diff options
Diffstat (limited to 'demos/mobile/quickhit/InvSounds.cpp')
-rw-r--r-- | demos/mobile/quickhit/InvSounds.cpp | 189 |
1 files changed, 0 insertions, 189 deletions
diff --git a/demos/mobile/quickhit/InvSounds.cpp b/demos/mobile/quickhit/InvSounds.cpp deleted file mode 100644 index 7342ba2..0000000 --- a/demos/mobile/quickhit/InvSounds.cpp +++ /dev/null @@ -1,189 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtDeclarative module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor -** the names of its contributors may be used to endorse or promote -** products derived from this software without specific prior written -** permission. -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "InvSounds.h" -#include <QDir> -#include <QDebug> - -using namespace GE; - -CInvSounds::CInvSounds(QObject *parent) : QObject( parent ) -{ - m_musicInstance = 0; - m_sounds = 0; - m_internalSounds = 0; - m_soundCount = 0; - m_internalSoundCount = 0; - - enableSounds(true); - - m_audioOut = new AudioOut( this, &m_mixer ); - - enableInternalSounds(); -} - -void CInvSounds::enableSounds(bool enable) -{ - if (enable) - m_mixer.setGeneralVolume(0.2f); - else - m_mixer.setGeneralVolume(0); -} - -void CInvSounds::enableInternalSounds() -{ - disableInternalSounds(); - - // Application internal sounda - m_internalSoundPaths.append(":/sound/menu1.wav"); - m_internalSoundPaths.append(":/sound/menu2.wav"); - m_internalSoundPaths.append(":/sound/gamestart.wav"); - m_internalSoundPaths.append(":/sound/gameover.wav"); - m_internalSoundPaths.append(":/sound/youwin.wav"); - - m_internalSoundCount = m_internalSoundPaths.count(); - m_internalSounds = new CAudioBuffer*[m_internalSoundCount]; - - // Load general application sounds - for (int ff=0; ff<m_internalSoundPaths.count(); ff++) { - m_internalSounds[ff] = CAudioBuffer::loadWav(m_internalSoundPaths[ff]); - } -} - -void CInvSounds::enableSounds(QStringList sounds) -{ - disableSounds(); - - // Sounds from the level - m_soundPaths = sounds; - m_soundCount = sounds.count(); - m_sounds = new CAudioBuffer*[m_soundCount]; - // Load level sounds - for (int f=0; f<m_soundPaths.count(); f++) { - m_sounds[f] = CAudioBuffer::loadWav(m_soundPaths[f]); - } - -} - -void CInvSounds::disableInternalSounds() -{ - for (int f=0; f<m_internalSoundCount; f++) { - if (m_internalSounds[f]) { - delete m_internalSounds[f]; - } - } - delete [] m_internalSounds; - m_internalSoundCount = 0; - m_internalSoundPaths.clear(); - - m_musicInstance = 0; -} - -void CInvSounds::disableSounds() -{ - for (int f=0; f<m_soundCount; f++) { - if (m_sounds[f]) { - delete m_sounds[f]; - } - } - delete [] m_sounds; - m_sounds = 0; - m_soundCount = 0; - m_soundPaths.clear(); - - m_musicInstance = 0; -} - -CInvSounds::~CInvSounds() { - if (m_audioOut) { - delete m_audioOut; - m_audioOut = 0; - } - - disableSounds(); - disableInternalSounds(); -} - - -void CInvSounds::beginMusicOn() { - m_musicInstance = (GE::CAudioBufferPlayInstance*)m_mixer.addAudioSource( new GE::CAudioBufferPlayInstance( m_sounds[0] ) ); - m_musicInstance->setLoopTimes(-1); -} - - -void CInvSounds::beginMusicOff() { - if (!m_musicInstance) return; - m_musicInstance->setLoopTimes(0); // stop when finished - m_musicInstance = 0; -}; - - -void CInvSounds::playSound(int index) { - if (index < m_soundCount && index > -1) { - m_sounds[index]->playWithMixer( m_mixer ); - } -} - -void CInvSounds::playSounds(int index, int count) -{ - if (index < m_soundCount && index > -1) { - CAudioBufferPlayInstance* i = m_sounds[index]->playWithMixer( m_mixer ); - i->setLoopTimes(count); - } -} - -void CInvSounds::playInternalSound(int index) { - if (index < m_internalSoundCount && index > -1) { - m_internalSounds[index]->playWithMixer( m_mixer ); - } -} - -void CInvSounds::playInternalSounds(int index, int count) -{ - if (index < m_internalSoundCount && index > -1) { - CAudioBufferPlayInstance* i = m_internalSounds[index]->playWithMixer( m_mixer ); - i->setLoopTimes(count); - } -} - -void CInvSounds::gameStartSound() { - CAudioBufferPlayInstance* i = m_internalSounds[2]->playWithMixer( m_mixer ); - i->setLoopTimes(2); -}; |