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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
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+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \example mainwindows/application
+ \title Application Example
+
+ The Application example shows how to implement a standard GUI
+ application with menus, toolbars, and a status bar. The example
+ itself is a simple text editor program built around QTextEdit.
+
+ \image application.png Screenshot of the Application example
+
+ Nearly all of the code for the Application example is in the \c
+ MainWindow class, which inherits QMainWindow. QMainWindow
+ provides the framework for windows that have menus, toolbars,
+ dock windows, and a status bar. The application provides
+ \menu{File}, \menu{Edit}, and \menu{Help} entries in the menu
+ bar, with the following popup menus:
+
+ \image application-menus.png The Application example's menu system
+
+ The status bar at the bottom of the main window shows a
+ description of the menu item or toolbar button under the cursor.
+
+ To keep the example simple, recently opened files aren't shown in
+ the \menu{File} menu, even though this feature is desired in 90%
+ of applications. The \l{mainwindows/recentfiles}{Recent Files}
+ example shows how to implement this. Furthermore, this example
+ can only load one file at a time. The \l{mainwindows/sdi}{SDI}
+ and \l{mainwindows/mdi}{MDI} examples shows how to lift these
+ restrictions.
+
+ \section1 MainWindow Class Definition
+
+ Here's the class definition:
+
+ \snippet examples/mainwindows/application/mainwindow.h 0
+
+ The public API is restricted to the constructor. In the \c
+ protected section, we reimplement QWidget::closeEvent() to detect
+ when the user attempts to close the window, and warn the user
+ about unsaved changes. In the \c{private slots} section, we
+ declare slots that correspond to menu entries, as well as a
+ mysterious \c documentWasModified() slot. Finally, in the \c
+ private section of the class, we have various members that will
+ be explained in due time.
+
+ \section1 MainWindow Class Implementation
+
+ \snippet examples/mainwindows/application/mainwindow.cpp 0
+
+ We start by including \c <QtGui>, a header file that contains the
+ definition of all classes in the \l QtCore and \l QtGui
+ libraries. This saves us from the trouble of having to include
+ every class individually. We also include \c mainwindow.h.
+
+ You might wonder why we don't include \c <QtGui> in \c
+ mainwindow.h and be done with it. The reason is that including
+ such a large header from another header file can rapidly degrade
+ performances. Here, it wouldn't do any harm, but it's still
+ generally a good idea to include only the header files that are
+ strictly necessary from another header file.
+
+ \snippet examples/mainwindows/application/mainwindow.cpp 1
+ \snippet examples/mainwindows/application/mainwindow.cpp 2
+
+ In the constructor, we start by creating a QTextEdit widget as a
+ child of the main window (the \c this object). Then we call
+ QMainWindow::setCentralWidget() to tell that this is going to be
+ the widget that occupies the central area of the main window,
+ between the toolbars and the status bar.
+
+ Then we call \c createActions(), \c createMenus(), \c
+ createToolBars(), and \c createStatusBar(), four private
+ functions that set up the user interface. After that, we call \c
+ readSettings() to restore the user's preferences.
+
+ We establish a signal-slot connection between the QTextEdit's
+ document object and our \c documentWasModified() slot. Whenever
+ the user modifies the text in the QTextEdit, we want to update
+ the title bar to show that the file was modified.
+
+ At the end, we set the window title using the private
+ \c setCurrentFile() function. We'll come back to this later.
+
+ \target close event handler
+ \snippet examples/mainwindows/application/mainwindow.cpp 3
+ \snippet examples/mainwindows/application/mainwindow.cpp 4
+
+ When the user attempts to close the window, we call the private
+ function \c maybeSave() to give the user the possibility to save
+ pending changes. The function returns true if the user wants the
+ application to close; otherwise, it returns false. In the first
+ case, we save the user's preferences to disk and accept the close
+ event; in the second case, we ignore the close event, meaning
+ that the application will stay up and running as if nothing
+ happened.
