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-/******************************************************************************
- *
- * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies).
- * All rights reserved.
- * Contact: Nokia Corporation (qt-info@nokia.com)
- *
- * $QT_BEGIN_LICENSE:BSD$
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the author organization nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- * $QT_END_LICENSE$
- *
- *****************************************************************************/
-
-import Qt 4.7
-
-Rectangle {
- id: message
- border.color: "black"
- border.width: 1
- radius: 8
- smooth: true
- opacity: 0 // transparent = 0 by default
- color: "black"
-
- property string txt
- property int animSpeed
-
- function showMessage(text,speed) {
- message.border.color = "black"
- message.y = 50
- message.width = gameArea.width / 5 * 4
- message.height = gameArea.height / 8 * 1
- txt = text
- animSpeed = speed
- message.opacity = 1
- messageText.font.pixelSize = parent.width / 14
- messageAnim.restart()
- }
-
- function showErrorMessage(text,speed) {
- message.border.color = "red"
- message.y = 50
- message.width = gameArea.width / 5 * 4
- message.height = gameArea.height / 8 * 1
- txt = text
- animSpeed = speed
- message.opacity = 1
- messageText.font.pixelSize = parent.width / 14
- messageAnim.restart()
- }
-
- function showInfoMessage() {
- message.border.color = "white"
- txt = "<a href=\"https://projects.forum.nokia.com/quickhit\">QuickHit</a>" +
- "<p>" +
- "Forum Nokia <br>" +
- "Qt Quick Game Example <br>" +
- "</p>" +
- "<p>" +
- "Sounds were loaded from freesound.org under Creative Commons Sampling Plus 1.0 license.<br>" +
- "</p>" +
- "<p>" +
- "Sounds were created by these nicknames:<br>" +
- "HardPCM<br>" +
- "Matt_G<br>" +
- "klankbeeld<br>" +
- "steveygos93<br>" +
- "joe93barlow<br>" +
- "ljudman<br>" +
- "Jovica<br>" +
- "patchen<br>" +
- "nthompson<br>" +
- "</p>"
-
- animSpeed = 9000
- message.opacity = 1
- message.y = 10
- message.height = gameArea.height - message.y - 10
- message.width = gameArea.width - 20
-
- messageText.font.pixelSize = parent.width / 16
- messageAnim.restart()
- }
-
- //gradient: Gradient {
- // GradientStop { position: 0.0; color: "white" }
- // GradientStop { position: 1.0; color: "black" }
- //}
-
- SequentialAnimation {
- id: messageAnim
- PropertyAnimation {
- target: message; properties: "x";
- from: message.width*-1; to: gameArea.width; duration: animSpeed; easing.type: Easing.OutInExpo}
- PropertyAction { target: message; properties: "opacity"; value: 0 }
- }
-
- MouseArea {
- anchors.fill: parent
- onClicked: {
- messageAnim.stop()
- message.opacity = 0
- }
- }
-
- Text {
- id: messageText
- anchors.fill: parent
- anchors.margins: 10
- text: txt
- wrapMode: Text.WordWrap
- color: "white"
- font.family: "Calibri"
- font.pixelSize: parent.width / 14
- font.bold: true
- onLinkActivated: {
- GameEngine.openLink(link)
- }
- }
-}