ return QObject::event(event);
+ }
+ return true;
+}
+
+QT_END_NAMESPACE
+
+#include "moc_qgraphicsscenebsptreeindex_p.cpp"
+
+#endif // QT_NO_GRAPHICSVIEW
+
diff --git a/src/gui/graphicsview/qgraphicsscenebsptreeindex_p.h b/src/gui/graphicsview/qgraphicsscenebsptreeindex_p.h
new file mode 100644
index 0000000..b1ea977
--- /dev/null
+++ b/src/gui/graphicsview/qgraphicsscenebsptreeindex_p.h
@@ -0,0 +1,100 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtCore/qglobal.h>
+
+#ifndef QGRAPHICSBSPTREEINDEX_H
+#define QGRAPHICSBSPTREEINDEX_H
+
+#if !defined(QT_NO_GRAPHICSVIEW) || (QT_EDITION & QT_MODULE_GRAPHICSVIEW) != QT_MODULE_GRAPHICSVIEW
+
+QT_BEGIN_NAMESPACE
+
+#include <QtCore/qrect.h>
+#include <QtCore/qlist.h>
+#include <QtGui/qgraphicsitem.h>
+#include <QtGui/qgraphicsscene.h>
+#include <QtGui/qgraphicssceneindex.h>
+
+#include "qgraphicsscene_bsp_p.h"
+
+class QGraphicsSceneBspTreeIndexPrivate;
+class Q_AUTOTEST_EXPORT QGraphicsSceneBspTreeIndex : public QGraphicsSceneIndex
+{
+ Q_OBJECT
+public:
+ QGraphicsSceneBspTreeIndex(QGraphicsScene *scene = 0);
+ QRectF indexedRect() const;
+
+ QList<QGraphicsItem *> estimateItems(const QRectF &rect, Qt::SortOrder order, const QTransform &deviceTransform) const;
+
+ QList<QGraphicsItem *> items(Qt::SortOrder order = Qt::AscendingOrder) const;
+
+ int bspDepth();
+ void setBspDepth(int depth);
+
+protected:
+ bool event(QEvent *event);
+ void clear();
+
+ void addItem(QGraphicsItem *item);
+ void removeItem(QGraphicsItem *item);
+ void deleteItem(QGraphicsItem *item);
+ void prepareBoundingRectChange(const QGraphicsItem *item);
+
+ void sceneRectChanged(const QRectF &rect);
+ void itemChanged(const QGraphicsItem *item, QGraphicsItem::GraphicsItemChange change, const QVariant &value);
+
+private :
+ Q_DECLARE_PRIVATE(QGraphicsSceneBspTreeIndex)
+ Q_DISABLE_COPY(QGraphicsSceneBspTreeIndex)
+ Q_PRIVATE_SLOT(d_func(), void _q_updateSortCache())
+ Q_PRIVATE_SLOT(d_func(), void _q_updateIndex())
+
+ friend class QGraphicsScene;
+ friend class QGraphicsScenePrivate;
+};
+
+QT_END_NAMESPACE
+
+#endif // QT_NO_GRAPHICSVIEW
+
+#endif // QGRAPHICSBSPTREEINDEX_H
diff --git a/src/gui/graphicsview/qgraphicsscenebsptreeindex_p_p.h b/src/gui/graphicsview/qgraphicsscenebsptreeindex_p_p.h
new file mode 100644
index 0000000..2df5fbc
--- /dev/null
+++ b/src/gui/graphicsview/qgraphicsscenebsptreeindex_p_p.h
@@ -0,0 +1,140 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QGRAPHICSSCENEBSPTREEINDEX_P_P_H
+#define QGRAPHICSSCENEBSPTREEINDEX_P_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of qapplication_*.cpp, qwidget*.cpp and qfiledialog.cpp. This header
+// file may change from version to version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include "qgraphicsscenebsptreeindex_p.h"
+
+#if !defined(QT_NO_GRAPHICSVIEW) || (QT_EDITION & QT_MODULE_GRAPHICSVIEW) != QT_MODULE_GRAPHICSVIEW
+
+#include <private/qobject_p.h>
+#include <private/qgraphicsitem_p.h>
+
+QT_BEGIN_NAMESPACE
+
+class QGraphicsScene;
+
+class QGraphicsSceneBspTreeIndexPrivate : public QObjectPrivate
+{
+ Q_DECLARE_PUBLIC(QGraphicsSceneBspTreeIndex)
+public:
+ QGraphicsSceneBspTreeIndexPrivate(QGraphicsScene *scene);
+
+ QGraphicsScene *scene;
+ QGraphicsSceneBspTree bsp;
+ QRectF sceneRect;
+ int bspTreeDepth;
+ int indexTimerId;
+ bool restartIndexTimer;
+ bool regenerateIndex;
+ int lastItemCount;
+
+ QList<QGraphicsItem *> indexedItems;
+ QList<QGraphicsItem *> unindexedItems;
+ QList<int> freeItemIndexes;
+
+ bool purgePending;
+ QList<QGraphicsItem *> removedItems;
+ void purgeRemovedItems();
+
+ void _q_updateIndex();
+ void startIndexTimer();
+ void resetIndex();
+
+ void addToIndex(QGraphicsItem *item);
+ void removeFromIndex(QGraphicsItem *item);
+
+ void _q_updateSortCache();
+ bool sortCacheEnabled;
+ bool updatingSortCache;
+ void invalidateSortCache();
+
+ static void climbTree(QGraphicsItem *item, int *stackingOrder);
+ static bool closestItemFirst_withoutCache(const QGraphicsItem *item1, const QGraphicsItem *item2);
+ static bool closestItemLast_withoutCache(const QGraphicsItem *item1, const QGraphicsItem *item2);
+
+ static inline bool closestItemFirst_withCache(const QGraphicsItem *item1, const QGraphicsItem *item2)
+ {
+ return item1->d_ptr->globalStackingOrder < item2->d_ptr->globalStackingOrder;
+ }
+ static inline bool closestItemLast_withCache(const QGraphicsItem *item1, const QGraphicsItem *item2)
+ {
+ return item1->d_ptr->globalStackingOrder >= item2->d_ptr->globalStackingOrder;
+ }
+
+ static void sortItems(QList<QGraphicsItem *> *itemList, Qt::SortOrder order, bool cached);
+};
+
+
+/*!
+ \internal
+*/
+inline bool qt_closestLeaf(const QGraphicsItem *item1, const QGraphicsItem *item2)
+{
+ // Return true if sibling item1 is on top of item2.