+
+ \snippet examples/mainwindows/application/mainwindow.cpp 5
+ \snippet examples/mainwindows/application/mainwindow.cpp 6
+
+ The \c newFile() slot is invoked when the user selects
+ \menu{File|New} from the menu. We call \c maybeSave() to save any
+ pending changes and if the user accepts to go on, we clear the
+ QTextEdit and call the private function \c setCurrentFile() to
+ update the window title and clear the
+ \l{QWidget::windowModified}{windowModified} flag.
+
+ \snippet examples/mainwindows/application/mainwindow.cpp 7
+ \snippet examples/mainwindows/application/mainwindow.cpp 8
+
+ The \c open() slot is invoked when the user clicks
+ \menu{File|Open}. We pop up a QFileDialog asking the user to
+ choose a file. If the user chooses a file (i.e., \c fileName is
+ not an empty string), we call the private function \c loadFile()
+ to actually load the file.
+
+ \snippet examples/mainwindows/application/mainwindow.cpp 9
+ \snippet examples/mainwindows/application/mainwindow.cpp 10
+
+ The \c save() slot is invoked when the user clicks
+ \menu{File|Save}. If the user hasn't provided a name for the file
+ yet, we call \c saveAs(); otherwise, we call the private function
+ \c saveFile() to actually save the file.
+
+ \snippet examples/mainwindows/application/mainwindow.cpp 11
+ \snippet examples/mainwindows/application/mainwindow.cpp 12
+
+ In \c saveAs(), we start by popping up a QFileDialog asking the
+ user to provide a name. If the user clicks \gui{Cancel}, the
+ returned file name is empty, and we do nothing.
+
+ \snippet examples/mainwindows/application/mainwindow.cpp 13
+ \snippet examples/mainwindows/application/mainwindow.cpp 14
+
+ The application's About box is done using one statement, using
+ the QMessageBox::about() static function and relying on its
+ support for an HTML subset.
+
+ The \l{QObject::tr()}{tr()} call around the literal string marks
+ the string for translation. It is a good habit to call
+ \l{QObject::tr()}{tr()} on all user-visible strings, in case you
+ later decide to translate your application to other languages.
+ The \l{Internationalization with Qt} overview convers
+ \l{QObject::tr()}{tr()} in more detail.
+
+ \snippet examples/mainwindows/application/mainwindow.cpp 15
+ \snippet examples/mainwindows/application/mainwindow.cpp 16
+
+ The \c documentWasModified() slot is invoked each time the text
+ in the QTextEdit changes because of user edits. We call
+ QWidget::setWindowModified() to make the title bar show that the
+ file was modified. How this is done varies on each platform.
+
+ \snippet examples/mainwindows/application/mainwindow.cpp 17
+ \snippet examples/mainwindows/application/mainwindow.cpp 18
+ \dots
+ \snippet examples/mainwindows/application/mainwindow.cpp 22
+
+ The \c createActions() private function, which is called from the
+ \c MainWindow constructor, creates \l{QAction}s. The code is very
+ repetitive, so we show only the actions corresponding to
+ \menu{File|New}, \menu{File|Open}, and \menu{Help|About Qt}.
+
+ A QAction is an object that represents one user action, such as
+ saving a file or invoking a dialog. An action can be put in a
+ QMenu or a QToolBar, or both, or in any other widget that
+ reimplements QWidget::actionEvent().
+
+ An action has a text that is shown in the menu, an icon, a
+ shortcut key, a tooltip, a status tip (shown in the status bar),
+ a "What's This?" text, and more. It emits a
+ \l{QAction::triggered()}{triggered()} signal whenever the user
+ invokes the action (e.g., by clicking the associated menu item or
+ toolbar button). We connect this signal to a slot that performs
+ the actual action.
+
+ The code above contains one more idiom that must be explained.
+ For some of the actions, we specify an icon as a QIcon to the
+ QAction constructor. The QIcon constructor takes the file name
+ of an image that it tries to load. Here, the file name starts
+ with \c{:}. Such file names aren't ordinary file names, but
+ rather path in the executable's stored resources. We'll come back
+ to this when we review the \c application.qrc file that's part of
+ the project.
