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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "itemcircleanimation.h"
+#include "demoitemanimation.h"
+#include "colors.h"
+#include "menumanager.h"
+#include "mainwindow.h"
+#include "menumanager.h"
+
+static QGraphicsScene *sscene;
+
+//////////////////// POST EFFECT STUFF ////////////////////////////////////////
+
+class TickerPostEffect
+{
+public:
+ virtual ~TickerPostEffect(){};
+ virtual void tick(float){};
+ virtual void transform(DemoItem *, QPointF &){};
+};
+
+class PostRotateXY : public TickerPostEffect
+{
+public:
+ float currRotX, currRotY;
+ float speedx, speedy, curvx, curvy;
+
+ PostRotateXY(float speedx, float speedy, float curvx, float curvy)
+ : currRotX(0), currRotY(0),
+ speedx(speedx), speedy(speedy),
+ curvx(curvx), curvy(curvy){};
+
+ void tick(float adjust)
+ {
+ currRotX += speedx * adjust;
+ currRotY += speedy * adjust;
+ }
+
+ void transform(DemoItem *item, QPointF &pos)
+ {
+ DemoItem *parent = (DemoItem *) item->parentItem();
+ QPointF center = parent->boundingRect().center();
+ pos.setX(center.x() + (pos.x() - center.x()) * cos(currRotX + pos.x() * curvx));
+ pos.setY(center.y() + (pos.y() - center.y()) * cos(currRotY + pos.y() * curvy));
+ }
+};
+
+class PostRotateXYTwist : public TickerPostEffect
+{
+public:
+ float currRotX, currRotY;
+ float speedx, speedy, curvx, curvy;
+
+ PostRotateXYTwist(float speedx, float speedy, float curvx, float curvy)
+ : currRotX(0), currRotY(0),
+ speedx(speedx), speedy(speedy),
+ curvx(curvx), curvy(curvy){};
+
+ void tick(float adjust)
+ {
+ currRotX += speedx * adjust;
+ currRotY += speedy * adjust;
+ }
+
+ void transform(DemoItem *item, QPointF &pos)
+ {
+ DemoItem *parent = (DemoItem *) item->parentItem();
+ QPointF center = parent->boundingRect().center();
+ pos.setX(center.x() + (pos.x() - center.x()) * cos(currRotX + pos.y() * curvx));
+ pos.setY(center.y() + (pos.y() - center.y()) * cos(currRotY + pos.x() * curvy));
+ }
+};
+
+//////////////////// TICKER EFFECT STUFF //////////////////////////////////////
+
+class TickerEffect
+{
+ TickerPostEffect *postEffect;
+public:
+ enum EffectStatus{Normal, Intro, Outro} status;
+ LetterList *letters;
+ float morphSpeed, moveSpeed;
+ float normalMorphSpeed, normalMoveSpeed;
+ bool useSheepDog, morphBetweenModels;
+
+ TickerEffect(LetterList *letters)
+ : postEffect(new TickerPostEffect()), status(Intro), letters(letters),
+ morphSpeed(Colors::tickerMorphSpeed), moveSpeed(Colors::tickerMoveSpeed),
+ normalMorphSpeed(Colors::tickerMorphSpeed), normalMoveSpeed(Colors::tickerMoveSpeed),
+ useSheepDog(true), morphBetweenModels(!Colors::noTickerMorph){}
+
+ void setPostEffect(TickerPostEffect *effect)
+ {
+ delete postEffect;
+ postEffect = effect;
+ }
+
+ virtual ~TickerEffect()
+ {
+ delete postEffect;
+ }
+
+ void slowDownAfterIntro(float adjust)
+ {
+ if (morphBetweenModels){
+ if (status == Intro){
+ float dec = 0.1 * adjust;
+ moveSpeed -= dec;
+ if (moveSpeed < Colors::tickerMoveSpeed){
+ moveSpeed = normalMoveSpeed;
+ morphSpeed = normalMorphSpeed;
+ status = Normal;
+ }
+ }
+ }
+ }
+
+ void moveLetters(float adjust)
+ {
+ float adaptedMoveSpeed = this->moveSpeed * adjust;
+ float adaptedMorphSpeed = this->morphSpeed * adjust;
+ postEffect->tick(adjust);
+
+ for (int i=0; i<letters->size(); i++){
+ LetterItem *letter = letters->at(i);
+ letter->guideAdvance(this->morphBetweenModels ? adaptedMoveSpeed : Colors::tickerMoveSpeed);
