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diff --git a/demos/spectrum/3rdparty/fftreal/readme.txt b/demos/spectrum/3rdparty/fftreal/readme.txt new file mode 100644 index 0000000..0c5ce16 --- /dev/null +++ b/demos/spectrum/3rdparty/fftreal/readme.txt @@ -0,0 +1,242 @@ +============================================================================== + + FFTReal + Version 2.00, 2005/10/18 + + Fourier transformation (FFT, IFFT) library specialised for real data + Portable ISO C++ + + (c) Laurent de Soras <laurent.de.soras@club-internet.fr> + Object Pascal port (c) Frederic Vanmol <frederic@fruityloops.com> + +============================================================================== + + + +1. Legal +-------- + +This library is free software; you can redistribute it and/or +modify it under the terms of the GNU Lesser General Public +License as published by the Free Software Foundation; either +version 2.1 of the License, or (at your option) any later version. + +This library is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public +License along with this library; if not, write to the Free Software +Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + +Check the file license.txt to get full information about the license. + + + +2. Content +---------- + +FFTReal is a library to compute Discrete Fourier Transforms (DFT) with the +FFT algorithm (Fast Fourier Transform) on arrays of real numbers. It can +also compute the inverse transform. + +You should find in this package a lot of files ; some of them are of interest: +- readme.txt: you are reading it +- FFTReal.h: FFT, length fixed at run-time +- FFTRealFixLen.h: FFT, length fixed at compile-time +- FFTReal.pas: Pascal implementation (working but not up-to-date) +- stopwatch directory + + + +3. Using FFTReal +---------------- + +Important - if you were using older versions of FFTReal (up to 1.03), some +things have changed. FFTReal is now a template. Therefore use FFTReal<float> +or FFTReal<double> in your code depending on the application datatype. The +flt_t typedef has been removed. + +You have two ways to use FFTReal. In the first way, the FFT has its length +fixed at run-time, when the object is instanciated. It means that you have +not to know the length when you write the code. This is the usual way of +proceeding. + + +3.1 FFTReal - Length fixed at run-time +-------------------------------------- + +Just instanciate one time a FFTReal object. Specify the data type you want +as template parameter (only floating point: float, double, long double or +custom type). The constructor precompute a lot of things, so it may be a bit +long. The parameter is the number of points used for the next FFTs. It must +be a power of 2: + + #include "FFTReal.h" + ... + long len = 1024; + ... + FFTReal <float> fft_object (len); // 1024-point FFT object constructed. + +Then you can use this object to compute as many FFTs and IFFTs as you want. +They will be computed very quickly because a lot of work has been done in the +object construction. + + float x [1024]; + float f [1024]; + + ... + fft_object.do_fft (f, x); // x (real) --FFT---> f (complex) + ... + fft_object.do_ifft (f, x); // f (complex) --IFFT--> x (real) + fft_object.rescale (x); // Post-scaling should be done after FFT+IFFT + ... + +x [] and f [] are floating point number arrays. x [] is the real number +sequence which we want to compute the FFT. f [] is the result, in the +"frequency" domain. f has the same number of elements as x [], but f [] +elements are complex numbers. The routine uses some FFT properties to +optimize memory and to reduce calculations: the transformaton of a real +number sequence is a conjugate complex number sequence: F [k] = F [-k]*. + + +3.2 FFTRealFixLen - Length fixed at compile-time +------------------------------------------------ + +This class is significantly faster than the previous one, giving a speed +gain between 50 and 100 %. The template parameter is the base-2 logarithm of +the FFT length. The datatype is float; it can be changed by modifying the +DataType typedef in FFTRealFixLenParam.h. As FFTReal class, it supports +only floating-point types or equivalent. + +To instanciate the object, just proceed as below: + + #include "FFTRealFixLen.h" + ... + FFTRealFixLen <10> fft_object; // 1024-point (2^10) FFT object constructed. + +Use is similar as the one of FFTReal. + + +3.3 Data organisation +--------------------- + +Mathematically speaking, the formulas below show what does FFTReal: + +do_fft() : f(k) = sum (p = 0, N-1, x(p) * exp (+j*2*pi*k*p/N)) +do_ifft(): x(k) = sum (p = 0, N-1, f(p) * exp (-j*2*pi*k*p/N)) + +Where j is the square root of -1. The formulas differ only by the sign of +the exponential. When the sign is positive, the transform is called positive. +Common formulas for Fourier transform are negative for the direct tranform and +positive for the inverse one. + +However in these formulas, f is an array of complex numbers and doesn't +correspound exactly to the f[] array taken as function parameter. The +following table shows how the f[] sequence is mapped onto the usable FFT +coefficients (called bins): + + FFTReal output | Positive FFT equiv. | Negative FFT equiv. + ---------------+-----------------------+----------------------- + f [0] | Real (bin 0) | Real (bin 0) + f [...] | Real (bin ...) | Real (bin ...) + f [length/2] | Real (bin length/2) | Real (bin length/2) + f [length/2+1] | Imag (bin 1) | -Imag (bin 1) + f [...] | Imag (bin ...) | -Imag (bin ...) + f [length-1] | Imag (bin length/2-1) | -Imag (bin length/2-1) + +And FFT bins are distributed in f [] as above: + + | | Positive FFT | Negative FFT + Bin | Real part | imaginary part | imaginary part + ------------+----------------+-----------------+--------------- + 0 | f [0] | 0 | 0 + 1 | f [1] | f [length/2+1] | -f [length/2+1] + ... | f [...], | f [...] | -f [...] + length/2-1 | f [length/2-1] | f [length-1] | -f [length-1] + length/2 | f [length/2] | 0 | 0 + length/2+1 | f [length/2-1] | -f [length-1] | f [length-1] + ... | f [...] | -f [...] | f [...] + length-1 | f [1] | -f [length/2+1] | f [length/2+1] + +f [] coefficients have the same layout for FFT and IFFT functions. You may +notice that scaling must be done if you want to retrieve x after FFT and IFFT. +Actually, IFFT (FFT (x)) = x * length(x). This is a not a problem because +most of the applications don't care about absolute values. Thus, the operation +requires less calculation. If you want to use the FFT and IFFT to transform a +signal, you have to apply post- (or pre-) processing yourself. Multiplying +or dividing floating point numbers by a power of 2 doesn't generate extra +computation noise. + + + +4. Compilation and testing +-------------------------- + +Drop the following files into your project or makefile: + +Array.* +def.h +DynArray.* +FFTReal*.cpp +FFTReal*.h* +OscSinCos.* + +Other files are for testing purpose only, do not include them if you just need +to use the library ; they are not needed to use FFTReal in your own programs. + +FFTReal may be compiled in two versions: release and debug. Debug version +has checks that could slow down the code. Define NDEBUG to set the Release +mode. For example, the command line to compile the test bench on GCC would +look like: + +Debug mode: +g++ -Wall -o fftreal_debug.exe *.cpp stopwatch/*.cpp + +Release mode: +g++ -Wall -o fftreal_release.exe -DNDEBUG -O3 *.cpp stopwatch/*.cpp + +It may be tricky to compile the test bench because the speed tests use the +stopwatch sub-library, which is not that cross-platform. If you encounter +any problem that you cannot easily fix while compiling it, edit the file +test_settings.h and un-define the speed test macro. Remove the stopwatch +directory from your source file list, too. + +If it's not done by default, you should activate the exception handling +of your compiler to get the class memory-leak-safe. Thus, when a memory +allocation fails (in the constructor), an exception is thrown and the entire +object is safely destructed. It reduces the permanent error checking overhead +in the client code. Also, the test bench requires Run-Time Type Information +(RTTI) to be enabled in order to display the names of the tested classes - +sometimes mangled, depending on the compiler. + +The test bench may take a long time to compile, especially in Release mode, +because a lot of recursive templates are instanciated. + + + +5. History +---------- + +v2.00 (2005.10.18) +- Turned FFTReal class into template (data type as parameter) +- Added FFTRealFixLen +- Trigonometric tables are size-limited in order to preserve cache memory; +over a given size, sin/cos functions are computed on the fly. +- Better test bench for accuracy and speed + +v1.03 (2001.06.15) +- Thanks to Frederic Vanmol for the Pascal port (works with Delphi). +- Documentation improvement + +v1.02 (2001.03.25) +- sqrt() is now precomputed when the object FFTReal is constructed, resulting +in speed impovement for small size FFT. + +v1.01 (2000) +- Small modifications, I don't remember what. + +v1.00 (1999.08.14) +- First version released + |