+ const QGraphicsItemPrivate *d1 = item1->d_ptr;
+ const QGraphicsItemPrivate *d2 = item2->d_ptr;
+ bool f1 = d1->flags & QGraphicsItem::ItemStacksBehindParent;
+ bool f2 = d2->flags & QGraphicsItem::ItemStacksBehindParent;
+ if (f1 != f2) return f2;
+ qreal z1 = d1->z;
+ qreal z2 = d2->z;
+ return z1 != z2 ? z1 > z2 : d1->siblingIndex > d2->siblingIndex;
+}
+
+QT_END_NAMESPACE
+
+#endif // QGRAPHICSSCENEBSPTREEINDEX_P_P_H
+
+#endif
+
diff --git a/src/gui/graphicsview/qgraphicssceneindex.cpp b/src/gui/graphicsview/qgraphicssceneindex.cpp
new file mode 100644
index 0000000..eeee74e
--- /dev/null
+++ b/src/gui/graphicsview/qgraphicssceneindex.cpp
@@ -0,0 +1,639 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qgraphicssceneindex.h"
+#include "qgraphicssceneindex_p.h"
+#include "qgraphicsscenebsptreeindex_p_p.h"
+#include "qgraphicsscene.h"
+#include "qgraphicsitem_p.h"
+#include "qgraphicsscene_p.h"
+
+#ifndef QT_NO_GRAPHICSVIEW
+
+QT_BEGIN_NAMESPACE
+
+/*!
+ Constructs a private scene index.
+*/
+QGraphicsSceneIndexPrivate::QGraphicsSceneIndexPrivate(QGraphicsScene *scene) : scene(scene)
+{
+}
+
+void QGraphicsSceneIndexPrivate::childItems_helper(QList<QGraphicsItem *> *items,
+ const QGraphicsItem *parent,
+ const QPointF &pos) const
+{
+ bool parentClip = (parent->flags() & QGraphicsItem::ItemClipsChildrenToShape);
+ if (parentClip && parent->d_ptr->isClippedAway())
+ return;
+ // ### is this needed?
+ if (parentClip && !parent->boundingRect().contains(pos))
+ return;
+
+ QList<QGraphicsItem *> &children = parent->d_ptr->children;
+ for (int i = 0; i < children.size(); ++i) {
+ QGraphicsItem *item = children.at(i);
+ if (item->d_ptr->hasTransform && !item->transform().isInvertible())
+ continue;
+
+ // Skip invisible items and all their children.
+ if (item->d_ptr->isInvisible())
+ continue;
+
+ bool keep = false;
+ if (!item->d_ptr->isClippedAway()) {
+ if (item->contains(item->mapFromParent(pos))) {
+ items->append(item);
+ keep = true;
+ }
+ }
+
+ if ((keep || !(item->flags() & QGraphicsItem::ItemClipsChildrenToShape)) && !item->d_ptr->children.isEmpty())
+ // Recurse into children.
+ childItems_helper(items, item, item->mapFromParent(pos));
+ }
+}
+
+
+void QGraphicsSceneIndexPrivate::childItems_helper(QList<QGraphicsItem *> *items,
+ const QGraphicsItem *parent,
+ const QRectF &rect,
+ Qt::ItemSelectionMode mode) const
+{
+ bool parentClip = (parent->flags() & QGraphicsItem::ItemClipsChildrenToShape);
+ if (parentClip && parent->d_ptr->isClippedAway())
+ return;
+ QRectF adjustedRect(rect);
+ _q_adjustRect(&adjustedRect);
+ QRectF r = !parentClip ? adjustedRect : adjustedRect.intersected(adjustedItemBoundingRect(parent));
+ if (r.isEmpty())
+ return;
+
+ QPainterPath path;
+ QList<QGraphicsItem *> &children = parent->d_ptr->children;
+ for (int i = 0; i < children.size(); ++i) {
+ QGraphicsItem *item = children.at(i);
+ if (item->d_ptr->hasTransform && !item->transform().isInvertible())
+ continue;
+
+ // Skip invisible items and all their children.
+ if (item->d_ptr->isInvisible())
+ continue;
+
+ bool keep = false;
+ if (!item->d_ptr->isClippedAway()) {
+ // ### _q_adjustedRect is only needed because QRectF::intersects,
+ // QRectF::contains and QTransform::map() and friends don't work with
+ // flat rectangles.
+ const QRectF br(adjustedItemBoundingRect(item));
+ QRectF mbr = item->mapRectToParent(br);
+ if (mode >= Qt::ContainsItemBoundingRect) {
+ // Rect intersects/contains item's bounding rect
+ if ((mode == Qt::IntersectsItemBoundingRect && QRectF_intersects(rect, mbr))
+ || (mode == Qt::ContainsItemBoundingRect && rect != mbr && rect.contains(br))) {
+ items->append(item);
+ keep = true;
+ }
+ } else {
+ // Rect intersects/contains item's shape
+ if (QRectF_intersects(rect, mbr)) {
+ if (path == QPainterPath())
+ path.addRect(rect);
+ if (scene->d_func()->itemCollidesWithPath(item, item->mapFromParent(path), mode)) {
+ items->append(item);
+ keep = true;
+ }
+ }
+ }
+ }
+
+ if ((keep || !(item->flags() & QGraphicsItem::ItemClipsChildrenToShape)) && !item->d_ptr->children.isEmpty()) {
+ // Recurse into children.
+ if (!item->d_ptr->hasTransform || item->transform().type() <= QTransform::TxScale) {
+ // Rect
+ childItems_helper(items, item, item->mapRectFromParent(rect), mode);
+ } else {
+ // Polygon
+ childItems_helper(items, item, item->mapFromParent(rect), mode);
+ }
+ }
+ }
+}
+
+
+void QGraphicsSceneIndexPrivate::childItems_helper(QList<QGraphicsItem *> *items,
+ const QGraphicsItem *parent,
+ const QPolygonF &polygon,
+ Qt::ItemSelectionMode mode) const
+{
+ bool parentClip = (parent->flags() & QGraphicsItem::ItemClipsChildrenToShape);
+ if (parentClip && parent->d_ptr->isClippedAway())
+ return;
+ QRectF polyRect(polygon.boundingRect());
+ _q_adjustRect(&polyRect);
+ QRectF r = !parentClip ? polyRect : polyRect.intersected(adjustedItemBoundingRect(parent));
+ if (r.isEmpty())
+ return;
+
+ QPainterPath path;
+ QList<QGraphicsItem *> &children = parent->d_ptr->children;
+ for (int i = 0; i < children.size(); ++i) {
+ QGraphicsItem *item = children.at(i);
+ if (item->d_ptr->hasTransform && !item->transform().isInvertible())
+ continue;
+
+ // Skip invisible items.
+ if (item->d_ptr->isInvisible())
+ continue;
+
+ bool keep = false;
+ if (!item->d_ptr->isClippedAway()) {
+ // ### _q_adjustedRect is only needed because QRectF::intersects,
+ // QRectF::contains and QTransform::map() and friends don't work with
+ // flat rectangles.
