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To compile the C++ part, do 'qmake && make'. Minehunt will not run properly if the C++ plugin is not compiled.
To run, simply load the minehunt.qml file with the qml runtime.
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-Note that on X11, this demo has problems with the native graphicssystem. If you are using the X11 window system, please pass -graphicssystem raster to the qml binary.