+ letter->guideMove(this->morphBetweenModels ? adaptedMorphSpeed : -1);
+
+ QPointF pos = letter->getGuidedPos();
+ postEffect->transform(letter, pos);
+
+ if (useSheepDog)
+ letter->setPosUsingSheepDog(pos, QRectF(0, 0, 800, 600));
+ else
+ letter->setPos(pos);
+ }
+ }
+
+ virtual void tick(float adjust)
+ {
+ slowDownAfterIntro(adjust);
+ moveLetters(adjust);
+ }
+
+};
+
+class EffectWhirlWind : public TickerEffect
+{
+public:
+ EffectWhirlWind(LetterList *letters) : TickerEffect(letters)
+ {
+ moveSpeed = 50;
+ for (int i=0; i<this->letters->size(); i++){
+ LetterItem *letter = this->letters->at(i);
+ letter->setGuidedPos(QPointF(0, 100));
+ }
+ }
+};
+
+class EffectSnake : public TickerEffect
+{
+public:
+ EffectSnake(LetterList *letters) : TickerEffect(letters)
+ {
+ moveSpeed = 40;
+ for (int i=0; i<this->letters->size(); i++){
+ LetterItem *letter = this->letters->at(i);
+ letter->setGuidedPos(QPointF(0, -250 - (i * 5)));
+ }
+ }
+};
+
+class EffectScan : public TickerEffect
+{
+public:
+ EffectScan(LetterList *letters) : TickerEffect(letters)
+ {
+ for (int i=0; i<this->letters->size(); i++){
+ LetterItem *letter = this->letters->at(i);
+ letter->setGuidedPos(QPointF(100, -300));
+ }
+ }
+};
+
+class EffectRaindrops : public TickerEffect
+{
+public:
+ EffectRaindrops(LetterList *letters) : TickerEffect(letters)
+ {
+ for (int i=0; i<this->letters->size(); i++){
+ LetterItem *letter = this->letters->at(i);
+ letter->setGuidedPos(QPointF(-100 + rand() % 200, - 200.0f - rand() % 1300));
+ }
+ }
+};
+
+class EffectLine : public TickerEffect
+{
+public:
+ EffectLine(LetterList *letters) : TickerEffect(letters)
+ {
+ for (int i=0; i<this->letters->size(); i++){
+ LetterItem *letter = this->letters->at(i);
+ letter->setGuidedPos(QPointF(100, 500.0f + i * 20));
+ }
+ }
+};
+
+//////////////////// TICKER STUFF /////////////////////////////////////////////
+
+ItemCircleAnimation::ItemCircleAnimation(QGraphicsScene *scene, QGraphicsItem *parent)
+ : DemoItem(scene, parent)
+{
+ sscene = scene;
+ this->letterCount = Colors::tickerLetterCount;
+ this->scale = 1;
+ this->showCount = -1;
+ this->tickOnPaint = false;
+ this->paused = false;
+ this->doIntroTransitions = true;
+ this->setAcceptsHoverEvents(true);
+ this->setCursor(Qt::OpenHandCursor);
+ this->setupGuides();
+ this->setupLetters();
+ this->useGuideQt();
+ this->effect = 0;//new TickerEffect(this->letterList);
+}
+
+ItemCircleAnimation::~ItemCircleAnimation()
+{
+ delete this->letterList;
+ delete this->qtGuide1;
+ delete this->qtGuide2;
+ delete this->qtGuide3;
+ delete this->effect;
+}
+
+void ItemCircleAnimation::createLetter(char c)
+{
+ LetterItem *letter = new LetterItem(c, sscene, this);
+ this->letterList->append(letter);
+}
+
+void ItemCircleAnimation::setupLetters()
+{
+ this->letterList = new LetterList();
+
+ QString s = Colors::tickerText;
+ int len = s.length();
+ int i = 0;
+ for (; i < this->letterCount - len; i += len)
+ for (int l=0; l<len; l++)
+ createLetter(s[l].toLatin1());
+
+ // Fill inn with blanks:
+ for (; i < this->letterCount; ++i)
+ createLetter(' ');
+}
+
+void ItemCircleAnimation::setupGuides()
+{
+ int x = 0;
+ int y = 20;
+
+ this->qtGuide1 = new GuideCircle(QRectF(x, y, 260, 260), -36, 342);
+ new GuideLine(QPointF(x + 240, y + 268), this->qtGuide1);
+ new GuideLine(QPointF(x + 265, y + 246), this->qtGuide1);
