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-rw-r--r--demos/boxes/boxes.pro3
-rw-r--r--demos/boxes/glbuffers.cpp26
-rw-r--r--demos/boxes/glbuffers.h8
-rw-r--r--demos/boxes/qtbox.cpp33
-rw-r--r--demos/boxes/qtbox.h8
-rw-r--r--demos/boxes/roundedbox.cpp21
-rw-r--r--demos/boxes/roundedbox.h9
-rw-r--r--demos/boxes/scene.cpp86
-rw-r--r--demos/boxes/scene.h6
-rw-r--r--demos/boxes/trackball.cpp50
-rw-r--r--demos/boxes/trackball.h17
-rw-r--r--demos/boxes/vector.h602
-rw-r--r--demos/declarative/flickr/content/ImageDetails.qml103
-rw-r--r--demos/declarative/flickr/content/LikeOMeter.qml33
-rw-r--r--demos/declarative/flickr/content/Loading.qml6
-rw-r--r--demos/declarative/flickr/content/MediaButton.qml39
-rw-r--r--demos/declarative/flickr/content/ScrollBar.qml38
-rw-r--r--demos/declarative/flickr/content/Slider.qml24
-rw-r--r--demos/declarative/flickr/content/Star.qml44
-rw-r--r--demos/declarative/flickr/content/pics/background.pngbin0 -> 60504 bytes
-rw-r--r--demos/declarative/flickr/content/pics/button-pressed.pngbin0 -> 571 bytes
-rw-r--r--demos/declarative/flickr/content/pics/button.pngbin0 -> 564 bytes
-rw-r--r--demos/declarative/flickr/content/pics/ghns_star.pngbin0 -> 891 bytes
-rw-r--r--demos/declarative/flickr/content/pics/loading.pngbin0 -> 813 bytes
-rw-r--r--demos/declarative/flickr/content/pics/reflection.pngbin0 -> 4839 bytes
-rw-r--r--demos/declarative/flickr/content/pics/shadow-bottom.pngbin0 -> 656 bytes
-rw-r--r--demos/declarative/flickr/content/pics/shadow-corner.pngbin0 -> 405 bytes
-rw-r--r--demos/declarative/flickr/content/pics/shadow-right-screen.pngbin0 -> 227 bytes
-rw-r--r--demos/declarative/flickr/content/pics/shadow-right.pngbin0 -> 635 bytes
-rw-r--r--demos/declarative/flickr/flickr.qml178
30 files changed, 599 insertions, 735 deletions
diff --git a/demos/boxes/boxes.pro b/demos/boxes/boxes.pro
index a7b19a3..33f1f14 100644
--- a/demos/boxes/boxes.pro
+++ b/demos/boxes/boxes.pro
@@ -15,8 +15,7 @@ HEADERS += 3rdparty/fbm.h \
qtbox.h \
roundedbox.h \
scene.h \
- trackball.h \
- vector.h
+ trackball.h
SOURCES += 3rdparty/fbm.c \
glbuffers.cpp \
glextensions.cpp \
diff --git a/demos/boxes/glbuffers.cpp b/demos/boxes/glbuffers.cpp
index b2a594e..a25a425 100644
--- a/demos/boxes/glbuffers.cpp
+++ b/demos/boxes/glbuffers.cpp
@@ -40,6 +40,7 @@
****************************************************************************/
#include "glbuffers.h"
+#include <QtGui/qmatrix4x4.h>
//============================================================================//
// GLTexture //
@@ -346,7 +347,7 @@ void GLRenderTargetCube::end()
m_fbo.setAsRenderTarget(false);
}
-void GLRenderTargetCube::getViewMatrix(gfx::Matrix4x4f& mat, int face)
+void GLRenderTargetCube::getViewMatrix(QMatrix4x4& mat, int face)
{
if (face < 0 || face >= 6) {
qWarning("GLRenderTargetCube::getViewMatrix: 'face' must be in the range [0, 6). (face == %d)", face);
@@ -371,20 +372,21 @@ void GLRenderTargetCube::getViewMatrix(gfx::Matrix4x4f& mat, int face)
{-1.0f, -1.0f, +1.0f},
};
- memset(mat.bits(), 0, sizeof(float) * 16);
+ memset(mat.data(), 0, sizeof(float) * 16);
for (int i = 0; i < 3; ++i)
- mat(perm[face][i], i) = signs[face][i];
+ mat(i, perm[face][i]) = signs[face][i];
mat(3, 3) = 1.0f;
}
-void GLRenderTargetCube::getProjectionMatrix(gfx::Matrix4x4f& mat, float nearZ, float farZ)
+void GLRenderTargetCube::getProjectionMatrix(QMatrix4x4& mat, float nearZ, float farZ)
{
- float proj[] = {
- 1.0f, 0.0f, 0.0f, 0.0f,
- 0.0f, 1.0f, 0.0f, 0.0f,
- 0.0f, 0.0f, (nearZ+farZ)/(nearZ-farZ), -1.0f,
- 0.0f, 0.0f, 2.0f*nearZ*farZ/(nearZ-farZ), 0.0f,
- };
-
- memcpy(mat.bits(), proj, sizeof(float) * 16);
+ static const QMatrix4x4 reference(
+ 1.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 1.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, -1.0f, 0.0f);
+
+ mat = reference;
+ mat(2, 2) = (nearZ+farZ)/(nearZ-farZ);
+ mat(2, 3) = 2.0f*nearZ*farZ/(nearZ-farZ);
}
diff --git a/demos/boxes/glbuffers.h b/demos/boxes/glbuffers.h
index 88de4e8..392924e 100644
--- a/demos/boxes/glbuffers.h
+++ b/demos/boxes/glbuffers.h
@@ -48,8 +48,6 @@
#include <QtGui>
#include <QtOpenGL>
-#include "vector.h"
-
#define BUFFER_OFFSET(i) ((char*)0 + (i))
#define SIZE_OF_MEMBER(cls, member) sizeof(static_cast<cls *>(0)->member)
@@ -60,6 +58,8 @@ if (m_failed || !(assertion)) {
returnStatement; \
}
+class QMatrix4x4;
+
class GLTexture
{
public:
@@ -135,8 +135,8 @@ public:
void end();
virtual bool failed() {return m_failed || m_fbo.failed();}
- static void getViewMatrix(gfx::Matrix4x4f& mat, int face);
- static void getProjectionMatrix(gfx::Matrix4x4f& mat, float nearZ, float farZ);
+ static void getViewMatrix(QMatrix4x4& mat, int face);
+ static void getProjectionMatrix(QMatrix4x4& mat, float nearZ, float farZ);
private:
GLFrameBufferObject m_fbo;
};
diff --git a/demos/boxes/qtbox.cpp b/demos/boxes/qtbox.cpp
index 0607698..ba9f95d 100644
--- a/demos/boxes/qtbox.cpp
+++ b/demos/boxes/qtbox.cpp
@@ -269,19 +269,20 @@ bool ItemBase::isInResizeArea(const QPointF &pos)
QtBox::QtBox(int size, int x, int y) : ItemBase(size, x, y), m_texture(0)
{
for (int i = 0; i < 8; ++i) {
- m_vertices[i][0] = (i & 1 ? 0.5f : -0.5f);
- m_vertices[i][1] = (i & 2 ? 0.5f : -0.5f);
- m_vertices[i][2] = (i & 4 ? 0.5f : -0.5f);
+ m_vertices[i].setX(i & 1 ? 0.5f : -0.5f);
+ m_vertices[i].setY(i & 2 ? 0.5f : -0.5f);
+ m_vertices[i].setZ(i & 4 ? 0.5f : -0.5f);
}
for (int i = 0; i < 4; ++i) {
- m_texCoords[i][0] = (i & 1 ? 1.0f : 0.0f);
- m_texCoords[i][1] = (i & 2 ? 1.0f : 0.0f);
- }
- memset(m_normals, 0, sizeof(m_normals));
- for (int i = 0; i < 3; ++i) {
- m_normals[2 * i + 0][i] = -1.0f;
- m_normals[2 * i + 1][i] = 1.0f;
+ m_texCoords[i].setX(i & 1 ? 1.0f : 0.0f);
+ m_texCoords[i].setY(i & 2 ? 1.0f : 0.0f);
}
+ m_normals[0] = QVector3D(-1.0f, 0.0f, 0.0f);
+ m_normals[1] = QVector3D(1.0f, 0.0f, 0.0f);
+ m_normals[2] = QVector3D(0.0f, -1.0f, 0.0f);
+ m_normals[3] = QVector3D(0.0f, 1.0f, 0.0f);
+ m_normals[4] = QVector3D(0.0f, 0.0f, -1.0f);
+ m_normals[5] = QVector3D(0.0f, 0.0f, 1.0f);
}
QtBox::~QtBox()
@@ -351,21 +352,21 @@ void QtBox::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWi
glColor4f(1.0f, 1.0f, 1.0f, 1.0);
glBegin(GL_TRIANGLE_STRIP);
- glNormal3fv(m_normals[2 * dir + 0].bits());
