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diff --git a/doc/src/deployment/deployment-plugins.qdoc b/doc/src/deployment/deployment-plugins.qdoc new file mode 100644 index 0000000..b02bdd8 --- /dev/null +++ b/doc/src/deployment/deployment-plugins.qdoc @@ -0,0 +1,236 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the documentation of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at http://qt.nokia.com/contact. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + \page deployment-plugins.html + \title Deploying Plugins + \brief A guide to plugins-specific aspects of deploying Qt and Qt Application + + This document explains how to deploy plugin libraries that Qt or + your application should load at runtime. If you use + \l{How to Create Qt Plugins#Static Plugins}{static plugins}, then the + plugin code is already part of your application executable, and no + separate deployment steps are required. + + \tableofcontents + + \section1 The Plugin Directory + + When the application is run, Qt will first treat the application's + executable directory as the \c{pluginsbase}. For example if the + application is in \c{C:\Program Files\MyApp} and has a style plugin, + Qt will look in \c{C:\Program Files\MyApp\styles}. (See + QCoreApplication::applicationDirPath() for how to find out where + the application's executable is.) Qt will also look in the + directory specified by + QLibraryInfo::location(QLibraryInfo::PluginsPath), which typically + is located in \c QTDIR/plugins (where \c QTDIR is the directory + where Qt is installed). If you want Qt to look in additional + places you can add as many paths as you need with calls to + QCoreApplication::addLibraryPath(). And if you want to set your + own path or paths you can use QCoreApplication::setLibraryPaths(). + You can also use a \c qt.conf file to override the hard-coded + paths that are compiled into the Qt library. For more information, + see the \l {Using qt.conf} documentation. Yet another possibility + is to set the \c QT_PLUGIN_PATH environment variable before running + the application. If set, Qt will look for plugins in the + paths (separated by the system path separator) specified in the variable. + + \section1 Loading and Verifying Plugins Dynamically + + When loading plugins, the Qt library does some sanity checking to + determine whether or not the plugin can be loaded and used. This + provides the ability to have multiple versions and configurations of + the Qt library installed side by side. + + \list + \o Plugins linked with a Qt library that has a higher version number + will not be loaded by a library with a lower version number. + + \br + \bold{Example:} Qt 4.3.0 will \e{not} load a plugin built with Qt 4.3.1. + + \o Plugins linked with a Qt library that has a lower major version + number will not be loaded by a library with a higher major version + number. + + \br + \bold{Example:} Qt 4.3.1 will \e{not} load a plugin built with Qt 3.3.1. + \br + \bold{Example:} Qt 4.3.1 will load plugins built with Qt 4.3.0 and Qt 4.2.3. + + \o The Qt library and all plugins are built using a \e {build + key}. The build key in the Qt library is examined against the build + key in the plugin, and if they match, the plugin is loaded. If the + build keys do not match, then the Qt library refuses to load the + plugin. + + \br \bold{Rationale:} See the \l{#The Build Key}{The Build Key} section below. + \endlist + + When building plugins to extend an application, it is important to ensure + that the plugin is configured in the same way as the application. This means + that if the application was built in release mode, plugins should be built + in release mode, too. + + If you configure Qt to be built in both debug and release modes, + but only build applications in release mode, you need to ensure that your + plugins are also built in release mode. By default, if a debug build of Qt is + available, plugins will \e only be built in debug mode. To force the + plugins to be built in release mode, add the following line to the plugin's + project file: + + \snippet doc/src/snippets/code/doc_src_plugins-howto.qdoc 3 + + This will ensure that the plugin is compatible with the version of the library + used in the application. + + \section2 The Build Key + + When loading plugins, Qt checks the build key of each plugin against its + own configuration to ensure that only compatible plugins are loaded; any + plugins that are configured differently are not loaded. + + The build key contains the following information: + \list + \o Architecture, operating system and compiler. + + \e {Rationale:} + In cases where different versions of the same compiler do not + produce binary compatible code, the version of the compiler is + also present in the build key. + + \o Configuration of the Qt library. The configuration is a list + of the missing features that affect the available API in the + library. + + \e {Rationale:} + Two different configurations of the same version of + the Qt library are not binary compatible. The Qt library that + loads the plugin uses the list of (missing) features to + determine if the plugin is binary compatible. + + \e {Note:} There are cases where a plugin can use features that are + available in two different configurations. However, the + developer writing plugins would need to know which features are + in use, both in their plugin and internally by the utility + classes in Qt. The Qt library would require complex feature + and dependency queries and verification when loading plugins. + Requiring this would place an unnecessary burden on the developer, and + increase the overhead of loading a plugin. To reduce both + development time and application runtime costs, a simple string + comparision of the build keys is used. + + \o Optionally, an extra string may be specified on the configure + script command line. + + \e {Rationale:} + When distributing binaries of the Qt library with an + application, this provides a way for developers to write + plugins that can only be loaded by the library with which the + plugins were linked. + \endlist + + For debugging purposes, it is possible to override the run-time build key + checks by configuring Qt with the \c QT_NO_PLUGIN_CHECK preprocessor macro + defined. + + \section1 The Plugin Cache + + In order to speed up loading and validation of plugins, some of + the information that is collected when plugins are loaded is cached + through QSettings. This includes information about whether or not + a plugin was successfully loaded, so that subsequent load operations + don't try to load an invalid plugin. However, if the "last modified" + timestamp of a plugin has changed, the plugin's cache entry is + invalidated and the plugin is reloaded regardless of the values in + the cache entry, and the cache entry itself is updated with the new + result. + + This also means that the timestamp must be updated each time the + plugin or any dependent resources (such as a shared library) is + updated, since the dependent resources might influence the result + of loading a plugin. + + Sometimes, when developing plugins, it is necessary to remove entries + from the plugin cache. Since Qt uses QSettings to manage the plugin + cache, the locations of plugins are platform-dependent; see + \l{QSettings#Platform-Specific Notes}{the QSettings documentation} + for more information about each platform. + + For example, on Windows the entries are stored in the registry, and the + paths for each plugin will typically begin with either of these two strings: + + \snippet doc/src/snippets/code/doc_src_plugins-howto.qdoc 6 + + \section1 Debugging Plugins + + There are a number of issues that may prevent correctly-written plugins from + working with the applications that are designed to use them. Many of these + are related to differences in the way that plugins and applications have been + built, often arising from separate build systems and processes. + + The following table contains descriptions of the common causes of problems + developers experience when creating plugins: + + \table + \header \o Problem \o Cause \o Solution + \row \o Plugins sliently fail to load even when opened directly by the + application. \QD shows the plugin libraries in its + \gui{Help|About Plugins} dialog, but no plugins are listed under each + of them. + \o The application and its plugins are built in different modes. + \o Either share the same build information or build the plugins in both + debug and release modes by appending the \c debug_and_release to + the \l{qmake Variable Reference#CONFIG}{CONFIG} variable in each of + their project files. + \row \o A valid plugin that replaces an invalid (or broken) plugin fails to load. + \o The entry for the plugin in the plugin cache indicates that the original + plugin could not be loaded, causing Qt to ignore the replacement. + \o Either ensure that the plugin's timestamp is updated, or delete the + entry in the \l{#The Plugin Cache}{plugin cache}. + \endtable + + You can also use the \c QT_DEBUG_PLUGINS environment variable to obtain + diagnostic information from Qt about each plugin it tries to load. Set this + variable to a non-zero value in the environment from which your application is + launched. +*/ |