+
+ \snippet examples/mainwindows/application/mainwindow.cpp 23
+ \snippet examples/mainwindows/application/mainwindow.cpp 24
+
+ The \gui{Edit|Cut} and \gui{Edit|Copy} actions must be available
+ only when the QTextEdit contains selected text. We disable them
+ by default and connect the QTextEdit::copyAvailable() signal to
+ the QAction::setEnabled() slot, ensuring that the actions are
+ disabled when the text editor has no selection.
+
+ \snippet examples/mainwindows/application/mainwindow.cpp 25
+ \snippet examples/mainwindows/application/mainwindow.cpp 27
+
+ Creating actions isn't sufficient to make them available to the
+ user; we must also add them to the menu system. This is what \c
+ createMenus() does. We create a \menu{File}, an \menu{Edit}, and
+ a \menu{Help} menu. QMainWindow::menuBar() lets us access the
+ window's menu bar widget. We don't have to worry about creating
+ the menu bar ourselves; the first time we call this function, the
+ QMenuBar is created.
+
+ Just before we create the \menu{Help} menu, we call
+ QMenuBar::addSeparator(). This has no effect for most widget
+ styles (e.g., Windows and Mac OS X styles), but for Motif-based
+ styles this makes sure that \menu{Help} is pushed to the right
+ side of the menu bar. Try running the application with various
+ styles and see the results:
+
+ \snippet doc/src/snippets/code/doc_src_examples_application.qdoc 0
+
+ Let's now review the toolbars:
+
+ \snippet examples/mainwindows/application/mainwindow.cpp 30
+
+ Creating toolbars is very similar to creating menus. The same
+ actions that we put in the menus can be reused in the toolbars.
+
+ \snippet examples/mainwindows/application/mainwindow.cpp 32
+ \snippet examples/mainwindows/application/mainwindow.cpp 33
+
+ QMainWindow::statusBar() returns a pointer to the main window's
+ QStatusBar widget. Like with \l{QMainWindow::menuBar()}, the
+ widget is automatically created the first time the function is
+ called.
+
+ \snippet examples/mainwindows/application/mainwindow.cpp 34
+ \snippet examples/mainwindows/application/mainwindow.cpp 36
+
+ The \c readSettings() function is called from the constructor to
+ load the user's preferences and other application settings. The
+ QSettings class provides a high-level interface for storing
+ settings permanently on disk. On Windows, it uses the (in)famous
+ Windows registry; on Mac OS X, it uses the native XML-based
+ CFPreferences API; on Unix/X11, it uses text files.
+
+ The QSettings constructor takes arguments that identify your
+ company and the name of the product. This ensures that the
+ settings for different applications are kept separately.
+
+ We use QSettings::value() to extract the value of the "pos" and
+ "size" settings. The second argument to QSettings::value() is
+ optional and specifies a default value for the setting if there
+ exists none. This value is used the first time the application is
+ run.
+
+ When restoring the position and size of a window, it's important
+ to call QWidget::resize() before QWidget::move(). The reason why
+ is given in the \l{geometry.html}{Window Geometry} overview.
+
+ \snippet examples/mainwindows/application/mainwindow.cpp 37
+ \snippet examples/mainwindows/application/mainwindow.cpp 39
+
+ The \c writeSettings() function is called from \c closeEvent().
+ Writing settings is similar to reading them, except simpler. The
+ arguments to the QSettings constructor must be the same as in \c
+ readSettings().
+
+ \snippet examples/mainwindows/application/mainwindow.cpp 40
+ \snippet examples/mainwindows/application/mainwindow.cpp 41
+
+ The \c maybeSave() function is called to save pending changes. If
+ there are pending changes, it pops up a QMessageBox giving the
+ user to save the document. The options are QMessageBox::Yes,
+ QMessageBox::No, and QMessageBox::Cancel. The \gui{Yes} button is
+ made the default button (the button that is invoked when the user
+ presses \key{Return}) using the QMessageBox::Default flag; the
+ \gui{Cancel} button is made the escape button (the button that is
+ invoked when the user presses \key{Esc}) using the
+ QMessageBox::Escape flag.