+ glNormal3fv(reinterpret_cast<float *>(&m_normals[2 * dir + 0]));
for (int i = 0; i < 2; ++i) {
for (int j = 0; j < 2; ++j) {
- glTexCoord2fv(m_texCoords[(j << 1) | i].bits());
- glVertex3fv(m_vertices[(i << ((dir + 2) % 3)) | (j << ((dir + 1) % 3))].bits());
+ glTexCoord2fv(reinterpret_cast<float *>(&m_texCoords[(j << 1) | i]));
+ glVertex3fv(reinterpret_cast<float *>(&m_vertices[(i << ((dir + 2) % 3)) | (j << ((dir + 1) % 3))]));
}
}
glEnd();
glBegin(GL_TRIANGLE_STRIP);
- glNormal3fv(m_normals[2 * dir + 1].bits());
+ glNormal3fv(reinterpret_cast<float *>(&m_normals[2 * dir + 1]));
for (int i = 0; i < 2; ++i) {
for (int j = 0; j < 2; ++j) {
- glTexCoord2fv(m_texCoords[(j << 1) | i].bits());
- glVertex3fv(m_vertices[(1 << dir) | (i << ((dir + 1) % 3)) | (j << ((dir + 2) % 3))].bits());
+ glTexCoord2fv(reinterpret_cast<float *>(&m_texCoords[(j << 1) | i]));
+ glVertex3fv(reinterpret_cast<float *>(&m_vertices[(1 << dir) | (i << ((dir + 1) % 3)) | (j << ((dir + 2) % 3))]));
}
}
glEnd();
diff --git a/demos/boxes/qtbox.h b/demos/boxes/qtbox.h
index aae8256..5042077 100644
--- a/demos/boxes/qtbox.h
+++ b/demos/boxes/qtbox.h
@@ -44,7 +44,7 @@
#include <QtGui>
-#include "vector.h"
+#include <QtGui/qvector3d.h>
#include "glbuffers.h"
class ItemBase : public QObject, public QGraphicsItem
@@ -85,9 +85,9 @@ public:
protected:
virtual ItemBase *createNew(int size, int x, int y);
private:
- gfx::Vector3f m_vertices[8];
- gfx::Vector2f m_texCoords[4];
- gfx::Vector3f m_normals[6];
+ QVector3D m_vertices[8];
+ QVector3D m_texCoords[4];
+ QVector3D m_normals[6];
GLTexture *m_texture;
};
diff --git a/demos/boxes/roundedbox.cpp b/demos/boxes/roundedbox.cpp
index f238da2..93ebce7 100644
--- a/demos/boxes/roundedbox.cpp
+++ b/demos/boxes/roundedbox.cpp
@@ -46,9 +46,10 @@
//============================================================================//
VertexDescription P3T2N3Vertex::description[] = {
- {VertexDescription::Position, GL_FLOAT, SIZE_OF_MEMBER(P3T2N3Vertex, position) / sizeof(float), offsetof(P3T2N3Vertex, position), 0},
- {VertexDescription::TexCoord, GL_FLOAT, SIZE_OF_MEMBER(P3T2N3Vertex, texCoord) / sizeof(float), offsetof(P3T2N3Vertex, texCoord), 0},
- {VertexDescription::Normal, GL_FLOAT, SIZE_OF_MEMBER(P3T2N3Vertex, normal) / sizeof(float), offsetof(P3T2N3Vertex, normal), 0},
+ {VertexDescription::Position, GL_FLOAT, SIZE_OF_MEMBER(P3T2N3Vertex, position) / sizeof(float), 0, 0},
+ {VertexDescription::TexCoord, GL_FLOAT, SIZE_OF_MEMBER(P3T2N3Vertex, texCoord) / sizeof(float), sizeof(QVector3D), 0},
+ {VertexDescription::Normal, GL_FLOAT, SIZE_OF_MEMBER(P3T2N3Vertex, normal) / sizeof(float), sizeof(QVector3D) + sizeof(QVector2D), 0},
+
{VertexDescription::Null, 0, 0, 0, 0},
};
@@ -78,10 +79,9 @@ GLRoundedBox::GLRoundedBox(float r, float scale, int n)
}
for (int corner = 0; corner < 8; ++corner) {
- gfx::Vector3f centre;
- centre[0] = (corner & 1 ? 1.0f : -1.0f);
- centre[1] = (corner & 2 ? 1.0f : -1.0f);
- centre[2] = (corner & 4 ? 1.0f : -1.0f);
+ QVector3D centre(corner & 1 ? 1.0f : -1.0f,
+ corner & 2 ? 1.0f : -1.0f,
+ corner & 4 ? 1.0f : -1.0f);
int winding = (corner & 1) ^ ((corner >> 1) & 1) ^ (corner >> 2);
int offsX = ((corner ^ 1) - corner) * vertexCountPerCorner;
int offsY = ((corner ^ 2) - corner) * vertexCountPerCorner;
@@ -129,12 +129,13 @@ GLRoundedBox::GLRoundedBox(float r, float scale, int n)
}
for (int j = 0; j <= i; ++j) {
- gfx::Vector3f normal = gfx::Vector3f::vector(i - j, j, n + 1 - i).normalized();
- gfx::Vector3f pos = centre * (0.5f - r + r * normal);
+ QVector3D normal = QVector3D(i - j, j, n + 1 - i).normalized();
+ QVector3D offset(0.5f - r, 0.5f - r, 0.5f - r);
+ QVector3D pos = centre * (offset + r * normal);
vp[vidx].position = scale * pos;
vp[vidx].normal = centre * normal;
- vp[vidx].texCoord = gfx::Vector2f::vector(pos[0], pos[1]) + 0.5f;
+ vp[vidx].texCoord = QVector2D(pos.x() + 0.5f, pos.y() + 0.5f);
// Corner polygons
if (i < n + 1) {
diff --git a/demos/boxes/roundedbox.h b/demos/boxes/roundedbox.h
index b934ade..65b545e 100644
--- a/demos/boxes/roundedbox.h
+++ b/demos/boxes/roundedbox.h
@@ -49,14 +49,15 @@
#include <QtOpenGL>
#include "gltrianglemesh.h"
-#include "vector.h"
+#include <QtGui/qvector3d.h>
+#include <QtGui/qvector2d.h>
#include "glbuffers.h"
struct P3T2N3Vertex
{
- gfx::Vector3f position;
- gfx::Vector2f texCoord;
- gfx::Vector3f normal;
+ QVector3D position;
+ QVector2D texCoord;
+ QVector3D normal;
static VertexDescription description[];
};
diff --git a/demos/boxes/scene.cpp b/demos/boxes/scene.cpp
index 5f1fe14..e2aa16b 100644
--- a/demos/boxes/scene.cpp
+++ b/demos/boxes/scene.cpp
@@ -39,7 +39,10 @@
**
****************************************************************************/
+#include <QDebug>
#include "scene.h"
+#include <QtGui/qmatrix4x4.h>
+#include <QtGui/qvector3d.h>
#include "3rdparty/fbm.h"
@@ -484,9 +487,9 @@ Scene::Scene(int width, int height, int maxTextureSize)
{
setSceneRect(0, 0, width, height);
- m_trackBalls[0] = TrackBall(0.0005f, gfx::Vector3f::vector(0, 1, 0), TrackBall::Sphere);
- m_trackBalls[1] = TrackBall(0.0001f, gfx::Vector3f::vector(0, 0, 1), TrackBall::Sphere);
- m_trackBalls[2] = TrackBall(0.0f, gfx::Vector3f::vector(0, 1, 0), TrackBall::Plane);
+ m_trackBalls[0] = TrackBall(0.05f, QVector3D(0, 1, 0), TrackBall::Sphere);
+ m_trackBalls[1] = TrackBall(0.005f, QVector3D(0, 0, 1), TrackBall::Sphere);
+ m_trackBalls[2] = TrackBall(0.0f, QVector3D(0, 1, 0), TrackBall::Plane);
m_renderOptions = new RenderOptionsDialog;
m_renderOptions->move(20, 120);
@@ -620,11 +623,11 @@ void Scene::initGL()
if (!program->link()) {
qWarning("Failed to compile and link shader program");
qWarning("Vertex shader log:");
- qWarning() << m_vertexShader->errors();
+ qWarning() << m_vertexShader->log();
qWarning() << "Fragment shader log ( file =" << file.absoluteFilePath() << "):";
- qWarning() << shader->errors();
+ qWarning() << shader->log();
qWarning("Shader program log:");
- qWarning() << program->errors();
+ qWarning() << program->log();
delete shader;
delete program;
@@ -648,9 +651,9 @@ void Scene::initGL()
// If one of the boxes should not be rendered, set excludeBox to its index.
// If the main box should not be rendered, set excludeBox to -1.
