diff options
Diffstat (limited to 'demos/sub-attaq')
-rw-r--r-- | demos/sub-attaq/states.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/demos/sub-attaq/states.cpp b/demos/sub-attaq/states.cpp index 4a9d845..10c173e 100644 --- a/demos/sub-attaq/states.cpp +++ b/demos/sub-attaq/states.cpp @@ -54,7 +54,6 @@ #include <QtGui/QGraphicsView> #include <QtCore/QStateMachine> #include <QtGui/QKeyEventTransition> -#include <QtCore/QSignalEvent> #include <QtCore/QFinalState> PlayState::PlayState(GraphicsScene *scene, QState *parent) @@ -295,7 +294,7 @@ bool UpdateScoreTransition::eventTest(QEvent *event) if (!QSignalTransition::eventTest(event)) return false; else { - QSignalEvent *se = static_cast<QSignalEvent*>(event); + QStateMachine::SignalEvent *se = static_cast<QStateMachine::SignalEvent*>(event); game->score += se->arguments().at(0).toInt(); scene->progressItem->setScore(game->score); return true; @@ -315,7 +314,7 @@ bool WinTransition::eventTest(QEvent *event) if (!QSignalTransition::eventTest(event)) return false; else { - QSignalEvent *se = static_cast<QSignalEvent*>(event); + QStateMachine::SignalEvent *se = static_cast<QStateMachine::SignalEvent*>(event); game->score += se->arguments().at(0).toInt(); scene->progressItem->setScore(game->score); return true; |