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-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the documentation of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at http://qt.nokia.com/contact.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-/*!
- \class QPaintDevice
- \brief The QPaintDevice class is the base class of objects that
- can be painted.
-
- \ingroup multimedia
-
- A paint device is an abstraction of a two-dimensional space that
- can be drawn using a QPainter. Its default coordinate system has
- its origin located at the top-left position. X increases to the
- right and Y increases downwards. The unit is one pixel.
-
- The drawing capabilities of QPaintDevice are currently implemented
- by the QWidget, QImage, QPixmap, QGLPixelBuffer, QPicture, and
- QPrinter subclasses.
-
- To implement support for a new backend, you must derive from
- QPaintDevice and reimplement the virtual paintEngine() function to
- tell QPainter which paint engine should be used to draw on this
- particular device. Note that you also must create a corresponding
- paint engine to be able to draw on the device, i.e derive from
- QPaintEngine and reimplement its virtual functions.
-
- \warning Qt requires that a QApplication object exists before
- any paint devices can be created. Paint devices access window
- system resources, and these resources are not initialized before
- an application object is created.
-
- The QPaintDevice class provides several functions returning the
- various device metrics: The depth() function returns its bit depth
- (number of bit planes). The height() function returns its height
- in default coordinate system units (e.g. pixels for QPixmap and
- QWidget) while heightMM() returns the height of the device in
- millimeters. Similiarily, the width() and widthMM() functions
- return the width of the device in default coordinate system units
- and in millimeters, respectively. Alternatively, the protected
- metric() function can be used to retrieve the metric information
- by specifying the desired PaintDeviceMetric as argument.
-
- The logicalDpiX() and logicalDpiY() functions return the
- horizontal and vertical resolution of the device in dots per
- inch. The physicalDpiX() and physicalDpiY() functions also return
- the resolution of the device in dots per inch, but note that if
- the logical and vertical resolution differ, the corresponding
- QPaintEngine must handle the mapping. Finally, the numColors()
- function returns the number of different colors available for the
- paint device.
-
- \sa QPaintEngine, QPainter, {The Coordinate System}, {The Paint
- System}
-*/
-
-/*!
- \enum QPaintDevice::PaintDeviceMetric
-
- Describes the various metrics of a paint device.
-
- \value PdmWidth The width of the paint device in default
- coordinate system units (e.g. pixels for QPixmap and QWidget). See
- also width().
-
- \value PdmHeight The height of the paint device in default
- coordinate system units (e.g. pixels for QPixmap and QWidget). See
- also height().
-
- \value PdmWidthMM The width of the paint device in millimeters. See
- also widthMM().
-
- \value PdmHeightMM The height of the paint device in millimeters. See
- also heightMM().
-
- \value PdmNumColors The number of different colors available for
- the paint device. See also numColors().
-
- \value PdmDepth The bit depth (number of bit planes) of the paint
- device. See also depth().
-
- \value PdmDpiX The horizontal resolution of the device in dots per
- inch. See also logicalDpiX().
-
- \value PdmDpiY The vertical resolution of the device in dots per inch. See
- also logicalDpiY().
-
- \value PdmPhysicalDpiX The horizontal resolution of the device in
- dots per inch. See also physicalDpiX().
-
- \value PdmPhysicalDpiY The vertical resolution of the device in
- dots per inch. See also physicalDpiY().
-
- \sa metric()
-*/
-
-/*!
- \fn QPaintDevice::QPaintDevice()
-
- Constructs a paint device. This constructor can be invoked only from
- subclasses of QPaintDevice.
-*/
-
-/*!
- \fn QPaintDevice::~QPaintDevice()
-
- Destroys the paint device and frees window system resources.
-*/
-
-/*!
- \fn int QPaintDevice::devType() const
-
- \internal
-
- Returns the device type identifier, which is QInternal::Widget
- if the device is a QWidget, QInternal::Pixmap if it's a
- QPixmap, QInternal::Printer if it's a QPrinter,
- QInternal::Picture if it's a QPicture, or
- QInternal::UnknownDevice in other cases.