-void Scene::renderBoxes(const gfx::Matrix4x4f &view, int excludeBox)
+void Scene::renderBoxes(const QMatrix4x4 &view, int excludeBox)
{
- gfx::Matrix4x4f invView = view.inverse();
+ QMatrix4x4 invView = view.inverted();
// If multi-texturing is supported, use three saplers.
if (glActiveTexture) {
@@ -666,11 +669,11 @@ void Scene::renderBoxes(const gfx::Matrix4x4f &view, int excludeBox)
glDisable(GL_LIGHTING);
glDisable(GL_CULL_FACE);
- gfx::Matrix4x4f viewRotation(view);
+ QMatrix4x4 viewRotation(view);
viewRotation(3, 0) = viewRotation(3, 1) = viewRotation(3, 2) = 0.0f;
viewRotation(0, 3) = viewRotation(1, 3) = viewRotation(2, 3) = 0.0f;
viewRotation(3, 3) = 1.0f;
- glLoadMatrixf(viewRotation.bits());
+ glLoadMatrixf(viewRotation.data());
glScalef(20.0f, 20.0f, 20.0f);
// Don't render the environment if the environment texture can't be set for the correct sampler.
@@ -685,7 +688,7 @@ void Scene::renderBoxes(const gfx::Matrix4x4f &view, int excludeBox)
m_environment->unbind();
}
- glLoadMatrixf(view.bits());
+ glLoadMatrixf(view.data());
glEnable(GL_CULL_FACE);
glEnable(GL_LIGHTING);
@@ -695,9 +698,11 @@ void Scene::renderBoxes(const gfx::Matrix4x4f &view, int excludeBox)
continue;
glPushMatrix();
- gfx::Matrix4x4f m;
- m_trackBalls[1].rotation().matrix(m);
- glMultMatrixf(m.bits());
+ QMatrix4x4 m;
+ m.rotate(m_trackBalls[1].rotation());
+ m = m.transposed();
+
+ glMultMatrixf(m.data());
glRotatef(360.0f * i / m_programs.size(), 0.0f, 0.0f, 1.0f);
glTranslatef(2.0f, 0.0f, 0.0f);
@@ -713,12 +718,8 @@ void Scene::renderBoxes(const gfx::Matrix4x4f &view, int excludeBox)
m_programs[i]->setUniformValue("tex", GLint(0));
m_programs[i]->setUniformValue("env", GLint(1));
m_programs[i]->setUniformValue("noise", GLint(2));
- QMatrix4x4 mview;
- QMatrix4x4 minvview;
- memcpy(mview.data(), view.bits(), sizeof(float) * 16);
- memcpy(minvview.data(), invView.bits(), sizeof(float) * 16);
- m_programs[i]->setUniformValue("view", mview);
- m_programs[i]->setUniformValue("invView", minvview);
+ m_programs[i]->setUniformValue("view", view);
+ m_programs[i]->setUniformValue("invView", invView);
m_box->draw();
m_programs[i]->disable();
@@ -732,9 +733,10 @@ void Scene::renderBoxes(const gfx::Matrix4x4f &view, int excludeBox)
}
if (-1 != excludeBox) {
- gfx::Matrix4x4f m;
- m_trackBalls[0].rotation().matrix(m);
- glMultMatrixf(m.bits());
+ QMatrix4x4 m;
+ m.rotate(m_trackBalls[0].rotation());
+ m = m.transposed();
+ glMultMatrixf(m.data());
if (glActiveTexture) {
if (m_dynamicCubemap)
@@ -747,12 +749,8 @@ void Scene::renderBoxes(const gfx::Matrix4x4f &view, int excludeBox)
m_programs[m_currentShader]->setUniformValue("tex", GLint(0));
m_programs[m_currentShader]->setUniformValue("env", GLint(1));
m_programs[m_currentShader]->setUniformValue("noise", GLint(2));
- QMatrix4x4 mview;
- QMatrix4x4 minvview;
- memcpy(mview.data(), view.bits(), sizeof(float) * 16);
- memcpy(minvview.data(), invView.bits(), sizeof(float) * 16);
- m_programs[m_currentShader]->setUniformValue("view", mview);
- m_programs[m_currentShader]->setUniformValue("invView", minvview);
+ m_programs[m_currentShader]->setUniformValue("view", view);
+ m_programs[m_currentShader]->setUniformValue("invView", invView);
m_box->draw();
m_programs[m_currentShader]->disable();
@@ -839,31 +837,32 @@ void Scene::renderCubemaps()
// To speed things up, only update the cubemaps for the small cubes every N frames.
const int N = (m_updateAllCubemaps ? 1 : 3);
- gfx::Matrix4x4f mat;
+ QMatrix4x4 mat;
GLRenderTargetCube::getProjectionMatrix(mat, 0.1f, 100.0f);
glMatrixMode(GL_PROJECTION);
glPushMatrix();
- glLoadMatrixf(mat.bits());
+ glLoadMatrixf(mat.data());
glMatrixMode(GL_MODELVIEW);
glPushMatrix();
- gfx::Vector3f center;
+ QVector3D center;
for (int i = m_frame % N; i < m_cubemaps.size(); i += N) {
if (0 == m_cubemaps[i])
continue;
float angle = 2.0f * PI * i / m_cubemaps.size();
- center = m_trackBalls[1].rotation().transform(gfx::Vector3f::vector(cos(angle), sin(angle), 0));
+
+ center = m_trackBalls[1].rotation().rotateVector(QVector3D(cos(angle), sin(angle), 0.0f));
for (int face = 0; face < 6; ++face) {
m_cubemaps[i]->begin(face);
GLRenderTargetCube::getViewMatrix(mat, face);
- gfx::Vector4f v = gfx::Vector4f::vector(-center[0], -center[1], -center[2], 1.0);
- mat[3] = v * mat;
+ QVector4D v = QVector4D(-center.x(), -center.y(), -center.z(), 1.0);
+ mat.setColumn(3, v * mat);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
renderBoxes(mat, i);
@@ -907,12 +906,9 @@ void Scene::drawBackground(QPainter *painter, const QRectF &)
glMatrixMode(GL_MODELVIEW);
- //gfx::Matrix4x4f view = gfx::Matrix4x4f::identity();
- //view(3, 2) -= 2.0f * exp(m_distExp / 1200.0f);
-
- gfx::Matrix4x4f view;
- m_trackBalls[2].rotation().matrix(view);
- view(3, 2) -= 2.0f * exp(m_distExp / 1200.0f);
+ QMatrix4x4 view;
+ view.rotate(m_trackBalls[2].rotation());
+ view(2, 3) -= 2.0f * exp(m_distExp / 1200.0f);
renderBoxes(view);
defaultStates();
@@ -946,10 +942,10 @@ void Scene::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
}
if (event->buttons() & Qt::MidButton) {
- m_trackBalls[2].move(pixelPosToViewPos(event->scenePos()), gfx::Quaternionf::identity());
+ m_trackBalls[2].move(pixelPosToViewPos(event->scenePos()), QQuaternion());
event->accept();
} else {
- m_trackBalls[2].release(pixelPosToViewPos(event->scenePos()), gfx::Quaternionf::identity());
+ m_trackBalls[2].release(pixelPosToViewPos(event->scenePos()), QQuaternion());
}
}
@@ -970,7 +966,7 @@ void Scene::mousePressEvent(QGraphicsSceneMouseEvent *event)
}
if (event->buttons() & Qt::MidButton) {
- m_trackBalls[2].push(pixelPosToViewPos(event->scenePos()), gfx::Quaternionf::identity());
+ m_trackBalls[2].push(pixelPosToViewPos(event->scenePos()), QQuaternion());
event->accept();
}
}
@@ -992,7 +988,7 @@ void Scene::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
}
if (event->button() == Qt::MidButton) {
- m_trackBalls[2].release(pixelPosToViewPos(event->scenePos()), gfx::Quaternionf::identity());
+ m_trackBalls[2].release(pixelPosToViewPos(event->scenePos()), QQuaternion());
event->accept();
}
}
diff --git a/demos/boxes/scene.h b/demos/boxes/scene.h
index c056739..48ecaba 100644
--- a/demos/boxes/scene.h
+++ b/demos/boxes/scene.h
@@ -50,13 +50,13 @@
#include "roundedbox.h"
#include "gltrianglemesh.h"
-#include "vector.h"
#include "trackball.h"
#include "glbuffers.h"
#include "qtbox.h"
#define PI 3.14159265358979
+class QMatrix4x4;
class ParameterEdit : public QWidget
{
public:
@@ -194,7 +194,7 @@ public slots:
void setFloatParameter(const QString &name, float value);
void newItem(ItemDialog::ItemType type);
protected:
- void renderBoxes(const gfx::Matrix4x4f &view, int excludeBox = -2);
+ void renderBoxes(const QMatrix4x4 &view, int excludeBox = -2);
void setStates();
void setLights();
void defaultStates();
@@ -237,6 +237,4 @@ private:
QGLShaderProgram *m_environmentProgram;
};
-
-
#endif