+ new GuideLine(QPointF(x + 158, y + 134), this->qtGuide1);
+ new GuideLine(QPointF(x + 184, y + 109), this->qtGuide1);
+ new GuideLine(QPointF(x + 160, y + 82), this->qtGuide1);
+ new GuideLine(QPointF(x + 77, y + 163), this->qtGuide1); // T-top
+ new GuideLine(QPointF(x + 100, y + 190), this->qtGuide1);
+ new GuideLine(QPointF(x + 132, y + 159), this->qtGuide1);
+ new GuideLine(QPointF(x + 188, y + 211), this->qtGuide1);
+ new GuideCircle(QRectF(x + 30, y + 30, 200, 200), -30, 336, GuideCircle::CW, this->qtGuide1);
+ new GuideLine(QPointF(x + 238, y + 201), this->qtGuide1);
+
+ y = 30;
+ this->qtGuide2 = new GuideCircle(QRectF(x + 30, y + 30, 200, 200), 135, 270, GuideCircle::CCW);
+ new GuideLine(QPointF(x + 222, y + 38), this->qtGuide2);
+ new GuideCircle(QRectF(x, y, 260, 260), 135, 270, GuideCircle::CW, this->qtGuide2);
+ new GuideLine(QPointF(x + 59, y + 59), this->qtGuide2);
+
+ x = 115;
+ y = 10;
+ this->qtGuide3 = new GuideLine(QLineF(x, y, x + 30, y));
+ new GuideLine(QPointF(x + 30, y + 170), this->qtGuide3);
+ new GuideLine(QPointF(x, y + 170), this->qtGuide3);
+ new GuideLine(QPointF(x, y), this->qtGuide3);
+
+ this->qtGuide1->setFence(QRectF(0, 0, 800, 600));
+ this->qtGuide2->setFence(QRectF(0, 0, 800, 600));
+ this->qtGuide3->setFence(QRectF(0, 0, 800, 600));
+}
+
+void ItemCircleAnimation::useGuide(Guide *guide, int firstLetter, int lastLetter)
+{
+ float padding = guide->lengthAll() / float(lastLetter - firstLetter);
+ for (int i=firstLetter; i<lastLetter; i++){
+ LetterItem *letter = this->letterList->at(i);
+ letter->useGuide(guide, (i - firstLetter) * padding);
+ }
+}
+
+void ItemCircleAnimation::useGuideQt()
+{
+ if (this->currGuide != this->qtGuide1){
+ this->useGuide(qtGuide1, 0, this->letterCount);
+ this->currGuide = qtGuide1;
+ }
+}
+
+void ItemCircleAnimation::useGuideTt()
+{
+ if (this->currGuide != this->qtGuide2){
+ int split = int(this->letterCount * 5.0 / 7.0);
+ this->useGuide(qtGuide2, 0, split);
+ this->useGuide(qtGuide3, split, this->letterCount);
+ this->currGuide = qtGuide2;
+ }
+}
+
+QRectF ItemCircleAnimation::boundingRect() const
+{
+ return QRectF(0, 0, 300, 320);
+}
+
+void ItemCircleAnimation::prepare()
+{
+}
+
+void ItemCircleAnimation::switchToNextEffect()
+{
+ ++this->showCount;
+ delete this->effect;
+
+ switch (this->showCount){
+ case 1:
+ this->effect = new EffectSnake(this->letterList);
+ break;
+ case 2:
+ this->effect = new EffectLine(this->letterList);
+ this->effect->setPostEffect(new PostRotateXYTwist(0.01f, 0.0f, 0.003f, 0.0f));
+ break;
+ case 3:
+ this->effect = new EffectRaindrops(this->letterList);
+ this->effect->setPostEffect(new PostRotateXYTwist(0.01f, 0.005f, 0.003f, 0.003f));
+ break;
+ case 4:
+ this->effect = new EffectScan(this->letterList);
+ this->effect->normalMoveSpeed = 0;
+ this->effect->setPostEffect(new PostRotateXY(0.008f, 0.0f, 0.005f, 0.0f));
+ break;
+ default:
+ this->showCount = 0;
+ this->effect = new EffectWhirlWind(this->letterList);
+ }
+}
+
+void ItemCircleAnimation::animationStarted(int id)
+{
+ if (id == DemoItemAnimation::ANIM_IN){
+ if (this->doIntroTransitions){
+ // Make all letters dissapear
+ for (int i=0; i<this->letterList->size(); i++){
+ LetterItem *letter = this->letterList->at(i);
+ letter->setPos(1000, 0);
+ }
+ this->switchToNextEffect();
+ this->useGuideQt();
+ this->scale = 1;
+ // The first time we run, we have a rather large
+ // delay to perform benchmark before the ticker shows.