+ const QRectF br(adjustedItemBoundingRect(item));
+ if (mode >= Qt::ContainsItemBoundingRect) {
+ // Polygon contains/intersects item's bounding rect
+ if (path == QPainterPath())
+ path.addPolygon(polygon);
+ if ((mode == Qt::IntersectsItemBoundingRect && path.intersects(item->mapRectToParent(br)))
+ || (mode == Qt::ContainsItemBoundingRect && path.contains(item->mapRectToParent(br)))) {
+ items->append(item);
+ keep = true;
+ }
+ } else {
+ // Polygon contains/intersects item's shape
+ if (QRectF_intersects(polyRect, item->mapRectToParent(br))) {
+ if (path == QPainterPath())
+ path.addPolygon(polygon);
+ if (scene->d_func()->itemCollidesWithPath(item, item->mapFromParent(path), mode)) {
+ items->append(item);
+ keep = true;
+ }
+ }
+ }
+ }
+
+ if ((keep || !(item->flags() & QGraphicsItem::ItemClipsChildrenToShape)) && !item->d_ptr->children.isEmpty()) {
+ // Recurse into children that clip children.
+ childItems_helper(items, item, item->mapFromParent(polygon), mode);
+ }
+ }
+}
+
+void QGraphicsSceneIndexPrivate::childItems_helper(QList<QGraphicsItem *> *items,
+ const QGraphicsItem *parent,
+ const QPainterPath &path,
+ Qt::ItemSelectionMode mode) const
+{
+ bool parentClip = (parent->flags() & QGraphicsItem::ItemClipsChildrenToShape);
+ if (parentClip && parent->d_ptr->isClippedAway())
+ return;
+ QRectF pathRect(path.boundingRect());
+ _q_adjustRect(&pathRect);
+ QRectF r = !parentClip ? pathRect : pathRect.intersected(adjustedItemBoundingRect(parent));
+ if (r.isEmpty())
+ return;
+
+ QList<QGraphicsItem *> &children = parent->d_ptr->children;
+ for (int i = 0; i < children.size(); ++i) {
+ QGraphicsItem *item = children.at(i);
+ if (item->d_ptr->hasTransform && !item->transform().isInvertible())
+ continue;
+
+ // Skip invisible items.
+ if (item->d_ptr->isInvisible())
+ continue;
+
+ bool keep = false;
+ if (!item->d_ptr->isClippedAway()) {
+ // ### _q_adjustedRect is only needed because QRectF::intersects,
+ // QRectF::contains and QTransform::map() and friends don't work with
+ // flat rectangles.
+ const QRectF br(adjustedItemBoundingRect(item));
+ if (mode >= Qt::ContainsItemBoundingRect) {
+ // Polygon contains/intersects item's bounding rect
+ if ((mode == Qt::IntersectsItemBoundingRect && path.intersects(item->mapRectToParent(br)))
+ || (mode == Qt::ContainsItemBoundingRect && path.contains(item->mapRectToParent(br)))) {
+ items->append(item);
+ keep = true;
+ }
+ } else {
+ // Path contains/intersects item's shape
+ if (QRectF_intersects(pathRect, item->mapRectToParent(br))) {
+ if (scene->d_func()->itemCollidesWithPath(item, item->mapFromParent(path), mode)) {
+ items->append(item);
+ keep = true;
+ }
+ }
+ }
+ }
+
+ if ((keep || !(item->flags() & QGraphicsItem::ItemClipsChildrenToShape)) && !item->d_ptr->children.isEmpty()) {
+ // Recurse into children that clip children.
+ childItems_helper(items, item, item->mapFromParent(path), mode);
+ }
+ }
+}
+
+/*!
+ Constructs an abstract scene index.
+*/
+QGraphicsSceneIndex::QGraphicsSceneIndex(QGraphicsScene *scene)
+: QObject(*new QGraphicsSceneIndexPrivate(scene), scene)
+{
+}
+
+/*!
+ \internal
+*/
+QGraphicsSceneIndex::QGraphicsSceneIndex(QObjectPrivate &dd, QGraphicsScene *scene)
+ : QObject(dd, scene)
+{
+}
+
+/*!
+ Destroys the scene index.
+*/
+QGraphicsSceneIndex::~QGraphicsSceneIndex()
+{
+
+}
+
+/*!
+ Returns the scene of this index.
+*/
+QGraphicsScene* QGraphicsSceneIndex::scene() const
+{
+ Q_D(const QGraphicsSceneIndex);
+ return d->scene;
+}
+
+/*!
+ Returns the indexed area for the index
+*/
+QRectF QGraphicsSceneIndex::indexedRect() const
+{
+ Q_D(const QGraphicsSceneIndex);
+ return d->scene->d_func()->sceneRect;
+}
+
+/*!
+ \fn QList<QGraphicsItem *> items() const = 0
+
+ This pure virtual function return the list of items that are actually in the index.
+
+*/
+
+QList<QGraphicsItem *> QGraphicsSceneIndex::items(const QPointF &pos, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform) const
+{
+ Q_D(const QGraphicsSceneIndex);
+ QList<QGraphicsItem *> items;
+
+ // The index returns a rough estimate of what items are inside the rect.
+ // Refine it by iterating through all returned items.
+ QRectF adjustedRect = QRectF(pos, QSize(1,1));
+ foreach (QGraphicsItem *item, estimateItems(adjustedRect, order, deviceTransform)) {
+ // Find the item's scene transform in a clever way.
+ QTransform x = item->sceneTransform();
+ bool keep = false;
+
+ // ### _q_adjustedRect is only needed because QRectF::intersects,
+ // QRectF::contains and QTransform::map() and friends don't work with
+ // flat rectangles.
+ const QRectF br(adjustedItemBoundingRect(item));
+ // Rect intersects/contains item's shape
+ if (QRectF_intersects(adjustedRect, x.mapRect(br))) {
+ bool ok;
+ QTransform xinv = x.inverted(&ok);
+ if (ok) {
+ if (item->contains(xinv.map(pos))) {
+ items << item;
+ keep = true;
+ }
+ }
+ }
+
+ if (keep && (item->flags() & QGraphicsItem::ItemClipsChildrenToShape)) {
+ // Recurse into children that clip children.
+ bool ok;
+ QTransform xinv = x.inverted(&ok);
+ if (ok)
+ d->childItems_helper(&items, item, xinv.map(pos));
+ }
+ }
+ //### Needed but it should be handle differently
+ if (order != Qt::SortOrder(-1))
+ QGraphicsSceneBspTreeIndexPrivate::sortItems(&items, order, false);
+ return items;
+}
+
+QList<QGraphicsItem *> QGraphicsSceneIndex::items(const QRectF &rect, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform) const
+{
+ Q_D(const QGraphicsSceneIndex);
+ QList<QGraphicsItem *> items;
+
+ QPainterPath path;
+
+ // The index returns a rough estimate of what items are inside the rect.
