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Diffstat (limited to 'demos/declarative/minehunt/minehunt.h')
-rw-r--r-- | demos/declarative/minehunt/minehunt.h | 129 |
1 files changed, 129 insertions, 0 deletions
diff --git a/demos/declarative/minehunt/minehunt.h b/demos/declarative/minehunt/minehunt.h new file mode 100644 index 0000000..962cf3d --- /dev/null +++ b/demos/declarative/minehunt/minehunt.h @@ -0,0 +1,129 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the demonstration applications of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + + +#include <qdeclarative.h> + +class TileData : public QObject +{ + Q_OBJECT +public: + TileData() : _hasFlag(false), _hasMine(false), _hint(-1), _flipped(false) {} + + Q_PROPERTY(bool hasFlag READ hasFlag WRITE setHasFlag NOTIFY hasFlagChanged) + bool hasFlag() const { return _hasFlag; } + + Q_PROPERTY(bool hasMine READ hasMine NOTIFY hasMineChanged) + bool hasMine() const { return _hasMine; } + + Q_PROPERTY(int hint READ hint NOTIFY hintChanged) + int hint() const { return _hint; } + + Q_PROPERTY(bool flipped READ flipped NOTIFY flippedChanged()) + bool flipped() const { return _flipped; } + + void setHasFlag(bool flag) {if(flag==_hasFlag) return; _hasFlag = flag; emit hasFlagChanged();} + void setHasMine(bool mine) {if(mine==_hasMine) return; _hasMine = mine; emit hasMineChanged();} + void setHint(int hint) { if(hint == _hint) return; _hint = hint; emit hintChanged(); } + void flip() { if (_flipped) return; _flipped = true; emit flippedChanged(); } + void unflip() { if(!_flipped) return; _flipped = false; emit flippedChanged(); } + +signals: + void flippedChanged(); + void hasFlagChanged(); + void hintChanged(); + void hasMineChanged(); + +private: + bool _hasFlag; + bool _hasMine; + int _hint; + bool _flipped; +}; + +class MinehuntGame : public QObject +{ + Q_OBJECT +public: + MinehuntGame(); + + Q_PROPERTY(QDeclarativeListProperty<TileData> tiles READ tiles CONSTANT) + QDeclarativeListProperty<TileData> tiles(); + + Q_PROPERTY(bool isPlaying READ isPlaying NOTIFY isPlayingChanged) + bool isPlaying() {return playing;} + + Q_PROPERTY(bool hasWon READ hasWon NOTIFY hasWonChanged) + bool hasWon() {return won;} + + Q_PROPERTY(int numMines READ numMines NOTIFY numMinesChanged) + int numMines() const{return nMines;} + + Q_PROPERTY(int numFlags READ numFlags NOTIFY numFlagsChanged) + int numFlags() const{return nFlags;} + +public slots: + Q_INVOKABLE bool flip(int row, int col); + Q_INVOKABLE bool flag(int row, int col); + void setBoard(); + void reset(); + +signals: + void isPlayingChanged(); + void hasWonChanged(); + void numMinesChanged(); + void numFlagsChanged(); + +private: + bool onBoard( int r, int c ) const { return r >= 0 && r < numRows && c >= 0 && c < numCols; } + TileData *tile( int row, int col ) { return onBoard(row, col) ? _tiles[col+numRows*row] : 0; } + int getHint(int row, int col); + void setPlaying(bool b){if(b==playing) return; playing=b; emit isPlayingChanged();} + + QList<TileData *> _tiles; + int numCols; + int numRows; + bool playing; + bool won; + int remaining; + int nMines; + int nFlags; +}; |