-*/
-
-/*!
- \fn bool QPaintDevice::paintingActive() const
-
- Returns true if the device is currently being painted on, i.e. someone has
- called QPainter::begin() but not yet called QPainter::end() for
- this device; otherwise returns false.
-
- \sa QPainter::isActive()
-*/
-
-/*!
- \fn QPaintEngine *QPaintDevice::paintEngine() const
-
- Returns a pointer to the paint engine used for drawing on the
- device.
-*/
-
-/*!
- \fn int QPaintDevice::metric(PaintDeviceMetric metric) const
-
- Returns the metric information for the given paint device \a metric.
-
- \sa PaintDeviceMetric
-*/
-
-/*!
- \fn int QPaintDevice::width() const
-
- Returns the width of the paint device in default coordinate system
- units (e.g. pixels for QPixmap and QWidget).
-
- \sa widthMM()
-*/
-
-/*!
- \fn int QPaintDevice::height() const
-
- Returns the height of the paint device in default coordinate
- system units (e.g. pixels for QPixmap and QWidget).
-
- \sa heightMM()
-*/
-
-/*!
- \fn int QPaintDevice::widthMM() const
-
- Returns the width of the paint device in millimeters. Due to platform
- limitations it may not be possible to use this function to determine
- the actual physical size of a widget on the screen.
-
- \sa width()
-*/
-
-/*!
- \fn int QPaintDevice::heightMM() const
-
- Returns the height of the paint device in millimeters. Due to platform
- limitations it may not be possible to use this function to determine
- the actual physical size of a widget on the screen.
-
- \sa height()
-*/
-
-/*!
- \fn int QPaintDevice::numColors() const
-
- Returns the number of different colors available for the paint
- device. Since this value is an int, it will not be sufficient to represent
- the number of colors on 32 bit displays, in this case INT_MAX is
- returned instead.
-*/
-
-/*!
- \fn int QPaintDevice::depth() const
-
- Returns the bit depth (number of bit planes) of the paint device.
-*/
-
-/*!
- \fn int QPaintDevice::logicalDpiX() const
-
- Returns the horizontal resolution of the device in dots per inch,
- which is used when computing font sizes. For X11, this is usually
- the same as could be computed from widthMM().
-
- Note that if the logicalDpiX() doesn't equal the physicalDpiX(),
- the corresponding QPaintEngine must handle the resolution mapping.
-
- \sa logicalDpiY(), physicalDpiX()
-*/
-
-/*!
- \fn int QPaintDevice::logicalDpiY() const
-
- Returns the vertical resolution of the device in dots per inch,
- which is used when computing font sizes. For X11, this is usually
- the same as could be computed from heightMM().
-
- Note that if the logicalDpiY() doesn't equal the physicalDpiY(),
- the corresponding QPaintEngine must handle the resolution mapping.
-
- \sa logicalDpiX(), physicalDpiY()
-*/
-
-/*!
- \fn int QPaintDevice::physicalDpiX() const
-
- Returns the horizontal resolution of the device in dots per inch.
- For example, when printing, this resolution refers to the physical
- printer's resolution. The logical DPI on the other hand, refers to
- the resolution used by the actual paint engine.
-
- Note that if the physicalDpiX() doesn't equal the logicalDpiX(),
- the corresponding QPaintEngine must handle the resolution mapping.
-
- \sa physicalDpiY(), logicalDpiX()
-*/
-
-/*!
- \fn int QPaintDevice::physicalDpiY() const
-
- Returns the horizontal resolution of the device in dots per inch.
- For example, when printing, this resolution refers to the physical
- printer's resolution. The logical DPI on the other hand, refers to
- the resolution used by the actual paint engine.
-
- Note that if the physicalDpiY() doesn't equal the logicalDpiY(),
- the corresponding QPaintEngine must handle the resolution mapping.
-
- \sa physicalDpiX(), logicalDpiY()
-*/