diff options
Diffstat (limited to 'doc/src')
47 files changed, 1541 insertions, 2772 deletions
diff --git a/doc/src/demos/mediaplayer.qdoc b/doc/src/demos/mediaplayer.qdoc index 9e6b3f9..17ae79b 100644 --- a/doc/src/demos/mediaplayer.qdoc +++ b/doc/src/demos/mediaplayer.qdoc @@ -40,7 +40,7 @@ ****************************************************************************/ /*! - \example demos/mediaplayer + \example demos/qmediaplayer \title Media Player The Media Player demonstration shows how \l{Phonon Module}{Phonon} diff --git a/doc/src/development/qmake-manual.qdoc b/doc/src/development/qmake-manual.qdoc index 87132cc..d040d3d 100644 --- a/doc/src/development/qmake-manual.qdoc +++ b/doc/src/development/qmake-manual.qdoc @@ -952,7 +952,7 @@ \snippet doc/src/snippets/code/doc_src_qmake-manual.qdoc 130 - The default values depend on the version of the S60 SDK you're using. + The default values depend on the version of the Symbian SDK you're using. \section2 Compiler specific options @@ -983,8 +983,7 @@ an official UID, please contact Nokia. Both \c SID and \c VID default to empty values. For more information about unique identifiers and their meaning for - Symbian applications, please refer to the - \l{http://www.symbian.com/developer/techlib/v9.2docs/doc_source/ToolsAndUtilities/BuildTools/UsingUids.guide.html}{respective S60 SDK documentation}. + Symbian applications, please refer to the Symbian SDK documentation. \section2 Capabilities @@ -1000,8 +999,7 @@ \snippet doc/src/snippets/code/doc_src_qmake-manual.qdoc 134 - For more information about capabilities, please refer to the - \l{http://www.symbian.com/developer/techlib/v9.2docs/doc_source/guide/platsecsdk/index.html}{respective S60 SDK documentation}. + For more information about capabilities, please refer to the Symbian SDK documentation. */ /*! @@ -2925,7 +2923,7 @@ For example: \e {This is only used on the Symbian platform.} Specifies which platform capabilities the application should have. For more - information, please refer to the S60 SDK documentation. + information, please refer to the Symbian SDK documentation. \target TARGET.EPOCALLOWDLLDATA \section1 TARGET.EPOCALLOWDLLDATA @@ -2961,7 +2959,7 @@ For example: \e {This is only used on the Symbian platform.} Specifies which secure identifier to use for the target application or - library. For more information, see the S60 SDK documentation. + library. For more information, see the Symbian SDK documentation. \target TARGET.UID2 \section1 TARGET.UID2 @@ -2970,7 +2968,7 @@ For example: Specifies which unique identifier 2 to use for the target application or library. If this variable is not specified, it defaults to the same value - as TARGET.UID3. For more information, see the S60 SDK documentation. + as TARGET.UID3. For more information, see the Symbian SDK documentation. \target TARGET.UID3 \section1 TARGET.UID3 @@ -2981,7 +2979,7 @@ For example: library. If this variable is not specified, a UID3 suitable for development and debugging will be generated automatically. However, applications being released should always define this variable. For more information, see the - S60 SDK documentation. + Symbian SDK documentation. \target TARGET.VID \section1 TARGET.VID @@ -2989,7 +2987,7 @@ For example: \e {This is only used on the Symbian platform.} Specifies which vendor identifier to use for the target application or - library. For more information, see the S60 SDK documentation. + library. 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535.83948,172.83482 535.83948,168.05221 z" + style="fill:#ffffff;fill-opacity:1;fill-rule:evenodd;stroke:#000000;stroke-width:1.25;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1" /> + </g> + </g> + </g> +</svg> diff --git a/doc/src/examples/ahigl.qdoc b/doc/src/examples/ahigl.qdoc deleted file mode 100644 index c5e2387..0000000 --- a/doc/src/examples/ahigl.qdoc +++ /dev/null @@ -1,572 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the documentation of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the Technology Preview License Agreement accompanying -** this package. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** If you have questions regarding the use of this file, please contact -** Nokia at qt-info@nokia.com. -** -** -** -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -/*! - \example qws/ahigl - \title OpenGL for Embedded Systems Example - - \section1 Introduction - - This example demonstrates how you can use OpenGL for Embedded - Systems (ES) in your own screen driver and \l{add your graphics - driver to Qt for Embedded Linux}. In \l{Qt for Embedded Linux}, - painting is done in software, normally performed in two steps: - First, each client renders its windows onto its window surface in - memory using a paint engine. Then the server uses the screen - driver to compose the window surface images and copy the - composition to the screen. (See the \l{Qt for Embedded Linux - Architecture} documentation for details.) - - This example is not for the novice. It assumes the reader is - familiar with both OpenGL and the screen driver framework - demonstrated in the \l {Accelerated Graphics Driver Example}. - - An OpenGL screen driver for Qt for Embedded Linux can use OpenGL ES - in three ways. First, the \l{QWSServer}{Qt for Embedded Linux server} - can use the driver to compose multiple window images and then show the - composition on the screen. Second, clients can use the driver to - accelerate OpenGL painting operations using the QOpenGLPaintEngine - class. Finally, clients can use the driver to do OpenGL operations - with instances of the QGLWidget class. This example implements all - three cases. - - The example uses an implementation of OpenGL ES from - \l {http://ati.amd.com}{ATI} for the - \l {http://ati.amd.com/products/imageon238x/}{Imageon 2380}. The - OpenGL include files gl.h and egl.h must be installed to compile - the example, and the OpenGL and EGL libraries must be installed - for linking. If your target device is different, you must install - the include files and libraries for that device, and you also - might need to modify the example source code, if any API signatures - in your EGL library differ from the ones used here. - - After compiling and linking the example source, install the - screen driver plugin with the command \c {make install}. To - start an application that uses the plugin, you can either set the - environment variable \l QWS_DISPLAY and then start the - application, or just start the application with the \c -display - switch, as follows: - - \snippet doc/src/snippets/code/doc_src_examples_ahigl.qdoc 0 - - The example driver also implements an animated transition effect - for use when showing new windows or reshowing windows that have - been minimized. To enable this transition effect, run the - application with \c {-display ahigl:effects}. - - \section1 The Class Definitions - - The example comprises three main classes plus some helper classes. - The three main classes are the plugin (QAhiGLScreenPlugin), which - is defined in qscreenahiglplugin.cpp, the screen driver - (QAhiGLScreen), which is defined in qscreenahigl_qws.h, and the - window surface (QAhiGLWindowSurface), which is defined in - qwindowsurface_ahigl_p.h. The "Ahi" prefix in these class names - stands for \e {ATI Handheld Interface}. The example was written - for the ATI Imageon 2380, but it can also be used as a template - for other ATI handheld devices. - - \section2 The Plugin Class Definition - - The screen driver plugin is class QAhiGLScreenPlugin. - - \snippet examples/qws/ahigl/qscreenahiglplugin.cpp 0 - - QAhiGLScreenPlugin is derived from class QScreenDriverPlugin, - which in turn is derived from QObject. - - \section2 The Screen Driver Class Definitions - - The screen driver classes are the public class QAhiGLScreen and - its private implementation class QAhiGLScreenPrivate. QAhiGLScreen - is derived from QGLScreen, which is derived from QScreen. If your - screen driver will only do window compositions and display them, - then you can derive your screen driver class directly from - QScreen. But if your screen driver will do accelerated graphics - rendering operations with the QOpenGLPaintEngine, or if it will - handle instances of class QGLWidget, then you must derive your - screen driver class from QGLScreen. - - \snippet examples/qws/ahigl/qscreenahigl_qws.h 0 - - All functions in the public API of class QAhiGLScreen are virtual - functions declared in its base classes. hasOpenGL() is declared in - QGLScreen. It simply returns true indicating our example screen - driver does support OpenGL operations. The other functions in the - public API are declared in QScreen. They are called by the - \l{QWSServer}{Qt for Embedded Linux server} at the appropriate times. - - Note that class QScreen is a documented class but class QGLScreen - is not. This is because the design of class QGLScreen is not yet - final. - - The only data member in class QAhiGLScreen is a standard d_ptr, - which points to an instance of the driver's private implementation - class QAhiGLScreenPrivate. The driver's internal state is stored - in the private class. Using the so-called d-pointer pattern allows - you to make changes to the driver's internal design without - breaking binary compatibility. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 0 - - Class QAhiGLScreenPrivate is derived from QObject so that it can - use the Qt signal/slot mechanism. QAhiGLScreen is not a QObject, - so it can't use the signal/slot mechanism. Signals meant for our - screen driver are received by slots in the private implementation - class, in this case, windowEvent() and redrawScreen(). - - \section2 The Window Surface Class Definitions - - The window surface classes are QAhiGLWindowSurface and its private - implementation class QAhiGLWindowSurfacePrivate. We create class - QAhiGLWindowSurface so the screen driver can use the OpenGL paint - engine and the OpenGL widget, classes QOpenGLPaintEngine and - QGLWidget. QAhiGLWindowSurface is derived from the more general - OpenGL window surface class, QWSGLWindowSurface, which is derived - from QWSWindowSurface. - - \snippet examples/qws/ahigl/qwindowsurface_ahigl_p.h 0 - - In addition to implementing the standard functionality required by - any new subclass of QWSWindowSurface, QAhiGLWindowSurface also - contains the textureId() function used by QAhiGLScreen. - - The same d-pointer pattern is used in this window surface class. - The private implementation class is QAhiGLWindowSurfacePrivate. It - allows making changes to the state variables of the window surface - without breaking binary compatibility. - - \snippet examples/qws/ahigl/qwindowsurface_ahigl.cpp 0 - - In this case, our private implementation class has no member - functions except for its constructor. It contains only public data - members which hold state information for the window surface. - - \section2 The Helper Classes - - The example screen driver maintains a static \l {QMap} {map} of - all the \l {QWSWindow} {windows} it is showing on the screen. - Each window is mapped to an instance of struct WindowInfo. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 2 - - As each new window is created, an instance of struct WindowInfo is - allocated and inserted into the window map. WindowInfo uses a - GLuint to identify the OpenGL texture it creates for the window. - Note that the example driver, in addition to drawing windows using - OpenGL, also supports drawing windows in the normal way without - OpenGL, but it uses an OpenGL texture for the rendering operations - in either case. Top-level windows that are drawn without OpenGL - are first rendered in the normal way into a shared memory segment, - which is then converted to a OpenGL texture and drawn to the - screen. - - To animate the window transition effect, WindowInfo uses an - instance of the helper class ShowAnimation. The animation is - created by the windowEvent() slot in QAhiGLScreenPrivate, whenever - a \l {QWSServer::WindowEvent} {Show} window event is emitted by - the \l {QWSServer} {window server}. The server emits this signal - when a window is shown the first time and again later, when the - window is reshown after having been minimized. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 1 - - Class ShowAnimation is derived from the QTimeLine class, which is - used for controlling animations. QTimeLine is a QObject, so - ShowAnimation can use the Qt signal/slot mechanism. We will see - how the timeline's \l {QTimeLine::valueChanged()} {valueChanged()} - and \l {QTimeLine::finished()} {finished()} signals are used to - control the animation and then destroy the instance of - ShowAnimation, when the animation ends. The ShowAnimation - constructor needs the pointer to the screen driver's private - implementation class so it can set up these signal/slot - connections. - - \section1 The Class Implementations - - \section2 The Plugin Class Implementation - - QAhiGLScreenPlugin is a straightforward derivation of - QScreenDriverPlugin. It reimplements \l{QScreenDriverPlugin::}{keys()} - and \l{QScreenDriverPlugin::}{create()}. They are - called as needed by the \l{QWSServer}{Qt for Embedded Linux server.} - Recall that the server detects that the ahigl screen driver has - been requested, either by including "ahigl" in the value for the - environment variable QWS_DISPLAY, or by running your application - with a command line like the following. - - \snippet doc/src/snippets/code/doc_src_examples_ahigl.qdoc 1 - - The server calls \l {QScreenDriverPlugin::} {keys()}, which - returns a \l {QStringList} containing the singleton "ahigl" - matching the requested screen driver and telling the server that - it can use our example screen driver. The server then calls \l - {QScreenDriverPlugin::} {create()}, which creates the instance of - QAhiGLScreen. - - \snippet examples/qws/ahigl/qscreenahiglplugin.cpp 1 - - In the code snippet above, the macro Q_EXPORT_PLUGIN2 is used to export - the plugin class, QAhiGLScreen, for the qahiglscreen plugin. - Further information regarding plugins and how to create them - can be found at \l{How to Create Qt Plugins}. - - \section2 The Screen Driver Class Implementations - - The plugin creates the singleton instance of QAhiGLScreen. The - constructor is passed a \c displayId, which is used in the base - class QGLScreen to identify the server that the screen driver is - connected to. The constructor also creates its instance of - QAhiGLScreenPrivate, which instantiates a QTimer. The timeout() - signal of this timer is connected to the redrawScreen() slot so - the timer can be used to limit the frequency of actual drawing - operations in the hardware. - - The public API of class QAhiGLScreen consists of implementations - of virtual functions declared in its base classes. The function - hasOpenGL() is declared in base class QGLScreen. The others are - declared in base class QScreen. - - The \l {QScreen::}{connect()} function is the first one called by - the server after the screen driver is constructed. It initializes - the QScreen data members to hardcoded values that describe the ATI - screen. A better implementation would query the hardware for the - corresponding values in its current state and use those. It asks - whether the screen driver was started with the \c effects option - and sets the \c doEffects flag accordingly. