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Diffstat (limited to 'doc/src/declarative/qml-intro.qdoc')
-rw-r--r-- | doc/src/declarative/qml-intro.qdoc | 444 |
1 files changed, 46 insertions, 398 deletions
diff --git a/doc/src/declarative/qml-intro.qdoc b/doc/src/declarative/qml-intro.qdoc index fbab001..63d6825 100644 --- a/doc/src/declarative/qml-intro.qdoc +++ b/doc/src/declarative/qml-intro.qdoc @@ -28,14 +28,11 @@ /*! - -\page qml-intro.html +\page qml-intro.html \title Beginning Qt Quick - \section1 Overview - QML is a high level, scripted language. Its commands, more correctly \e elements, leverage the power and efficiency of the Qt libraries to make easy to use commands that perform intuitive functions. Draw a rectangle, display an image at @@ -50,7 +47,7 @@ Javascript is easier to learn than C++ and can be embedded into the QML files or imported from a separate file. \bold{In QML the types of various 'objects' are referred to as \l {QML -Elements}{ elements}}. +Elements}{elements}}. An element usually has various \e properties that help define the element. For example, if we created an element called Circle then the radius of the circle @@ -59,14 +56,9 @@ would be a property. \section1 A First Look -The basic syntax of an \l {QML Elements}{element} is +The basic syntax of an \l{QML Elements}{element} is - \code - SomeElement { - id: myObject - ... some other things here ... - } - \endcode +\snippet doc/src/snippets/declarative/qml-intro/basic-syntax.qml basic syntax Here we are defining a new object. We specify its 'type' first as SomeElement. Then within matching braces { ... } we specify the various parts of our @@ -90,61 +82,38 @@ want a rectangle that is 500 pixels by 400 pixels in the x and y directions We can implement this \l Rectangle with these properties this way - \code - import Qt 4.7 - - // This is a comment. And below myRectangle is defined. - Rectangle { - id: myRectangle - width: 500 - height: 400 - } - \endcode +\snippet doc/src/snippets/declarative/qml-intro/rectangle.qml document This is a valid QML script. To run it, copy it and save it to a file, say -myexample.qml, and on the command line run the command +myexample.qml, and on the command line run the following command: - \code - qmlviewer myexample.qml - \endcode +\code +qmlviewer myexample.qml +\endcode On Mac OS X, open the "QMLViewer" application instead and open the \c myexample.qml file, or run it from the command line: - \code - QMLViewer.app/Contents/MacOS/QMLViewer myexample.qml - \endcode - +\code +QMLViewer.app/Contents/MacOS/QMLViewer myexample.qml +\endcode It will create a very boring rectangle in its own window. - \section1 Hello World! We can now add some color and text to make a Hello World QML program. -\l Rectangle has the property \l {Rectangle::color}{color} to produce a +\l Rectangle has the property \l{Rectangle::color}{color} to produce a background color. Text is handled by a different element called \l Text. We need to create a -\l Text object inside the \l Rectangle and set its \l {Text::text}{text} -property to "Hello World!". So to set the text to 'Hello world' and the +\l Text object inside the \l Rectangle and set its \l{Text::}{text} +property to "Hello World!". So to set the text to "Hello world" and the background colour to light gray, - \code - import Qt 4.7 - - Rectangle { - id: myRectangle - width: 500 - height: 400 - - Text { text: "Hello World!" } - - color: "lightgray" - } - \endcode +\snippet doc/src/snippets/declarative/qml-intro/hello-world1.qml document \section1 Hello World Again @@ -158,12 +127,7 @@ position belongs to the \l Text element so we set the position inside its definition. Note that we separate different QML statements on the same line with a semi-colon, or we could have simply put each statement on a new line - \code - Text { - text: "<h2>Hello World</h2>"; color: "darkgreen" - x: 100; y:100 - } - \endcode +\snippet doc/src/snippets/declarative/qml-intro/hello-world2.qml updated text Not only did we reposition the text, but the text was altered by adding HTML tags to change the font size. The text color was also changed from the @@ -174,13 +138,7 @@ We could also have used a hexadecimal string for the RGB (red-green-blue, as #rrggbb) values of the color similar to the method used in HTML. For example, mostly blue with a green tint, - \code - Text { - text: "<h1>Hello world again</h1>" - color: "#002288" - x: 100; y: 100 - } - \endcode +\snippet