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diff --git a/doc/src/examples/taskmenuextension.qdoc b/doc/src/examples/taskmenuextension.qdoc new file mode 100644 index 0000000..b02da6c --- /dev/null +++ b/doc/src/examples/taskmenuextension.qdoc @@ -0,0 +1,457 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the documentation of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + \example designer/taskmenuextension + \title Task Menu Extension Example + + The Task Menu Extension example shows how to create a custom + widget plugin for \l {Qt Designer Manual}{\QD}, and how to to use + the QDesignerTaskMenuExtension class to provide custom task menu + entries associated with the plugin. + + \image taskmenuextension-example-faded.png + + To provide a custom widget that can be used with \QD, we need to + supply a self-contained implementation. In this example we use a + custom widget designed to show the task menu extension feature: + The TicTacToe widget. + + An extension is an object which modifies the behavior of \QD. The + QDesignerTaskMenuExtension can provide custom task menu entries + when a widget with this extension is selected. + + There are four available types of extensions in \QD: + + \list + \o QDesignerContainerExtension provides an extension that allows + you to add (and delete) pages to a multi-page container plugin + in \QD. + \o QDesignerMemberSheetExtension provides an extension that allows + you to manipulate a widget's member functions which is displayed + when configuring connections using Qt Designer's mode for editing + signals and slots. + \o QDesignerPropertySheetExtension provides an extension that + allows you to manipulate a widget's properties which is displayed + in Qt Designer's property editor. + \o QDesignerTaskMenuExtension provides an extension that allows + you to add custom menu entries to \QD's task menu. + \endlist + + You can use all the extensions following the same pattern as in + this example, only replacing the respective extension base + class. For more information, see the \l {QtDesigner Module}. + + The Task Menu Extension example consists of five classes: + + \list + \o \c TicTacToe is a custom widget that lets the user play + the Tic-Tac-Toe game. + \o \c TicTacToePlugin exposes the \c TicTacToe class to \QD. + \o \c TicTacToeTaskMenuFactory creates a \c TicTacToeTaskMenu object. + \o \c TicTacToeTaskMenu provides the task menu extension, i.e the + plugin's associated task menu entries. + \o \c TicTacToeDialog lets the user modify the state of a + Tic-Tac-Toe plugin loaded into \QD. + \endlist + + The project file for custom widget plugins needs some additional + information to ensure that they will work within \QD. For example, + custom widget plugins rely on components supplied with \QD, and + this must be specified in the project file that we use. We will + first take a look at the plugin's project file. + + Then we will continue by reviewing the \c TicTacToePlugin class, + and take a look at the \c TicTacToeTaskMenuFactory and \c + TicTacToeTaskMenu classes. Finally, we will review the \c + TicTacToeDialog class before we take a quick look at the \c + TicTacToe widget's class definition. + + \section1 The Project File: taskmenuextension.pro + + The project file must contain some additional information to + ensure that the plugin will work as expected: + + \snippet examples/designer/taskmenuextension/taskmenuextension.pro 0 + \snippet examples/designer/taskmenuextension/taskmenuextension.pro 1 + + The \c TEMPLATE variable's value makes \c qmake create the custom + widget as a library. Later, we will ensure that the widget will be + recognized as a plugin by Qt by using the Q_EXPORT_PLUGIN2() macro to + export the relevant widget information. + + The \c CONFIG variable contains two values, \c designer and \c + plugin: + + \list + \o \c designer: Since custom widgets plugins rely on components + supplied with \QD, this value ensures that our plugin links against + \QD's library (\c libQtDesigner.so). + + \o \c plugin: We also need to ensure that \c qmake considers the + custom widget a \e plugin library. + \endlist + + When Qt is configured to build in both debug and release modes, + \QD will be built in release mode. When this occurs, it is + necessary to ensure that plugins are also built in release + mode. For that reason we add the \c debug_and_release value to + the \c CONFIG variable. Otherwise, if a plugin is built in a mode + that is incompatible with \QD, it won't be loaded and + installed. + + The header and source files for the widget are