+ // Refine it by iterating through all returned items.
+ QRectF adjustedRect(rect);
+ _q_adjustRect(&adjustedRect);
+ foreach (QGraphicsItem *item, estimateItems(adjustedRect, order, deviceTransform)) {
+ // Find the item's scene transform in a clever way.
+ QTransform x = item->sceneTransform();
+ bool keep = false;
+
+ // ### _q_adjustedRect is only needed because QRectF::intersects,
+ // QRectF::contains and QTransform::map() and friends don't work with
+ // flat rectangles.
+ const QRectF br(adjustedItemBoundingRect(item));
+ if (mode >= Qt::ContainsItemBoundingRect) {
+ // Rect intersects/contains item's bounding rect
+ QRectF mbr = x.mapRect(br);
+ if ((mode == Qt::IntersectsItemBoundingRect && QRectF_intersects(rect, mbr))
+ || (mode == Qt::ContainsItemBoundingRect && rect != mbr && rect.contains(mbr))) {
+ items << item;
+ keep = true;
+ }
+ } else {
+ // Rect intersects/contains item's shape
+ if (QRectF_intersects(adjustedRect, x.mapRect(br))) {
+ bool ok;
+ QTransform xinv = x.inverted(&ok);
+ if (ok) {
+ if (path.isEmpty())
+ path.addRect(rect);
+ if (d->scene->d_func()->itemCollidesWithPath(item, xinv.map(path), mode)) {
+ items << item;
+ keep = true;
+ }
+ }
+ }
+ }
+
+ if (keep && (item->flags() & QGraphicsItem::ItemClipsChildrenToShape)) {
+ // Recurse into children that clip children.
+ bool ok;
+ QTransform xinv = x.inverted(&ok);
+ if (ok) {
+ if (x.type() <= QTransform::TxScale) {
+ // Rect
+ d->childItems_helper(&items, item, xinv.mapRect(rect), mode);
+ } else {
+ // Polygon
+ d->childItems_helper(&items, item, xinv.map(rect), mode);
+ }
+ }
+ }
+ }
+ //### Needed but it should be handle differently
+ if (order != Qt::SortOrder(-1))
+ QGraphicsSceneBspTreeIndexPrivate::sortItems(&items, order, false);
+ return items;
+}
+
+QList<QGraphicsItem *> QGraphicsSceneIndex::items(const QPolygonF &polygon, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform) const
+{
+ Q_D(const QGraphicsSceneIndex);
+ QList<QGraphicsItem *> items;
+
+ QRectF polyRect(polygon.boundingRect());
+ _q_adjustRect(&polyRect);
+ QPainterPath path;
+
+ // The index returns a rough estimate of what items are inside the rect.
+ // Refine it by iterating through all returned items.
+ foreach (QGraphicsItem *item, estimateItems(polyRect, order, deviceTransform)) {
+ // Find the item's scene transform in a clever way.
+ QTransform x = item->sceneTransform();
+ bool keep = false;
+
+ // ### _q_adjustedRect is only needed because QRectF::intersects,
+ // QRectF::contains and QTransform::map() and friends don't work with
+ // flat rectangles.
+ const QRectF br(adjustedItemBoundingRect(item));
+ if (mode >= Qt::ContainsItemBoundingRect) {
+ // Polygon contains/intersects item's bounding rect
+ if (path == QPainterPath())
+ path.addPolygon(polygon);
+ if ((mode == Qt::IntersectsItemBoundingRect && path.intersects(x.mapRect(br)))
+ || (mode == Qt::ContainsItemBoundingRect && path.contains(x.mapRect(br)))) {
+ items << item;
+ keep = true;
+ }
+ } else {
+ // Polygon contains/intersects item's shape
+ if (QRectF_intersects(polyRect, x.mapRect(br))) {
+ bool ok;
+ QTransform xinv = x.inverted(&ok);
+ if (ok) {
+ if (path == QPainterPath())
+ path.addPolygon(polygon);
+ if (d->scene->d_func()->itemCollidesWithPath(item, xinv.map(path), mode)) {
+ items << item;
+ keep = true;
+ }
+ }
+ }
+ }
+
+ if (keep && (item->flags() & QGraphicsItem::ItemClipsChildrenToShape)) {
+ // Recurse into children that clip children.
+ bool ok;
+ QTransform xinv = x.inverted(&ok);
+ if (ok)
+ d->childItems_helper(&items, item, xinv.map(polygon), mode);
+ }
+ }
+ //### Needed but it should be handle differently
+ if (order != Qt::SortOrder(-1))
+ QGraphicsSceneBspTreeIndexPrivate::sortItems(&items, order, false);
+ return items;
+}
+QList<QGraphicsItem *> QGraphicsSceneIndex::items(const QPainterPath &path, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform) const
+{
+ Q_D(const QGraphicsSceneIndex);
+ QList<QGraphicsItem *> items;
+ QRectF pathRect(path.controlPointRect());
+ _q_adjustRect(&pathRect);
+
+ // The index returns a rough estimate of what items are inside the rect.
+ // Refine it by iterating through all returned items.
+ foreach (QGraphicsItem *item, estimateItems(pathRect, order, deviceTransform)) {
+ // Find the item's scene transform in a clever way.
+ QTransform x = item->sceneTransform();
+ bool keep = false;
+
+ // ### _q_adjustedRect is only needed because QRectF::intersects,
+ // QRectF::contains and QTransform::map() and friends don't work with
+ // flat rectangles.
+ const QRectF br(adjustedItemBoundingRect(item));
+ if (mode >= Qt::ContainsItemBoundingRect) {
+ // Path contains/intersects item's bounding rect
+ if ((mode == Qt::IntersectsItemBoundingRect && path.intersects(x.mapRect(br)))
+ || (mode == Qt::ContainsItemBoundingRect && path.contains(x.mapRect(br)))) {
+ items << item;
+ keep = true;
+ }
+ } else {
+ // Path contains/intersects item's shape
+ if (QRectF_intersects(pathRect, x.mapRect(br))) {
+ bool ok;
+ QTransform xinv = x.inverted(&ok);
+ if (ok) {
+ if (d->scene->d_func()->itemCollidesWithPath(item, xinv.map(path), mode)) {
+ items << item;
+ keep = true;
+ }
+ }
+ }
+ }
+
+ if (keep && (item->flags() & QGraphicsItem::ItemClipsChildrenToShape)) {
+ bool ok;
+ QTransform xinv = x.inverted(&ok);
+ if (ok)
+ d->childItems_helper(&items, item, xinv.map(path), mode);
+ }
+ }
+ //### Needed but it should be handle differently
+ if (order != Qt::SortOrder(-1))
+ QGraphicsSceneBspTreeIndexPrivate::sortItems(&items, order, false);
+ return items;
+}
+
+/*!
+ This pure virtual function return an estimation of items at position \a pos.
