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-rw-r--r--doc/src/qnamespace.qdoc50
1 files changed, 37 insertions, 13 deletions
diff --git a/doc/src/qnamespace.qdoc b/doc/src/qnamespace.qdoc
index d9f001e..069541f 100644
--- a/doc/src/qnamespace.qdoc
+++ b/doc/src/qnamespace.qdoc
@@ -129,13 +129,8 @@
Therefore, if it is important to minimize resource
consumption, do not set this attribute.
- \value AA_MSWindowsUseDirect3DByDefault Is a Windows specific
- attribute, that will make the Direct3D paint engine the
- default Qt widget paint engine. Note that you can toggle
- usage of the Direct3D engine on individual QWidgets by
- setting/clearing the \c WA_MSWindowsUseDirect3D attribute
- on a specific widget. \bold {This functionality is
- experimental}.
+ \value AA_MSWindowsUseDirect3DByDefault This value is obsolete and
+ has no effect.
\value AA_DontShowIconsInMenus Actions with the Icon property won't be
shown in any menus unless specifically set by the
@@ -151,10 +146,24 @@
widgets stay non-native unless specifically set by the
Qt::WA_NativeWindow attribute.
- \value AA_MacPluginApplication Stops the a Qt mac application from doing
+ \value AA_MacPluginApplication Stops the Qt mac application from doing
specific initializations that do not necessarily make sense when using Qt
to author a plugin. This includes avoiding loading our nib for the main
- menu and not taking possession of the native menu bar.
+ menu and not taking possession of the native menu bar. When setting this
+ attribute to true will also set the AA_DontUseNativeMenuBar attribute
+ to true.
+
+ \value AA_DontUseNativeMenuBar All menubars created while this attribute is
+ set to true won't be used as a native menubar (e.g, the menubar at
+ the top of the main screen on Mac OS X or at the bottom in Windows CE).
+
+ \value AA_MacDontSwapCtrlAndMeta On Mac OS X by default, Qt swaps the
+ Control and Meta (Command) keys (i.e., whenever Control is pressed, Qt
+ sends Meta and whenever Meta is pressed Control is sent. When this
+ attribute is true, Qt will not do the flip. QKeySequence::StandardShortcuts
+ will also flip accordingly (i.e., QKeySequence::Copy will be
+ Command+C on the keyboard regardless of the value set, though what is output for
+ QKeySequence::toString(QKeySequence::PortableText) will be different).
\omitvalue AA_AttributeCount
*/
@@ -519,6 +528,10 @@
Qt::DirectConnection; otherwise the
signal is queued, as with
Qt::QueuedConnection.
+ \value UniqueConnection Same as AutoConnection, but there will be a check that the signal is
+ not already connected to the same slot before connecting, otherwise,
+ the connection will fail.
+ \since 4.6
With queued connections, the parameters must be of types that are known to
Qt's meta-object system, because Qt needs to copy the arguments to store them
@@ -948,10 +961,8 @@
position. This is set/cleared by QWidget::move() and
by QWidget::setGeometry().
- \value WA_MSWindowsUseDirect3D Makes drawing to a widget
- with this attribute set use the Direct3D paint engine, if the
- Direct3D paint engine is available. \bold {This functionality
- is experimental.}
+ \value WA_MSWindowsUseDirect3D This value is obsolete and has no
+ effect.
\value WA_NoBackground This value is obsolete. Use
WA_OpaquePaintEvent instead.
@@ -2658,3 +2669,16 @@
\sa QGraphicsWidget::windowFrameSectionAt()
*/
+
+/*!
+ \enum Qt::TileRule
+ \since 4.6
+
+ This enum describes how to repeat or stretch the parts of an image when drawing.
+
+ \value Stretch Scale the image to fit to the available area.
+ \value Repeat Tile the image until there is no more space. May crop the last image.
+ \value Round Like Repeat, but scales the images down to ensure that the last image is not cropped.
+
+ \sa QPixmapBorders, qDrawBorderPixmap()
+*/