diff options
Diffstat (limited to 'demos/sub-attaq/states.cpp')
-rw-r--r-- | demos/sub-attaq/states.cpp | 25 |
1 files changed, 20 insertions, 5 deletions
diff --git a/demos/sub-attaq/states.cpp b/demos/sub-attaq/states.cpp index 75a2615..5c809cb 100644 --- a/demos/sub-attaq/states.cpp +++ b/demos/sub-attaq/states.cpp @@ -47,6 +47,7 @@ #include "torpedo.h" #include "animationmanager.h" #include "progressitem.h" +#include "textinformationitem.h" //Qt #include <QtGui/QMessageBox> @@ -226,8 +227,15 @@ void LostState::onEntry(QEvent *) //We clear the scene scene->clearScene(); - //we have only one view - QMessageBox::information(scene->views().at(0),"You lose",message); + //We inform the player + scene->textInformationItem->setMessage(message); + scene->textInformationItem->show(); +} + +void LostState::onExit(QEvent *) +{ + //we hide the information + scene->textInformationItem->hide(); } /** Win State */ @@ -242,7 +250,7 @@ void WinState::onEntry(QEvent *) QString message; if (scene->levelsData.size() - 1 != game->currentLevel) { - message = QString("You win the level %1. Your score is %2.\nPress Space to continue after closing this dialog.").arg(game->currentLevel+1).arg(game->score); + message = QString("You win the level %1. Your score is %2.\nPress Space to continue.").arg(game->currentLevel+1).arg(game->score); //We increment the level number game->currentLevel++; } else { @@ -253,8 +261,15 @@ void WinState::onEntry(QEvent *) game->score = 0; } - //we have only one view - QMessageBox::information(scene->views().at(0),"You win",message); + //We inform the player + scene->textInformationItem->setMessage(message); + scene->textInformationItem->show(); +} + +void WinState::onExit(QEvent *) +{ + //we hide the information + scene->textInformationItem->hide(); } /** UpdateScore State */ |