doc/src/snippets/declarative/qml-intro/hello-world3.qml updated text All of these changes occurred within the \l Text object which is the scope of these property changes. @@ -198,11 +156,7 @@ source of the image, the path to the file, is a URL. Therefore the file can be local: \e {mydir/myimage1.png}. Or it can be remote: \e {"http://www.example.com/images/myimage1.png"}. - \code - Image { - source: "images/qt-logo.png" - } - \endcode +\snippet doc/src/snippets/declarative/qml-intro/hello-world4.qml added an image This displays the image, as we would expect, at the top left of the window. The position of the default x = 0, y = 0 coordinate. The example here uses @@ -213,44 +167,12 @@ Let us reposition the image and enlarge it. Place it at the same 'x' offset as the "Hello world again" text, but put it another 50 pixels below the text, also make it 150 by 150 pixels in size, - \code - Image { - source: "images/qt-logo.png" - x: 100; y: 150 - width: 150; height: 150 - } - \endcode +\snippet doc/src/snippets/declarative/qml-intro/hello-world5.qml positioning the image Adding the Hello World example, with the text and the image example we can write a simple piece of QML that starts to look a bit better. - \code - import Qt 4.7 - - Rectangle { - id: myRectangle - width: 500 - height: 400 - - // A light gray background - color: "lightgray" - - // Position and color some text - Text { - text: "<h1>Hello world again</h1>" - color: "darkgreen" - x: 100; y: 100 - } - - // Using the opportunity to resize the image. - Image { - source: "images/qt-logo.png" - x: 100; y: 150 - width: 150; height: 150 - } - - } - \endcode +\snippet doc/src/snippets/declarative/qml-intro/hello-world5.qml document The result is still quite simple @@ -281,22 +203,7 @@ If we want to position an image at the bottom of the rectangle it is inside. I have to specify that the bottom of the image is also at the bottom of the rectangle - \code - import Qt 4.7 - - Rectangle { - id: myWin - width: 500 - height: 400 - - Image { - id: image1 - source: "images/qt-logo.png" - width: 150; height: 150 - anchors.bottom: myWin.bottom - } - } - \endcode +\snippet doc/src/snippets/declarative/qml-intro/anchors1.qml document This places the logo at the bottom left of the window. @@ -315,25 +222,7 @@ the bottomMargin property is used. So the new actions for the script are Encoded into QML the script becomes - \code - import Qt 4.7 - - Rectangle { - id: myWin - width: 500 - height: 400 - - Image { - id: image1 - source: "images/qt-logo.png" - width: 150; height: 150 - anchors.bottom: myWin.bottom - anchors.horizontalCenter: myWin.horizontalCenter - anchors.bottomMargin: 10 - } - } - \endcode - +\snippet doc/src/snippets/declarative/qml-intro/anchors2.qml document Run this and resize the window. You will see that now the position of the image adjusts during the resize. @@ -344,14 +233,7 @@ You can also add another object say a block of descriptive text and place it above or below the image or to the side. This code places some text just above the image - \code - Text { - text: "<h2>The Qt Logo</h2>" - anchors.bottom: image1.top - anchors.horizontalCenter: myWin.horizontalCenter - anchors.bottomMargin: 15 - } - \endcode +\snippet doc/src/snippets/declarative/qml-intro/anchors3.qml adding some text \image qml-intro-anchors3.png @@ -359,17 +241,15 @@ above the image referencing these properties from another object we use the property directly, instead of saying: - \code - myRectangle.anchors.top // Wrong - \endcode +\qml +myRectangle.anchors.top // Wrong +\endqml we use - \code - myRectangle.top // Correct - \endcode - - +\qml +myRectangle.top // Correct +\endqml \section1 Transformations @@ -391,9 +271,9 @@ Rotation of text was also suggested. It could also be useful to scale the text. We can do both. The \l {Item::transform}{transform} property is a \e list of \l Transform elements, so using the list syntax - \code - myList: [ listElement1, listElement2, ... } ] - \endcode +\qml +myList: [ listElement1, listElement2, ... } ] +\endqml we can produce a list of transformations. @@ -402,46 +282,7 @@ vertically by a factor of 1.5 and by 1.2 horizontally. Using the example above as the basis for this we have, - \code - import Qt 4.7 - - Rectangle { - id: myWin - width: 500 - height: 400 - - Image { - id: image1 - source: "images/qt-logo.png" - width: 150; height: 150 - anchors.bottom: myWin.bottom - anchors.horizontalCenter: myWin.horizontalCenter - anchors.bottomMargin: 