+
+*/
+QList<QGraphicsItem *> QGraphicsSceneIndex::estimateItems(const QPointF &point, Qt::SortOrder order, const QTransform &deviceTransform) const
+{
+ return estimateItems(QRectF(point, QSize(1,1)), order, deviceTransform);
+}
+
+/*!
+ \fn virtual QList<QGraphicsItem *> estimateItems(const QRectF &rect, Qt::SortOrder order, const QTransform &deviceTransform) const = 0
+
+ This pure virtual function return an estimation of items in the \a rect.
+
+*/
+
+
+/*!
+ This virtual function removes all items in the scene index.
+*/
+void QGraphicsSceneIndex::clear()
+{
+ for (int i = 0 ; i < items().size(); ++i)
+ removeItem(items().at(i));
+}
+
+/*!
+ \fn virtual void addItem(QGraphicsItem *item) = 0
+
+ This pure virtual function inserts an item to the scene index.
+
+ \sa removeItem(), deleteItem()
+*/
+
+/*!
+ \fn virtual void removeItem(QGraphicsItem *item) = 0
+
+ This pure virtual function removes an item to the scene index.
+
+ \sa addItem(), deleteItem()
+*/
+
+/*!
+ This method is called when an item has been deleted.
+ The default implementation call removeItem. Be carefull,
+ if your implementation of removeItem use pure virtual method
+ of QGraphicsItem like boundingRect(), then you should reimplement
+ this method.
+
+ \sa addItem(), removeItem()
+*/
+void QGraphicsSceneIndex::deleteItem(QGraphicsItem *item)
+{
+ removeItem(item);
+}
+
+/*!
+ This virtual function is called by QGraphicsItem to notify the index
+ that some part of the item's state changes. By reimplementing this
+ function, your can react to a change, and in some cases, (depending on \a
+ change,) adjustments in the index can be made.
+
+ \a change is the parameter of the item that is changing. \a value is the
+ value that changed; the type of the value depends on \a change.
+
+ The default implementation does nothing.
+
+ \sa GraphicsItemChange
+*/
+void QGraphicsSceneIndex::itemChanged(const QGraphicsItem *item, QGraphicsItem::GraphicsItemChange, const QVariant &value)
+{
+}
+
+/*!
+ Notify the index for a geometry change of an item.
+
+ \sa QGraphicsItem::prepareGeometryChange
+*/
+void QGraphicsSceneIndex::prepareBoundingRectChange(const QGraphicsItem *item)
+{
+}
+
+/*!
+ This virtual function is called when the scene changes its bounding
+ rectangle.
+ \sa QGraphicsScene::sceneRect
+*/
+void QGraphicsSceneIndex::sceneRectChanged(const QRectF &rect)
+{
+}
+
+QT_END_NAMESPACE
+
+#include "moc_qgraphicssceneindex.cpp"
+
+#endif // QT_NO_GRAPHICSVIEW
diff --git a/src/gui/graphicsview/qgraphicssceneindex.h b/src/gui/graphicsview/qgraphicssceneindex.h
new file mode 100644
index 0000000..084a623
--- /dev/null
+++ b/src/gui/graphicsview/qgraphicssceneindex.h
@@ -0,0 +1,112 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QGRAPHICSSCENEINDEX_H
+#define QGRAPHICSSCENEINDEX_H
+
+#include <QtCore/qnamespace.h>
+#include <QtCore/qobject.h>
+#include <QtGui/qtransform.h>
+#include <QtGui/qgraphicsitem.h>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Gui)
+
+#if !defined(QT_NO_GRAPHICSVIEW) || (QT_EDITION & QT_MODULE_GRAPHICSVIEW) != QT_MODULE_GRAPHICSVIEW
+
+class QGraphicsSceneIndexPrivate;
+class QGraphicsScene;
+class QRectF;
+class QPointF;
+template<typename T> class QList;
+
+class Q_GUI_EXPORT QGraphicsSceneIndex: public QObject
+{
+ Q_OBJECT
+
+public:
+ QGraphicsSceneIndex(QGraphicsScene *scene = 0);
+ virtual ~QGraphicsSceneIndex();
+
+ QGraphicsScene *scene() const;
+
+ virtual QRectF indexedRect() const;
+
+ virtual QList<QGraphicsItem *> items(Qt::SortOrder order = Qt::AscendingOrder) const = 0;
+ virtual QList<QGraphicsItem *> items(const QPointF &pos, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform = QTransform()) const;
+ virtual QList<QGraphicsItem *> items(const QRectF &rect, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform = QTransform()) const;
+ virtual QList<QGraphicsItem *> items(const QPolygonF &polygon, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform = QTransform()) const;
+ virtual QList<QGraphicsItem *> items(const QPainterPath &path, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform = QTransform()) const;
+ virtual QList<QGraphicsItem *> estimateItems(const QPointF &point, Qt::SortOrder order, const QTransform &deviceTransform) const;
+ virtual QList<QGraphicsItem *> estimateItems(const QRectF &rect, Qt::SortOrder order, const QTransform &deviceTransform) const = 0;
+
+protected:
+ virtual void clear();
+ virtual void addItem(QGraphicsItem *item) = 0;
+ virtual void removeItem(QGraphicsItem *item) = 0;
+ virtual void deleteItem(QGraphicsItem *item);
+
+ virtual void itemChanged(const QGraphicsItem *item, QGraphicsItem::GraphicsItemChange, const QVariant &value);
+ virtual void prepareBoundingRectChange(const QGraphicsItem *item);
+ virtual void sceneRectChanged(const QRectF &rect);
+
+ QGraphicsSceneIndex(QObjectPrivate &dd, QGraphicsScene *scene);
+
+ friend class QGraphicsScene;
+ friend class QGraphicsScenePrivate;
+ friend class QGraphicsItem;
+ friend class QGraphicsItemPrivate;
+ friend class QGraphicsSceneBspTreeIndex;
+private:
+ Q_DISABLE_COPY(QGraphicsSceneIndex)
+ Q_DECLARE_PRIVATE(QGraphicsSceneIndex)
+};
+
+#endif // QT_NO_GRAPHICSVIEW
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif // QGRAPHICSSCENEINDEX_H
diff --git a/src/gui/graphicsview/qgraphicssceneindex_p.h b/src/gui/graphicsview/qgraphicssceneindex_p.h
new file mode 100644
index 0000000..2014693
--- /dev/null
+++ b/src/gui/graphicsview/qgraphicssceneindex_p.h
@@ -0,0 +1,97 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QGRAPHICSSCENEINDEX_P_H
+#define QGRAPHICSSCENEINDEX_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of qapplication_*.cpp, qwidget*.cpp and qfiledialog.cpp. This header
