summaryrefslogtreecommitdiffstats
path: root/doc/src/declarative/advtutorial1.qdoc
diff options
context:
space:
mode:
Diffstat (limited to 'doc/src/declarative/advtutorial1.qdoc')
-rw-r--r--doc/src/declarative/advtutorial1.qdoc83
1 files changed, 0 insertions, 83 deletions
diff --git a/doc/src/declarative/advtutorial1.qdoc b/doc/src/declarative/advtutorial1.qdoc
deleted file mode 100644
index 90bac1b..0000000
--- a/doc/src/declarative/advtutorial1.qdoc
+++ /dev/null
@@ -1,83 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-/*!
-\page advtutorial1.html
-\title Advanced Tutorial 1 - Creating the Game Canvas and Blocks
-
-The first step is to create the items in your application. In Same Game we have a main game screen and the blocks that populate it.
-
-\image declarative-adv-tutorial1.png
-
-Here is the QML code for the basic elements. The game window:
-
-\snippet declarative/tutorials/samegame/samegame1/samegame.qml 0
-
-This gives you a basic game window, with room for the game canvas. A new game
-button and room to display the score. The one thing you may not recognize here
-is the \l SystemPalette item. This item provides access to the Qt system palette
-and is used to make the button look more like a system button (for exact native
-feel you would use a \l QPushButton). Since we want a fully functional button,
-we use the QML elements Text and MouseRegion inside a Rectangle to assemble a
-button. Below is the code which we wrote to do this:
-
-\snippet declarative/tutorials/samegame/samegame1/Button.qml 0
-
-Note that this Button component was written to be fairly generic, in case we
-want to use a similarly styled button later.
-
-And here is a simple block:
-
-\snippet declarative/tutorials/samegame/samegame1/Block.qml 0
-
-Since it doesn't do anything yet it's very simple, just an image. As the
-tutorial progresses and the block starts doing things the file will become
-more than just an image. Note that we've set the image to be the size of the item.
-This will be used later, when we dynamically create and size the block items the image will be scaled automatically
-to the correct size.
-
-You should be familiar with all that goes on in these files so far. This is a
-very basic start and doesn't move at all - next we will populate the game canvas
-with some blocks.
-
-[\l {advtutorial.html}{Advanced Tutorial}] [Next: \l {Advanced Tutorial 2 - Populating the Game Canvas}]
-*/
-