diff --git a/demos/boxes/trackball.cpp b/demos/boxes/trackball.cpp
index 980f6ed..a8bfe44 100644
--- a/demos/boxes/trackball.cpp
+++ b/demos/boxes/trackball.cpp
@@ -40,6 +40,7 @@
****************************************************************************/
#include "trackball.h"
+#include "scene.h"
//============================================================================//
// TrackBall //
@@ -51,23 +52,23 @@ TrackBall::TrackBall(TrackMode mode)
, m_pressed(false)
, m_mode(mode)
{
- m_axis = gfx::Vector3f::vector(0, 1, 0);
- m_rotation = gfx::Quaternionf::quaternion(1.0f, 0.0f, 0.0f, 0.0f);
+ m_axis = QVector3D(0, 1, 0);
+ m_rotation = QQuaternion();
m_lastTime = QTime::currentTime();
}
-TrackBall::TrackBall(float angularVelocity, const gfx::Vector3f& axis, TrackMode mode)
+TrackBall::TrackBall(float angularVelocity, const QVector3D& axis, TrackMode mode)
: m_axis(axis)
, m_angularVelocity(angularVelocity)
, m_paused(false)
, m_pressed(false)
, m_mode(mode)
{
- m_rotation = gfx::Quaternionf::quaternion(1.0f, 0.0f, 0.0f, 0.0f);
+ m_rotation = QQuaternion();
m_lastTime = QTime::currentTime();
}
-void TrackBall::push(const QPointF& p, const gfx::Quaternionf &)
+void TrackBall::push(const QPointF& p, const QQuaternion &)
{
m_rotation = rotation();
m_pressed = true;
@@ -76,7 +77,7 @@ void TrackBall::push(const QPointF& p, const gfx::Quaternionf &)
m_angularVelocity = 0.0f;
}
-void TrackBall::move(const QPointF& p, const gfx::Quaternionf &transformation)
+void TrackBall::move(const QPointF& p, const QQuaternion &transformation)
{
if (!m_pressed)
return;
@@ -90,44 +91,45 @@ void TrackBall::move(const QPointF& p, const gfx::Quaternionf &transformation)
case Plane:
{
QLineF delta(m_lastPos, p);
- m_angularVelocity = delta.length() / msecs;
- m_axis = gfx::Vector3f::vector(delta.dy(), -delta.dx(), 0.0f).normalized();
- m_axis = transformation.transform(m_axis);
- m_rotation *= gfx::Quaternionf::rotation(delta.length(), m_axis);
+ m_angularVelocity = 180*delta.length() / (PI*msecs);
+ m_axis = QVector3D(delta.dy(), -delta.dx(), 0.0f).normalized();
+ m_axis = transformation.rotateVector(m_axis);
+ m_rotation *= QQuaternion::fromAxisAndAngle(m_axis, delta.length());
}
break;
case Sphere:
{
- gfx::Vector3f lastPos3D = gfx::Vector3f::vector(m_lastPos.x(), m_lastPos.y(), 0);
- float sqrZ = 1 - lastPos3D.sqrNorm();
+ QVector3D lastPos3D = QVector3D(m_lastPos.x(), m_lastPos.y(), 0.0f);
+ float sqrZ = 1 - QVector3D::dotProduct(lastPos3D, lastPos3D);
if (sqrZ > 0)
- lastPos3D[2] = sqrt(sqrZ);
+ lastPos3D.setZ(sqrt(sqrZ));
else
lastPos3D.normalize();
- gfx::Vector3f currentPos3D = gfx::Vector3f::vector(p.x(), p.y(), 0);
- sqrZ = 1 - currentPos3D.sqrNorm();
+ QVector3D currentPos3D = QVector3D(p.x(), p.y(), 0.0f);
+ sqrZ = 1 - QVector3D::dotProduct(currentPos3D, currentPos3D);
if (sqrZ > 0)
- currentPos3D[2] = sqrt(sqrZ);
+ currentPos3D.setZ(sqrt(sqrZ));
else
currentPos3D.normalize();
- m_axis = gfx::Vector3f::cross(currentPos3D, lastPos3D);
- float angle = asin(sqrt(m_axis.sqrNorm()));
+ m_axis = QVector3D::crossProduct(currentPos3D, lastPos3D);
+ float angle = asin(sqrt(QVector3D::dotProduct(m_axis, m_axis)));
- m_angularVelocity = angle / msecs;
+ m_angularVelocity = 180*angle / (PI*msecs);
m_axis.normalize();
- m_axis = transformation.transform(m_axis);
- m_rotation *= gfx::Quaternionf::rotation(angle, m_axis);
+ m_axis = transformation.rotateVector(m_axis);
+ m_rotation *= QQuaternion::fromAxisAndAngle(m_axis, angle);
}
break;
}
+
m_lastPos = p;
m_lastTime = currentTime;
}
-void TrackBall::release(const QPointF& p, const gfx::Quaternionf &transformation)
+void TrackBall::release(const QPointF& p, const QQuaternion &transformation)
{
// Calling move() caused the rotation to stop if the framerate was too low.
move(p, transformation);
@@ -146,13 +148,13 @@ void TrackBall::stop()
m_paused = true;
}
-gfx::Quaternionf TrackBall::rotation() const
+QQuaternion TrackBall::rotation() const
{
if (m_paused || m_pressed)
return m_rotation;
QTime currentTime = QTime::currentTime();
float angle = m_angularVelocity * m_lastTime.msecsTo(currentTime);
- return m_rotation * gfx::Quaternionf::rotation(angle, m_axis);
+ return m_rotation * QQuaternion::fromAxisAndAngle(m_axis, angle);
}
diff --git a/demos/boxes/trackball.h b/demos/boxes/trackball.h
index 5e3f40c..66e9b68 100644
--- a/demos/boxes/trackball.h
+++ b/demos/boxes/trackball.h
@@ -44,7 +44,8 @@
#include <QtGui>
-#include "vector.h"
+#include <QtGui/qvector3d.h>
+#include <QtGui/qquaternion.h>
class TrackBall
{
@@ -55,17 +56,17 @@ public:
Sphere,
};
TrackBall(TrackMode mode = Sphere);
- TrackBall(float angularVelocity, const gfx::Vector3f& axis, TrackMode mode = Sphere);
+ TrackBall(float angularVelocity, const QVector3D& axis, TrackMode mode = Sphere);
// coordinates in [-1,1]x[-1,1]
- void push(const QPointF& p, const gfx::Quaternionf &transformation);
- void move(const QPointF& p, const gfx::Quaternionf &transformation);
- void release(const QPointF& p, const gfx::Quaternionf &transformation);
+ void push(const QPointF& p, const QQuaternion &transformation);
+ void move(const QPointF& p, const QQuaternion &transformation);
+ void release(const QPointF& p, const QQuaternion &transformation);
void start(); // starts clock
void stop(); // stops clock
- gfx::Quaternionf rotation() const;
+ QQuaternion rotation() const;
private:
- gfx::Quaternionf m_rotation;
- gfx::Vector3f m_axis;
+ QQuaternion m_rotation;
+ QVector3D m_axis;
float m_angularVelocity;
QPointF m_lastPos;
diff --git a/demos/boxes/vector.h b/demos/boxes/vector.h
deleted file mode 100644
index bb24531..0000000
--- a/demos/boxes/vector.h
+++ /dev/null
@@ -1,602 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Qt Software Information (qt-info@nokia.com)
-**
-** This file is part of the demonstration applications of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at qt-sales@nokia.com.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef VECTOR_H
-#define VECTOR_H
-
-#include <cassert>
-#include <cmath>
-#include <iostream>
-
-namespace gfx
-{
-
-template<class T, int n>
-struct Vector
-{
- // Keep the Vector struct a plain old data (POD) struct by avoiding constructors
-
- static Vector vector(T x)
- {
- Vector result;
- for (int i = 0; i < n; ++i)
- result.v[i] = x;
- return result;
- }
-
- // Use only for 2D vectors
- static Vector vector(T x, T y)
- {
- assert(n == 2);
- Vector result;
- result.v[0] = x;
- result.v[1] = y;
- return result;
- }
-
- // Use only for 3D vectors
- static Vector vector(T x, T y, T z)
- {
- assert(n == 3);
- Vector result;
- result.v[0] = x;
- result.v[1] = y;
- result.v[2] = z;
- return result;
- }
-
- // Use only for 4D vectors
- static Vector vector(T x, T y, T z, T w)
- {
- assert(n == 4);
- Vector result;
- result.v[0] = x;
- result.v[1] = y;
- result.v[2] = z;
- result.v[3] = w;
- return result;
- }
-
- // Pass 'n' arguments to this function.