+
+ The \c maybeSave() function returns \c true in all cases, except
+ when the user clicks \gui{Cancel}. The caller must check the
+ return value and stop whatever it was doing if the return value
+ is \c false.
+
+ \snippet examples/mainwindows/application/mainwindow.cpp 42
+ \snippet examples/mainwindows/application/mainwindow.cpp 43
+
+ In \c loadFile(), we use QFile and QTextStream to read in the
+ data. The QFile object provides access to the bytes stored in a
+ file.
+
+ We start by opening the file in read-only mode. The QFile::Text
+ flag indicates that the file is a text file, not a binary file.
+ On Unix and Mac OS X, this makes no difference, but on Windows,
+ it ensures that the "\\r\\n" end-of-line sequence is converted to
+ "\\n" when reading.
+
+ If we successfully opened the file, we use a QTextStream object
+ to read in the data. QTextStream automatically converts the 8-bit
+ data into a Unicode QString and supports various encodings. If no
+ encoding is specified, QTextStream assumes the file is written
+ using the system's default 8-bit encoding (for example, Latin-1;
+ see QTextCodec::codecForLocale() for details).
+
+ Since the call to QTextStream::readAll() might take some time, we
+ set the cursor to be Qt::WaitCursor for the entire application
+ while it goes on.
+
+ At the end, we call the private \c setCurrentFile() function,
+ which we'll cover in a moment, and we display the string "File
+ loaded" in the status bar for 2 seconds (2000 milliseconds).
+
+ \snippet examples/mainwindows/application/mainwindow.cpp 44
+ \snippet examples/mainwindows/application/mainwindow.cpp 45
+
+ Saving a file is very similar to loading one. Here, the
+ QFile::Text flag ensures that on Windows, "\\n" is converted into
+ "\\r\\n" to conform to the Windows convension.
+
+ \snippet examples/mainwindows/application/mainwindow.cpp 46
+ \snippet examples/mainwindows/application/mainwindow.cpp 47
+
+ The \c setCurrentFile() function is called to reset the state of
+ a few variables when a file is loaded or saved, or when the user
+ starts editing a new file (in which case \c fileName is empty).
+ We update the \c curFile variable, clear the
+ QTextDocument::modified flag and the associated \c
+ QWidget:windowModified flag, and update the window title to
+ contain the new file name (or \c untitled.txt).
+
+ The \c strippedName() function call around \c curFile in the
+ QWidget::setWindowTitle() call shortens the file name to exclude
+ the path. Here's the function:
+
+ \snippet examples/mainwindows/application/mainwindow.cpp 48
+ \snippet examples/mainwindows/application/mainwindow.cpp 49
+
+ \section1 The main() Function
+
+ The \c main() function for this application is typical of
+ applications that contain one main window:
+
+ \snippet examples/mainwindows/application/main.cpp 0
+
+ \section1 The Resource File
+
+ As you will probably recall, for some of the actions, we
+ specified icons with file names starting with \c{:} and mentioned
+ that such file names aren't ordinary file names, but path in the
+ executable's stored resources. These resources are compiled
+
+ The resources associated with an application are specified in a
+ \c .qrc file, an XML-based file format that lists files on the
+ disk. Here's the \c application.qrc file that's used by the
+ Application example:
+
+ \quotefile mainwindows/application/application.qrc
+
+ The \c .png files listed in the \c application.qrc file are files
+ that are part of the Application example's source tree. Paths are
+ relative to the directory where the \c application.qrc file is
+ located (the \c mainwindows/application directory).
+
+ The resource file must be mentioned in the \c application.pro
+ file so that \c qmake knows about it:
+
+ \snippet examples/mainwindows/application/application.pro 0
+
+ \c qmake will produce make rules to generate a file called \c
+ qrc_application.cpp that is linked into the application. This
+ file contains all the data for the images and other resources as
+ static C++ arrays of compressed binary data. See
+ \l{resources.html}{The Qt Resource System} for more information
+ about resources.
+*/