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-rw-r--r--doc/src/declarative/tutorial.qdoc4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/src/declarative/tutorial.qdoc b/doc/src/declarative/tutorial.qdoc
index 8467478..d8139b4 100644
--- a/doc/src/declarative/tutorial.qdoc
+++ b/doc/src/declarative/tutorial.qdoc
@@ -124,7 +124,7 @@ Our color picker is made of six cells with different colors.
To avoid writing the same code multiple times for each cell, we create a new \c Cell component.
A component provides a way of defining a new type that we can re-use in other QML files.
A QML component is like a black-box and interacts with the outside world through properties, signals and functions and is generally
-defined in its own QML file. (For more details, see \l {Defining new Components}).
+defined in its own QML file. (For more details, see \l {Defining New Components}).
The component's filename must always start with a capital letter.
Here is the QML code for \c Cell.qml:
@@ -144,7 +144,7 @@ An \l Item is the most basic visual element in QML and is often used as a contai
We declare a \c cellColor property. This property is accessible from \e outside our component, this allows us
to instantiate the cells with different colors.
-This property is just an alias to an existing property - the color of the rectangle that compose the cell (see \l{Adding new properties}).
+This property is just an alias to an existing property - the color of the rectangle that compose the cell (see \l{Adding Properties}).
\snippet examples/declarative/tutorials/helloworld/Cell.qml 5