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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtDeclarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** You may use this file under the terms of the BSD license as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
-** the names of its contributors may be used to endorse or promote
-** products derived from this software without specific prior written
-** permission.
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 1.0
-import Qt.labs.particles 1.0
-
-// Level own JavaScript file
-import "Level.js" as LevelScript
-
-Rectangle {
- id: enemies
- anchors.fill: parent
- property int enemiesCreated: 0
- property int enemiesEnabled: 0
- color: "black"
-
- // ***************************************************
- // *** NOTE: This "pause(bool)" function is mandatory for all level QML files
- function pause(doPause) {
- }
-
- // ***************************************************
- // *** NOTE: Level object name "level" is mandatory for all level QML files
- objectName: "level"
-
- // Enemy placeholder. Have to exist at least one enemy for prevent to level be stopped
- Enemy {
- x: parent.width / 2
- y: parent.height / 2
- opacity: 1
- }
-
- // ***************************************************
- // *** NOTE: This is mandatory for all level QML files
- // Execute explode particle effect
- function explode(x,y) {
- explodeParticles.x = x
- explodeParticles.y = y
- explodeParticles.burst(20)
- explodeParticles.opacity = 1
- }
-
- // ***************************************************
- // *** NOTE: This is mandatory for all level QML files
- // Explode particle effect
- Particles {
- id: explodeParticles
- opacity: 0
- width: 1
- height: 1
- emissionRate: 0
- source: "file:/"+LevelPlugin.pictureRootPath()+"blue_fire.png"
- lifeSpan: 500
- lifeSpanDeviation: 2000
- count: -1
- angle: 270
- angleDeviation: 65
- velocity: 100
- velocityDeviation: 100
- ParticleMotionGravity {
- yattractor: 1000
- xattractor: 300
- acceleration: 50
- }
- }
-}