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--- a/doc/src/tutorials/widgets-tutorial.qdoc
+++ b/doc/src/tutorials/widgets-tutorial.qdoc
@@ -45,84 +45,97 @@
\brief This tutorial covers basic usage of widgets and layouts, showing how
they are used to build GUI applications.
- \startpage {index.html}{Qt Reference Documentation}
- \contentspage Tutorials
- \nextpage {tutorials/widgets/toplevel}{Creating a Window}
-
-
\section1 Introduction
- Widgets are the basic building blocks of graphical user interface (GUI)
- applications made with Qt. Each GUI component, such as a button, label or
- text editor, is a widget and can be placed within an existing user
- interface or displayed as an independent window. Each type of component
- is provided by a particular subclass of QWidget, which is itself a
- subclass of QObject.
-
- QWidget is not an abstract class; it can be used as a container for other
- widgets, and can be subclassed with minimal effort to create custom
- widgets. It is most often used to create windows in which other widgets
- are placed.
-
- As with \l{QObject}s, widgets can be created with parent objects to
- indicate ownership, ensuring that objects are deleted when they are no
- longer used. With widgets, these parent-child relationships have an
- additional meaning: each child is displayed within the screen area
- occupied by its parent. This means that, when a window is deleted, all
- the widgets it contains are automatically deleted.
+ Widgets are the basic building blocks for graphical user interface
+ (GUI) applications built with Qt. Each GUI component (e.g.
+ buttons, labels, text editor) is a \l{QWidget}{widget} that is
+ placed somewhere within a user interface window, or is displayed
+ as an independent window. Each type of widge is provided by a
+ subclass of QWidget, which is itself a subclass of QObject.
+
+ QWidget is not an abstract class. It can be used as a container
+ for other widgets, and it can be subclassed with minimal effort to
+ create new, custom widgets. QWidget is often used to create a
+ window inside which other \l{QWidget}s are placed.
+
+ As with \l{QObject}s, \l{QWidget}s can be created with parent
+ objects to indicate ownership, ensuring that objects are deleted
+ when they are no longer used. With widgets, these parent-child
+ relationships have an additional meaning: Each child widget is
+ displayed within the screen area occupied by its parent widget.
+ This means that when you delete a window widget, all the child
+ widgets it contains are also deleted.
\section1 Writing a main Function
- Many of the GUI examples in Qt follow the pattern of having a \c{main.cpp}
- file containing code to initialize the application, and a number of other
- source and header files containing the application logic and custom GUI
- components.
+ Many of the GUI examples provided with Qt follow the pattern of
+ having a \c{main.cpp} file, which contains the standard code to
+ initialize the application, plus any number of other source/header
+ files that contain the application logic and custom GUI components.
- A typical \c main() function, written in \c{main.cpp}, looks like this:
+ A typical \c main() function in \c{main.cpp} looks like this:
\snippet doc/src/snippets/widgets-tutorial/template.cpp main.cpp body
- We first construct a QApplication object which is configured using any
- arguments passed in from the command line. After any widgets have been
- created and shown, we call QApplication::exec() to start Qt's event loop.
- Control passes to Qt until this function returns, at which point we return
- the value we obtain from this function.
+ First, a QApplication object is constructed, which can be
+ configured with arguments passed in from the command line. After
+ the widgets have been created and shown, QApplication::exec() is
+ called to start Qt's event loop. Control passes to Qt until this
+ function returns. Finally, \c{main()} returns the value returned
+ by QApplication::exec().
- In each part of this tutorial, we provide an example that is written
- entirely within a \c main() function. In more sophisticated examples, the
- code to set up widgets and layouts is written in other parts of the
- example. For example, the GUI for a main window may be set up in the
- constructor of a QMainWindow subclass.
+ \section1 Simple widget examples
+
+ Each of theses simple widget examples is written entirely within
+ the \c main() function.
+
+ \list
+ \o \l {tutorials/widgets/toplevel} {Creating a window}
+
+ \o \l {tutorials/widgets/childwidget} {Creating child widgets}
+
+ \o \l {tutorials/widgets/windowlayout} {Using layouts}
+
+ \o \l {tutorials/widgets/nestedlayouts} {Nested layouts}
+ \endlist
+
+ \section1 Real world widget examples
- The \l{Widgets examples} are a good place to look for
- more complex and complete examples and applications.
+ In these \l{Widgets examples} {more advanced examples}, the code
+ that creates the widgets and layouts is stored in other files. For
+ example, the GUI for a main window may be created in the
+ constructor of a QMainWindow subclass.
- \section1 Building Examples and Tutorials
+ \section1 Building The Examples
- If you obtained a binary package of Qt or compiled it yourself, the
- examples described in this tutorial should already be ready to run.
- However, if you may wish to modify them and recompile them, you need to
- perform the following steps:
+ If you installed a binary package to get Qt, or if you compiled Qt
+ yourself, the examples described in this tutorial should already
+ be built and ready to run. If you wish to modify and recompile
+ them, follow these steps:
\list 1
- \o At the command line, enter the directory containing the example you
- wish to recompile.
- \o Type \c qmake and press \key{Return}. If this doesn't work, make sure
- that the executable is on your path, or enter its full location.
- \o On Linux/Unix and Mac OS X, type \c make and press \key{Return};
- on Windows with Visual Studio, type \c nmake and press \key{Return}.
+
+ \o From a command prompt, enter the directory containing the
+ example you have modified.
+
+ \o Type \c qmake and press \key{Return}. If this doesn't work,
+ make sure that the executable is on your path, or enter its
+ full location.
+
+ \o On Linux/Unix and Mac OS X, type \c make and press
+ \key{Return}; on Windows with Visual Studio, type \c nmake and
+ press \key{Return}.
+
\endlist
- An executable file should have been created within the current directory.
- On Windows, this file may be located within a \c debug or \c release
- subdirectory. You can run this file to see the example code at work.
+ An executable file is created in the current directory. On
+ Windows, this file may be located in a \c debug or \c release
+ subdirectory. You can run this executable to see the example code
+ at work.
*/
/*!
- \page widgets-tutorial-toplevel.html
- \contentspage {Widgets Tutorial}{Contents}
- \previouspage {Widgets Tutorial}
- \nextpage {Widgets Tutorial - Child Widgets}
\example tutorials/widgets/toplevel
\title Widgets Tutorial - Creating a Window
@@ -151,13 +164,10 @@
To create a real GUI, we need to place widgets inside the window. To do
this, we pass a QWidget instance to a widget's constructor, as we will
demonstrate in the next part of this tutorial.
+
*/
/*!
- \page widgets-tutorial-childwidget.html
- \contentspage {Widgets Tutorial}{Contents}
- \previouspage {Widgets Tutorial - Creating a Window}
- \nextpage {Widgets Tutorial - Using Layouts}
\example tutorials/widgets/childwidget
\title Widgets Tutorial - Child Widgets
@@ -185,10 +195,6 @@
*/
/*!
- \page widgets-tutorial-windowlayout.html
- \contentspage {Widgets Tutorial}{Contents}
- \previouspage {Widgets Tutorial - Child Widgets}
- \nextpage {Widgets Tutorial - Nested Layouts}
\example tutorials/widgets/windowlayout
\title Widgets Tutorial - Using Layouts
@@ -228,9 +234,6 @@
*/
/*!
- \page widgets-tutorial-nestedlayouts.html
- \contentspage {Widgets Tutorial}{Contents}
- \previouspage {Widgets Tutorial - Using Layouts}
\example tutorials/widgets/nestedlayouts
\title Widgets Tutorial - Nested Layouts