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Diffstat (limited to 'demos/mobile/quickhit/plugins/LevelOne/Level.qml')
-rw-r--r-- | demos/mobile/quickhit/plugins/LevelOne/Level.qml | 214 |
1 files changed, 214 insertions, 0 deletions
diff --git a/demos/mobile/quickhit/plugins/LevelOne/Level.qml b/demos/mobile/quickhit/plugins/LevelOne/Level.qml new file mode 100644 index 0000000..d564e6e --- /dev/null +++ b/demos/mobile/quickhit/plugins/LevelOne/Level.qml @@ -0,0 +1,214 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtDeclarative module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 1.0 +import Qt.labs.particles 1.0 + +Rectangle { + id: enemies + anchors.fill: parent + color: "black" + + + // Background image for the level + Image { + id: background1 + source: "file:/"+LevelPlugin.pictureRootPath()+"background3.png" + fillMode: Image.PreserveAspectCrop + smooth: true + //anchors.fill: parent + width: parent.width + height: parent.height + } + + + // *************************************************** + // *** NOTE: This is mandatory for all level QML files + function pause(doPause) { + if (doPause) { + rightLeftAnim.pause() + upToDownAnim.pause() + } else { + rightLeftAnim.resume() + upToDownAnim.resume() + } + } + + + // *************************************************** + // *** NOTE: This is mandatory for all level QML files + objectName: "level" + + property int enemySpeed: LevelPlugin.enemySpeed() + property int enemyMaxWidth + + // Create enemies dynamically + function createEnemies(amount) { + var b = false; + for (var i=0;i<amount;i++) { + if (b){ + Qt.createQmlObject('import QtQuick 1.0; Image { property bool hit:false; width:50; objectName:"enemy"; smooth:true; fillMode:Image.PreserveAspectFit; source:"file:/"+LevelPlugin.pictureRootPath()+"enemy1.png";}',enemiesGrid); + } else { + Qt.createQmlObject('import QtQuick 1.0; Image { property bool hit:false; width:50; objectName:"enemy"; smooth:true; fillMode:Image.PreserveAspectFit; source:"file:/"+LevelPlugin.pictureRootPath()+"enemy2.png";}',enemiesGrid); + } + b = !b; + } + } + + // Calculate enemy max width + function calEnemyMaxWidth() { + var enemyCountInCol = LevelPlugin.enemyCount() / LevelPlugin.enemyRowCount(); + enemyCountInCol++; // add some extra space needs for width + if (enemyCountInCol*LevelPlugin.graphSize(LevelPlugin.pictureRootPath()+"enemy1.png").width > gameArea.width) { + enemyMaxWidth = gameArea.width / (enemyCountInCol + 1); + } + else { + enemyMaxWidth = LevelPlugin.graphSize(LevelPlugin.pictureRootPath()+"enemy1.png").width; + } + } + + + Component.onCompleted: { + // Calculate enemy max width + calEnemyMaxWidth() + + // Create enemies dynamically after component created + createEnemies(LevelPlugin.enemyCount()) + + // Start animations + enemiesGrid.y = enemiesGrid.height * -1 + rightLeftAnim.restart() + upToDownAnim.restart() + + // Flying stars animation, not in Maemo + if (!GameEngine.isMaemo()) { + starBurstTimer.restart() + } + + GameEngine.playSound(4) // NOTE: Level start sound + } + + + Timer { + id: starBurstTimer + interval: starParticles.lifeSpan+GameEngine.randInt(100,2000); running: false; repeat: true + onTriggered: { + starParticles.burst(GameEngine.randInt(4,10)) + } + } + + + // Right-left animation + SequentialAnimation { + id: rightLeftAnim + loops: Animation.Infinite + NumberAnimation { target:enemiesGrid; property:"x"; from: 0; to:gameArea.width - enemiesGrid.width; easing.type: Easing.OutQuad; duration: 3000 } + NumberAnimation { target:enemiesGrid; property:"x"; to: 0; easing.type: Easing.OutQuad; duration: 3000 } + } + + // Up to down animation + PropertyAnimation { id: upToDownAnim; target:enemiesGrid; property:"y"; to: gameArea.height; + easing.type: Easing.Linear; duration: enemies.enemySpeed } + + Grid { + id: enemiesGrid + objectName: "enemiesGrid" + columns: LevelPlugin.enemyCount() / LevelPlugin.enemyRowCount() + spacing: 8 + } + + // *************************************************** + // *** NOTE: This is mandatory for all level QML files + // Execute explode particle effect + function explode(x,y) { + explodeParticles.x = x + explodeParticles.y = y + explodeParticles.burst(20) + explodeParticles.opacity = 1 + } + // *************************************************** + // *** NOTE: This is mandatory for all level QML files + // Explode particle effect + Particles { + id: explodeParticles + opacity: 0 + width: 1 + height: 1 + emissionRate: 0 + source: "file:/"+LevelPlugin.pictureRootPath()+"red_fire.png" + lifeSpan: 500 + lifeSpanDeviation: 2000 + count: -1 + angle: 270 + angleDeviation: 65 + velocity: 100 + velocityDeviation: 100 + ParticleMotionGravity { + yattractor: 1000 + xattractor: 300 + acceleration: 50 + } + } + + Particles { + id: starParticles + y: -50 + x: 0 + width: parent.width + height: 50 + emissionRate: 0 + source: "file:/"+LevelPlugin.pictureRootPath()+"star3.png" + lifeSpan: 3000 + count: -1 + angle: 90 + velocity: 100 + ParticleMotionGravity { + yattractor: 1000 + xattractor: 500 + } + } + + +} + + + + + |