10 - - transform: Rotation { - origin.x: 75; origin.y: 75 - axis{ x: 0; y: 0; z:1 } angle: -90 - } - - } - - Text { - text: "<h2>The Qt Logo -- taking it easy</h2>" - anchors.bottom: image1.top - anchors.horizontalCenter: myWin.horizontalCenter - anchors.bottomMargin: 15 - - transform: [ - Scale { xScale: 1.5; yScale: 1.2 } , - - Rotation { - origin.x: 75; origin.y: 75 - axis{ x: 0; y: 0; z:1 } angle: -45 - } - ] - } - } - \endcode +\snippet doc/src/snippets/declarative/qml-intro/transformations1.qml document The code block in \c image1 starting with \c transform specifies that the \l {Item::transform}{transform} property will be a Rotation through -90 @@ -479,30 +320,7 @@ from \l Item. The rotation property is a real number that specifies the angle in a clockwise direction for the rotation of the object. Here is the code for our animated rotating image. - \code - import Qt 4.7 - - Rectangle { - id: mainRec - width: 600 - height: 400 - - Image { - id: image1 - source: "images/qt-logo.png" - x: 200; y: 100 - width: 100; height: 100 - - // Animate a rotation - transformOrigin: Item.Center - NumberAnimation on rotation { - from: 0; to: 360 - duration: 2000 - loops: Animation.Infinite - } - } - } - \endcode +\snippet doc/src/snippets/declarative/qml-intro/number-animation1.qml document The \c {transformOrigin: Item.Center} is redundant since this is the default axis of rotation anyway. But if you change \c Center to \c BottomRight you @@ -515,32 +333,7 @@ combination. For example, if the task had been to animate the rotation about the y-axis passing through the center of the image then the following code would do it. - \code - import Qt 4.7 - - Rectangle { - id: mainRec - width: 600 - height: 400 - - Image { - id: image1 - source: "images/qt-logo.png" - x: 200; y: 100 - width: 100; height: 100 - - // Animate a rotation - transform: Rotation { - origin.x: 50; origin.y: 50; axis {x:0; y:1; z:0} angle:0 - NumberAnimation on angle { - from: 0; to: 360; - duration: 3000; - loops: Animation.Infinite - } - } - } - } - \endcode +\snippet doc/src/snippets/declarative/qml-intro/number-animation2.qml document Here there is a rectangle 600 by 400 pixels. Placed within that rectangle is an image 100 by 100 pixels. It is rotated about the center of the image @@ -569,31 +362,7 @@ will be animating the position and the size of the image. First create two images - \code - import Qt 4.7 - - Rectangle { - id: mainRec - width: 600 - height: 400 - z: 0 - - Image { - id: image1 - source: "images/qt-logo.png" - x: 20; y: 20 ; z: 1 - width: 100; height: 100 - } - - Image { - id: image2 - source: "images/qt-logo.png" - width: 100; height: 100 - x: (mainRec.width - 100)/2; y: (mainRec.height - 100)/2 - z: 2 - } - } - \endcode +\snippet doc/src/snippets/declarative/qml-intro/sequential-animation1.qml document We will add to 'image1' a SequentialAnimation from x = 20 to the target of x = 450. The 'from' values will be used because we will be repeating the @@ -606,14 +375,7 @@ between the x values and over a given duration. After the NumberAnimation there will be a PauseAnimation that will pause the animation for 500 milliseconds (half a second) simply for the visual effect. - \code - SequentialAnimation on x { - loops: Animation.Infinite - NumberAnimation { from: 20; to: 450; easing.type: "InOutQuad"; -duration: 2000 } - PauseAnimation { duration: 500 } - } - \endcode +\snippet doc/src/snippets/declarative/qml-intro/sequential-animation2.qml adding a sequential animation A similar block of code is written for the animation of the 'y' value of the position. @@ -628,54 +390,7 @@ and image1 to 1 and image2 to 2 then image2 will be in the foreground and image1 in the background. When image1 passes image2 it will pass behind it. The completed code looks like - \code - Rectangle { - id: mainRec - width: 600 - height: 400 - z: 0 - - Image { - id: image2 - source: "images/qt-logo.png" - width: 100; height: 100 - x: (mainRec.width - 100)/2; y: (mainRec.height - 100)/2 - z: 2 - } - - Image { - id: image1 - source: "images/qt-logo.png" - x: 20; y: 20 ; z: 1 - width: 100; height: 100 - - SequentialAnimation on x { - loops: Animation.Infinite - NumberAnimation { - from: 20; to: 450 - easing.type: "InOutQuad"; duration: 2000 - } - PauseAnimation { duration: 500 } - } - - SequentialAnimation on y { - loops: Animation.Infinite - NumberAnimation { - from: 20; to: 250 - easing.type: "InOutQuad"; duration: 2000 - } - PauseAnimation { duration: 500 } - } - - SequentialAnimation on scale { - loops: Animation.Infinite - NumberAnimation { from: 1; to: 0.5; duration: 1000 } - NumberAnimation { from: 0.5; to: 1; duration: 1000 } - PauseAnimation { duration: 500 } - } - } - } - \endcode +\snippet doc/src/snippets/declarative/qml-intro/sequential-animation3.qml document The \c {easing.type} has many options, expressed as a string. It specifies the kind of equation that describes the acceleration of the property value, not @@ -724,9 +439,6 @@ delivers some of the best examples that illustrate these new elements. \endtable - - - \section1 Using States A state is a defined set of values in the configuration of an object and @@ -756,60 +468,7 @@ will be the default state. We will just go to 'night' by clicking and holding the left mouse button down, releasing the mouse button will reverse the process - \code - import Qt 4.7 - - Rectangle { - id: mainRectangle - width: 600 - height: 400 - color: "black" - - Rectangle { - id: sky - width: 600 - height: 200 - y: 0 - color: "lightblue" - } - - Rectangle { - id: ground - width: 600; height: 200 - y: 200 - color: "green" - } - - MouseArea { - id: mousearea - anchors.fill: mainRectangle - } - - states: [ State { - name: "night" - when: mousearea.pressed == true - PropertyChanges { target: sky; color: "darkblue" } - PropertyChanges { target: ground; color: "black" } - }, - State { - name: "daylight" - when: mousearea.pressed == false - PropertyChanges { target: sky; color: "lightblue" } - PropertyChanges { target: ground; color: "green" } - } - ] - - transitions: [ Transition { - from: "daylight"; to: "night" - ColorAnimation { duration: 1000 } - }, - Transition { - from: "night"; to: "daylight" - ColorAnimation { duration: 500 } - } - ] - } - \endcode +\snippet doc/src/snippets/declarative/qml-intro/states1.qml document Several new things appear in this sample. Firstly, we use a \l MouseArea element to detect mouse clicks in the \e mainRectangle. Secondly, we use @@ -887,15 +546,15 @@ needle_shadow have the same default \e x and \e y values but the rotation origin for the needle is slightly different so that a shadow will be evident as the needle moves. -\snippet ../../examples/declarative/ui-components/dialcontrol/content/Dial.qml needle_shadow +\snippet examples/declarative/ui-components/dialcontrol/content/Dial.qml needle_shadow And the needle -\snippet ../../examples/declarative/ui-components/dialcontrol/content/Dial.qml needle +\snippet examples/declarative/ui-components/dialcontrol/content/Dial.qml needle The final image is the overlay which simply has a position defined. -\snippet ../../examples/declarative/ui-components/dialcontrol/content/Dial.qml overlay +\snippet examples/declarative/ui-components/dialcontrol/content/Dial.qml overlay \e {dialcontrol.qml} in the \e {examples/declarative/ui-components/dialcontrol} directory is the main file of the example. It defines the visual environment that the Dial @@ -903,17 +562,14 @@ will fit into. Because the \e Dial component and the images live in the \e content sub-directory we will have to import this into \e dialcontrol.qml. So the start of the file looks like - \code - import Qt 4.7 - import "content" - \endcode +\snippet examples/declarative/ui-components/dialcontrol/dialcontrol.qml imports The visual space is bound by a 300 by 300 pixel \l Rectangle which is given a gray color. Inside this rectangle is our component \e Dial and a \l Rectangle. Inside the rectangle called 'container' is another rectangle with the interesting name 'slider'. -\snippet ../../examples/declarative/ui-components/dialcontrol/dialcontrol.qml 0 +\snippet examples/declarative/ui-components/dialcontrol/dialcontrol.qml 0 The Dial component, named 'dial, is \e anchored to the center of the main rectangle. The \c value attribute of 'dial' is set to a value based on the @@ -922,15 +578,7 @@ rectangle. The \c value attribute of 'dial' is set to a value based on the the rotation of the needle image. Notice this piece of code in Dial where the change in \c value modifies the position of the needle. - \code - angle: Math.min(Math.max(-130, root.value*2.6 - 130), 133) - Behavior on angle { - SpringAnimation { - spring: 1.4 - damping: .15 - } - } - \endcode +\snippet examples/declarative/ui-components/dialcontrol/Dial.qml needle angle This is part of the \c needleRotation that rotates the needle and causes the rotation of its shadow. \l SpringAnimation is an element that modifies the value |