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 7 - - The \l {QScreen::}{initDevice()} function is called by the server - after \l {QScreen::}{connect()}. It uses EGL library functions to - initialize the ATI hardware. Note that some data structures used - in this example are specific to the EGL implementation used, e.g., - the DummyScreen structure. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 8 - - Note the signal/slot connection at the bottom of initDevice(). We - connect the server's QWSServer::windowEvent() signal to the - windowEvent() slot in the screen driver's private implementation - class. The windowEvent() slot handles three window events, - QWSServer::Create, QWSServer::Destroy, and QWSServer::Show. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 5 - - The function manages instances of the helper classes associated - with each window. When a QWSServer::Create event occurs, it means - a new top-level \l {QWSWindow} {window} has been created. In this - case, an instance of helper class WindowInfo is created and - inserted into the window map with the pointer to the new \l - {QWSWindow} {window} as its key. When a QWSServer::Destroy event - occurs, a window is being destroyed, and its mapping is removed - from the window map. These two events are straightforward. The - tricky bits happen when a QWSServer::Show event occurs. This case - occurs when a window is shown for the first time and when it is - reshown after having been minimized. If the window transition - effect has been enabled, a new instance of the helper class - ShowAnimation is created and stored in a QPointer in the window's - instance of WindowInfo. The constructor of ShowAnimation - automatically \l {QTimeLine::start()} {starts} the animation of - the transition effect. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 3 - - To ensure that a ShowAnimation is not deleted until its animation - ends, the \l {QTimeLine::finished()} {finished()} signal is - connected to the \l {QObject::deleteLater()} {deleteLater()} slot. - When the animation ends, the finished() signal is emitted and the - deleteLater() slot deletes the ShowAnimation. The key here is that - the pointer to the ShowAnimation is stored in a QPointer in the - WindowInfo class. This QPointer will also be notified when the - ShowAnimation is deleted, so the QPointer in WindowInfo can null - itself out, if and only if it is still pointing to the instance - of ShowAnimation being deleted. - - The \l {QTimeLine::valueForTime()} {valueForTime()} function in - QTimeLine is reimplemented in ShowAnimation to return time values - that represent a curved path for the window transition effect. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 4 - - valueForTime() is called internally, when the time interval it - computed during the previous call has elapsed. If it computes a - next time value that is different from the one computed - previously, the \l {QTimeLine::valueChanged()} {valueChanged()} - signal is emitted. The ShowAnimation constructor shown above - connects this signal to the redrawScreen() slot in the screen - driver's private implementation class. This is how the animation - actually happens. - - The screen driver's implementation of \l {QScreen::} - {exposeRegion()} is where the main work of the screen driver is - meant to be done, i.e., updating the screen. It is called by the - \l {QWSServer} {window system} to update a particular window's - region of the screen. But note that it doesn't actually update the - screen, i.e., it doesn't actually call redrawScreen() directly, - but starts the updateTimer, which causes redrawScreen() to be - called once for each updateTimer interval. This means that all - calls to exposeRegion() during an updateTimer interval are handled - by a single call to redrawScreen(). Thus updateTimer can be used - to limit the frequency of screen updates. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 13 - - The call to the private function invalidateTexture() destroys - the window's existing texture (image). This ensures that a new - texture will be created for the window, when redrawScreen() is - eventually called. - - But there is a caveat to using updateTimer to limit the frequency - of screen updates. When the driver's animated transition effect - for new windows is enabled and a new window is being shown for the - first time or reshown after having been minimized, an instance of - ShowAnimation is created to run the animation. The valueChanged() - signal of this ShowAnimation is also connected to the - redrawScreen() slot, and QTimeLine, the base class of our - ShowAnimation, uses its own, internal timer to limit the speed of - the animation. This means that in the driver as currently written, - if the window transition effect is enabled (i.e. if the plugin is - started, with \c {-display ahigl:effects}), then redrawScreen() - can be called both when the update timer times out and when the - ShowAnimation timer times out, so the screen might get updated - more often than the frequency established by the update timer. - This may or may not be a bug, depending on your own hardware, if - you use this example as a template for your own OpenGL driver. - - The screen driver's private function redrawScreen() constructs - the window compositions. It is called only by the function of the - same name in the screen driver's private implementation class. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 6 - - Recall that this redrawScreen() in the private implementation - class is a slot function connected to two signals, the \c - timeout() signal of the updateTimer in the private implementation - class, and the valueChanged() signal of the helper class - ShowAnimation. Thus, the screen is only ever updated when a - timeout of one of the two timers occurs. This is important for two - reasons. First, the screen is meant to be updated no more than - once per updateTimer interval. Second, however, if the animated - window transition effect is requested, the screen might be updated - more often than that, and this might be a bug if the hardware - can't handle more frequent updates. - - The redrawScreen() in QAhiGLScreen begins by using standard - OpenGL to fill the screen with the background color. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 10 - - Next it iterates over the list of all \l {QWSWindow} {client - windows} obtained from the \l {QWSServer} {server}, extracting - from each window its instance of QWSWIndowSurface, then using that - window surface to create an OpenGL texture, and finally calling - the helper function drawWindow() to draw the texture on the - screen. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 11 - - Note the call to glBindTexture() immediately before the call to - drawWindow(). This call binds the identifer \c GL_TEXTURE_2D to - the texture we have just created. This makes our texture - accessible to functions in the OpenGL libraries. If you miss that - point, digging into the internals of drawWindow() won't make much - sense. - - Finally, the cursor is added to the window composition, and in the - last statement, the whole thing is displayed on the screen. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 12 - - The call to \c drawWindow(win,progress), in addition to passing a - pointer to the window to be redrawn, also passes the \c progress - parameter obtained by calling \l {QTimeLine::currentValue()} on - the window's instance of ShowAnimation. Recall that the current - value of the timeline is updated internally by a timer local to - the timeline, and the redrawScreen() slot is called whenever the - current value changes. The progress value will only be used if - the animated transition effect has been enabled. These extra calls - of redrawScreen() may cause the screen to be updated more often - than the rate determined by updateTimer. This must be taken - into account, if you set your updateTimer to timeout at the - maximum screen update frequency your hardware can handle. - - The drawWindow() function is not shown here and not explained - further, but the call to drawWindow() is the entry point to a - hierarchy of private helper functions that execute sequences of - OpenGL and EGL library calls. The reader is assumed to be familiar - enough with the OpenGL and EGL APIs to understand the code in - these helper functions on his own. Besides drawWindow(), the list - of these helper functions includes drawQuad(), drawQuadWavyFlag(), - the two overloadings of drawQuad_helper() (used by drawQuad() and - drawQuadWacyFlag()), and setRectCoords(). - - Note the two different ways the window's texture can be created in - redrawScreen(). If the window surface is an OpenGL window surface - (QAhiGLWindowSurface described below), the texture is obtained - from the window surface directly by calling its textureId() - function. But when the window surface is not an OpenGL one, the - static function createTexture() is called with the window - surface's \l {QImage} {image} to copy that image into an OpenGL - texture. This is done with the EGL functions glTexImage2D() and - glTexSubImage2D(). createTexture() is another function that - should be understandable for exsperienced OpenGL users, so it is - not shown or explained further here. - - The two implementations of \l {QScreen::}{createSurface()} are for - instantiating new window surfaces. The overloading with the widget - parameter is called in the client. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 14 - - If the parameter is an \l {QGLWidget} {OpenGL widget}, or, when it - isn't an OpenGL widget but its size is no bigger than 256 x 256, - we instantiate our subclass QAhiGLWindowSurface. Otherwise, we - instantiate a QWSWindowSurface. The size contraint is a - limitation of the OpenGL ES libraries we are using for our ATI - device. - - Note the test at the top of the function asking if our application - process is the \l {QApplication::GuiServer} {server}. We only - create instances of QAhiGLWindowSurface if our client is in the - server process. This is because of an implementation restriction - required by the OpenGL library used in the example. They only - support use of OpenGL in the server process. Hence a client can - use the QAhiGLWindowSurface if the client is in the server - process. - - The other overloading of createSurface() is called by the - server to create a window surface that will hold a copy of a - client side window surface. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 15 - - This overloading accepts a QString parameter identifying the type - of window surface to instantiate. QAhiGLWindowSurface is - instantiated if the parameter is \c ahigl. Otherwise, a normal - QWSWindowSurface is instantiated. The client's window surface - communicates its image data to the server's window surface through - shared memory. - - The implementation of \l {QScreen::}{setMode()}, is a stub in this - example. It would normally reset the frame buffer's resolution. - Its parameters are the \e width, \e height, and the bit \e depth - for the frame buffer's new resolution. If you implement setMode() - in your screen driver, remember that it must emit a signal to warn - other applications to redraw their frame buffers with the new - resolution. There is no significance to setMode() not being - implemented in this example. It simply wasn't implemented. - However, the stub had to be included because QScreen declares - setMode() to be pure virtual. - - Before the application exits, the server will call \l {QScreen::} - {shutdownDevice()} to release the hardware resources. This is also - done using EGL library functions. - - \snippet examples/qws/ahigl/qscreenahigl_qws.cpp 9 - - The server will also call \l {QScreen::}{disconnect()}, but this - function is only a stub in this example. - - \section2 The window Surface Class Implementations - - QAhiGLScreen creates instances of QAhiGLWindowSurface in its two - createSurface() functions, and there are two constructors for - QAhiGLWindowSurface that correspond to these two versions of - createSurface(). The constructor accepting a \l {QWidget} {widget} - parameter is called by the client side version of createSurface(), - and the constructor without the \l {QWidget} {widget} parameter is - called by the server side version. There will be a window surface - constructed on the server side for each one constructed on the - client side. - - \snippet examples/qws/ahigl/qwindowsurface_ahigl.cpp 1 - \codeline - \snippet examples/qws/ahigl/qwindowsurface_ahigl.cpp 2 - - The constructors create an instance of QAhiGLWindowSurfacePrivate, - the private implementation class, which contains all the state - variables for QAhiGLWindowSurface. The client side constructor - also creates an instance of QWSGLPaintDevice, the OpenGL paint - device, for return by \l {QWSWindowSurface::} {paintDevice()}. - This ensures that all \l {QPainter}s used on this surface will use - an OpenGL enabled QPaintEngine. It is a bit of jiggery pokery, - which is required because \l {QWSWindowSurface::} {paintDevice()} - is declared pure virtual. Normally, the client side constructor - will be called with an \l {QGLWidget}{OpenGL widget}, which has - its own \l {QWidget::} {paintEngine()} function that returns the - global static OpenGL paint engine, but because the constructor - also accepts a normal \l {QWidget}{widget}, it must be able to - find the OpenGL paint engine in that case as well, so since \l - {QWSWindowSurface::} {paintDevice()} must be implemented anyway, - the constructor creates an instance of QWSGLPaintDevice, which can - always return the global static pointer to QOpenGLPaintEngine. - - The OpenGL library implementation used for this example only - supports one OpenGL context. This context is therefore shared - among the single instance of QAhiGLScreen and all instances of - QAhiGLWindowSurface. It is passed