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-rw-r--r--doc/src/statemachine.qdoc12
1 files changed, 6 insertions, 6 deletions
diff --git a/doc/src/statemachine.qdoc b/doc/src/statemachine.qdoc
index c79839f..3051d19 100644
--- a/doc/src/statemachine.qdoc
+++ b/doc/src/statemachine.qdoc
@@ -77,21 +77,21 @@
The above state machine is perfectly fine, but it doesn't \e do anything; it
merely transitions from one state to another. The
- QState::setPropertyOnEntry() function can be used to have a state set a
+ QAbstractState::assignProperty() function can be used to have a state set a
property of a QObject when the state is entered. In the following snippet,
the value that should be assigned to a QLabel's text property is specified
for each state:
\code
- s1->setPropertyOnEntry(label, "text", "In state s1");
- s2->setPropertyOnEntry(label, "text", "In state s2");
- s3->setPropertyOnEntry(label, "text", "In state s3");
+ s1->assignProperty(label, "text", "In state s1");
+ s2->assignProperty(label, "text", "In state s2");
+ s3->assignProperty(label, "text", "In state s3");
\endcode
When any of the states is entered, the label's text will be changed
accordingly.
- The QState::invokeMethodOnEntry() function can be used to have a state
+ The QActionState::invokeMethodOnEntry() function can be used to have a state
invoke a method (a slot) of a QObject when the state is entered. In the
following snippet, the button's showMaximized() slot will be called when
state \c s3 is entered:
@@ -204,7 +204,7 @@
QHistoryState *s1h = s1->addHistoryState();
QState *s3 = new QState();
- s3->setPropertyOnEntry(label, "text", "In s3");
+ s3->assignProperty(label, "text", "In s3");
QMessageBox mbox;
mbox.addButton(QMessageBox::Ok);
mbox.setText("Interrupted!");