diff options
Diffstat (limited to 'demos/sub-attaq')
-rw-r--r-- | demos/sub-attaq/bomb.cpp | 2 | ||||
-rw-r--r-- | demos/sub-attaq/torpedo.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/demos/sub-attaq/bomb.cpp b/demos/sub-attaq/bomb.cpp index acc3475..a0096a0 100644 --- a/demos/sub-attaq/bomb.cpp +++ b/demos/sub-attaq/bomb.cpp @@ -74,7 +74,7 @@ void Bomb::launch(Bomb::Direction direction) anim->setEndValue(QPointF(x() + delta*2,scene()->height())); anim->setDuration(y()/2*60); launchAnimation->addAnimation(anim); - connect(anim,SIGNAL(valueChanged(const QVariant &)),this,SLOT(onAnimationLaunchValueChanged(const QVariant &))); + connect(anim,SIGNAL(valueChanged(QVariant)),this,SLOT(onAnimationLaunchValueChanged(QVariant))); connect(this, SIGNAL(bombExploded()), launchAnimation, SLOT(stop())); //We setup the state machine of the bomb QStateMachine *machine = new QStateMachine(this); diff --git a/demos/sub-attaq/torpedo.cpp b/demos/sub-attaq/torpedo.cpp index 95f88e6..1f4ce16 100644 --- a/demos/sub-attaq/torpedo.cpp +++ b/demos/sub-attaq/torpedo.cpp @@ -64,7 +64,7 @@ void Torpedo::launch() launchAnimation->setEndValue(QPointF(x(),qobject_cast<GraphicsScene *>(scene())->sealLevel() - 15)); launchAnimation->setEasingCurve(QEasingCurve::InQuad); launchAnimation->setDuration(y()/currentSpeed*10); - connect(launchAnimation,SIGNAL(valueChanged(const QVariant &)),this,SLOT(onAnimationLaunchValueChanged(const QVariant &))); + connect(launchAnimation,SIGNAL(valueChanged(QVariant)),this,SLOT(onAnimationLaunchValueChanged(QVariant))); connect(this,SIGNAL(torpedoExploded()), launchAnimation, SLOT(stop())); //We setup the state machine of the torpedo |