declared in the + usual way: + + \snippet examples/designer/taskmenuextension/taskmenuextension.pro 2 + + We provide an implementation of the plugin interface so that \QD + can use the custom widget. In this particular example we also + provide implementations of the task menu extension and the + extension factory as well as a dialog implementation. + + It is important to ensure that the plugin is installed in a + location that is searched by \QD. We do this by specifying a + target path for the project and adding it to the list of items to + install: + + \snippet doc/src/snippets/code/doc_src_examples_taskmenuextension.qdoc 0 + + The task menu extension is created as a library, and will be + installed alongside the other \QD plugins when the project is + installed (using \c{make install} or an equivalent installation + procedure). + + Note that if you want the plugins to appear in a Visual Studio + integration, the plugins must be built in release mode and their + libraries must be copied into the plugin directory in the install + path of the integration (for an example, see \c {C:/program + files/trolltech as/visual studio integration/plugins}). + + For more information about plugins, see the \l {How to Create Qt + Plugins} documentation. + + \section1 TicTacToePlugin Class Definition + + The \c TicTacToePlugin class exposes \c the TicTacToe class to + \QD. Its definition is equivalent to the \l + {designer/customwidgetplugin}{Custom Widget Plugin} example's + plugin class which is explained in detail. The only part of the + class definition that is specific to this particular custom widget + is the class name: + + \snippet examples/designer/taskmenuextension/tictactoeplugin.h 0 + + The plugin class provides \QD with basic information about our + plugin, such as its class name and its include file. Furthermore + it knows how to create instances of the \c TicTacToe widget. + TicTacToePlugin also defines the \l + {QDesignerCustomWidgetInterface::initialize()}{initialize()} + function which is called after the plugin is loaded into \QD. The + function's QDesignerFormEditorInterface parameter provides the + plugin with a gateway to all of \QD's API's. + + The \c TicTacToePlugin class inherits from both QObject and + QDesignerCustomWidgetInterface. It is important to remember, when + using multiple inheritance, to ensure that all the interfaces + (i.e. the classes that doesn't inherit Q_OBJECT) are made known to + the meta object system using the Q_INTERFACES() macro. This + enables \QD to use \l qobject_cast() to query for supported + interfaces using nothing but a QObject pointer. + + \section1 TicTacToePlugin Class Implementation + + The TicTacToePlugin class implementation is in most parts + equivalent to the \l {designer/customwidgetplugin}{Custom Widget + Plugin} example's plugin class: + + \snippet examples/designer/taskmenuextension/tictactoeplugin.cpp 0 + + The only function that differs significantly is the initialize() + function: + + \snippet examples/designer/taskmenuextension/tictactoeplugin.cpp 1 + + The \c initialize() function takes a QDesignerFormEditorInterface + object as argument. The QDesignerFormEditorInterface class + provides access to Qt Designer's components. + + In \QD you can create two kinds of plugins: custom widget plugins + and tool plugins. QDesignerFormEditorInterface provides access to + all the \QD components that you normally need to create a tool + plugin: the extension manager, the object inspector, the property + editor and the widget box. Custom widget plugins have access to + the same components. + + \snippet examples/designer/taskmenuextension/tictactoeplugin.cpp 2 + + When creating extensions associated with custom widget plugins, we + need to access \QD's current extension manager which we retrieve + from the QDesignerFormEditorInterface parameter. + + \QD's QDesignerFormEditorInterface holds information about all Qt + Designer's components: The action editor, the object inspector, + the property editor, the widget box, and the extension and form + window managers. + + The QExtensionManager class provides extension management + facilities for \QD. Using \QD's current extension manager you can + retrieve the extension for a given object. You can also register + and unregister an extension for a given object. Remember that an + extension is an object which modifies the behavior of \QD. + + When registrering an extension, it is actually the associated + extension factory that is registered. In \QD, extension factories + are used to look up and create named extensions