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-rw-r--r--src/gui/graphicsview/qgraphicsscene.cpp5
-rw-r--r--tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp20
2 files changed, 23 insertions, 2 deletions
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp
index a62e486..a4965e4 100644
--- a/src/gui/graphicsview/qgraphicsscene.cpp
+++ b/src/gui/graphicsview/qgraphicsscene.cpp
@@ -2292,8 +2292,9 @@ void QGraphicsScene::clear()
// NB! We have to clear the index before deleting items; otherwise the
// index might try to access dangling item pointers.
d->index->clear();
- const QList<QGraphicsItem *> items = d->topLevelItems;
- qDeleteAll(items);
+ // NB! QGraphicsScenePrivate::unregisterTopLevelItem() removes items
+ while (!d->topLevelItems.isEmpty())
+ delete d->topLevelItems.first();
Q_ASSERT(d->topLevelItems.isEmpty());
d->lastItemCount = 0;
d->allItemsIgnoreHoverEvents = true;
diff --git a/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp b/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp
index 0589994..4f76ddd 100644
--- a/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp
+++ b/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp
@@ -1453,6 +1453,13 @@ void tst_QGraphicsScene::focusItemLostFocus()
item->clearFocus();
}
+class ClearTestItem : public QGraphicsRectItem
+{
+public:
+ ~ClearTestItem() { qDeleteAll(items); }
+ QList<QGraphicsItem *> items;
+};
+
void tst_QGraphicsScene::clear()
{
QGraphicsScene scene;
@@ -1463,6 +1470,19 @@ void tst_QGraphicsScene::clear()
scene.clear();
QVERIFY(scene.items().isEmpty());
QCOMPARE(scene.sceneRect(), QRectF(0, 0, 100, 100));
+
+ ClearTestItem *firstItem = new ClearTestItem;
+ QGraphicsItem *secondItem = new QGraphicsRectItem;
+ firstItem->items += secondItem;
+
+ scene.setItemIndexMethod(QGraphicsScene::NoIndex);
+ scene.addItem(firstItem);
+ scene.addItem(secondItem);
+ QCOMPARE(scene.items().at(0), firstItem);
+ QCOMPARE(scene.items().at(1), secondItem);
+ // must not crash even if firstItem deletes secondItem
+ scene.clear();
+ QVERIFY(scene.items().isEmpty());
}
void tst_QGraphicsScene::setFocusItem()