- static Vector vector(T *v)
- {
- Vector result;
- for (int i = 0; i < n; ++i)
- result.v[i] = v[i];
- return result;
- }
-
- T &operator [] (int i) {return v[i];}
- T operator [] (int i) const {return v[i];}
-
-#define VECTOR_BINARY_OP(op, arg, rhs) \
- Vector operator op (arg) const \
- { \
- Vector result; \
- for (int i = 0; i < n; ++i) \
- result.v[i] = v[i] op rhs; \
- return result; \
- }
-
- VECTOR_BINARY_OP(+, const Vector &u, u.v[i])
- VECTOR_BINARY_OP(-, const Vector &u, u.v[i])
- VECTOR_BINARY_OP(*, const Vector &u, u.v[i])
- VECTOR_BINARY_OP(/, const Vector &u, u.v[i])
- VECTOR_BINARY_OP(+, T s, s)
- VECTOR_BINARY_OP(-, T s, s)
- VECTOR_BINARY_OP(*, T s, s)
- VECTOR_BINARY_OP(/, T s, s)
-#undef VECTOR_BINARY_OP
-
- Vector operator - () const
- {
- Vector result;
- for (int i = 0; i < n; ++i)
- result.v[i] = -v[i];
- return result;
- }
-
-#define VECTOR_ASSIGN_OP(op, arg, rhs) \
- Vector &operator op (arg) \
- { \
- for (int i = 0; i < n; ++i) \
- v[i] op rhs; \
- return *this; \
- }
-
- VECTOR_ASSIGN_OP(+=, const Vector &u, u.v[i])
- VECTOR_ASSIGN_OP(-=, const Vector &u, u.v[i])
- VECTOR_ASSIGN_OP(=, T s, s)
- VECTOR_ASSIGN_OP(*=, T s, s)
- VECTOR_ASSIGN_OP(/=, T s, s)
-#undef VECTOR_ASSIGN_OP
-
- static T dot(const Vector &u, const Vector &v)
- {
- T sum(0);
- for (int i = 0; i < n; ++i)
- sum += u.v[i] * v.v[i];
- return sum;
- }
-
- static Vector cross(const Vector &u, const Vector &v)
- {
- assert(n == 3);
- return vector(u.v[1] * v.v[2] - u.v[2] * v.v[1],
- u.v[2] * v.v[0] - u.v[0] * v.v[2],
- u.v[0] * v.v[1] - u.v[1] * v.v[0]);
- }
-
- T sqrNorm() const
- {
- return dot(*this, *this);
- }
-
- // requires floating point type T
- void normalize()
- {
- T s = sqrNorm();
- if (s != 0)
- *this /= sqrt(s);
- }
-
- // requires floating point type T
- Vector normalized() const
- {
- T s = sqrNorm();
- if (s == 0)
- return *this;
- return *this / sqrt(s);
- }
-
- T *bits() {return v;}
- const T *bits() const {return v;}
-
- T v[n];
-};
-
-#define SCALAR_VECTOR_BINARY_OP(op) \
-template<class T, int n> \
-Vector<T, n> operator op (T s, const Vector<T, n>& u) \
-{ \
- Vector<T, n> result; \
- for (int i = 0; i < n; ++i) \
- result[i] = s op u[i]; \
- return result; \
-}
-
-SCALAR_VECTOR_BINARY_OP(+)
-SCALAR_VECTOR_BINARY_OP(-)
-SCALAR_VECTOR_BINARY_OP(*)
-SCALAR_VECTOR_BINARY_OP(/)
-#undef SCALAR_VECTOR_BINARY_OP
-
-template<class T, int n>
-std::ostream &operator << (std::ostream &os, const Vector<T, n> &v)
-{
- assert(n > 0);
- os << "[" << v[0];
- for (int i = 1; i < n; ++i)
- os << ", " << v[i];
- os << "]";
- return os;
-}
-
-typedef Vector<float, 2> Vector2f;
-typedef Vector<float, 3> Vector3f;
-typedef Vector<float, 4> Vector4f;
-
-template<class T, int rows, int cols>
-struct Matrix
-{
- // Keep the Matrix struct a plain old data (POD) struct by avoiding constructors
-
- static Matrix matrix(T x)
- {
- Matrix result;
- for (int i = 0; i < rows; ++i) {
- for (int j = 0; j < cols; ++j)
- result.v[i][j] = x;
- }
- return result;
- }
-
- static Matrix matrix(T *m)
- {
- Matrix result;
- for (int i = 0; i < rows; ++i) {
- for (int j = 0; j < cols; ++j) {
- result.v[i][j] = *m;
- ++m;
- }
- }
- return result;
- }
-
- T &operator () (int i, int j) {return v[i][j];}
- T operator () (int i, int j) const {return v[i][j];}
- Vector<T, cols> &operator [] (int i) {return v[i];}
- const Vector<T, cols> &operator [] (int i) const {return v[i];}
-
- // TODO: operators, methods
-
- Vector<T, rows> operator * (const Vector<T, cols> &u) const
- {
- Vector<T, rows> result;
- for (int i = 0; i < rows; ++i)
- result[i] = Vector<T, cols>::dot(v[i], u);
- return result;
- }
-
- template<int k>
- Matrix<T, rows, k> operator * (const Matrix<T, cols, k> &m)
- {
- Matrix<T, rows, k> result;
- for (int i = 0; i < rows; ++i)
- result[i] = v[i] * m;
- return result;
- }
-
- T* bits() {return reinterpret_cast<T *>(this);}
- const T* bits() const {return reinterpret_cast<const T *>(this);}
-
- // Simple Gauss elimination.
- // TODO: Optimize and improve stability.
- Matrix inverse(bool *ok = 0) const
- {
- assert(rows == cols);
- Matrix rhs = identity();
- Matrix lhs(*this);
- T temp;
- // Down
- for (int i = 0; i < rows; ++i) {
- // Pivoting
- int pivot = i;
- for (int j = i; j < rows; ++j) {
- if (qAbs(lhs(j, i)) > lhs(pivot, i))
- pivot = j;
- }
- // TODO: fuzzy compare.
- if (lhs(pivot, i) == T(0)) {
- if (ok)
- *ok = false;
- return rhs;
- }
- if (pivot != i) {
- for (int j = i; j < cols; ++j) {
- temp = lhs(pivot, j);
- lhs(pivot, j) = lhs(i, j);
- lhs(i, j) = temp;
- }
- for (int j = 0; j < cols; ++j) {
- temp = rhs(pivot, j);
- rhs(pivot, j) = rhs(i, j);
- rhs(i, j) = temp;
- }
- }
-
- // Normalize i-th row
- rhs[i] /= lhs(i, i);
- for (int j = cols - 1; j > i; --j)
- lhs(i, j) /= lhs(i, i);
-
- // Eliminate non-zeros in i-th column below the i-th row.