to both constructors. - - This example uses the OpenGL frame buffer object extension, which - allows for accelerating OpenGL painting operations. Using this - OpenGL extension, painting operations are performed in a frame - buffer object, which QAhiGLScreen later uses to construct window - compositions on the screen. Allocation of the frame buffer object - is performed in \l {QWindowSurface::} {setGeometry()}. A safer way - to use this extension would be to first test to see if the - extension is supported by your OpenGL library, and use a different - approach if it is not. - - \snippet examples/qws/ahigl/qwindowsurface_ahigl.cpp 3 - - Since there can be several instances of the QAhiGLWindowSurface, we need - to make sure that the correct framebuffer object is active before painting. - This is done by reimplementing \l QWindowSurface::beginPaint(): - - \snippet examples/qws/ahigl/qwindowsurface_ahigl.cpp 4 - - Finally we need to make sure that whenever a widget grows beyond the size - supported by this driver (256 x 256), the surface is deleted and a new - standard surface is created instead. This is handled by reimplementing - \l QWSWindowSurface::isValid(): - - \snippet examples/qws/ahigl/qwindowsurface_ahigl.cpp 5 -*/ diff --git a/doc/src/examples/audiodevices.qdoc b/doc/src/examples/audiodevices.qdoc index 0d0932e..1505846 100644 --- a/doc/src/examples/audiodevices.qdoc +++ b/doc/src/examples/audiodevices.qdoc @@ -40,7 +40,7 @@ ****************************************************************************/ /*! - \example multimedia/audio/audiodevices + \example multimedia/audiodevices \title Audio Devices Example The Audio Devices example demonstrates the basic use of QAudioDeviceInfo class diff --git a/doc/src/examples/audioinput.qdoc b/doc/src/examples/audioinput.qdoc index ac44d75..8553e92 100644 --- a/doc/src/examples/audioinput.qdoc +++ b/doc/src/examples/audioinput.qdoc @@ -40,7 +40,7 @@ ****************************************************************************/ /*! - \example multimedia/audio/audioinput + \example multimedia/audioinput \title AudioInput Example The Audio Input example demonstrates the basic use of QAudioInput class diff --git a/doc/src/examples/audiooutput.qdoc b/doc/src/examples/audiooutput.qdoc index 2ed6ce4..58b8ea9 100644 --- a/doc/src/examples/audiooutput.qdoc +++ b/doc/src/examples/audiooutput.qdoc @@ -40,7 +40,7 @@ ****************************************************************************/ /*! - \example multimedia/audio/audiooutput + \example multimedia/audiooutput \title Audio Output Example The Audio Output example demonstrates the basic use of the QAudioOutput class diff --git a/doc/src/examples/ftp.qdoc b/doc/src/examples/ftp.qdoc index ec8584c..8fded88 100644 --- a/doc/src/examples/ftp.qdoc +++ b/doc/src/examples/ftp.qdoc @@ -78,13 +78,13 @@ \l{QFtp::Command}{commands} we request are finished, the progress of current commands, and information about files on the server. - \snippet examples/network/ftp/ftpwindow.h 0 + \snippet examples/network/qftp/ftpwindow.h 0 We will look at each slot when we examine the \c FtpWindow implementation in the next section. We also make use of a few private variables: - \snippet examples/network/ftp/ftpwindow.h 1 + \snippet examples/network/qftp/ftpwindow.h 1 The \c isDirectory hash keeps a history of all entries explored on the FTP server, and registers whether an entry represents a @@ -98,7 +98,7 @@ We move on to the slots, starting with \c connectOrDisconnect(). - \snippet examples/network/ftp/ftpwindow.cpp 0 + \snippet examples/network/qftp/ftpwindow.cpp 0 If \c ftp is already pointing to a QFtp object, we QFtp::Close its FTP connection and delete the object it points to. Note that we do @@ -106,7 +106,7 @@ to finish its abort operation. \dots - \snippet examples/network/ftp/ftpwindow.cpp 1 + \snippet examples/network/qftp/ftpwindow.cpp 1 If we get here, \c connectOrDisconnect() was called to establish a new FTP connection. We create a new QFtp for our new connection, @@ -118,7 +118,7 @@ is emitted repeatedly during an FTP file transfer, giving us progress reports. - \snippet examples/network/ftp/ftpwindow.cpp 2 + \snippet examples/network/qftp/ftpwindow.cpp 2 The \gui {Ftp Server} line edit contains the IP address or hostname of the server to which we want to connect. We first check @@ -134,39 +134,39 @@ We move on to the \c downloadFile() slot: - \snippet examples/network/ftp/ftpwindow.cpp 3 + \snippet examples/network/qftp/ftpwindow.cpp 3 \dots - \snippet examples/network/ftp/ftpwindow.cpp 4 + \snippet examples/network/qftp/ftpwindow.cpp 4 We first fetch the name of the file, which we find in the selected item of \c fileList. We then start the download by using QFtp::get(). QFtp will send progress signals during the download and a signal when the download is completed. - \snippet examples/network/ftp/ftpwindow.cpp 5 + \snippet examples/network/qftp/ftpwindow.cpp 5 QFtp supports canceling the download of files. - \snippet examples/network/ftp/ftpwindow.cpp 6 + \snippet examples/network/qftp/ftpwindow.cpp 6 The \c ftpCommandFinished() slot is called when QFtp has finished a QFtp::Command. If an error occurred during the command, QFtp will set \c error to one of the values in the QFtp::Error enum; otherwise, \c error is zero. - \snippet examples/network/ftp/ftpwindow.cpp 7 + \snippet examples/network/qftp/ftpwindow.cpp 7 After login, the QFtp::list() function will list the top-level directory on the server. addToList() is connected to QFtp::listInfo(), and will be invoked for each entry in that directory. - \snippet examples/network/ftp/ftpwindow.cpp 8 + \snippet examples/network/qftp/ftpwindow.cpp 8 When a \l{QFtp::}{Get} command is finished, a file has finished downloading (or an error occurred during the download). - \snippet examples/network/ftp/ftpwindow.cpp 9 + \snippet examples/network/qftp/ftpwindow.cpp 9 After a \l{QFtp::}{List} command is performed, we have to check if no entries were found (in which case our \c addToList() function @@ -174,7 +174,7 @@ Let's continue with the \c addToList() slot: - \snippet examples/network/ftp/ftpwindow.cpp 10 + \snippet examples/network/qftp/ftpwindow.cpp 10 When a new file has been resolved during a QFtp::List command, this slot is invoked with a QUrlInfo describing the file. We @@ -182,26 +182,26 @@ does not have a current item, we set the new item to be the current item. - \snippet examples/network/ftp/ftpwindow.cpp 11 + \snippet examples/network/qftp/ftpwindow.cpp 11 The \c processItem() slot is called when an item is double clicked in the \gui {File List}. If the item represents a directory, we want to load the contents of that directory with QFtp::list(). - \snippet examples/network/ftp/ftpwindow.cpp 12 + \snippet examples/network/qftp/ftpwindow.cpp 12 \c cdToParent() is invoked when the user requests to go to the parent directory of the one displayed in the file list. After changing the directory, we QFtp::List its contents. - \snippet examples/network/ftp/ftpwindow.cpp 13 + \snippet examples/network/qftp/ftpwindow.cpp 13 The \c updateDataTransferProgress() slot is called regularly by QFtp::dataTransferProgress() when a file download is in progress. We use a QProgressDialog to show the download progression to the user. - \snippet examples/network/ftp/ftpwindow.cpp 14 + \snippet examples/network/qftp/ftpwindow.cpp 14 The \c enableDownloadButton() is called whenever the current item in \c fileList changes. If the item represents a file, the \gui diff --git a/doc/src/examples/musicplayerexample.qdoc b/doc/src/examples/musicplayerexample.qdoc index 41c9f3a..7145583 100644 --- a/doc/src/examples/musicplayerexample.qdoc +++ b/doc/src/examples/musicplayerexample.qdoc @@ -40,7 +40,7 @@ ****************************************************************************/ /*! - \example phonon/musicplayer + \example phonon/qmusicplayer \title Music Player Example The Music Player Example shows how to use Phonon - the multimedia @@ -90,7 +90,7 @@ look at them when we walk through the \c MainWindow implementation. - \snippet examples/phonon/musicplayer/mainwindow.h 2 + \snippet examples/phonon/qmusicplayer/mainwindow.h 2 We use the \l{Phonon::}{SeekSlider} to move the current playback position in the media stream, and the \l{Phonon::}{VolumeSlider} @@ -99,7 +99,7 @@ metaInformationProvider, to get the meta information from the music files. More on this later. - \snippet examples/phonon/musicplayer/mainwindow.h 1 + \snippet examples/phonon/qmusicplayer/mainwindow.h 1 The \l{Phonon::}{MediaObject} informs us of the state of the playback and properties of the media it is playing back through a series of @@ -116,7 +116,7 @@ We start with the constructor: - \snippet examples/phonon/musicplayer/mainwindow.cpp 0 + \snippet examples/phonon/qmusicplayer/mainwindow.cpp 0 We start by instantiating our media and audio output objects. As mentioned, the media object knows how to playback @@ -130,20 +130,20 @@ paths. Objects are connected using the \c createPath() function, which is part of the Phonon namespace. - \snippet examples/phonon/musicplayer/mainwindow.cpp 1 + \snippet examples/phonon/qmusicplayer/mainwindow.cpp 1 We also connect signals of the media object to slots in our \c MainWindow. We will examine them shortly. - \snippet examples/phonon/musicplayer/mainwindow.cpp 2 + \snippet examples/phonon/qmusicplayer/mainwindow.cpp 2 Finally, we call private helper functions to set up the GUI. The \c setupUi() function contains code for setting up the seek , and volume slider. We move on to \c setupUi(): - \snippet examples/phonon/musicplayer/mainwindow.cpp 3 + \snippet examples/phonon/qmusicplayer/mainwindow.cpp 3 \dots - \snippet examples/phonon/musicplayer/mainwindow.cpp 4 + \snippet examples/phonon/qmusicplayer/mainwindow.cpp 4 After creating the widgets, they must be supplied with the \l{Phonon::}{MediaObject} and \l{Phonon::}{AudioOutput} objects @@ -152,12 +152,12 @@ In the \c setupActions(), we connect the actions for the play, pause, and stop tool buttons, to slots of the media object. - \snippet examples/phonon/musicplayer/mainwindow.cpp 5 + \snippet examples/phonon/qmusicplayer/mainwindow.cpp 5 We move on to the slots of \c MainWindow, starting with \c addFiles(): - \snippet examples/phonon/musicplayer/mainwindow.cpp 6 + \snippet examples/phonon/qmusicplayer/mainwindow.cpp 6 In the \c addFiles() slot, we add files selected by the user to the \c sources list. We then set the first source selected on the @@ -169,7 +169,7 @@ stateChanged() signal. The \c stateChanged() slot is connected to this signal. - \snippet examples/phonon/musicplayer/mainwindow.cpp 9 + \snippet examples/phonon/qmusicplayer/mainwindow.cpp 9 The \l{Phonon::MediaObject::}{errorString()} function gives a description of the error that is suitable for users of a Phonon @@ -177,7 +177,7 @@ helps us determine whether it is possible to try to play the same file again. - \snippet examples/phonon/musicplayer/mainwindow.cpp 10 + \snippet examples/phonon/qmusicplayer/mainwindow.cpp 10 We update the GUI when the playback state changes, i.e., when it starts, pauses, stops, or resumes. @@ -188,26 +188,26 @@ The \c tick() slot is connected to a \l{Phonon::}{MediaObject} signal which is emitted when the playback position changes: - \snippet examples/phonon/musicplayer/mainwindow.cpp 11 + \snippet examples/phonon/qmusicplayer/mainwindow.cpp 11 The \c time is given in milliseconds. When the table is clicked on with the mouse, \c tableClick() is invoked: - \snippet examples/phonon/musicplayer/mainwindow.cpp 12 + \snippet examples/phonon/qmusicplayer/mainwindow.cpp 12 Since we stop the media object, we first check whether it is currently playing. \c row contains the row in the table that was clicked upon; the indices of \c sources follows the table, so we can simply use \c row to find the new source. - \snippet examples/phonon/musicplayer/mainwindow.cpp 13 + \snippet examples/phonon/qmusicplayer/mainwindow.cpp 13 When the media source changes, we simply need to select the corresponding row in the table. - \snippet examples/phonon/musicplayer/mainwindow.cpp 14 + \snippet examples/phonon/qmusicplayer/mainwindow.cpp 14 When \c metaStateChanged() is invoked, \c metaInformationProvider has resolved the meta data for its current @@ -220,7 +220,7 @@ music table. A file might not contain the meta data requested, in which case an empty string is returned. - \snippet examples/phonon/musicplayer/mainwindow.cpp 15 + \snippet examples/phonon/qmusicplayer/mainwindow.cpp 15 If we have media sources in \c sources of which meta information is not resolved, we set a new source on the \c @@ -229,7 +229,7 @@ We move on to the \c aboutToFinish() slot: - \snippet examples/phonon/musicplayer/mainwindow.cpp 16 + \snippet examples/phonon/qmusicplayer/mainwindow.cpp 16 When a file is finished playing, the Music Player will move on and play the next file in the table. This slot is connected to the @@ -244,5 +244,5 @@ \l{QCoreApplication::}{setApplicationName()}. This is because D-Bus, which is used by Phonon on Linux systems, demands this. - \snippet examples/phonon/musicplayer/main.cpp 1 + \snippet examples/phonon/qmusicplayer/main.cpp 1 */ diff --git a/doc/src/examples/videographicsitem.qdoc b/doc/src/examples/videographicsitem.qdoc index ce24f09..e1cb6ed 100644 --- a/doc/src/examples/videographicsitem.qdoc +++ b/doc/src/examples/videographicsitem.qdoc @@ -40,7 +40,7 @@ ****************************************************************************/ /*! - \example video/videographicsitem + \example multimedia/videographicsitem \title Video Graphics Item Example The Video Graphics Item example shows how to implement a QGraphicsItem that displays video on a diff --git a/doc/src/examples/videowidget.qdoc b/doc/src/examples/videowidget.qdoc index 1b214d2..4223c1f 100644 --- a/doc/src/examples/videowidget.qdoc +++ b/doc/src/examples/videowidget.qdoc @@ -40,7 +40,7 @@ ****************************************************************************/ /*! - \example video/videowidget + \example multimedia/videowidget \title Video Widget Example The Video Widget example shows how to implement a video widget using @@ -50,7 +50,7 @@ \section1 VideoWidgetSurface Class Definition - \snippet examples/video/videowidget/videowidgetsurface.h 0 + \snippet examples/multimedia/videowidget/videowidgetsurface.h 0 The VideoWidgetSurface class inherits QAbstractVideoSurface and paints video frames on a QWidget. This is a separate class to VideoWidget as both @@ -62,7 +62,7 @@ \section1 VideoWidgetSurface Class Implementation - \snippet examples/video/videowidget/videowidgetsurface.cpp 0 + \snippet examples/multimedia/videowidget/videowidgetsurface.cpp 