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-rw-r--r--demos/declarative/samegame/content/Dialog.qml18
-rwxr-xr-xdemos/declarative/samegame/content/samegame.js31
2 files changed, 40 insertions, 9 deletions
diff --git a/demos/declarative/samegame/content/Dialog.qml b/demos/declarative/samegame/content/Dialog.qml
index 72c7900..401d211 100644
--- a/demos/declarative/samegame/content/Dialog.qml
+++ b/demos/declarative/samegame/content/Dialog.qml
@@ -2,14 +2,20 @@ import Qt 4.6
Rectangle {
id: page
+ function forceClose() {
+ page.closed();
+ page.opacity = 0;
+ }
+ function show(txt) {
+ MyText.text = txt;
+ page.opacity = 1;
+ }
+ signal closed();
color: "white"; border.width: 1; width: MyText.width + 20; height: 60;
- property string text: "Hello World!"
opacity: 0
opacity: Behavior {
- SequentialAnimation {
- NumberAnimation {property: "opacity"; from: 0; duration: 1500 }
- NumberAnimation {property: "opacity"; to: 0; duration: 1500 }
- }
+ NumberAnimation { duration: 1000 }
}
- Text { id: MyText; anchors.centerIn: parent; text: parent.text }
+ Text { id: MyText; anchors.centerIn: parent; text: "Hello World!" }
+ MouseRegion { id: mr; anchors.fill: parent; onClicked: forceClose(); }
}
diff --git a/demos/declarative/samegame/content/samegame.js b/demos/declarative/samegame/content/samegame.js
index f04fb4c..9914edb 100755
--- a/demos/declarative/samegame/content/samegame.js
+++ b/demos/declarative/samegame/content/samegame.js
@@ -6,13 +6,22 @@ var tileSize = 40;
var maxIndex = maxX*maxY;
var board = new Array(maxIndex);
var tileSrc = "content/BoomBlock.qml";
+var scoresURL = "http://qtfx-nokia.trolltech.com.au/samegame/scores.php";
+var timer;
var component;
//Index function used instead of a 2D array
-function index(xIdx,yIdx){
+function index(xIdx,yIdx) {
return xIdx + (yIdx * maxX);
}
+function timeStr(msecs) {
+ var secs = Math.floor(msecs/1000);
+ var m = Math.floor(secs/60);
+ var ret = "" + m + "m " + (secs%60) + "s";
+ return ret;
+}
+
function initBoard()
{
for(i = 0; i<maxIndex; i++){
@@ -34,6 +43,7 @@ function initBoard()
startCreatingBlock(xIdx,yIdx);
}
}
+ timer = new Date();
}
var fillFound;//Set after a floodFill call to the number of tiles found
@@ -134,8 +144,10 @@ function victoryCheck()
gameCanvas.score += 500;
//Checks for game over
if(deservesBonus || !(floodMoveCheck(0,maxY-1, -1))){
- dialog.text = "Game Over. Your score is " + gameCanvas.score;
- dialog.opacity = 1;
+ dialog.show("Game Over. Your score is " + gameCanvas.score);
+ timer = new Date() - timer;
+ if(scoresURL != "")
+ scoreName.show("Please enter your name: ");
}
}
@@ -209,3 +221,16 @@ function startCreatingBlock(xIdx,yIdx){
component.statusChanged.connect(finishCreatingBlock());
return;
}
+
+function sendHighScore(name) {
+ var postman = new XMLHttpRequest()
+ var postData = "name="+name+"&score="+gameCanvas.score
+ +"&gridSize="+maxX+"x"+maxY +"&time="+Math.floor(timer/1000);
+ postman.open("POST", scoresURL, true);
+ postman.onreadystatechange = function() {
+ if (postman.readyState == postman.DONE) {
+ dialog.show("Your score has been uploaded.");
+ }
+ }
+ postman.send(postData);
+}