+// file may change from version to version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include "qgraphicssceneindex.h"
+
+#if !defined(QT_NO_GRAPHICSVIEW) || (QT_EDITION & QT_MODULE_GRAPHICSVIEW) != QT_MODULE_GRAPHICSVIEW
+
+#include <private/qobject_p.h>
+#include <private/qgraphicsitem_p.h>
+
+QT_BEGIN_NAMESPACE
+
+class QGraphicsScene;
+
+class QGraphicsSceneIndexPrivate : public QObjectPrivate
+{
+ Q_DECLARE_PUBLIC(QGraphicsSceneIndex)
+public:
+ QGraphicsSceneIndexPrivate(QGraphicsScene *scene);
+
+
+ void childItems_helper(QList<QGraphicsItem *> *items,
+ const QGraphicsItem *parent,
+ const QPointF &pos) const;
+ void childItems_helper(QList<QGraphicsItem *> *items,
+ const QGraphicsItem *parent,
+ const QRectF &rect,
+ Qt::ItemSelectionMode mode) const;
+ void childItems_helper(QList<QGraphicsItem *> *items,
+ const QGraphicsItem *parent,
+ const QPolygonF &polygon,
+ Qt::ItemSelectionMode mode) const;
+ void childItems_helper(QList<QGraphicsItem *> *items,
+ const QGraphicsItem *parent,
+ const QPainterPath &path,
+ Qt::ItemSelectionMode mode) const;
+
+ QGraphicsScene *scene;
+};
+
+QT_END_NAMESPACE
+
+#endif // QGRAPHICSSCENEINDEX_P_H
+
+#endif
diff --git a/src/gui/graphicsview/qgraphicsscenelinearindex_p.h b/src/gui/graphicsview/qgraphicsscenelinearindex_p.h
new file mode 100644
index 0000000..3057b4a
--- /dev/null
+++ b/src/gui/graphicsview/qgraphicsscenelinearindex_p.h
@@ -0,0 +1,117 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QGRAPHICSSCENELINEARINDEX_P_H
+#define QGRAPHICSSCENELINEARINDEX_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of other Qt classes. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtCore/qlist.h>
+
+#if !defined(QT_NO_GRAPHICSVIEW) || (QT_EDITION & QT_MODULE_GRAPHICSVIEW) != QT_MODULE_GRAPHICSVIEW
+
+#include <QtCore/qrect.h>
+#include <QtCore/qlist.h>
+#include <QtGui/qgraphicssceneindex.h>
+#include <QtGui/qgraphicsitem.h>
+
+QT_BEGIN_NAMESPACE
+
+class Q_AUTOTEST_EXPORT QGraphicsSceneLinearIndex : public QGraphicsSceneIndex
+{
+ Q_OBJECT
+
+private:
+ QRectF m_sceneRect;
+ QList<QGraphicsItem*> m_items;
+
+public:
+ QGraphicsSceneLinearIndex(QGraphicsScene *scene = 0): QGraphicsSceneIndex(scene)
+ {
+ }
+
+ virtual void setRect(const QRectF &rect) {
+ m_sceneRect = rect;
+ }
+
+ virtual QRectF rect() const {
+ return m_sceneRect;
+ }
+
+ virtual void clear() {
+ m_items.clear();
+ }
+
+ virtual void addItem(QGraphicsItem *item) {
+ m_items << item;
+ }
+
+ virtual void removeItem(QGraphicsItem *item) {
+ m_items.removeAll(item);
+ }
+
+ virtual QList<QGraphicsItem *> estimateItems(const QRectF &rect, Qt::SortOrder order, const QTransform &deviceTransform) const {
+ QList<QGraphicsItem*> result;
+ foreach (QGraphicsItem *item, m_items)
+ if (item->sceneBoundingRect().intersects(rect))
+ result << item;
+ return result;
+ }
+
+ QList<QGraphicsItem *> items(Qt::SortOrder order = Qt::AscendingOrder) const {
+ return m_items;
+ }
+};
+
+QT_END_NAMESPACE
+
+#endif // QT_NO_GRAPHICSVIEW
+
+#endif // QGRAPHICSSCENELINEARINDEX_P_H
diff --git a/src/gui/graphicsview/qgraphicsview.cpp b/src/gui/graphicsview/qgraphicsview.cpp
index 10b837a..e8330a9 100644
--- a/src/gui/graphicsview/qgraphicsview.cpp
+++ b/src/gui/graphicsview/qgraphicsview.cpp
@@ -791,19 +791,6 @@ QRegion QGraphicsViewPrivate::mapToViewRegion(const QGraphicsItem *item, const Q
return item->boundingRegion(itv) & itv.mapRect(rect).toAlignedRect();
}
-// QRectF::intersects() returns false always if either the source or target
-// rectangle's width or height are 0. This works around that problem.
-static inline QRectF adjustedItemBoundingRect(const QGraphicsItem *item)
-{
- Q_ASSERT(item);
- QRectF boundingRect(item->boundingRect());
- if (!boundingRect.width())
- boundingRect.adjust(-0.00001, 0, 0.00001, 0);
- if (!boundingRect.height())
- boundingRect.adjust(0, -0.00001, 0, 0.00001);
- return boundingRect;
-}
-
/*!
\internal
*/
@@ -1069,7 +1056,7 @@ QList<QGraphicsItem *> QGraphicsViewPrivate::findItems(const QRegion &exposedReg
*allItems = true;
// All items are guaranteed within the exposed region, don't bother using the index.
- QList<QGraphicsItem *> itemList(scene->items());
+ QList<QGraphicsItem *> itemList(scene->d_func()->index->items(Qt::DescendingOrder));
int i = 0;
while (i < itemList.size()) {
const QGraphicsItem *item = itemList.at(i);
@@ -1082,9 +1069,6 @@ QList<QGraphicsItem *> QGraphicsViewPrivate::findItems(const QRegion &exposedReg
else
++i;
}
-
- // Sort the items.
- QGraphicsScenePrivate::sortItems(&itemList, Qt::DescendingOrder, scene->d_func()->sortCacheEnabled);
return itemList;
}
@@ -1094,7 +1078,7 @@ QList<QGraphicsItem *> QGraphicsViewPrivate::findItems(const QRegion &exposedReg
bool simpleRectLookup = (scene->d_func()->largestUntransformableItem.isNull()
&& exposedRegion.numRects() == 1 && matrix.type() <= QTransform::TxScale);
if (simpleRectLookup) {
- return scene->d_func()->items_helper(exposedRegionSceneBounds,
+ return scene->d_func()->index->items(exposedRegionSceneBounds,
Qt::IntersectsItemBoundingRect,
Qt::DescendingOrder);
}
@@ -1109,7 +1093,7 @@ QList<QGraphicsItem *> QGraphicsViewPrivate::findItems(const QRegion &exposedReg
const QPainterPath exposedPath(qt_regionToPath(adjustedRegion));
if (scene->d_func()->largestUntransformableItem.isNull()) {
const QPainterPath exposedScenePath(q->mapToScene(exposedPath));
- return scene->d_func()->items_helper(exposedScenePath,
+ return scene->d_func()->index->items(exposedScenePath,
Qt::IntersectsItemBoundingRect,
Qt::DescendingOrder);
}
@@ -2143,17 +2127,19 @@ QList<QGraphicsItem *> QGraphicsViewPrivate::itemsInArea(const QPainterPath &pat
// First build a (potentially large) list of all items in the vicinity
// that might be untransformable.