as they are + required. So, in this example, the task menu extension itself is + not created until a task menu is requested by the user. + + \snippet examples/designer/taskmenuextension/tictactoeplugin.cpp 3 + + We create a \c TicTacToeTaskMenuFactory object that we register + using \QD's current \l {QExtensionManager}{extension manager} + retrieved from the QDesignerFormEditorInterface parameter. The + first argument is the newly created factory and the second + argument is an extension identifier which is a string. The \c + Q_TYPEID() macro simply converts the string into a QLatin1String. + + The \c TicTacToeTaskMenuFactory class is a subclass of + QExtensionFactory. When the user request a task menu by clicking + the right mouse button over a widget with the specified task menu + extension, \QD's extension manager will run through all its + registered factories invoking the first one that is able to create + a task menu extension for the selected widget. This factory will + in turn create a \c TicTacToeTaskMenu object (the extension). + + We omit to reimplement the + QDesignerCustomWidgetInterface::domXml() function (which include + default settings for the widget in the standard XML format used by + Qt Designer), since no default values are necessary. + + \snippet examples/designer/taskmenuextension/tictactoeplugin.cpp 4 + + Finally, we use the Q_EXPORT_PLUGIN2() macro to export the + TicTacToePlugin class for use with Qt's plugin handling classes: + This macro ensures that \QD can access and construct the custom + widget. Without this macro, there is no way for \QD to use the + widget. + + \section1 TicTacToeTaskMenuFactory Class Definition + + The \c TicTacToeTaskMenuFactory class inherits QExtensionFactory + which provides a standard extension factory for \QD. + + \snippet examples/designer/taskmenuextension/tictactoetaskmenu.h 1 + + The subclass's purpose is to reimplement the + QExtensionFactory::createExtension() function, making it able to + create a \c TicTacToe task menu extension. + + \section1 TicTacToeTaskMenuFactory Class Implementation + + The class constructor simply calls the QExtensionFactory base + class constructor: + + \snippet examples/designer/taskmenuextension/tictactoetaskmenu.cpp 4 + + As described above, the factory is invoked when the user request a + task menu by clicking the right mouse button over a widget with + the specified task menu extension in \QD. + + \QD's behavior is the same whether the requested extension is + associated with a container, a member sheet, a property sheet or a + task menu: Its extension manager runs through all its registered + extension factories calling \c createExtension() for each until + one responds by creating the requested extension. + + \snippet examples/designer/taskmenuextension/tictactoetaskmenu.cpp 5 + + So the first thing we do in \c + TicTacToeTaskMenuFactory::createExtension() is to check if the + requested extension is a task menu extension. If it is, and the + widget requesting it is a \c TicTacToe widget, we create and + return a \c TicTacToeTaskMenu object. Otherwise, we simply return + a null pointer, allowing \QD's extension manager to continue its + search through the registered factories. + + + \section1 TicTacToeTaskMenu Class Definition + + \image taskmenuextension-menu.png + + The \c TicTacToeTaskMenu class inherits QDesignerTaskMenuExtension + which allows you to add custom entries (in the form of QActions) + to the task menu in \QD. + + \snippet examples/designer/taskmenuextension/tictactoetaskmenu.h 0 + + We reimplement the \c preferredEditAction() and \c taskActions() + functions. Note that we implement a constructor that takes \e two + arguments: the parent widget, and the \c TicTacToe widget for + which the task menu is requested. + + In addition we declare the private \c editState() slot, our custom + \c editStateAction and a private pointer to the \c TicTacToe + widget which state we want to modify. + + \section1 TicTacToeTaskMenu Class Implementation + + \snippet examples/designer/taskmenuextension/tictactoetaskmenu.cpp 0 + + In the constructor we first save the reference to the \c TicTacToe + widget sent as parameter, i.e the widget which state we want to + modify. We will need this later when our custom action is + invoked. We also create our custom \c editStateAction and connect + it to the \c editState() slot. + + \snippet examples/designer/taskmenuextension/tictactoetaskmenu.cpp 1 + + The \c editState() slot is called whenever the user chooses the + \gui {Edit State...