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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \page qmlreference.html
+ \title QML Reference
+
+ \target qtdeclarativemainpage
+
+ QML is a language for building highly dynamic and fluid applications. It is targetted at the sorts of user
+ interface (and the sorts of hardware) in embedded devices such as phones, media
+ players, and set-top boxes. It is also appropriate for highly custom desktop
+ user interfaces, or special elements in more traditional desktop user interfaces.
+
+ Building fluid applications is done declaratively, rather than procedurally.
+ That is, you specify \e what the UI should look like and how it should behave
+ rather than specifying step-by-step \e how to build it. Specifying a UI declaratively
+ does not just include the layout of the interface items, but also the way each
+ individual item looks and behaves and the overall flow of the application.
+
+ Getting Started:
+ \list
+ \o \l {Introduction to the QML language}
+ \o \l {tutorial}{Tutorial: 'Hello World'}
+ \o \l {advtutorial.html}{Advanced Tutorial: 'Same Game'}
+ \o \l {QML Examples and Walkthroughs}
+ \endlist
+
+ \section1 Core QML Features:
+ \list
+ \o \l {QML Documents}
+ \o \l {Property Binding}
+ \o \l {ECMAScript Blocks}
+ \o \l {Network Transparency}
+ \o \l {qmlmodels}{Data Models}
+ \o \l {anchor-layout}{Anchor-based Layout}
+ \o \l {qmlstates}{States}
+ \o \l {qmlanimation.html}{Animation}
+ \o \l {qmlmodules.html}{Modules}
+ \o \l {qmlfocus}{Keyboard Focus}
+ \o \l {Extending types from QML}
+ \endlist
+
+ QML Reference:
+ \list
+ \o \l {elements}{QML Elements}
+ \endlist
+*/