- for (int j = i + 1; j < rows; ++j) {
- rhs[j] -= lhs(j, i) * rhs[i];
- for (int k = i + 1; k < cols; ++k)
- lhs(j, k) -= lhs(j, i) * lhs(i, k);
- }
- }
- // Up
- for (int i = rows - 1; i > 0; --i) {
- for (int j = i - 1; j >= 0; --j)
- rhs[j] -= lhs(j, i) * rhs[i];
- }
- if (ok)
- *ok = true;
- return rhs;
- }
-
- Matrix<T, cols, rows> transpose() const
- {
- Matrix<T, cols, rows> result;
- for (int i = 0; i < rows; ++i) {
- for (int j = 0; j < cols; ++j)
- result.v[j][i] = v[i][j];
- }
- return result;
- }
-
- static Matrix identity()
- {
- Matrix result = matrix(T(0));
- for (int i = 0; i < rows && i < cols; ++i)
- result.v[i][i] = T(1);
- return result;
- }
-
- Vector<T, cols> v[rows];
-};
-
-template<class T, int rows, int cols>
-Vector<T, cols> operator * (const Vector<T, rows> &u, const Matrix<T, rows, cols> &m)
-{
- Vector<T, cols> result = Vector<T, cols>::vector(T(0));
- for (int i = 0; i < rows; ++i)
- result += m[i] * u[i];
- return result;
-}
-
-template<class T, int rows, int cols>
-std::ostream &operator << (std::ostream &os, const Matrix<T, rows, cols> &m)
-{
- assert(rows > 0);
- os << "[" << m[0];
- for (int i = 1; i < rows; ++i)
- os << ", " << m[i];
- os << "]";
- return os;
-}
-
-
-typedef Matrix<float, 2, 2> Matrix2x2f;
-typedef Matrix<float, 3, 3> Matrix3x3f;
-typedef Matrix<float, 4, 4> Matrix4x4f;
-
-template<class T>
-struct Quaternion
-{
- // Keep the Quaternion struct a plain old data (POD) struct by avoiding constructors
-
- static Quaternion quaternion(T s, T x, T y, T z)
- {
- Quaternion result;
- result.scalar = s;
- result.vector[0] = x;
- result.vector[1] = y;
- result.vector[2] = z;
- return result;
- }
-
- static Quaternion quaternion(T s, const Vector<T, 3> &v)
- {
- Quaternion result;
- result.scalar = s;
- result.vector = v;
- return result;
- }
-
- static Quaternion identity()
- {
- return quaternion(T(1), T(0), T(0), T(0));
- }
-
- // assumes that all the elements are packed tightly
- T& operator [] (int i) {return reinterpret_cast<T *>(this)[i];}
- T operator [] (int i) const {return reinterpret_cast<const T *>(this)[i];}
-
-#define QUATERNION_BINARY_OP(op, arg, rhs) \
- Quaternion operator op (arg) const \
- { \
- Quaternion result; \
- for (int i = 0; i < 4; ++i) \
- result[i] = (*this)[i] op rhs; \
- return result; \
- }
-
- QUATERNION_BINARY_OP(+, const Quaternion &q, q[i])
- QUATERNION_BINARY_OP(-, const Quaternion &q, q[i])
- QUATERNION_BINARY_OP(*, T s, s)
- QUATERNION_BINARY_OP(/, T s, s)
-#undef QUATERNION_BINARY_OP
-
- Quaternion operator - () const
- {
- return Quaternion(-scalar, -vector);
- }
-
- Quaternion operator * (const Quaternion &q) const
- {
- Quaternion result;
- result.scalar = scalar * q.scalar - Vector<T, 3>::dot(vector, q.vector);
- result.vector = scalar * q.vector + vector * q.scalar + Vector<T, 3>::cross(vector, q.vector);
- return result;
- }
-
- Quaternion operator * (const Vector<T, 3> &v) const
- {
- Quaternion result;
- result.scalar = -Vector<T, 3>::dot(vector, v);
- result.vector = scalar * v + Vector<T, 3>::cross(vector, v);
- return result;
- }
-
- friend Quaternion operator * (const Vector<T, 3> &v, const Quaternion &q)
- {
- Quaternion result;
- result.scalar = -Vector<T, 3>::dot(v, q.vector);
- result.vector = v * q.scalar + Vector<T, 3>::cross(v, q.vector);
- return result;
- }
-
-#define QUATERNION_ASSIGN_OP(op, arg, rhs) \
- Quaternion &operator op (arg) \
- { \
- for (int i = 0; i < 4; ++i) \
- (*this)[i] op rhs; \
- return *this; \
- }
-
- QUATERNION_ASSIGN_OP(+=, const Quaternion &q, q[i])
- QUATERNION_ASSIGN_OP(-=, const Quaternion &q, q[i])
- QUATERNION_ASSIGN_OP(=, T s, s)
- QUATERNION_ASSIGN_OP(*=, T s, s)
- QUATERNION_ASSIGN_OP(/=, T s, s)
-#undef QUATERNION_ASSIGN_OP
-
- Quaternion& operator *= (const Quaternion &q)
- {
- Quaternion result;
- result.scalar = scalar * q.scalar - Vector<T, 3>::dot(vector, q.vector);
- result.vector = scalar * q.vector + vector * q.scalar + Vector<T, 3>::cross(vector, q.vector);
- return (*this = result);
- }
-
- Quaternion& operator *= (const Vector<T, 3> &v)
- {
- Quaternion result;
- result.scalar = -Vector<T, 3>::dot(vector, v);
- result.vector = scalar * v + Vector<T, 3>::cross(vector, v);
- return (*this = result);
- }
-
- Quaternion conjugate() const
- {
- return quaternion(scalar, -vector);
- }
-
- T sqrNorm() const
- {
- return scalar * scalar + vector.sqrNorm();
- }
-
- Quaternion inverse() const
- {
- return conjugate() / sqrNorm();
- }
-
- // requires floating point type T
- Quaternion normalized() const
- {
- T s = sqrNorm();
- if (s == 0)
- return *this;
- return *this / sqrt(s);
- }
-
- void matrix(Matrix<T, 3, 3>& m) const
- {
- T bb = vector[0] * vector[0];
- T cc = vector[1] * vector[1];
- T dd = vector[2] * vector[2];
- T diag = scalar * scalar - bb - cc - dd;
- T ab = scalar * vector[0];
- T ac = scalar * vector[1];
- T ad = scalar * vector[2];
- T bc = vector[0] * vector[1];
- T cd = vector[1] * vector[2];
- T bd = vector[2] * vector[0];
- m(0, 0) = diag + 2 * bb;
- m(0, 1) = 2 * (bc - ad);
- m(0, 2) = 2 * (ac + bd);
- m(1, 0) = 2 * (ad + bc);
- m(1, 1) = diag + 2 * cc;
- m(1, 2) = 2 * (cd - ab);
- m(2, 0) = 2 * (bd - ac);
- m(2, 1) = 2 * (ab + cd);
- m(2, 2) = diag + 2 * dd;
- }
-
- void matrix(Matrix<T, 4, 4>& m) const
- {
- T bb = vector[0] * vector[0];
- T cc = vector[1] * vector[1];
- T dd = vector[2] * vector[2];
- T diag = scalar * scalar - bb - cc - dd;
- T ab = scalar * vector[0];
- T ac = scalar * vector[1];
- T ad = scalar * vector[2];
- T bc = vector[0] * vector[1];
- T cd = vector[1] * vector[2];
- T bd = vector[2] * vector[0];
- m(0, 0) = diag + 2 * bb;
- m(0, 1) = 2 * (bc - ad);
- m(0, 2) = 2 * (ac + bd);
- m(0, 3) = 0;
- m(1, 0) = 2 * (ad + bc);
- m(1, 1) = diag + 2 * cc;
- m(1, 2) = 2 * (cd - ab);
- m(1, 3) = 0;
- m(2, 0) = 2 * (bd - ac);
- m(2, 1) = 2 * (ab + cd);
- m(2, 2) = diag + 2 * dd;
- m(2, 3) = 0;
- m(3, 0) = 0;
- m(3, 1) = 0;
- m(3, 2) = 0;
- m(3, 3) = 1;
- }
-
- // assumes that 'this' is normalized
- Vector<T, 3> transform(const Vector<T, 3> &v) const
- {
- Matrix<T, 3, 3> m;
- matrix(m);
- return v * m;
- }
-
- // assumes that all the elements are packed tightly
- T* bits() {return reinterpret_cast<T *>(this);}
- const T* bits() const {return reinterpret_cast<const T *>(this);}
-
- // requires floating point type T
- static Quaternion rotation(T angle, const Vector<T, 3> &unitAxis)
- {
- T s = sin(angle / 2);
- T c = cos(angle / 2);
- return quaternion(c, unitAxis * s);
- }
-
- T scalar;
- Vector<T, 3> vector;
-};
-
-template<class T>
-Quaternion<T> operator * (T s, const Quaternion<T>& q)
-{
- return Quaternion<T>::quaternion(s * q.scalar, s * q.vector);
-}
-
-typedef Quaternion<float> Quaternionf;
-
-} // end namespace gfx
-
-#endif
diff --git a/demos/declarative/flickr/content/ImageDetails.qml b/demos/declarative/flickr/content/ImageDetails.qml
new file mode 100644
index 0000000..7b16831
--- /dev/null
+++ b/demos/declarative/flickr/content/ImageDetails.qml
@@ -0,0 +1,103 @@
+Flipable {
+ id: Container
+
+ property var frontContainer: ContainerFront
+ property var flickableArea: Flickable
+ property var fullScreenArea: BigImage
+ property string photoTitle: ""
+ property string photoDescription: ""
+ property int photoWidth
+ property int photoHeight
+ property string photoType
+ property string photoAuthor
+ property string photoDate
+ property string photoUrl
+ property int rating: 2
+
+ signal closed
+
+ axis: Axis { startX: Container.width / 2; endX: Container.width / 2; endY: 1 }
+
+ front: Item {
+ id: ContainerFront; anchors.fill: Container
+
+ Rect {
+ anchors.fill: parent
+ color: "black"; opacity: 0.4
+ pen.color: "white"; pen.width: 2
+ }
+
+ MediaButton {
+ id: BackButton; x: 630; y: 370; text: "Back"
+ onClicked: { Container.closed.emit() }
+ }
+
+ MediaButton {
+ id: MoreButton; x: 530; y: 370; text: "View..."
