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Diffstat (limited to 'demos/mobile/quickhit/plugins/LevelOne/Level.qml')
-rw-r--r-- | demos/mobile/quickhit/plugins/LevelOne/Level.qml | 214 |
1 files changed, 0 insertions, 214 deletions
diff --git a/demos/mobile/quickhit/plugins/LevelOne/Level.qml b/demos/mobile/quickhit/plugins/LevelOne/Level.qml deleted file mode 100644 index d564e6e..0000000 --- a/demos/mobile/quickhit/plugins/LevelOne/Level.qml +++ /dev/null @@ -1,214 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtDeclarative module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor -** the names of its contributors may be used to endorse or promote -** products derived from this software without specific prior written -** permission. -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 1.0 -import Qt.labs.particles 1.0 - -Rectangle { - id: enemies - anchors.fill: parent - color: "black" - - - // Background image for the level - Image { - id: background1 - source: "file:/"+LevelPlugin.pictureRootPath()+"background3.png" - fillMode: Image.PreserveAspectCrop - smooth: true - //anchors.fill: parent - width: parent.width - height: parent.height - } - - - // *************************************************** - // *** NOTE: This is mandatory for all level QML files - function pause(doPause) { - if (doPause) { - rightLeftAnim.pause() - upToDownAnim.pause() - } else { - rightLeftAnim.resume() - upToDownAnim.resume() - } - } - - - // *************************************************** - // *** NOTE: This is mandatory for all level QML files - objectName: "level" - - property int enemySpeed: LevelPlugin.enemySpeed() - property int enemyMaxWidth - - // Create enemies dynamically - function createEnemies(amount) { - var b = false; - for (var i=0;i<amount;i++) { - if (b){ - Qt.createQmlObject('import QtQuick 1.0; Image { property bool hit:false; width:50; objectName:"enemy"; smooth:true; fillMode:Image.PreserveAspectFit; source:"file:/"+LevelPlugin.pictureRootPath()+"enemy1.png";}',enemiesGrid); - } else { - Qt.createQmlObject('import QtQuick 1.0; Image { property bool hit:false; width:50; objectName:"enemy"; smooth:true; fillMode:Image.PreserveAspectFit; source:"file:/"+LevelPlugin.pictureRootPath()+"enemy2.png";}',enemiesGrid); - } - b = !b; - } - } - - // Calculate enemy max width - function calEnemyMaxWidth() { - var enemyCountInCol = LevelPlugin.enemyCount() / LevelPlugin.enemyRowCount(); - enemyCountInCol++; // add some extra space needs for width - if (enemyCountInCol*LevelPlugin.graphSize(LevelPlugin.pictureRootPath()+"enemy1.png").width > gameArea.width) { - enemyMaxWidth = gameArea.width / (enemyCountInCol + 1); - } - else { - enemyMaxWidth = LevelPlugin.graphSize(LevelPlugin.pictureRootPath()+"enemy1.png").width; - } - } - - - Component.onCompleted: { - // Calculate enemy max width - calEnemyMaxWidth() - - // Create enemies dynamically after component created - createEnemies(LevelPlugin.enemyCount()) - - // Start animations - enemiesGrid.y = enemiesGrid.height * -1 - rightLeftAnim.restart() - upToDownAnim.restart() - - // Flying stars animation, not in Maemo - if (!GameEngine.isMaemo()) { - starBurstTimer.restart() - } - - GameEngine.playSound(4) // NOTE: Level start sound - } - - - Timer { - id: starBurstTimer - interval: starParticles.lifeSpan+GameEngine.randInt(100,2000); running: false; repeat: true - onTriggered: { - starParticles.burst(GameEngine.randInt(4,10)) - } - } - - - // Right-left animation - SequentialAnimation { - id: rightLeftAnim - loops: Animation.Infinite - NumberAnimation { target:enemiesGrid; property:"x"; from: 0; to:gameArea.width - enemiesGrid.width; easing.type: Easing.OutQuad; duration: 3000 } - NumberAnimation { target:enemiesGrid; property:"x"; to: 0; easing.type: Easing.OutQuad; duration: 3000 } - } - - // Up to down animation - PropertyAnimation { id: upToDownAnim; target:enemiesGrid; property:"y"; to: gameArea.height; - easing.type: Easing.Linear; duration: enemies.enemySpeed } - - Grid { - id: enemiesGrid - objectName: "enemiesGrid" - columns: LevelPlugin.enemyCount() / LevelPlugin.enemyRowCount() - spacing: 8 - } - - // *************************************************** - // *** NOTE: This is mandatory for all level QML files - // Execute explode particle effect - function explode(x,y) { - explodeParticles.x = x - explodeParticles.y = y - explodeParticles.burst(20) - explodeParticles.opacity = 1 - } - // *************************************************** - // *** NOTE: This is mandatory for all level QML files - // Explode particle effect - Particles { - id: explodeParticles - opacity: 0 - width: 1 - height: 1 - emissionRate: 0 - source: "file:/"+LevelPlugin.pictureRootPath()+"red_fire.png" - lifeSpan: 500 - lifeSpanDeviation: 2000 - count: -1 - angle: 270 - angleDeviation: 65 - velocity: 100 - velocityDeviation: 100 - ParticleMotionGravity { - yattractor: 1000 - xattractor: 300 - acceleration: 50 - } - } - - Particles { - id: starParticles - y: -50 - x: 0 - width: parent.width - height: 50 - emissionRate: 0 - source: "file:/"+LevelPlugin.pictureRootPath()+"star3.png" - lifeSpan: 3000 - count: -1 - angle: 90 - velocity: 100 - ParticleMotionGravity { - yattractor: 1000 - xattractor: 500 - } - } - - -} - - - - - |