diff options
Diffstat (limited to 'doc/src/snippets/statemachine/main5.cpp')
-rw-r--r-- | doc/src/snippets/statemachine/main5.cpp | 103 |
1 files changed, 103 insertions, 0 deletions
diff --git a/doc/src/snippets/statemachine/main5.cpp b/doc/src/snippets/statemachine/main5.cpp new file mode 100644 index 0000000..90ad8c7 --- /dev/null +++ b/doc/src/snippets/statemachine/main5.cpp @@ -0,0 +1,103 @@ + +#include <QtGui> + +int main(int argv, char **args) +{ + QApplication app(argv, args); + + { +//![0] + QStateMachine machine; + machine.setGlobalRestorePolicy(QStateMachine::RestoreProperties); +//![0] + +//![1] + QState *s1 = new QState(); + s1->assignProperty(object, "fooBar", 1.0); + machine.addState(s1); + machine.setInitialState(s1); + + QState *s2 = new QState(); + machine.addState(s2); +//![1] + } + + { + +//![2] + QStateMachine machine; + machine.setGlobalRestorePolicy(QStateMachine::RestoreProperties); + + QState *s1 = new QState(); + s1->assignProperty(object, "fooBar", 1.0); + machine.addState(s1); + machine.setInitialState(s1); + + QState *s2 = new QState(s1); + s2->assignProperty(object, "fooBar", 2.0); + s1->setInitialState(s2); + + QState *s3 = new QState(s1); +//![2] + + } + + { +//![3] + QState *s1 = new QState(); + QState *s2 = new QState(); + + s1->assignProperty(button, "geometry", QRectF(0, 0, 50, 50)); + s2->assignProperty(button, "geometry", QRectF(0, 0, 100, 100)); + + s1->addTransition(button, SIGNAL(clicked()), s2); +//![3] + + } + + { +//![4] + QState *s1 = new QState(); + QState *s2 = new QState(); + + s1->assignProperty(button, "geometry", QRectF(0, 0, 50, 50)); + s2->assignProperty(button, "geometry", QRectF(0, 0, 100, 100)); + + QSignalTransition *transition = s1->addTransition(button, SIGNAL(clicked()), s2); + transition->addAnimation(new QPropertyAnimation(button, "geometry")); +//![4] + + } + + { + +//![5] + QState *s1 = new QState(); + s1->assignProperty(button, "geometry", QRectF(0, 0, 50, 50)); + + QState *s2 = new QState(); + + s1->addTransition(s1, SIGNAL(polished()), s2); +//![5] + + } + + { + +//![6] + QState *s1 = new QState(); + QState *s2 = new QState(); + + s2->assignProperty(object, "fooBar", 2.0); + s1->addTransition(s2); + + QStateMachine machine; + machine.setInitialState(s1); + machine.addDefaultAnimation(new QPropertyAnimation(object, "fooBar")); +//![6] + + } + + return app.exec(); +} + |