0 From the supportedPixelFormats() function we return a list of pixel formats the surface can paint. The order of the list hints at which formats are @@ -74,7 +74,7 @@ return any pixel formats if handleType is not QAbstractVideoBuffer::NoHandle. - \snippet examples/video/videowidget/videowidgetsurface.cpp 1 + \snippet examples/multimedia/videowidget/videowidgetsurface.cpp 1 In isFormatSupported() we test if the frame type of a surface format maps to a valid QImage format, that the frame size is not empty, and the handle @@ -85,7 +85,7 @@ that the size is not empty so a reimplementation wasn't strictly necessary in this case. - \snippet examples/video/videowidget/videowidgetsurface.cpp 2 + \snippet examples/multimedia/videowidget/videowidgetsurface.cpp 2 To start our surface we'll extract the image format and size from the selected video format and save it for use in the paint() function. If the @@ -94,7 +94,7 @@ by calling QAbstractVideoSurface::start(). Finally since the video size may have changed we'll trigger an update of the widget, and video geometry. - \snippet examples/video/videowidget/videowidgetsurface.cpp 5 + \snippet examples/multimedia/videowidget/videowidgetsurface.cpp 5 The updateVideoRect() function calculates the region within the widget the video occupies. The \l {QVideoSurfaceFormat::sizeHint()}{size hint} of the @@ -105,7 +105,7 @@ size in the center of the widget. Otherwise we shrink the size maintaining the aspect ratio so that it does fit. - \snippet examples/video/videowidget/videowidgetsurface.cpp 4 + \snippet examples/multimedia/videowidget/videowidgetsurface.cpp 4 We can't paint from outside a paint event, so when a new frame is received in present() we save a reference to it and force an immediate repaint of @@ -118,7 +118,7 @@ \l {QAbstractVideoSurface::UnsupportedFormatError}{UnsupportedFormatError} on our surface and stop it immediately. - \snippet examples/video/videowidget/videowidgetsurface.cpp 6 + \snippet examples/multimedia/videowidget/videowidgetsurface.cpp 6 The paint() function is called by the video widget to paint the current video frame. Before we draw the frame first we'll check the format for @@ -128,7 +128,7 @@ construct a new QImage from the current video frame, and draw it to the the widget. - \snippet examples/video/videowidget/videowidgetsurface.cpp 3 + \snippet examples/multimedia/videowidget/videowidgetsurface.cpp 3 When the surface is stopped we need to release the current frame and invalidate the video region. Then we confirm the surface has been @@ -141,7 +141,7 @@ The VideoWidget class uses the VideoWidgetSurface class to implement a video widget. - \snippet examples/video/videowidget/videowidget.h 0 + \snippet examples/multimedia/videowidget/videowidget.h 0 The VideoWidget QWidget implementation is minimal with just the sizeHint(), paintEvent(), and resizeEvent() functions in addition to the constructor, @@ -149,7 +149,7 @@ \section1 VideoWidget Class Implementation - \snippet examples/video/videowidget/videowidget.cpp 0 + \snippet examples/multimedia/videowidget/videowidget.cpp 0 In the VideoWidget constructor we set some flags to speed up re-paints a little. Setting the Qt::WA_NoSystemBackground flag and disabling automatic @@ -162,17 +162,17 @@ Finally we construct an instance of the VideoWidgetSurface class. - \snippet examples/video/videowidget/videowidget.cpp 1 + \snippet examples/multimedia/videowidget/videowidget.cpp 1 In the destructor we simply delete the VideoWidgetSurface instance. - \snippet examples/video/videowidget/videowidget.cpp 2 + \snippet examples/multimedia/videowidget/videowidget.cpp 2 We get the size hint for the widget from the video format of the surface which is calculated from viewport and pixel aspect ratio of the video format. - \snippet examples/video/videowidget/videowidget.cpp 3 + \snippet examples/multimedia/videowidget/videowidget.cpp 3 When the video widget receives a paint event we first check if the surface is started, if not then we simply fill the widget with the background @@ -180,7 +180,7 @@ by the paint region, before calling paint on the video surface to draw the current frame. - \snippet examples/video/videowidget/videowidget.cpp 4 + \snippet examples/multimedia/videowidget/videowidget.cpp 4 The resizeEvent() function is reimplemented to trigger an update of the video region when the widget is resized. diff --git a/doc/src/frameworks-technologies/gestures.qdoc b/doc/src/frameworks-technologies/gestures.qdoc index 158a273..a619fe8 100644 --- a/doc/src/frameworks-technologies/gestures.qdoc +++ b/doc/src/frameworks-technologies/gestures.qdoc @@ -41,10 +41,9 @@ /*! \page gestures-overview.html - \startpage index.html Qt Reference Documentation - \title Gestures Programming \ingroup frameworks-technologies + \startpage index.html Qt Reference Documentation \brief An overview of the Qt support for Gesture programming. @@ -59,176 +58,116 @@ \section1 Overview - QGesture is the central class in Qt's gesture framework, providing - the API used by classes that represent specific gestures, such as - QPanGesture, QPinchGesture, and QSwipeGesture. These standard - classes are ready to use, and each exposes functions and - properties that give gesture-specific information about the user's - input. This is described in the \l{Using Standard Gestures With Widgets} - section. - - QGesture is also designed to be subclassed and extended so that - support for new gestures can be implemented by developers. Adding - support for a new gesture involves implementing code to recognize - the gesture from incoming events. This is described in the + QGesture is the central class in Qt's gesture framework, providing a container + for information about gestures performed by the user. QGesture exposes + properties that give general information that is common to all gestures, and + these can be extended to provide additional gesture-specific information. + Common panning, pinching and swiping gestures are represented by specialized + classes: QPanGesture, QPinchGesture and QSwipeGesture. + + Developers can also implement new gestures by subclassing and extending the + QGestureRecognizer class. Adding support for a new gesture involves implementing + code to recognize the gesture from input events. This is described in the \l{Creating Your Own Gesture Recognizer} section. \section1 Using Standard Gestures with Widgets - Gesture objects are applied directly to widgets and other controls that accept - user input \mdash these are the \e{target objects}. When a gesture object is - constructed, the target object is typically passed to the constructor, though - it can also be passed as the argument to the \l{QGesture::}{setGestureTarget()} - function. + Gestures can be enabled for instances of QWidget and QGraphicsObject subclasses. + An object that accepts gesture input is referred to as a \e{target object}. + + To enable a gesture for a target object, call its QWidget::grabGesture() or + QGraphicsObject::grabGesture() function with an argument describing the + required gesture type. The standard types are defined by the Qt::GestureType + enum and include many commonly used gestures. - \snippet examples/gestures/imageviewer/imagewidget.cpp construct swipe gesture + \snippet examples/gestures/imagegestures/imagewidget.cpp enable gestures In the above code, the gesture is set up in the constructor of the target object - itself, so the argument to the QSwipeGesture constructor is \e this. + itself. + + When the user performs a gesture, QGestureEvent events will be delivered to the + target object, and these can be handled by reimplementing the QWidget::event() + handler function for widgets or QGraphicsItem::sceneEvent() for graphics objects. - When the user performs a gesture, various signals may be emitted by the - gesture object. To monitor the user's actions, you need to connect signals - from the gesture object to slots in your code. + For convenience, the \l{Image Gestures Example} reimplements the general + \l{QWidget::}{event()} handler function and delegates gesture events to a + specialized gestureEvent() function: - \snippet examples/gestures/imageviewer/imagewidget.cpp connect swipe gesture + \snippet examples/gestures/imagegestures/imagewidget.cpp event handler - Here, the \l{QGesture::}{triggered()} signal is used to inform the application - that a gesture was used. More precise monitoring of a gesture can be implemented - by connecting its \l{QGesture::}{started()}, \l{QGesture::}{canceled()} and - \l{QGesture::}{finished()} signals to slots. + The gesture events delivered to the target object can be examined individually + and dealt with appropriately: - Responding to a signal is simply a matter of obtaining the gesture that sent - it and examining the information it contains. + \snippet examples/gestures/imagegestures/imagewidget.cpp gesture event handler - \snippet examples/gestures/imageviewer/imagewidget.cpp swipe slot start + Responding to a gesture is simply a matter of obtaining the QGesture object + delivered in the QGestureEvent sent to the target object and examining the + information it contains. + + \snippet examples/gestures/imagegestures/imagewidget.cpp swipe function Here, we examine the direction in which the user swiped the widget and modify its contents accordingly. - \section1 Using Standard Gestures with Graphics Items - - The approach used for applying gestures to widgets can also be used with - graphics items. However, instead of passing a target object to the - gesture object's constructor, you set a target graphics item with the - \l{QGesture::}{setGraphicsItem()} function. \section1 Creating Your Own Gesture Recognizer - QGesture is a base class for a user defined gesture recognizer class. In - order to implement the recognizer you will need to subclass the - QGesture class and implement the pure virtual function - \l{QGesture::}{filterEvent()} to filter out events that are not relevant - to your gesture. - - Once you have implemented the \l{QGesture::}{filterEvent()} function to - make your own recognizer you can process events. A sequence of events may, - according to your own rules, represent a gesture. The events can be singly - passed to the recognizer via the \l{QGesture::}{filterEvent()} function - or as a stream of events by specifying a parent source of events. The events - can be from any source and could result in any action as defined by the user. - The source and action need not be graphical, though that would be the most - likely scenario. To find how to connect a source of events to automatically - feed into the recognizer see the QGesture documentation. - - Recognizers based on QGesture can emit any of the following signals to - indicate their progress in recognizing user input: - - \list - \o \l{QGesture::}{triggered()} is emitted when a gesture is recognized. - \o \l{QGesture::}{started()} indicates that the gesture object has started - to recognize user input. - \o \l{QGesture::}{finished()} is emitted when the gesture object has - recognized the user input as a gesture, and finished handling it. - \o \l{QGesture::}{canceled()} indicates that the gesture was canceled, - either by the user or by the application. - \endlist - - These signals are emitted when the state changes with the call to - \l{QGesture::}{updateState()}, more than one signal may - be emitted when a change of state occurs. There are four GestureStates - - \table - \header \o New State \o Description \o QGesture Actions on Entering this State - \row \o Qt::NoGesture \o Initial value \o emit \l {QGesture::}{canceled()} - \row \o Qt::GestureStarted \o A continuous gesture has started \o emit \l{QGesture::}{started()} and emit \l{QGesture::}{triggered()} - \row \o Qt::GestureUpdated \o A gesture continues \o emit \l{QGesture::}{triggered()} - \row \o Qt::GestureFinished \o A gesture has finished. \o emit \l{QGesture::}{finished()} - \endtable - - \note \l{QGesture::started()}{started()} can be emitted if entering any - state greater than NoGesture if NoGesture was the previous state. This - means that your state machine does not need to explicitly use the - Qt::GestureStarted state, you can simply proceed from NoGesture to - Qt::GestureUpdated to emit a \l{QGesture::started()}{started()} signal - and a \l{QGesture::triggered()}{triggered()} signal. - - You may use some or all of these states when implementing the pure - virtual function \l{QGesture::filterEvent()}{filterEvent()}. - \l{QGesture::filterEvent()}{filterEvent()} will usually implement a - state machine using the GestureState enums, but the details of which - states are used is up to the developer. - - You may also need to reimplement the virtual function \l{QGesture::reset()}{reset()} - if internal data or objects need to be re-initialized. The function must - conclude with a call to \l{QGesture::updateState()}{updateState()} to - change the current state to Qt::NoGesture. - - \section1 The ImageViewer Example - - To illustrate how to use QGesture we will look at the ImageViewer - example. This example uses QPanGesture, a standard gesture, and an - implementation of TapAndHoldGesture. Note that TapAndHoldGesture is - platform-dependent. - - \snippet doc/src/snippets/gestures/imageviewer/tapandholdgesture.cpp tapandhold-reset - - In ImageViewer we see that the ImageWidget class uses two gestures: - \l QPanGesture and TapAndHoldGesture. The - QPanGesture is a standard gesture which is part of Qt. - TapAndHoldGesture is defined and implemented as part of the example. - The ImageWidget listens for signals from the gestures, but is not - interested in the \l{QGesture::started()}{started()} signal. - - \snippet doc/src/snippets/gestures/imageviewer/imagewidget.h imagewidget-slots - - TapAndHoldGesture uses QTouchEvent events and mouse events to detect - start, update and end events that can be mapped onto the GestureState - changes. The implementation in this case uses a timer as well. If the - timeout event occurs a given number of times after the start of the gesture - then the gesture is considered to have finished whether or not the - appropriate touch or mouse event has occurred. Also if a large jump in - the position of the event occurs, as calculated by the \l {QPoint::manhattanLength()}{manhattanLength()} - call, then the gesture is canceled by calling \l{QGesture::reset()}{reset()} - which tidies up and uses \l{QGesture::updateState()}{updateState()} to - change state to NoGesture which will result in the \l{QGesture::canceled()}{canceled()} - signal being emitted by the recognizer. - - ImageWidget handles the signals by connecting the slots to the signals, - although \c canceled() is not connected here. - - \snippet doc/src/snippets/gestures/imageviewer/imagewidget.cpp imagewidget-connect - - These functions in turn will have to be aware of which gesture - object was the source of the signal since we have more than one source - per slot. This is easily done by using the QObject::sender() function - as shown here - - \snippet doc/src/snippets/gestures/imageviewer/imagewidget.cpp imagewidget-triggered-1 - - As \l{QGesture::triggered()}{triggered()} signals are handled by - gestureTriggered() there may be position updates invoking calls to, - for example, goNextImage(), this will cause a change in the image - handling logic of ImageWidget and a call to updateImage() to display - the changed state. - - Following the logic of how the QEvent is processed we can summmarize - it as follows: - \list - \o filterEvent() becomes the event filter of the parent ImageWidget object - for a QPanGesture object and a TapAndHoldGesture object. - \o filterEvent() then calls updateState() to change states - \o updateState() emits the appropriate signal(s) for the state change. - \o The signals are caught by the defined slots in ImageWidget - \o The widget logic changes and an update() results in a paint event. - \endlist + Adding support for a new gesture involves creating and registering a new gesture + recognizer. Depending on the recognition process for the gesture, it may also + involve creating a new gesture object. + + To create a new recognizer, you need to subclass QGestureRecognizer to create a + custom recognizer class. There is one virtual function that you must reimplement + and two others that can be reimplemented as required. + + \section2 Filtering Input Events + + The \l{QGestureRecognizer::}{filterEvent()} function must be reimplemented. + This function handles and filters the incoming input events for the target objects + and determines whether or not they correspond to the gesture the recognizer is + looking for. + + Although the logic for gesture recognition is implemented in this function, + possibly using a state machine based on the Qt::GestureState enums, you can store + persistent information about the state of the recognition process in the QGesture + object supplied. + + Your \l{QGestureRecognizer::}{filterEvent()} function must return a value of + Qt::GestureState that indicates the state of recognition for a given gesture and + target object. This determines whether or not a gesture event will be delivered + to a target object. + + \section2 Custom Gestures + + If you choose to represent a gesture by a custom QGesture subclass, you will need to + reimplement the \l{QGestureRecognizer::}{createGesture()} function to construct + instances of your gesture class instead of standard QGesture instances. Alternatively, + you may want to use standard QGesture instances, but add additional dynamic properties + to them to express specific details of the gesture you want to handle. + + \section2 Resetting Gestures + + If you use custom gesture objects that need to be reset or otherwise specially + handled when a gesture is canceled, you need to reimplement the + \l{QGestureRecognizer::}{reset()} function to perform these special tasks. + + Note that QGesture objects are only created once for each combination of target object + and gesture type, and they are reused every time the user attempts to perform the + same gesture type on the target object. As a result, it can be useful to reimplement + the \l{QGestureRecognizer::}{reset()} function to clean up after each previous attempt + at recognizing a gesture. + + + \section1 Using a New Gesture Recognizer + + To use a gesture recognizer, construct an instance of your QGestureRecognizer + subclass, and register it with the application with + QApplication::registerGestureRecognizer(). A recognizer for a given type of + gesture can be removed with QApplication::unregisterGestureRecognizer(). + + + \section1 Further Reading + + The \l{Image Gestures Example} shows how to enable gestures for a widget in + a simple image viewer application. */ diff --git a/doc/src/frameworks-technologies/model-view-programming.qdoc b/doc/src/frameworks-technologies/model-view-programming.qdoc index bc884df..f0f20b4 100644 --- a/doc/src/frameworks-technologies/model-view-programming.qdoc +++ b/doc/src/frameworks-technologies/model-view-programming.qdoc @@ -215,8 +215,8 @@ \o QStringListModel is used to store a simple list of QString items. \o QStandardItemModel manages more complex tree structures of items, each of which can contain arbitrary data. - \o QDirModel provides information about files and directories in the local - filing system. + \o QFileSystemModel provides information about files and directories in the + local filing system. \o QSqlQueryModel, QSqlTableModel, and QSqlRelationalTableModel are used to access databases using model/view conventions. \endlist @@ -313,14 +313,14 @@ \section1 Introduction Two of the standard models provided by Qt are QStandardItemModel and - QDirModel. QStandardItemModel is a multi-purpose model that can be used - to represent various different data structures needed by list, table, + QFileSystemModel. QStandardItemModel is a multi-purpose model that can be + used to represent various different data structures needed by list, table, and tree views. This model also holds the items of data. - QDirModel is a model that maintains information about the contents of a - directory. As a result, it does not hold any items of data itself, but + QFileSystemModel is a model that maintains information about the contents + of a directory. As a result, it does not hold any items of data itself, but simply represents files and directories on the local filing system. - QDirModel provides a ready-to-use model to experiment with, and can be + QFileSystemModel provides a ready-to-use model to experiment with, and can be easily configured to use existing data. Using this model, we can show how to set up a model for use with ready-made views, and explore how to manipulate data using model indexes. @@ -328,22 +328,25 @@ \section1 Using Views with an Existing Model The QListView and QTreeView classes are the most suitable views - to use with QDirModel. The example presented below displays the + to use with QFileSystemModel. The example presented below displays the contents of a directory in a tree view next to the same information in a list view. The views share the user's selection so that the selected items are highlighted in both views. \img shareddirmodel.png - We set up a QDirModel so that it is ready for use, and create some + We set up a QFileSystemModel so that it is ready for use, and create some views to display the contents of a directory. This shows the simplest way to use a model. The construction and use of the model is performed from within a single \c main() function: \snippet doc/src/snippets/shareddirmodel/main.cpp 0 - The model is set up to use data from a default directory. We create two - views so that we can examine the items held in the model in two + The model is set up to use data from a certain file system. The call to + \l{QFileSystemModel::}{setRootPath()} tell the model which drive on the + file system to expose to the views. + + We create two views so that we can examine the items held in the model in two different ways: \snippet doc/src/snippets/shareddirmodel/main.cpp 5 @@ -351,13 +354,13 @@ The views are constructed in the same way as other widgets. Setting up a view to display the items in the model is simply a matter of calling its \l{QAbstractItemView::setModel()}{setModel()} function with the directory - model as the argument. The calls to - \l{QAbstractItemView::setRootIndex()}{setRootIndex()} tell the views which - directory to display by supplying a \e{model index} that we obtain from - the directory model. + model as the argument. We filter the data supplied by the model by calling + the \l{QAbstractItemView::}{setRootIndex()} function on each view, passing + a suitable \e{model index} from the file system model for the current + directory. - The \c index() function used in this case is unique to QDirModel; we supply - it with a directory and it returns a model index. Model indexes are + The \c index() function used in this case is unique to QFileSystemModel; we + supply it with a directory and it returns a model index. Model indexes are discussed in the \l{Model Classes} chapter. The rest of the function just displays the views within a splitter @@ -556,19 +559,19 @@ \section2 Using Model Indexes To demonstrate how data can be retrieved from a model, using model - indexes, we set up a QDirModel without a view and display the + indexes, we set up a QFileSystemModel without a view and display the names of files and directories in a widget. Although this does not show a normal way of using a model, it demonstrates the conventions used by models when dealing with model indexes. - We construct a directory model in the following way: + We construct a file system model in the following way: \snippet doc/src/snippets/simplemodel-use/main.cpp 0 - In this case, we set up a default QDirModel, obtain a parent index using - a specific implementation of \l{QDirModel::index()}{index()} provided by - that model, and we count the number of rows in the model using the - \l{QDirModel::rowCount()}{rowCount()} function. + In this case, we set up a default QFileSystemModel, obtain a parent index + using a specific implementation of \l{QFileSystemModel::}{index()} + provided by that model, and we count the number of rows in the model using + the \l{QFileSystemModel::}{rowCount()} function. For simplicity, we are only interested in the items in the first column of the model. We examine each row in turn, obtaining a model index for @@ -581,7 +584,7 @@ for the first column), and the appropriate model index for the parent of all the items that we want. The text stored in each item is retrieved using the model's - \l{QDirModel::data()}{data()} function. We specify the model index and + \l{QFileSystemModel::}{data()} function. We specify the model index and the \l{Qt::ItemDataRole}{DisplayRole} to obtain data for the item in the form of a string. diff --git a/doc/src/getting-started/demos.qdoc b/doc/src/getting-started/demos.qdoc index 532715e..8f2829a 100644 --- a/doc/src/getting-started/demos.qdoc +++ b/doc/src/getting-started/demos.qdoc @@ -157,7 +157,7 @@ \section1 Phonon \list - \o \l{demos/mediaplayer}{Media Player} demonstrates how the \l{Phonon Module} can be + \o \l{demos/qmediaplayer}{Media Player} demonstrates how the \l{Phonon Module} can be used to implement a basic media player application. \endlist diff --git a/doc/src/getting-started/examples.qdoc b/doc/src/getting-started/examples.qdoc index 30dae88..05940e4 100644 --- a/doc/src/getting-started/examples.qdoc +++ b/doc/src/getting-started/examples.qdoc @@ -806,16 +806,16 @@ Audio API in Qt applications. \list - \o \l{multimedia/audio/audiodevices}{Audio Devices} - \o \l{multimedia/audio/audiooutput}{Audio Output} - \o \l{multimedia/audio/audioinput}{Audio Input} + \o \l{multimedia/audiodevices}{Audio Devices} + \o \l{multimedia/audiooutput}{Audio Output} + \o \l{multimedia/audioinput}{Audio Input} \endlist \section1 Video Output \list - \o \l{video/videowidget}{Video Widget}\raisedaster - \o \l{video/videographicsitem}{Video Graphics Item} + \o \l{multimedia/videowidget}{Video Widget}\raisedaster + \o \l{multimedia/videographicsitem}{Video Graphics Item} \endlist \section1 Phonon @@ -827,7 +827,7 @@ \list \o \l{phonon/capabilities}{Capabilities}\raisedaster - \o \l{phonon/musicplayer}{Music Player}\raisedaster + \o \l{phonon/qmusicplayer}{Music Player}\raisedaster \endlist */ @@ -1072,18 +1072,17 @@ /*! \page examples-gestures.html \title Gestures Examples - + \previouspage Animation Framework Examples \contentspage Qt Examples \nextpage D-Bus Examples The API of the gesture framework is not yet finalized and still subject to change. -\omit + \list - \o \l{widgets/imageviewer}{Image Viewer} + \o \l{gestures/imagegestures}{Image Gestures} \endlist -\endomit */ /*! @@ -1121,7 +1120,6 @@ \o \l{qws/svgalib}{Accelerated Graphics Driver}\raisedaster \o \l{qws/dbscreen}{Double Buffered Graphics Driver}\raisedaster \o \l{qws/mousecalibration}{Mouse Calibration}\raisedaster - \o \l{qws/ahigl}{OpenGL for Embedded Systems}\raisedaster \o \l{qws/simpledecoration}{Simple Decoration}\raisedaster \endlist */ diff --git a/doc/src/getting-started/installation.qdoc b/doc/src/getting-started/installation.qdoc index 366a906..8269552 100644 --- a/doc/src/getting-started/installation.qdoc +++ b/doc/src/getting-started/installation.qdoc @@ -510,9 +510,9 @@ in the \l{Qt for Symbian platform Requirements} document. \o Install Qt - Run \c{qt-s60-%VERSION%.exe} and follow the instructions. + Run \c{qt-symbian-opensource-%VERSION%.exe} and follow the instructions. - \note Qt must be installed on the same drive as the S60 SDK you are + \note Qt must be installed on the same drive as the Symbian SDK you are using, and the install path must not contain any spaces. \o Running Qt demos @@ -567,7 +567,7 @@ If you are using pre-built binaries, follow the instructions Uncompress the package into the directory you want Qt installed, e.g. \c{C:\Qt\%VERSION%}. - \note Qt must be installed on the same drive as the S60 SDK you are + \note Qt must be installed on the same drive as the Symbian SDK you are using, and the install path must not contain any spaces. \o Environment variables @@ -582,7 +582,7 @@ If you are using pre-built binaries, follow the instructions On Windows the PATH can be extended by navigating to "Control Panel->System->Advanced->Environment variables". - In addition, you must configure the environment for use with the S60 + In addition, you must configure the environment for use with the Symbian emulator. This is done by locating the Carbide.c++ submenu on the Start menu, and choosing "Configure environment for WINSCW command line". @@ -972,13 +972,13 @@ Symbian platform, see \l{Symbian platform - Introduction to using Qt}. \endlist \o \l{http://www.forum.nokia.com/main/resources/tools_and_sdks/S60SDK/}{S60 Platform SDK 3rd Edition FP1 or higher} \o \l{http://www.forum.nokia.com/main/resources/technologies/openc_cpp/}{Open C/C++ v1.6.0 or higher}. - Install this to all S60 SDKs you plan to use Qt with. + Install this to all Symbian SDKs you plan to use Qt with. \o Building Qt libraries requires \l{http://www.arm.com/products/DevTools/RVCT.html}{RVCT} 2.2 [build 686] or later, which is not available free of charge. \endlist Running Qt on real device requires the following packages to be installed on