+ onClicked: { Container.state='Back' }
+ }
+
+ Text { id: TitleText; style: "Raised"; styleColor: "black"; color: "white"; elide: "ElideRight"
+ x: 220; y: 30; width: parent.width - 240; text: Container.photoTitle; font.size: 22 }
+
+ LikeOMeter { x: 40; y: 250; rating: Container.rating }
+
+ Flickable { id: Flickable; x: 220; width: 480; height: 230; y: 120; clip: true
+ viewportWidth: 480; viewportHeight: DescriptionText.height
+
+ WebView { id: DescriptionText; width: parent.width
+ html: "<style TYPE=\"text/css\">body {color: white;} a:link {color: cyan; text-decoration: underline; }</style>" + Container.photoDescription }
+ }
+
+ Text { id: Size; color: "white"; width: 300; x: 40; y: 300
+ text: "<b>Size:</b> " + Container.photoWidth + 'x' + Container.photoHeight }
+ Text { id: Type; color: "white"; width: 300; x: 40; anchors.top: Size.bottom
+ text: "<b>Type:</b> " + Container.photoType }
+
+ Text { id: Author; color: "white"; width: 300; x: 220; y: 80
+ text: "<b>Author:</b> " + Container.photoAuthor }
+ Text { id: Date; color: "white"; width: 300; x: 220; anchors.top: Author.bottom
+ text: "<b>Published:</b> " + Container.photoDate }
+
+ ScrollBar { id: ScrollBar; x: 720; y: Flickable.y; width: 7; height: Flickable.height; opacity: 0;
+ flickableArea: Flickable; clip: true }
+ }
+
+ back: Item {
+ anchors.fill: Container
+
+ Rect { anchors.fill: parent; color: "black"; opacity: 0.4; pen.color: "white"; pen.width: 2 }
+
+ Loading { anchors.centeredIn: parent; visible: BigImage.status }
+ Flickable {
+ id: Flick; width: Container.width - 10; height: Container.height - 10
+ x: 5; y: 5; clip: true; viewportWidth: (BigImage.width * BigImage.scale) + BigImage.x;
+ viewportHeight: BigImage.height * BigImage.scale
+
+ Image {
+ id: BigImage; source: Container.photoUrl; scale: Slider.value
+ x:Math.max(0, ((Flick.width/2)-(width * scale / 2)));
+ y:Math.max(0, (Flick.height/2)-(height * scale / 2));
+ }
+ }
+
+ MediaButton {
+ id: BackButton2; x: 630; y: 370; text: "Back"; onClicked: { Container.state = '' }
+ }
+
+ Slider { id: Slider; x: 25; y: 374; imageWidth: Container.photoWidth; imageHeight: Container.photoHeight }
+ }
+
+ states: [
+ State {
+ name: "Back"
+ SetProperty { target: Container; property: "rotation"; value: 180 }
+ }
+ ]
+
+ transitions: [
+ Transition {
+ NumericAnimation { easing: "easeInOutQuad"; properties: "rotation"; duration: 500 }
+ }
+ ]
+}
diff --git a/demos/declarative/flickr/content/LikeOMeter.qml b/demos/declarative/flickr/content/LikeOMeter.qml
new file mode 100644
index 0000000..61317ae
--- /dev/null
+++ b/demos/declarative/flickr/content/LikeOMeter.qml
@@ -0,0 +1,33 @@
+Item {
+ id: Container
+
+ property int rating: 2
+
+ HorizontalLayout {
+ Star {
+ rating: 0
+ onClicked: { Container.rating = rating }
+ on: Container.rating >= 0
+ }
+ Star {
+ rating: 1
+ onClicked: { Container.rating = rating }
+ on: Container.rating >= 1
+ }
+ Star {
+ rating: 2
+ onClicked: { Container.rating = rating }
+ on: Container.rating >= 2
+ }
+ Star {
+ rating: 3
+ onClicked: { Container.rating = rating }
+ on: Container.rating >= 3
+ }
+ Star {
+ rating: 4
+ onClicked: { Container.rating = rating }
+ on: Container.rating >= 4
+ }
+ }
+}
diff --git a/demos/declarative/flickr/content/Loading.qml b/demos/declarative/flickr/content/Loading.qml
new file mode 100644
index 0000000..cf27e38
--- /dev/null
+++ b/demos/declarative/flickr/content/Loading.qml
@@ -0,0 +1,6 @@
+Image {
+ id: Loading; source: "pics/loading.png"; transformOrigin: "Center"
+ rotation: NumericAnimation {
+ id: "RotationAnimation"; from: 0; to: 360; running:true; repeat: true; duration: 900
+ }
+}
diff --git a/demos/declarative/flickr/content/MediaButton.qml b/demos/declarative/flickr/content/MediaButton.qml
new file mode 100644
index 0000000..6392a13
--- /dev/null
+++ b/demos/declarative/flickr/content/MediaButton.qml
@@ -0,0 +1,39 @@
+Item {
+ id: Container
+
+ signal clicked
+
+ property string text
+
+ Image {
+ id: Image
+ source: "pics/button.png"
+ }
+ Image {
+ id: Pressed
+ source: "pics/button-pressed.png"
+ opacity: 0
+ }
+ MouseRegion {
+ id: MouseRegion
+ anchors.fill: Image
+ onClicked: { Container.clicked.emit(); }
+ }
+ Text {
+ font.bold: true
+ color: "white"
+ anchors.centeredIn: Image
+ text: Container.text
+ }
+ width: Image.width
+ states: [
+ State {
+ name: "Pressed"
+ when: MouseRegion.pressed == true
+ SetProperties {
+ target: Pressed
+ opacity: 1
+ }
+ }
+ ]
+}
diff --git a/demos/declarative/flickr/content/ScrollBar.qml b/demos/declarative/flickr/content/ScrollBar.qml
new file mode 100644
index 0000000..2c4ff54
--- /dev/null
+++ b/demos/declarative/flickr/content/ScrollBar.qml
@@ -0,0 +1,38 @@
+Item {
+ id: Container
+
+ property var flickableArea
+
+ Rect {
+ radius: 5
+ color: "black"
+ opacity: 0.3
+ pen.color: "white"
+ pen.width: 2
+ x: 0
+ y: flickableArea.pageYPosition * Container.height
+ width: parent.width
+ height: flickableArea.pageHeight * Container.height
+ }
+ states: [
+ State {
+ name: "show"
+ when: flickableArea.moving
+ SetProperties {
+ target: Container
+ opacity: 1
+ }
+ }
+ ]
+ transitions: [
+ Transition {
+ fromState: "*"
+ toState: "*"
+ NumericAnimation {
+ target: Container
+ properties: "opacity"
+ duration: 400
+ }
+ }
+ ]
+}
diff --git a/demos/declarative/flickr/content/Slider.qml b/demos/declarative/flickr/content/Slider.qml
new file mode 100644
index 0000000..ba9d842
--- /dev/null
+++ b/demos/declarative/flickr/content/Slider.qml
@@ -0,0 +1,24 @@
+Item {
+ id: Slider; width: 400; height: 16
+
+ property var value: Handle.x / Slider.xMax
+ property int xMax: Slider.width - Handle.width - 2
+ property int imageWidth
+ property int imageHeight
+
+ Rect {
+ id: Container; anchors.fill: parent; gradientColor: "#66000000";
+ pen.color: "white"; pen.width: 1; color: "#66343434"; radius: 8
+ }
+
+ Rect {
+ id: Handle
+ x: Slider.width / 2 - Handle.width / 2; y: 2; width: 30; height: 12
+ color: "lightgray"; gradientColor: "gray"; radius: 6
+
+ MouseRegion {
+ anchors.fill: parent; drag.target: parent
+ drag.axis: "x"; drag.xmin: 2; drag.xmax: Slider.xMax
+ }
+ }
+}
diff --git a/demos/declarative/flickr/content/Star.qml b/demos/declarative/flickr/content/Star.qml
new file mode 100644
index 0000000..22fc138
--- /dev/null
+++ b/demos/declarative/flickr/content/Star.qml
@@ -0,0 +1,44 @@
+Item {
+ id: Container
+ width: 24
+ height: 24
+
+ property string rating
+ property string on
+
+ signal clicked
+
+ Image {
+ id: Image
+ source: "pics/ghns_star.png"
+ x: 6
+ y: 7
+ opacity: 0.4
+ scale: 0.5
+ }
+ MouseRegion {
+ anchors.fill: Container
+ onClicked: { Container.clicked.emit() }
+ }
+ states: [
+ State {
+ name: "on"
+ when: Container.on == true
+ SetProperties {
+ target: Image
+ opacity: 1
+ scale: 1
+ x: 1
+ y: 0
+ }
+ }
+ ]
+ transitions: [
+ Transition {
+ NumericAnimation {
+ properties: "opacity,scale,x,y"
+ easing: "easeOutBounce"
+ }
+ }
+ ]
+}
diff --git a/demos/declarative/flickr/content/pics/background.png b/demos/declarative/flickr/content/pics/background.png
new file mode 100644
index 0000000..5b37072
--- /dev/null
+++ b/demos/declarative/flickr/content/pics/background.png
Binary files differ
diff --git a/demos/declarative/flickr/content/pics/button-pressed.png b/demos/declarative/flickr/content/pics/button-pressed.png
new file mode 100644
index 0000000..e434d32
--- /dev/null
+++ b/demos/declarative/flickr/content/pics/button-pressed.png
Binary files differ