+ // But now, since we are showing, use a more appropriate value:
+ this->currentAnimation->startDelay = 1500;
+ }
+ }
+ else if (this->effect)
+ this->effect->useSheepDog = false;
+
+ this->tickTimer = QTime::currentTime();
+}
+
+void ItemCircleAnimation::animationStopped(int)
+{
+ // Nothing to do.
+}
+
+void ItemCircleAnimation::swapModel(){
+ if (this->currGuide == this->qtGuide2)
+ this->useGuideQt();
+ else
+ this->useGuideTt();
+}
+
+void ItemCircleAnimation::hoverEnterEvent(QGraphicsSceneHoverEvent *)
+{
+// Skip swap here to enhance ticker dragging
+// this->swapModel();
+}
+
+void ItemCircleAnimation::hoverLeaveEvent(QGraphicsSceneHoverEvent *)
+{
+ this->swapModel();
+}
+
+void ItemCircleAnimation::setTickerScale(float s)
+{
+ this->scale = s;
+ qtGuide1->setScale(this->scale, this->scale);
+ qtGuide2->setScale(this->scale, this->scale);
+ qtGuide3->setScale(this->scale, this->scale);
+}
+
+void ItemCircleAnimation::mousePressEvent(QGraphicsSceneMouseEvent *event)
+{
+ this->mouseMoveLastPosition = event->scenePos();
+ if (event->button() == Qt::LeftButton)
+ this->setCursor(Qt::ClosedHandCursor);
+ else
+ this->switchToNextEffect();
+}
+
+void ItemCircleAnimation::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
+{
+ if (event->button() == Qt::LeftButton)
+ this->setCursor(Qt::OpenHandCursor);
+}
+
+void ItemCircleAnimation::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
+{
+ QPointF newPosition = event->scenePos();
+ this->setPosUsingSheepDog(this->pos() + newPosition - this->mouseMoveLastPosition, QRectF(-260, -280, 1350, 1160));
+ this->mouseMoveLastPosition = newPosition;
+}
+
+void ItemCircleAnimation::wheelEvent(QGraphicsSceneWheelEvent *event)
+{
+ this->effect->moveSpeed = this->effect->moveSpeed + (event->delta() > 0 ? -0.20 : 0.20);
+ if (this->effect->moveSpeed < 0)
+ this->effect->moveSpeed = 0;
+}
+
+void ItemCircleAnimation::pause(bool on)
+{
+ this->paused = on;
+ this->tickTimer = QTime::currentTime();
+}
+
+void ItemCircleAnimation::tick()
+{
+ if (this->paused || !this->effect)
+ return;
+
+ float t = this->tickTimer.msecsTo(QTime::currentTime());
+ this->tickTimer = QTime::currentTime();
+ this->effect->tick(t/10.0f);
+}
+
+void ItemCircleAnimation::paint(QPainter *, const QStyleOptionGraphicsItem *, QWidget *)
+{
+ if (this->tickOnPaint)
+ tick();
+}
+
+
+
+