your device. - The packages can be found in the S60 SDK where you installed Open C/C++: + The packages can be found in the Symbian SDK where you installed Open C/C++: \list \o \c{nokia_plugin\openc\s60opencsis\pips_s60_<version>.sis} \o \c{nokia_plugin\openc\s60opencsis\openc_ssl_s60_<version>.sis} diff --git a/doc/src/getting-started/known-issues.qdoc b/doc/src/getting-started/known-issues.qdoc index 6f8eb66..0b63423 100644 --- a/doc/src/getting-started/known-issues.qdoc +++ b/doc/src/getting-started/known-issues.qdoc @@ -45,52 +45,23 @@ \ingroup platform-specific \brief A summary of known issues in Qt %VERSION% at the time of release. - An up-to-date list of known issues with Qt %VERSION% can be found via the - \l{Task Tracker} on the Qt website which provides additional information - about known issues and tasks related to Qt. + This page documents known problems with the packaging and installation in + Qt %VERSION%, as well as issues with third party software that we have + not been able to work around. For a list of such issues in previous Qt + versions refer to this page in the respective documentation. - \section1 General Issues + For a list list of known bugs in Qt %VERSION%, see the \l{Task Tracker} + on the Qt website. - When running Qt applications on Windows or with \c{-graphicssystem raster}, - any process that triggers a QWidget::update() from within a destructor - might result in a crash. + An overview of known issues may also be found at: + \l{http://qt.gitorious.org/qt/pages/Qt460BetaKnownIssues} + {Known Issues Wiki}. + \section1 Installation Issues - \section1 Issues with Third Party Software - - \section2 X11 Hardware Support - - \list - \o There is a bug in the 169.xx NVIDIA drivers on certain GeForce 8 series - cards that is triggered by the OpenGL paint engine when using QPainter - on a QGLWidget to draw paths and polygons. Some other painting - operations that end up in the path fallback are affected as well. The - bug causes the whole X server to repeatedly hang for several seconds at - a time. - \o There is an issue with NVIDIA's 9xxx driver series on X11 that causes a - crash in cases where there are several \l{QGLContext}s and the extended - composition modes are used (the composition modes between and including - QPainter::CompositionMode_Multiply and - QPainter::CompositionMode_Exclusion). This affects the composition mode - demo in Qt 4.5, for example. The crash does not occur in newer versions - of the drivers. - \endlist - - \section2 Windows Hardware Support - - \list - \o When using version 6.14.11.6921 of the NVIDIA drivers for the GeForce - 6600 GT under Windows XP, Qt applications which use drag and drop will - display reduced size drag and drop icons when run alongside - applications that use OpenGL. This problem can be worked around by - reducing the level of graphics acceleration provided by the driver, or - by disabling hardware acceleration completely. - \endlist - - \section2 Windows Software Issues + \section2 Building the Source Package on Windows 7 \list - \o When building Qt 4.5.0 with Windows 7, the build fails with an error message regarding failing to embed manifest. This a known issue with Windows 7, explained in the Windows 7 SDK Beta @@ -116,12 +87,60 @@ } \endcode - \o Under certain circumstances Visual Studio Integration v1.4.0 will not - be able to install the integration for Visual Studio 2005 on Windows - Vista. An error message states that .NET Framework v2.0 Service Pack 1 - is not installed. This is due to a problem with the built-in - installation of this on Windows Vista. This issue can be fixed by - installing .NET Framework version 3.5. + \section2 Installing the Source Package on Unix systems + + \o If you download a Zip source package, you will need to convert + Windows-style line endings (CR/LF) to Unix-style line-endings (LF) when + you uncompress the package. To do this, give the "-a" option when you + run the "unzip' command. + + If you fail to supply the "-a" option when unzipping the package, you + will see the following error message when you attempt to execute the + configure command: + "bash: ./configure: /bin/sh^M: bad interpreter: No such file or directory" + \endlist + + \section2 Installing on Mac OS X 10.6 "Snow Leopard" + \list + \o Performing a new install of the Qt 4.6 beta on Snow Leopard + triggers a bug in the installer that causes the install to fail. + Updating an existing Qt installation works fine. + + There are two workarounds, either disable spotlight for the target + drive during the install, or do a custom install where you deselect + documentation and examples. Run the installer again as a full + install to get the documentation and examples installed. + \endlist + + \section1 Issues with Third Party Software + + \section2 X11 + + \list + \o There is a bug in the 169.xx NVIDIA drivers on certain GeForce 8 series + cards that is triggered by the OpenGL paint engine when using QPainter + on a QGLWidget to draw paths and polygons. Some other painting + operations that end up in the path fallback are affected as well. The + bug causes the whole X server to repeatedly hang for several seconds at + a time. + \o There is an issue with NVIDIA's 9xxx driver series on X11 that causes a + crash in cases where there are several \l{QGLContext}s and the extended + composition modes are used (the composition modes between and including + QPainter::CompositionMode_Multiply and + QPainter::CompositionMode_Exclusion). This affects the composition mode + demo in Qt 4.5, for example. The crash does not occur in newer versions + of the drivers. + \endlist + + \section2 Windows + + \list + \o When using version 6.14.11.6921 of the NVIDIA drivers for the GeForce + 6600 GT under Windows XP, Qt applications which use drag and drop will + display reduced size drag and drop icons when run alongside + applications that use OpenGL. This problem can be worked around by + reducing the level of graphics acceleration provided by the driver, or + by disabling hardware acceleration completely. \o With NVIDIA GeForce 7950 GT (driver version 6.14.11.7824), a fullscreen QGLWidget flickers when child widgets are shown/hidden. The workaround @@ -133,42 +152,11 @@ \endlist - - \section2 Mac OS X Software Support + \section2 Mac OS X \list \o If a sheet is opened for a given window, clicking the title bar of that window will cause it to flash. This behavior has been reported to Apple (bug number 5827676). \endlist - - - \section2 Installing source packages on Unix systems - - \list - \o If you download a Zip source package, you will need to convert - Windows-style line endings (CR/LF) to Unix-style line-endings (LF) when - you uncompress the package. To do this, give the "-a" option when you - run the "unzip' command. - - If you fail to supply the "-a" option when unzipping the package, you - will see the following error message when you attempt to execute the - configure command: - "bash: ./configure: /bin/sh^M: bad interpreter: No such file or directory" - \endlist - - - \section2 Running evaluation packages on Windows XP - - \list - \o If running the qt-win-eval-%VERSION%-vs2008.exe package on a Windows XP - system, you may encounter the following error message: - "The application failed to start because the application configuration - is incorrect. Reinstalling the application may fix this problem.". - - This error occurs because the version of the CRT component on the - system is incorrect. Visual Studio 2008 requires CRT90 while Windows - XP comes with CRT80. To solve this problem, please install the 2008 CRT - redistributable package from Microsoft. - \endlist */ diff --git a/doc/src/howtos/exceptionsafety.qdoc b/doc/src/howtos/exceptionsafety.qdoc index 23bedf5..fa1427b 100644 --- a/doc/src/howtos/exceptionsafety.qdoc +++ b/doc/src/howtos/exceptionsafety.qdoc @@ -144,12 +144,12 @@ \section1 Platform-Specific Exception Handling - \section2 Symbian (Qt for S60) + \section2 The Symbian platform The Symbian platform implements its own exception system that differs from the standard - C++ mechanism. When using Qt for S60, and especially when writing code to access Symbian - functionality directly, it may be necessary to know about the underlying implementation - and how it interacts with Qt. + C++ mechanism. When using Qt for Symbian platform, and especially when writing code to + access Symbian functionality directly, it may be necessary to know about the underlying + implementation and how it interacts with Qt. The \l{Exception Safety with Symbian} document shows how to use the facilities provided by Qt to use exceptions as safely as possible. diff --git a/doc/src/howtos/openvg.qdoc b/doc/src/howtos/openvg.qdoc index 42d2357..5de2e22 100644 --- a/doc/src/howtos/openvg.qdoc +++ b/doc/src/howtos/openvg.qdoc @@ -292,8 +292,8 @@ \section2 Pixmap filters - Convolution, colorize, and drop shadow filters are accelerated using - OpenVG operations. + Convolution, colorize, drop shadow, and blur filters are accelerated + using OpenVG operations. \section1 Known issues diff --git a/doc/src/images/pangesture.png b/doc/src/images/pangesture.png Binary files differnew file mode 100644 index 0000000..24caf91 --- /dev/null +++ b/doc/src/images/pangesture.png diff --git a/doc/src/images/pinchgesture.png b/doc/src/images/pinchgesture.png Binary files differnew file mode 100644 index 0000000..95614c4 --- /dev/null +++ b/doc/src/images/pinchgesture.png diff --git a/doc/src/images/qt-colors.png b/doc/src/images/qt-colors.png Binary files differindex 524123f..331c975 100644 --- a/doc/src/images/qt-colors.png +++ b/doc/src/images/qt-colors.png diff --git a/doc/src/images/shareddirmodel.png b/doc/src/images/shareddirmodel.png Binary files differindex 6daa9d3..7b9fded 100644 --- a/doc/src/images/shareddirmodel.png +++ b/doc/src/images/shareddirmodel.png diff --git a/doc/src/images/standard-views.png b/doc/src/images/standard-views.png Binary files differindex 836ae36..c804551 100644 --- a/doc/src/images/standard-views.png +++ b/doc/src/images/standard-views.png diff --git a/doc/src/images/swipegesture.png b/doc/src/images/swipegesture.png Binary files differnew file mode 100644 index 0000000..0b7d35a --- /dev/null +++ b/doc/src/images/swipegesture.png diff --git a/doc/src/internationalization/i18n.qdoc b/doc/src/internationalization/i18n.qdoc index 121c822..e873f4e 100644 --- a/doc/src/internationalization/i18n.qdoc +++ b/doc/src/internationalization/i18n.qdoc @@ -42,6 +42,9 @@ /*! \group i18n \title Qt Classes for Internationalization + + See \l{Internationalization with Qt} for information on how to use these classes + in your applications. */ /*! diff --git a/doc/src/platforms/emb-opengl.qdoc b/doc/src/platforms/emb-opengl.qdoc index fea09bb..2ed5d04 100644 --- a/doc/src/platforms/emb-opengl.qdoc +++ b/doc/src/platforms/emb-opengl.qdoc @@ -57,20 +57,20 @@ of the \l {http://www.opengl.org}{OpenGL} standard. Because it is meant for use in embedded systems, it has a smaller, more constrained API. -For reference, Nokia provides a plugin which integrates \l -{http://www.khronos.org/opengles}{OpenGL ES} with Qt for Embedded Linux, -but Qt for Embedded Linux can be adapted to a wide range of OpenGL -versions. +For reference, Nokia provides support for integrating \l +{http://www.khronos.org/opengles}{OpenGL ES} with Qt for Embedded Linux +for drawing into a QGLWidget. -There are three ways to use OpenGL with Qt for Embedded Linux: -\list - \o Perform OpenGL 3D graphics operations in applications; - \o Accelerate normal 2D painting operations; - \o Implement window compositing and special effects. -\endlist +The current implementation supports OpenGL and 2D painting within a +QGLWidget. Using OpenGL to accelerate regular widgets and compositing +top-level windows with OpenGL are not currently supported. These issues +will be addressed in future versions of Qt. -Qt for Embedded Linux is shipped with a reference integration example -that demonstrates all three uses. +It is recommended that Qt for Embedded Linux is configured with the +\c{-DQT_QWS_CLIENTBLIT} and \c{-DQT_NO_QWS_CURSOR} options for optimum +performance. OpenGL is rendered direct to the screen and these options +prevent Qt for Embedded Linux from trying to do its own non-OpenGL +compositing on the QGLWidget contents. \section2 Using OpenGL 3D Graphics in Applications @@ -82,146 +82,149 @@ To use OpenGL-enabled widgets in a Qt for Embedded Linux application, all that is required is to subclass the QGLWidget and draw into instances of the subclass with standard OpenGL functions. +Note that on most embedded hardware, the OpenGL implementation is +actually \l{http://www.khronos.org/opengles/1_X/}{OpenGL/ES 1.1} or +\l{http://www.khronos.org/opengles/2_X/}{OpenGL/ES 2.0}. When painting +within a QGLWidget::paintGL() override, it is necessary to limit the +application to only the features that are present in the OpenGL/ES +implementation. + \section2 Using OpenGL to Accelerate Normal 2D Painting -Qt provides QOpenGLPaintEngine, a subclass of QPaintEngine that -translates QPainter operations into OpenGL calls. This specialized -paint engine can be used to improve 2D rendering performance on -appropriate hardware. It can also overlay controls and decorations -onto 3D scenes drawn using OpenGL. +Qt provides a subclass of QPaintEngine that translates QPainter operations +into OpenGL calls (there are actually two subclasses, one for OpenGL/ES 1.1 +and another for OpenGL/ES 2.0). This specialized paint engine can be used +to improve 2D rendering performance on appropriate hardware. It can also +overlay controls and decorations onto 3D scenes drawn using OpenGL. + +As mentioned above, the OpenGL paint engine is not currently supported +in regular widgets. However, any application that uses QGraphicsView +can set a QGLWidget as the viewport and obtain access to the +OpenGL paint engine that way: + +\code +QGraphicsView view(&scene); +view.setViewport(new QGLWidget); +view.setViewportUpdateMode(QGraphicsView::FullViewportUpdate); +view.showFullScreen(); +\endcode + +It is recommended that the QGraphicsView::FullViewportUpdate flag +be set because the default double-buffered behavior of QGLWidget +does not support partial updates. It is also recommended that the +window be shown full-screen because that usually has the best +performance on current OpenGL/ES implementations. + +Once a QGraphicsView has been initialized as above, regular widgets +can be added to the canvas using QGraphicsProxyWidget if the +application requires them. \section2 Using OpenGL to Implement Window Compositing and Effects -Qt for Embedded Linux includes a complete windowing system, which