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diff --git a/demos/declarative/minehunt/Explosion.qml b/demos/declarative/minehunt/Explosion.qml
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+import Qt 4.6
+
+Item {
+ property bool explode : false
+
+ Particles {
+ id: particles
+ width: 40
+ height: 40
+ lifeSpan: 1000
+ lifeSpanDeviation: 0
+ source: "pics/star.png"
+ count: 0
+ angle: 270
+ angleDeviation: 360
+ velocity: 100
+ velocityDeviation: 20
+ z: 100
+ opacity: 0
+ streamIn: false
+ }
+ states: [ State { name: "exploding"; when: explode == true
+ PropertyChanges { target: particles; count: 200 }
+ PropertyChanges { target: particles; opacity: 1 }
+ PropertyChanges { target: particles; emitting: false } // i.e. emit only once
+ }
+ ]
+
+}