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-rw-r--r--doc/src/platforms/emb-accel.qdoc4
-rw-r--r--doc/src/platforms/emb-qvfb.qdoc1
2 files changed, 2 insertions, 3 deletions
diff --git a/doc/src/platforms/emb-accel.qdoc b/doc/src/platforms/emb-accel.qdoc
index c987522..5105093 100644
--- a/doc/src/platforms/emb-accel.qdoc
+++ b/doc/src/platforms/emb-accel.qdoc
@@ -117,8 +117,8 @@
\section1 Step 4: Make the Window Surface Aware of Your Paint Device
- Derive from the QWSWindowSurface class and reimplement its \l
- {QWSWindowSurface::}{paintDevice()} function. Make this function
+ Derive from the QWSWindowSurface class and reimplement its
+ paintDevice() function. Make this function
return a pointer to your custom raster paint device.
\section1 Step 5: Enable Creation of an Instance of Your Window Surface
diff --git a/doc/src/platforms/emb-qvfb.qdoc b/doc/src/platforms/emb-qvfb.qdoc
index b83da4a..e0e6fa2 100644
--- a/doc/src/platforms/emb-qvfb.qdoc
+++ b/doc/src/platforms/emb-qvfb.qdoc
@@ -197,7 +197,6 @@
for the button are redrawn from the activated skin.
\row
- \row
\o
\image qt-embedded-clamshellphone-closed.png The ClamshellPhone Skin (closed)
\o