implements -real transparency. The windowing system can be accelerated using -OpenGL to implement top level window compositing. This makes it easy -to add 3D effects to applications, for instance when windows are -minimized or maximized. - -\section1 Acceleration Architecture - -The diagram below shows the Qt for Embedded Linux painting architecture. - -\image qt-embedded-opengl3.png - -A client process widget uses a paint engine to draw into a window -surface. The server then combines the window surfaces and displays the -composition on the screen. This architecture lets you -control the steps of the painting process by subclassing. - -Subclassing QPaintEngine allows you to implement the QPainter API -using accelerated hardware. Subclassing QWindowSurface lets you -decide the properties of the space your widgets will draw themselves -into, as well as which paint engine they should use to draw themselves -into that space. Subclassing QScreen lets you control the creation of -window surfaces and lets you decide how to implement window -compositing. Using subclassing, your implementation work is minimized -since you can reuse base class functionality you don't need to change. +Compositing effects can be simulated by adjusting the opacity and +other parameters of the items within a QGraphicsView canvas on a +QGLWidget viewport. -The elements of an accelerated Qt for Embedded Linux system are shown in the -diagram below. +While Qt for Embedded Linux does include a complete windowing system, +using OpenGL to composite regular window surfaces can be quite difficult. +Most of Qt for Embedded Linux assumes that the window surface is a plain +raster memory buffer, with QGLWidget being the sole exception. +The need to constantly re-upload the raster memory buffers into OpenGL +textures for compositing can have a significant impact on performance, +which is why we do not recommend implementing that form of compositing. +We intend to address this problem in future versions of Qt. -\image qt-embedded-opengl1.png +\section1 Integrating OpenGL/ES into Qt for Embedded Linux -The applications, using the Qt API, do not depend on the presence of -the acceleration plugin. The plugin uses the graphics hardware to -accelerate painting primitives. Any operations not accelerated by the -plugin are done in software by the software paint engine. +\section2 Reference Integration -To integrate an OpenGL implementation into Qt for Embedded Linux for a -particular platform, you use the same mechanisms you would use for -writing any other accelerated driver. Base classes, e.g., QGLScreen -and QWSGLWindowSurface, are provided to minimize the need for -reimplementing common functionality. +The reference integration for OpenGL into Qt for Embedded Linux +is for the PowerVR chipset from \l{http://www.imgtec.com/}{Imagination +Technologies}. It consists of two components: \c{pvreglscreen} which +provides the Qt for Embedded Linux screen driver, and \c{QWSWSEGL} +which implements a plug-in to the PowerVR EGL implementation to +implement low-level OpenGL drawing surfaces. -\section1 The Reference Integration +\section2 Integrating Other Chipsets -The \l{OpenGL for Embedded Systems Example} is the reference implementation -for integrating OpenGL ES and \l{http://www.khronos.org/egl/}{EGL} with -the graphics acceleration architecture of Qt for Embedded Linux. -(\l{http://www.khronos.org/egl/}{EGL} is a library that binds OpenGL ES to -native windowing systems.) +In this section we discuss the essential features of the reference +integration that need to be provided for any other chipset integration. -The diagram below shows how OpenGL ES is used within the acceleration architecture: +The QtOpenGL module assumes that a QGLWidget can be represented +by a \c EGLNativeWindowType value in some underlying window system +implementation, and that \c{eglSwapBuffers()} is sufficient to copy +the contents of the native window to the screen when requested. -\image qt-embedded-opengl2.png +However, many EGL implementations do not have a pre-existing window system. +Usually only a single full-screen window is provided, and everything else +must be simulated some other way. This can be a problem because +of QtOpenGL's assumptions. We intend to address these assumptions in a +future version of Qt, but for now it is the responsibility of the integrator +to provide a rudimentary window system within the EGL implementation. +This is the purpose of \c{QWSWSEGL} in the reference integration. -The example implements a screen driver plugin that demonstrates all -three uses of OpenGL in Qt for Embedded Linux: 2D graphics acceleration, 3D -graphics operations using the \l {QtOpenGL module}, and top-level -window compositing and special effects. The applications still do -not talk directly to the accelerated plugin. +If it isn't possible for the EGL implementation to provide a rudimentary +window system, then full-screen windows using QGLWidget can be supported, +but very little else. -For 2D graphics, applications use the normal Qt painting API. The example accelerates 2D -painting by using the QOpenGLPaintEngine, which is included in the \l {QtOpenGL module}. +The screen driver needs to inherit from QGLScreen and perform the +following operations in its constructor: -For 3D graphics applications use the OpenGL API directly, together with the functionality -in the Qt OpenGL support classes. The example supports this by creating a -QWSGLWindowSurface whenever a QGLWidget is instantiated. +\snippet src/plugins/gfxdrivers/powervr/pvreglscreen/pvreglscreen.cpp 0 -All access to the display is done through OpenGL. The example subclasses -QWSGLWindowSurface implementation and uses the \l -{http://oss.sgi.com/projects/ogl-sample/registry/EXT/framebuffer_object.txt} -{OpenGL Framebuffer Object extension} to draw windows into an offscreen buffer. This -lets the example use OpenGL to implement top level window compositing of opaque and -semi-transparent windows, and to provide a 3D animated transition effect as each new -window is shown. +The \c{setSurfaceFunctions()} call supplies an object that takes care +of converting Qt paint devices such as widgets and pixmaps into +\c EGLNativeWindowType and \c EGLNativePixmapType values. Here we +only support native windows. Because OpenGL rendering is direct to +the screen, we also indicate that client blit is supported. -The specific OpenGL library being used by the example restricts all -OpenGL operations to occur in a single process. Hence the example -creates instances of QWSGLWindowSurface only in the server process. -Other processes then perform 2D graphics by creating instances -of the standard QWindowSurface classes for client processes. The -standard window surface performs software-based rendering into a -shared memory segment. The server then transfers the contents of this -shared memory into an OpenGL texture before they are drawn onto the -screen during window compositing. +Next, we override the \c{createSurface()} functions in QGLScreen: -\omit +\snippet src/plugins/gfxdrivers/powervr/pvreglscreen/pvreglscreen.cpp 1 -\section1 Future Directions +Even if Qt for Embedded Linux is used in single-process mode, it is +necessary to create both client-side and server-side versions of the +window surface. In our case, the server-side is just a stub because +the client side directly renders to the screen. -\section2 API Improvements +Note that we only create a \c{PvrEglWindowSurface} if the widget is a +QGLWidget. All other widgets use the normal raster processing. +It can be tempting to make \c{createSurface()} create an OpenGL +window surface for other widget types as well. This has not been +extensively tested and we do not recommend its use at this time. -Nokia is now working on enhancing the API for integrating OpenGL -with Qt for Embedded Linux. The current design plan includes the following -features: +The other main piece is the creation of the \c EGLNativeWindowType +value for the widget. This is done in the \c{createNativeWindow()} +override: -\list +\snippet src/plugins/gfxdrivers/powervr/pvreglscreen/pvreglscreen.cpp 2 - \o Provide convenience classes, e.g., QEGLScreen and - QWSEGLWindowSurface, which implement common uses of the EGL - API. These classes will simplify implementing an OpenGL ES - integration. +The details of what needs to be placed in this function will vary +from chipset to chipset. The simplest is to return the native window +handle corresponding to the "root" full-screen window: - \o Extend the screen driver API to provide more control over window - properties and animations, and provide a software-based integration - to enable testing on the desktop. +\code +*native = rootWindowHandle; +return true; +\endcode - \o Improve performance as opportunities arise. +The most common value for \c rootWindowHandle is zero, but this may +not always be the case. Consult the chipset documentation for the +actual value to use. The important thing is that whatever value is +returned must be suitable for passing to the \c{eglCreateWindowSurface()} +function of the chipset's EGL implementation. -\endlist +In the case of PowerVR, the rudimentary window system in \c{QWSWSEGL} +provides a \c PvrQwsDrawable object to represent the \c EGLNativeWindowType +value for the widget. -\section2 OpenVG Support +\section1 OpenVG Support \l {http://www.khronos.org/openvg} {OpenVG} is a dedicated API for 2D graphics on mobile devices. It is therefore more likely to be a better -alternative for 2D acceleration than OpenGL. Until recently, no -OpenVG-capable hardware has been available, so Nokia has not yet -included an OpenVG solution in Qt for Embedded Linux. - -However, Nokia has done a feasibility study, implementing an -OpenVG paint engine on top of a software OpenVG implementation. -Assuming availability of the appropriate hardware, this OpenVG paint -engine can easily be completed and integrated using the existing -acceleration architecture. Since OpenVG shares the same EGL layer as -OpenGL ES, the work already done on the OpenGL integration can be -reused. - -Related technologies included in the \l -{http://www.khronos.org/openkode} {OpenKODE} API set will also be -considered. - -\endomit +alternative for 2D acceleration than OpenGL/ES. Acceleration of +regular widgets is supported with OpenVG, unlike with OpenGL/ES. +See \l{OpenVG Rendering in Qt} for more information on the +OpenVG support in Qt. */ diff --git a/doc/src/platforms/platform-notes.qdoc b/doc/src/platforms/platform-notes.qdoc index 5be66f8..9896b08 100644 --- a/doc/src/platforms/platform-notes.qdoc +++ b/doc/src/platforms/platform-notes.qdoc @@ -67,6 +67,8 @@ \tableofcontents{1 Platform Notes - Windows} \o \l{Platform Notes - Mac OS X} \tableofcontents{1 Platform Notes - Mac OS X} + \o \l{Platform Notes - Symbian} + \tableofcontents{1 Platform Notes - Symbian} \o \l{Platform Notes - Embedded Linux} \tableofcontents{1 Platform Notes - Embedded Linux} \o \l{Platform Notes - Windows CE} @@ -409,7 +411,7 @@ to run on. More information about the combinations of platforms and compilers supported by Qt can be found on the \l{Supported Platforms} page. - For information about mixing exceptions with symbian leaves, + For information about mixing exceptions with Symbian leaves, see \l{Exception Safety with Symbian} \section1 Multimedia and Phonon Support diff --git a/doc/src/platforms/s60-introduction.qdoc b/doc/src/platforms/s60-introduction.qdoc index d145a82..5fd0cbe 100644 --- a/doc/src/platforms/s60-introduction.qdoc +++ b/doc/src/platforms/s60-introduction.qdoc @@ -50,12 +50,12 @@ \tableofcontents \section1 Required tools - + See \l{Qt for Symbian platform Requirements} to see what tools are -required to use Qt for Symbian platform. + required to use Qt for Symbian platform. \section1 Installing Qt and running demos - + Follow the instructions found in \l{Installing Qt on the Symbian platform using binary package} to learn how to install Qt using binary package and how to build and run Qt demos. @@ -69,7 +69,7 @@ required to use Qt for Symbian platform. Qt application on the Symbian platform compared to any of the other platforms supported by Qt is not that big. - Once you have crated a \c .pro file for your project, generate the + Once you have created a \c .pro file for your project, generate the Carbide specific \c Bld.inf and \c .mmp files this way: \snippet doc/src/snippets/code/doc_src_s60-introduction.qdoc 0 @@ -78,9 +78,9 @@ required to use Qt for Symbian platform. {qmake Tutorial}. Now you can build the Qt for the Symbian platform application with -standard build tools. By default, running \c make will produce binaries for -the emulator. However, the Symbian platform comes with several alternative -build targets, as shown in the table below: + standard build tools. By default, running \c make will produce binaries for + the emulator. However, the Symbian platform comes with several alternative + build targets, as shown in the table below: \table \row \o \c debug-winscw \o Build debug binaries for the emulator (default). @@ -111,19 +111,19 @@ build targets, as shown in the table below: target. For example, the following sequence will generate the needed makefiles, build the project for \c debug-winscw and \c release-armv5, and create self-signed \c .sis file for \c release-armv5 target: - + \snippet doc/src/snippets/code/doc_src_s60-introduction.qdoc 2 If you want to use different certificate information or override the default target for \c .sis file creation you can use the environment variables as shown in the table below: - + \table \row \o \c QT_SIS_OPTIONS \o Options accepted by \c .sis creation. -i, install the package right away using PC suite. -c=<file>, read certificate information from a file. - Execute \c{perl createpackage.pl} for more information - about options. + Execute the \c{createpackage.pl} script without any + parameters for more information about options. By default no otions are given. \row \o \c QT_SIS_TARGET \o Target for which \c .sis file is created. Accepted values are build targets listed in @@ -135,15 +135,15 @@ build targets, as shown in the table below: \row \o \c QT_SIS_PASSPHRASE \o The certificate's private key file's passphrase. By default empty. \endtable - + For example: - + \snippet doc/src/snippets/code/doc_src_s60-introduction.qdoc 4 The environment variables for \c make can also be given as parameters: - + \snippet doc/src/snippets/code/doc_src_s60-introduction.qdoc 3 - + If you want to install the program immediately, make sure that the device is connected to the computer in "PC Suite" mode, and run \c sis target with the \c QT_SIS_OPTIONS=-i, like