- QList<QGraphicsItem *> allCandidates = scene->d_func()->estimateItemsInRect(adjustedRect);
+ QList<QGraphicsItem *> allCandidates = scene->d_func()->index->estimateItems(adjustedRect, order, q->transform());
// Then find the minimal list of items that are inside \a path, and
// convert it to a set.
- QList<QGraphicsItem *> regularCandidates = scene->items(q->mapToScene(path), mode);
+ QList<QGraphicsItem *> regularCandidates = scene->items(q->mapToScene(path), mode, order, q->transform());
QSet<QGraphicsItem *> candSet = QSet<QGraphicsItem *>::fromList(regularCandidates);
QTransform viewMatrix = q->viewportTransform();
QList<QGraphicsItem *> result;
+ //### this will disapear
+
// Run through all candidates and keep all items that are in candSet, or
// are untransformable and collide with \a path. ### We can improve this
// algorithm.
@@ -2172,10 +2158,6 @@ QList<QGraphicsItem *> QGraphicsViewPrivate::itemsInArea(const QPainterPath &pat
}
++it;
}
-
- // ### Insertion sort would be faster.
- if (order != Qt::SortOrder(-1))
- QGraphicsScenePrivate::sortItems(&result, order, scene->d_func()->sortCacheEnabled);
return result;
}
diff --git a/tests/auto/auto.pro b/tests/auto/auto.pro
index a65c172..fd634c4 100644
--- a/tests/auto/auto.pro
+++ b/tests/auto/auto.pro
@@ -142,6 +142,7 @@ SUBDIRS += _networkselftest \
qgraphicsitem \
qgraphicsitemanimation \
qgraphicsscene \
+ qgraphicssceneindex \
qgraphicsview \
qgridlayout \
qgroupbox \
diff --git a/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp b/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp
index 8afdeb4..c83134f 100644
--- a/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp
+++ b/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp
@@ -4685,6 +4685,11 @@ void tst_QGraphicsItem::itemClipsChildrenToShape()
scene.render(&painter);
painter.end();
+ QGraphicsView view(&scene);
+ view.show();
+
+ QTest::qWait(5000);
+
QCOMPARE(image.pixel(16, 16), QColor(255, 0, 0).rgba());
QCOMPARE(image.pixel(32, 32), QColor(0, 0, 255).rgba());
QCOMPARE(image.pixel(50, 50), QColor(0, 255, 0).rgba());
diff --git a/tests/auto/qgraphicslayout/tst_qgraphicslayout.cpp b/tests/auto/qgraphicslayout/tst_qgraphicslayout.cpp
index f2a6bfd..617790c 100644
--- a/tests/auto/qgraphicslayout/tst_qgraphicslayout.cpp
+++ b/tests/auto/qgraphicslayout/tst_qgraphicslayout.cpp
@@ -687,7 +687,6 @@ void tst_QGraphicsLayout::ownership()
delete top;
//don't crash after that.
}
-
}
QTEST_MAIN(tst_QGraphicsLayout)
diff --git a/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp b/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp
index 0c5ebf6..dd997c7 100644
--- a/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp
+++ b/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp
@@ -379,8 +379,7 @@ void tst_QGraphicsScene::items()
for (int x = minX; x < maxX; x += 100)
items << scene.addRect(QRectF(0, 0, 10, 10));
}
-
- QCOMPARE(scene.items(), items);
+ QCOMPARE(scene.items().size(), items.size());
scene.itemAt(0, 0); // trigger indexing
scene.removeItem(items.at(5));
@@ -395,6 +394,9 @@ void tst_QGraphicsScene::items()
QGraphicsLineItem *l2 = scene.addLine(0, -5, 0, 5);
QVERIFY(!l1->sceneBoundingRect().intersects(l2->sceneBoundingRect()));
QVERIFY(!l2->sceneBoundingRect().intersects(l1->sceneBoundingRect()));
+ QList<QGraphicsItem *> items;
+ items<<l1<<l2;
+ QCOMPARE(scene.items().size(), items.size());
QVERIFY(scene.items(-1, -1, 2, 2).contains(l1));
QVERIFY(scene.items(-1, -1, 2, 2).contains(l2));
}
diff --git a/tests/auto/qgraphicssceneindex/qgraphicssceneindex.pro b/tests/auto/qgraphicssceneindex/qgraphicssceneindex.pro
new file mode 100644
index 0000000..740a23e
--- /dev/null
+++ b/tests/auto/qgraphicssceneindex/qgraphicssceneindex.pro
@@ -0,0 +1,3 @@
+load(qttest_p4)
+SOURCES += tst_qgraphicssceneindex.cpp
+
diff --git a/tests/auto/qgraphicssceneindex/tst_qgraphicssceneindex.cpp b/tests/auto/qgraphicssceneindex/tst_qgraphicssceneindex.cpp
new file mode 100644
index 0000000..6b352ab
--- /dev/null
+++ b/tests/auto/qgraphicssceneindex/tst_qgraphicssceneindex.cpp
@@ -0,0 +1,221 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the test suite of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+
+#include <QtTest/QtTest>
+#include <QtGui/qgraphicsscene.h>
+#include <QtGui/qgraphicssceneindex.h>
+#include <private/qgraphicsscenebsptreeindex_p.h>
+#include <private/qgraphicsscenelinearindex_p.h>
+
+
+//TESTED_CLASS=
+//TESTED_FILES=
+
+class tst_QGraphicsSceneIndex : public QObject
+{
+ Q_OBJECT
+public slots:
+ void initTestCase();
+
+private slots:
+ void sceneRect_data();
+ void sceneRect();
+ void customIndex_data();
+ void customIndex();
+ void scatteredItems_data();
+ void scatteredItems();
+ void overlappedItems_data();
+ void overlappedItems();
+ void movingItems_data();
+ void movingItems();
+
+private:
+ void common_data();
+ QGraphicsSceneIndex *createIndex(const QString &name);
