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-rw-r--r--doc/src/declarative/advtutorial.qdoc2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/src/declarative/advtutorial.qdoc b/doc/src/declarative/advtutorial.qdoc
index 9c72e95..2c3610c 100644
--- a/doc/src/declarative/advtutorial.qdoc
+++ b/doc/src/declarative/advtutorial.qdoc
@@ -164,7 +164,7 @@ The \c createBlock() function creates a block from the \c Block.qml file
and moves the new block to its position on the game canvas. This involves several steps:
\list
-\o \l {Qt::createComponent()}{Qt.createComponent()} is called to generate an element from \c Block.qml.
+\o \l {QML:Qt::createComponent()}{Qt.createComponent()} is called to generate an element from \c Block.qml.
If the component is ready, we can call \c createObject() to create an instance of the \c Block item.
\o If \c createObject() returned null (i.e. if there was an error while
loading the object), print the error information.