diff --git a/demos/declarative/flickr/content/pics/button.png b/demos/declarative/flickr/content/pics/button.png
new file mode 100644
index 0000000..56a63ce
--- /dev/null
+++ b/demos/declarative/flickr/content/pics/button.png
Binary files differ
diff --git a/demos/declarative/flickr/content/pics/ghns_star.png b/demos/declarative/flickr/content/pics/ghns_star.png
new file mode 100644
index 0000000..4ad43cc
--- /dev/null
+++ b/demos/declarative/flickr/content/pics/ghns_star.png
Binary files differ
diff --git a/demos/declarative/flickr/content/pics/loading.png b/demos/declarative/flickr/content/pics/loading.png
new file mode 100644
index 0000000..47a1589
--- /dev/null
+++ b/demos/declarative/flickr/content/pics/loading.png
Binary files differ
diff --git a/demos/declarative/flickr/content/pics/reflection.png b/demos/declarative/flickr/content/pics/reflection.png
new file mode 100644
index 0000000..c143a48
--- /dev/null
+++ b/demos/declarative/flickr/content/pics/reflection.png
Binary files differ
diff --git a/demos/declarative/flickr/content/pics/shadow-bottom.png b/demos/declarative/flickr/content/pics/shadow-bottom.png
new file mode 100644
index 0000000..523f6e7
--- /dev/null
+++ b/demos/declarative/flickr/content/pics/shadow-bottom.png
Binary files differ
diff --git a/demos/declarative/flickr/content/pics/shadow-corner.png b/demos/declarative/flickr/content/pics/shadow-corner.png
new file mode 100644
index 0000000..ef8c856
--- /dev/null
+++ b/demos/declarative/flickr/content/pics/shadow-corner.png
Binary files differ
diff --git a/demos/declarative/flickr/content/pics/shadow-right-screen.png b/demos/declarative/flickr/content/pics/shadow-right-screen.png
new file mode 100644
index 0000000..9856c4f
--- /dev/null
+++ b/demos/declarative/flickr/content/pics/shadow-right-screen.png
Binary files differ
diff --git a/demos/declarative/flickr/content/pics/shadow-right.png b/demos/declarative/flickr/content/pics/shadow-right.png
new file mode 100644
index 0000000..f534a35
--- /dev/null
+++ b/demos/declarative/flickr/content/pics/shadow-right.png
Binary files differ
diff --git a/demos/declarative/flickr/flickr.qml b/demos/declarative/flickr/flickr.qml
new file mode 100644
index 0000000..0ff539d
--- /dev/null
+++ b/demos/declarative/flickr/flickr.qml
@@ -0,0 +1,178 @@
+import "content"
+
+Item {
+ id: MainWindow; width: 800; height: 450
+
+ property bool showPathView : false
+
+ resources: [
+ XmlListModel {
+ id: FeedModel
+ source: "http://api.flickr.com/services/feeds/photos_public.gne?format=rss2"
+ query: "doc($src)/rss/channel/item"
+ namespaceDeclarations: "declare namespace media=\"http://search.yahoo.com/mrss/\";"
+
+ Role { name: "title"; query: "title/string()" }
+ Role { name: "imagePath"; query: "media:thumbnail/@url/string()" }
+ Role { name: "url"; query: "media:content/@url/string()" }
+ Role { name: "description"; query: "description/string()"; isCData: true }
+ Role { name: "photoWidth"; query: "media:content/@width/string()" }
+ Role { name: "photoHeight"; query: "media:content/@height/string()" }
+ Role { name: "photoType"; query: "media:content/@type/string()" }
+ Role { name: "photoAuthor"; query: "author/string()" }
+ Role { name: "photoDate"; query: "pubDate/string()" }
+ },
+
+ Component {
+ id: PhotoDelegate
+ Item {
+ id: Wrapper; width: 85; height: 85
+ scale: Wrapper.PathView.scale; z: Wrapper.PathView.z
+
+ transform: [
+ Rotation3D { id: Rotation; axis.startX: 30; axis.endX: 30; axis.endY: 60; angle: Wrapper.PathView.angle }
+ ]
+
+ Connection {
+ sender: ImageDetails; signal: "closed()"
+ script: { if (Wrapper.state == 'Details') Wrapper.state = '' }
+ }
+
+ Script {
+ function photoClicked() {
+ ImageDetails.photoTitle = title;
+ ImageDetails.flickableArea.yPosition = 0;
+ ImageDetails.fullScreenArea.source = "";
+ ImageDetails.photoDescription = description;
+ ImageDetails.photoWidth = photoWidth;
+ ImageDetails.photoHeight = photoHeight;
+ ImageDetails.photoType = photoType;
+ ImageDetails.photoAuthor = photoAuthor;
+ ImageDetails.photoDate = photoDate;
+ ImageDetails.photoUrl = url;
+ ImageDetails.rating = 0;
+ Wrapper.state = "Details";
+ }
+ }
+
+ Rect {
+ id: WhiteRect; anchors.fill: parent; color: "white"; radius: 5
+
+ Loading { x: 26; y: 26; visible: Thumb.status }
+ Image { id: Thumb; source: imagePath; x: 5; y: 5 }
+
+ Item {
+ id: Shadows
+ Image { source: "content/pics/shadow-right.png"; x: WhiteRect.width; height: WhiteRect.height }
+ Image { source: "content/pics/shadow-bottom.png"; y: WhiteRect.height; width: WhiteRect.width }
+ Image { id: Corner; source: "content/pics/shadow-corner.png"; x: WhiteRect.width; y: WhiteRect.height }
+ }
+ }
+
+ MouseRegion { anchors.fill: Wrapper; onClicked: { photoClicked() } }
+
+ states: [
+ State {
+ name: "Details"
+ ParentChange { target: Wrapper; parent: ImageDetails.frontContainer }
+ SetProperties { target: Wrapper; x: 45; y: 35; scale: 1 }
+ SetProperties { target: Rotation; angle: 0 }
+ SetProperties { target: Shadows; opacity: 0 }
+ SetProperties { target: ImageDetails; y: 20 }
+ SetProperties { target: PhotoGridView; y: "-480" }
+ SetProperties { target: PhotoPathView; y: "-480" }
+ SetProperties { target: CloseButton; opacity: 0 }
+ SetProperties { target: FetchButton; opacity: 0 }
+ SetProperties { target: CategoryText; y: "-50" }
+ }
+ ]
+
+ transitions: [
+ Transition {
+ fromState: "*"; toState: "*"
+ ParentChangeAction { }
+ NumericAnimation { properties: "x,y,scale,opacity,angle"; duration: 500; easing: "easeInOutQuad" }
+ }
+ ]
+ }
+ }
+ ]
+
+ Item {
+ id: Background
+
+ Image { source: "content/pics/background.png"; opaque: true }
+
+ GridView {
+ id: PhotoGridView; model: FeedModel; delegate: PhotoDelegate
+ cellWidth: 105; cellHeight: 105; x:32; y: 80; width: 800; height: 330
+ }
+
+ PathView {
+ id: PhotoPathView; model: FeedModel; delegate: PhotoDelegate
+ y: -380; width: 800; height: 330; pathItemCount: 10
+ path: Path {
+ startX: -50; startY: 40;
+
+ PathAttribute { name: "scale"; value: 1 }
+ PathAttribute { name: "angle"; value: -45 }
+
+ PathCubic {
+ x: 400; y: 220
+ control1X: 140; control1Y: 40
+ control2X: 210; control2Y: 220
+ }
+
+ PathAttribute { name: "scale"; value: 1.2 }
+ PathAttribute { name: "z"; value: 1 }
+ PathAttribute { name: "angle"; value: 0 }
+
+ PathCubic {
+ x: 850; y: 40
+ control2X: 660; control2Y: 40
+ control1X: 590; control1Y: 220
+ }
+
+ PathAttribute { name: "scale"; value: 1 }
+ PathAttribute { name: "angle"; value: 45 }
+ }
+
+ }
+
+ ImageDetails { id: ImageDetails; width: 750; x: 25; y: 500; height: 410 }
+
+ MediaButton {
+ id: CloseButton; x: 680; y: 410; text: "View Mode"
+ onClicked: { if (MainWindow.showPathView == true) MainWindow.showPathView = false; else MainWindow.showPathView = true }
+ }
+
+ MediaButton {
+ id: FetchButton
+ text: "Update"
+ anchors.right: CloseButton.left; anchors.rightMargin: 5
+ anchors.top: CloseButton.top
+ onClicked: { FeedModel.fetch(); }
+ }
+
+ states: [
+ State {
+ name: "PathView"
+ when: MainWindow.showPathView == true
+ SetProperties { target: PhotoPathView; y: 80 }
+ SetProperties { target: PhotoGridView; y: -380 }
+ }
+ ]
+
+ transitions: [
+ Transition {
+ fromState: "*"; toState: "*"
+ NumericAnimation { properties: "y"; duration: 650; easing: "easeOutBounce(amplitude:0.1)" }
+ }
+ ]
+ }
+
+ Text {
+ id: CategoryText; anchors.horizontalCenter: parent.horizontalCenter; y: 15; text: "Flickr - Uploads from everyone"
+ font.size: 16; font.bold: true; color: "white"; style: "Raised"; styleColor: "black"
+ }
+}