} option in a \c TicTacToe widget's task menu. The + slot creates a \c TicTacToeDialog presenting the current state of + the widget, and allowing the user to edit its state by playing the + game. + + \snippet examples/designer/taskmenuextension/tictactoetaskmenu.cpp 2 + + We reimplement the \c preferredEditAction() function to return our + custom \c editStateAction as the action that should be invoked + when selecting a \c TicTacToe widget and pressing \key F2 . + + \snippet examples/designer/taskmenuextension/tictactoetaskmenu.cpp 3 + + We reimplement the \c taskActions() function to return a list of + our custom actions making these appear on top of the default menu + entries in a \c TicTacToe widget's task menu. + + \section1 TicTacToeDialog Class Definition + + \image taskmenuextension-dialog.png + + The \c TicTacToeDialog class inherits QDialog. The dialog lets the + user modify the state of the currently selected Tic-Tac-Toe + plugin. + + \snippet examples/designer/taskmenuextension/tictactoedialog.h 0 + + We reimplement the \c sizeHint() function. We also declare two + private slots: \c resetState() and \c saveState(). In addition to + the dialog's buttons and layouts we declare two \c TicTacToe + pointers, one to the widget the user can interact with and the + other to the original custom widget plugin which state the user + wants to edit. + + \section1 TicTacToeDialog Class Implementation + + \snippet examples/designer/taskmenuextension/tictactoedialog.cpp 0 + + In the constructor we first save the reference to the TicTacToe + widget sent as parameter, i.e the widget which state the user want + to modify. Then we create a new \c TicTacToe widget, and set its + state to be equivalent to the parameter widget's state. + + Finally, we create the dialog's buttons and layout. + + \snippet examples/designer/taskmenuextension/tictactoedialog.cpp 1 + + We reimplement the \c sizeHint() function to ensure that the + dialog is given a reasonable size. + + \snippet examples/designer/taskmenuextension/tictactoedialog.cpp 2 + + The \c resetState() slot is called whenever the user press the + \gui Reset button. The only thing we do is to call the \c + clearBoard() function for the editor widget, i.e. the \c TicTacToe + widget we created in the dialog's constructor. + + \snippet examples/designer/taskmenuextension/tictactoedialog.cpp 3 + + The \c saveState() slot is called whenever the user press the \gui + OK button, and transfers the state of the editor widget to the + widget which state we want to modify. In order to make the change + of state visible to \QD we need to set the latter widget's state + property using the QDesignerFormWindowInterface class. + + QDesignerFormWindowInterface provides you with information about + the associated form window as well as allowing you to alter its + properties. The interface is not intended to be instantiated + directly, but to provide access to Qt Designer's current form + windows controlled by Qt Designer's form window manager. + + If you are looking for the form window containing a specific + widget, you can use the static + QDesignerFormWindowInterface::findFormWindow() function: + + \snippet examples/designer/taskmenuextension/tictactoedialog.cpp 4 + + After retrieving the form window of the widget (which state we + want to modify), we use the QDesignerFormWindowInterface::cursor() + function to retrieve the form window's cursor. + + The QDesignerFormWindowCursorInterface class provides an interface + to the form window's text cursor. Once we have cursor, we can + finally set the state property using the + QDesignerFormWindowCursorInterface::setProperty() function. + + \snippet examples/designer/taskmenuextension/tictactoedialog.cpp 5 + + In the end we call the QEvent::accept() function which sets the + accept flag of the event object. Setting the \c accept parameter + indicates that the event receiver wants the event. Unwanted events + might be propagated to the parent widget. + + \section1 TicTacToe Class Definition + + The \c TicTacToe class is a custom widget that lets the user play + the Tic-Tac-Toe game. + + \snippet examples/designer/taskmenuextension/tictactoe.h 0 + + The main details to observe in the \c TicTacToe class defintion is + the declaration of the \c state property and its \c state() and \c + setState() functions. + + We need to declare the \c TicTacToe widget's state as a property + to make it visible to \QD; allowing \QD to manage it in the same + way it manages the properties the \c TicTacToe widget inherits + from QWidget and QObject, for example featuring the property + editor. +*/ |