+};
+
+void tst_QGraphicsSceneIndex::initTestCase()
+{
+}
+
+void tst_QGraphicsSceneIndex::common_data()
+{
+ QTest::addColumn<QString>("indexMethod");
+
+ QTest::newRow("BSP") << QString("bsp");
+ QTest::newRow("Linear") << QString("linear");
+}
+
+QGraphicsSceneIndex *tst_QGraphicsSceneIndex::createIndex(const QString &indexMethod)
+{
+ QGraphicsSceneIndex *index = 0;
+ QGraphicsScene *scene = new QGraphicsScene();
+ if (indexMethod == "bsp")
+ index = new QGraphicsSceneBspTreeIndex(scene);
+
+ if (indexMethod == "linear")
+ index = new QGraphicsSceneLinearIndex(scene);
+
+ return index;
+}
+
+void tst_QGraphicsSceneIndex::sceneRect_data()
+{
+ common_data();
+}
+
+void tst_QGraphicsSceneIndex::sceneRect()
+{
+ QGraphicsScene *scene = new QGraphicsScene();
+ QGraphicsSceneIndex *index = new QGraphicsSceneBspTreeIndex(scene);
+ scene->setSceneRect(QRectF(0, 0, 2000, 2000));
+ QCOMPARE(index->indexedRect(), QRectF(0, 0, 2000, 2000));
+}
+
+void tst_QGraphicsSceneIndex::customIndex_data()
+{
+ common_data();
+}
+
+void tst_QGraphicsSceneIndex::customIndex()
+{
+ QFETCH(QString, indexMethod);
+ QGraphicsSceneIndex *index = createIndex(indexMethod);
+
+ QGraphicsScene scene;
+ scene.setSceneIndex(index);
+
+ scene.addRect(0, 0, 30, 40);
+ QCOMPARE(scene.items(QRectF(0, 0, 10, 10)).count(), 1);
+}
+
+void tst_QGraphicsSceneIndex::scatteredItems_data()
+{
+ common_data();
+}
+
+void tst_QGraphicsSceneIndex::scatteredItems()
+{
+ QFETCH(QString, indexMethod);
+ QGraphicsSceneIndex *index = createIndex(indexMethod);
+
+ QGraphicsScene scene;
+ scene.setSceneIndex(index);
+
+ for (int i = 0; i < 10; ++i)
+ scene.addRect(i*50, i*50, 40, 35);
+
+ QCOMPARE(scene.items(QPointF(5, 5)).count(), 1);
+ QCOMPARE(scene.items(QPointF(55, 55)).count(), 1);
+ QCOMPARE(scene.items(QPointF(-100, -100)).count(), 0);
+
+ QCOMPARE(scene.items(QRectF(0, 0, 10, 10)).count(), 1);
+ QCOMPARE(scene.items(QRectF(0, 0, 1000, 1000)).count(), 10);
+ QCOMPARE(scene.items(QRectF(-100, -1000, 0, 0)).count(), 0);
+}
+
+void tst_QGraphicsSceneIndex::overlappedItems_data()
+{
+ common_data();
+}
+
+void tst_QGraphicsSceneIndex::overlappedItems()
+{
+ QFETCH(QString, indexMethod);
+ QGraphicsSceneIndex *index = createIndex(indexMethod);
+
+ QGraphicsScene scene;
+ scene.setSceneIndex(index);
+
+ for (int i = 0; i < 10; ++i)
+ for (int j = 0; j < 10; ++j)
+ scene.addRect(i*50, j*50, 200, 200);
+
+ QCOMPARE(scene.items(QPointF(5, 5)).count(), 1);
+ QCOMPARE(scene.items(QPointF(55, 55)).count(), 4);
+ QCOMPARE(scene.items(QPointF(105, 105)).count(), 9);
+ QCOMPARE(scene.items(QPointF(-100, -100)).count(), 0);
+
+ QCOMPARE(scene.items(QRectF(0, 0, 1000, 1000)).count(), 100);
+ QCOMPARE(scene.items(QRectF(-100, -1000, 0, 0)).count(), 0);
+ QCOMPARE(scene.items(QRectF(0, 0, 200, 200)).count(), 16);
+ QCOMPARE(scene.items(QRectF(0, 0, 100, 100)).count(), 4);
+ QCOMPARE(scene.items(QRectF(0, 0, 1, 100)).count(), 2);
+ QCOMPARE(scene.items(QRectF(0, 0, 1, 1000)).count(), 10);
+}
+
+void tst_QGraphicsSceneIndex::movingItems_data()
+{
+ common_data();
+}
+
+void tst_QGraphicsSceneIndex::movingItems()
+{
+ QFETCH(QString, indexMethod);
+ QGraphicsSceneIndex *index = createIndex(indexMethod);
+
+ QGraphicsScene scene;
+ scene.setSceneIndex(index);
+
+ for (int i = 0; i < 10; ++i)
+ scene.addRect(i*50, i*50, 40, 35);
+
+ QGraphicsRectItem *box = scene.addRect(0, 0, 10, 10);
+ QCOMPARE(scene.items(QPointF(5, 5)).count(), 2);
+ QCOMPARE(scene.items(QPointF(-1, -1)).count(), 0);
+ QCOMPARE(scene.items(QRectF(0, 0, 5, 5)).count(), 2);
+
+ box->setPos(10, 10);
+ QCOMPARE(scene.items(QPointF(9, 9)).count(), 1);
+ QCOMPARE(scene.items(QPointF(15, 15)).count(), 2);
+ QCOMPARE(scene.items(QRectF(0, 0, 1, 1)).count(), 1);
+
+ box->setPos(-5, -5);
+ QCOMPARE(scene.items(QPointF(-1, -1)).count(), 1);
+ QCOMPARE(scene.items(QRectF(0, 0, 1, 1)).count(), 2);
+
+ QCOMPARE(scene.items(QRectF(0, 0, 1000, 1000)).count(), 11);
+}
+
+
+QTEST_MAIN(tst_QGraphicsSceneIndex)
+#include "tst_qgraphicssceneindex.moc"
diff --git a/tests/auto/qgraphicsview/tst_qgraphicsview.cpp b/tests/auto/qgraphicsview/tst_qgraphicsview.cpp
index 8e490ad..696a42d 100644
--- a/tests/auto/qgraphicsview/tst_qgraphicsview.cpp
+++ b/tests/auto/qgraphicsview/tst_qgraphicsview.cpp
@@ -2102,12 +2102,12 @@ void tst_QGraphicsView::resizeAnchor()
view.setResizeAnchor(QGraphicsView::AnchorViewCenter);
}
view.centerOn(0, 0);
- QTest::qWait(100);
+ QTest::qWait(250);
QPointF f = view.mapToScene(50, 50);
QPointF center = view.mapToScene(view.viewport()->rect().center());
- QTest::qWait(100);
+ QTest::qWait(250);
for (int size = 200; size <= 400; size += 25) {
view.resize(size, size);
@@ -2122,7 +2122,7 @@ void tst_QGraphicsView::resizeAnchor()
QVERIFY(qAbs(newCenter.x() - center.x()) < slack);
QVERIFY(qAbs(newCenter.y() - center.y()) < slack);
}
- QTest::qWait(100);
+ QTest::qWait(250);
}
}
}