this: diff --git a/doc/src/porting/qt4-interview.qdoc b/doc/src/porting/qt4-interview.qdoc index 29d9f5c..fd3fb36 100644 --- a/doc/src/porting/qt4-interview.qdoc +++ b/doc/src/porting/qt4-interview.qdoc @@ -109,8 +109,8 @@ \list \o QStandardItemModel is a minimal convenience model that developers can use to manage items of data. - \o QDirModel provides directory information for use with QListView and - QTreeView. + \o QFileSystemModel provides directory information for use with QListView + and QTreeView. \o QStringListModel is a convenience model that can be used to hold strings for views such as QListView and QComboBox. \endlist @@ -153,7 +153,7 @@ In this example, we display the contents of a model using two different views, and share the user's selection between - them. We will use the QDirModel supplied with Qt because it + them. We will use the QFileSystemModel supplied with Qt because it requires very little configuration, and provides existing data to the views. @@ -174,7 +174,7 @@ \image interview-shareddirmodel.png - The model/view architecture allows us to replace the QDirModel in + The model/view architecture allows us to replace the QFileSystemModel in this example with a completely different model, one that will perhaps obtain data from a remote server, or from a database. diff --git a/doc/src/qt4-intro.qdoc b/doc/src/qt4-intro.qdoc index 38f346f..cecff0e 100644 --- a/doc/src/qt4-intro.qdoc +++ b/doc/src/qt4-intro.qdoc @@ -488,7 +488,7 @@ Qt 4.6 is the first release to include support for the Symbian platform, with integration into the S60 framework. The port to Symbian and S60 provides all functionality required to develop - rich end-user applications for devices running Symbian 3.1 and + rich end-user applications for devices running S60 3.1 and later. \section1 Animation Framework @@ -546,29 +546,32 @@ trigger on signals and \l{QEvent}s. By inserting animations into the state machine, it is also easier to use the framework for animating GUIs, for instance. - + See \l{The State Machine Framework} documentation for more infromation. - \section1 Multi-touch & Gestures + \section1 Multi-Touch and Gestures - The new multi-touch and gestures support enables user interaction - with more than one finger, and combines sequential touch inputs to - a 'gesture'. + Support for multi-touch input enables users to interact with many + parts of a user interface at the same time, and provides the basis + for gestures. Additional infrastructure for gesture recognition + allows a sequence of touch inputs to be combined to create gestures + that can be used to activate features and trigger actions in an + application. \image gestures.png - The main benefits of this new functionality are: + This new functionality brings a number of benefits: \list - \o Allow users to interact with applications in better ways. - \o Simplify finger-based interaction with UI components. - \o Allowing common basic gestures and multi-touch - gestures. - \o Enable extensibility. + \o Allows users to interact with applications in more natural ways. + \o Simplifies finger-based interaction with UI components. + \o Combines support for common basic gestures and multi-touch gestures + in a single general framework. + \o Enables extensibility by design. \endlist - See the QTouchEvent class documentation for more information. The - Gesture framework API is still subject to change. + See the QTouchEvent class documentation for more information on multi-touch + input and QGestureEvent for gestures. \section1 DOM access API @@ -628,7 +631,7 @@ through C++ APIs in the Qt application, or using the xmlpatternsvalidator command line utility. The implementation of XML Schema Validation supports the specification version 1.0 in large parts. - + \img xml-schema.png See the \l{XML Processing} and QXmlSchema class documentation for more @@ -661,9 +664,10 @@ See the \l{QtMultimedia Module} documentation for more information. - \section1 Classes, functions, etc new in 4.6 + \section1 New Classes, Functions, Macros, etc - Links to classes, functions, and other items that are new in 4.6. + Links to new classes, functions, macros, and other items + introduced in Qt 4.6. \sincelist 4.6 diff --git a/doc/src/snippets/colors/colors.pro b/doc/src/snippets/colors/colors.pro new file mode 100644 index 0000000..b2cc87d --- /dev/null +++ b/doc/src/snippets/colors/colors.pro @@ -0,0 +1,2 @@ +HEADERS = window.h +SOURCES = main.cpp window.cpp diff --git a/doc/src/snippets/gestures/imageviewer/tapandholdgesture.h b/doc/src/snippets/colors/main.cpp index 682342e..4e09036 100644 --- a/doc/src/snippets/gestures/imageviewer/tapandholdgesture.h +++ b/doc/src/snippets/colors/main.cpp @@ -4,7 +4,7 @@ ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** -** This file is part of the examples of the Qt Toolkit. +** This file is part of the documentation of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage @@ -39,36 +39,14 @@ ** ****************************************************************************/ -#ifndef TAPANDHOLDGESTURE_H -#define TAPANDHOLDGESTURE_H +#include <QtGui> +#include "window.h" -#include <QtCore/QBasicTimer> -#include <QtGui/QGesture> -#include <QtGui/QWidget> - -class TapAndHoldGesture : public QGesture +int main(int argc, char *argv[]) { - Q_OBJECT - Q_PROPERTY(QPoint pos READ pos) - -public: - TapAndHoldGesture(QWidget *parent); - - bool filterEvent(QEvent *event); - void reset(); - - QPoint pos() const; - -protected: - void timerEvent(QTimerEvent *event); - -private: - QBasicTimer timer; - int iteration; - QPoint position; - QPoint startPosition; - static const int iterationCount; - static const int iterationTimeout; -}; - -#endif // TAPANDHOLDGESTURE_H + QApplication app(argc, argv); + Window window; + window.setFixedSize(640, 215); + window.show(); + return app.exec(); +} diff --git a/doc/src/snippets/colors/window.cpp b/doc/src/snippets/colors/window.cpp new file mode 100644 index 0000000..0cec5f5 --- /dev/null +++ b/doc/src/snippets/colors/window.cpp @@ -0,0 +1,131 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the documentation of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QtGui> +#include "window.h" + +Window::Window(QWidget *parent) + : QWidget(parent) +{ + QFont font; + font.setPixelSize(12); + setFont(font); +} + +void Window::closeEvent(QCloseEvent *event) +{ + QPixmap pixmap(size()); + render(&pixmap); + pixmap.save("qt-colors.png"); + + event->accept(); +} + +void Window::paintEvent(QPaintEvent *) +{ + QPainter painter; + painter.begin(this); + + int h = 216 / 5; + QRect r = QRect(0, 0, 160, h); + painter.fillRect(r, Qt::white); + painter.setPen(Qt::black); + painter.drawText(r, Qt::AlignCenter, QLatin1String("white")); + r = QRect(0, h, 160, h); + painter.fillRect(r, Qt::red); + painter.drawText(r, Qt::AlignCenter, QLatin1String("red")); + r = QRect(0, h*2, 160, h); + painter.fillRect(r, Qt::green); + painter.drawText(r, Qt::AlignCenter, QLatin1String("green")); + r = QRect(0, h*3, 160, h); + painter.fillRect(r, Qt::blue); + painter.setPen(Qt::white); + painter.drawText(r, Qt::AlignCenter, QLatin1String("blue")); + + r = QRect(160, 0, 160, h); + painter.fillRect(r, Qt::black); + painter.drawText(r, Qt::AlignCenter, QLatin1String("black")); + r = QRect(160, h, 160, h); + painter.fillRect(r, Qt::darkRed); + painter.drawText(r, Qt::AlignCenter, QLatin1String("darkRed")); + r = QRect(160, h*2, 160, h); + painter.fillRect(r, Qt::darkGreen); + painter.drawText(r, Qt::AlignCenter, QLatin1String("darkGreen")); + r = QRect(160, h*3, 160, h); + painter.fillRect(r, Qt::darkBlue); + painter.drawText(r, Qt::AlignCenter, QLatin1String("darkBlue")); + + r = QRect(320, 0, 160, h); + painter.fillRect(r, Qt::cyan); + painter.setPen(Qt::black); + painter.drawText(r, Qt::AlignCenter, QLatin1String("cyan")); + r = QRect(320, h, 160, h); + painter.fillRect(r, Qt::magenta); + painter.drawText(r, Qt::AlignCenter, QLatin1String("magenta")); + r = QRect(320, h*2, 160, h); + painter.fillRect(r, Qt::yellow); + painter.drawText(r, Qt::AlignCenter, QLatin1String("yellow")); + r = QRect(320, h*3, 160, h); + painter.fillRect(r, Qt::gray); + painter.setPen(Qt::white); + painter.drawText(r, Qt::AlignCenter, QLatin1String("gray")); + + r = QRect(480, 0, 160, h); + painter.fillRect(r, Qt::darkCyan); + painter.drawText(r, Qt::AlignCenter, QLatin1String("darkCyan")); + r = QRect(480, h, 160, h); + painter.fillRect(r, Qt::darkMagenta); + painter.drawText(r, Qt::AlignCenter, QLatin1String("darkMagenta")); + r = QRect(480, h*2, 160, h); + painter.fillRect(r, Qt::darkYellow); + painter.drawText(r, Qt::AlignCenter, QLatin1String("darkYellow")); + r = QRect(480, h*3, 160, h); + painter.fillRect(r, Qt::darkGray); + painter.drawText(r, Qt::AlignCenter, QLatin1String("darkGray")); + + r = QRect(0, h*4, 640, h); + painter.fillRect(r, Qt::lightGray); + painter.setPen(Qt::black); + painter.drawText(r, Qt::AlignCenter, QLatin1String("lightGray")); + + painter.end(); +} + diff --git a/doc/src/snippets/code/doc_src_examples_ahigl.qdoc b/doc/src/snippets/colors/window.h index ccdce8b..3b08b90 100644 --- a/doc/src/snippets/code/doc_src_examples_ahigl.qdoc +++ b/doc/src/snippets/colors/window.h @@ -39,11 +39,15 @@ ** ****************************************************************************/ -//! [0] -myApplication -qws -display ahigl -//! [0] +#include <QWidget> +class Window : public QWidget +{ +public: + Window(QWidget *parent = 0); + +protected: + void closeEvent(QCloseEvent *event); + void paintEvent(QPaintEvent *event); +}; -//! [1] -myApplication -qws -display ahigl -//! [1] diff --git a/doc/src/snippets/gestures/imageviewer/imagewidget.cpp b/doc/src/snippets/gestures/imageviewer/imagewidget.cpp deleted file mode 100644 index 409db2e..0000000 --- a/doc/src/snippets/gestures/imageviewer/imagewidget.cpp +++ /dev/null @@ -1,364 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the Technology Preview License Agreement accompanying -** this package. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** If you have questions regarding the use of this file, please contact -** Nokia at qt-info@nokia.com. -** -** -** -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "imagewidget.h" - -#include <QtGui> - -ImageWidget::ImageWidget(QWidget *parent) - : QWidget(parent) -{ - setAttribute(Qt::WA_AcceptTouchEvents); - setAttribute(Qt::WA_PaintOnScreen); - setAttribute(Qt::WA_OpaquePaintEvent); - setAttribute(Qt::WA_NoSystemBackground); - - setObjectName("ImageWidget"); - - setMinimumSize(QSize(100,100)); - - position = 0; - zoomed = rotated = false; - - zoomedIn = false; - horizontalOffset = 0; - verticalOffset = 0; - -//! [imagewidget-connect] - panGesture = new QPanGesture(this); - connect(panGesture, SIGNAL(triggered()), this, SLOT(gestureTriggered())); - - tapAndHoldGesture = new TapAndHoldGesture(this); - connect(tapAndHoldGesture, SIGNAL(triggered()), this, SLOT(gestureTriggered())); - connect(tapAndHoldGesture, SIGNAL(finished()), this, SLOT(gestureFinished())); -//! [imagewidget-connect] -} - -void ImageWidget::paintEvent(QPaintEvent*) -{ - QPainter p(this); - if (currentImage.isNull()) { - p.fillRect(geometry(), Qt::white); - return; - } - int hoffset = 0; - int voffset = 0; - const int w = pixmap.width(); - const int h = pixmap.height(); - p.save(); - if (zoomedIn) { - hoffset = horizontalOffset; - voffset = verticalOffset; - if (horizontalOffset > 0) - p.fillRect(0, 0, horizontalOffset, height(), Qt::white); - if (verticalOffset > 0) - p.fillRect(0, 0, width(), verticalOffset, Qt::white); - } - p.drawPixmap(hoffset, voffset, pixmap); - if (hoffset + w < width()) - p.fillRect(hoffset + w, 0, width() - w - hoffset, height(), Qt::white); - if (voffset + h < height()) - p.fillRect(0, voffset + h, width(), height() - h - voffset, Qt::white); - - // paint touch feedback - if (touchFeedback.tapped || touchFeedback.doubleTapped) { - p.setPen(QPen(Qt::gray, 2)); - p.drawEllipse(touchFeedback.position, 5, 5); - if (touchFeedback.doubleTapped) { - p.setPen(QPen(Qt::darkGray, 2, Qt::DotLine)); - p.drawEllipse(touchFeedback.position, 15, 15); - } else if (touchFeedback.tapAndHoldState != 0) { - QPoint pts[8] = { - touchFeedback.position + QPoint( 0, -15), - touchFeedback.position + QPoint( 10, -10), - touchFeedback.position + QPoint( 15, 0), - touchFeedback.position + QPoint( 10, 10), - touchFeedback.position + QPoint( 0, 15), - touchFeedback.position + QPoint(-10, 10), - touchFeedback.position + QPoint(-15, 0) - }; - for (int i = 0; i < touchFeedback.tapAndHoldState/5; ++i) - p.drawEllipse(pts[i], 3, 3); - } - } else if (touchFeedback.sliding) { - p.setPen(QPen(Qt::red, 3)); - QPoint endPos = QPoint(touchFeedback.position.x(), touchFeedback.slidingStartPosition.y()); - p.drawLine(touchFeedback.slidingStartPosition, endPos); - int dx = 10; - if (touchFeedback.slidingStartPosition.x() < endPos.x()) - dx = -1*dx; - p.drawLine(endPos, endPos + QPoint(dx, 5)); - p.drawLine(endPos, endPos + QPoint(dx, -5)); - } - - for (int i = 0; i < TouchFeedback::MaximumNumberOfTouches; ++i) { - if (touchFeedback.touches[i].isNull()) - break; - p.drawEllipse(touchFeedback.touches[i], 10, 10); - } - p.restore(); -} - -void ImageWidget::mousePressEvent(QMouseEvent *event) -{ - touchFeedback.tapped = true; - touchFeedback.position = event->pos(); -} - -void ImageWidget::mouseDoubleClickEvent(QMouseEvent *event) -{ - touchFeedback.doubleTapped = true; - const QPoint p = event->pos(); - touchFeedback.position = p; - horizontalOffset = p.x() - currentImage.width()*1.0*p.x()/width(); - verticalOffset = p.y() - currentImage.height()*1.0*p.y()/height(); - setZoomedIn(!zoomedIn); - zoomed = rotated = false; - updateImage(); - - feedbackFadeOutTimer.start(500, this); -} - -//! [imagewidget-triggered-1] -void ImageWidget::gestureTriggered() -{ - if (sender() == panGesture) { -//! [imagewidget-triggered-1] - touchFeedback.tapped = false; - touchFeedback.doubleTapped = false; - QPanGesture *pg = qobject_cast<QPanGesture*>(sender()); - if (zoomedIn) { -#ifndef QT_NO_CURSOR - switch (pg->state()) { - case Qt::GestureStarted: - case Qt::GestureUpdated: - setCursor(Qt::SizeAllCursor); - break; - default: - setCursor(Qt::ArrowCursor); - } -#endif - horizontalOffset += pg->lastOffset().width(); - verticalOffset += pg->lastOffset().height(); - } else { - // only slide gesture should be accepted - if (pg->state() == Qt::GestureFinished) { - touchFeedback.sliding = false; - zoomed = rotated = false; - if (pg->totalOffset().width() > 0) - goNextImage(); - else - goPrevImage(); - updateImage(); - } - } - update(); - feedbackFadeOutTimer.start(500, this); - } else if (sender() == tapAndHoldGesture) { - if (tapAndHoldGesture->state() == Qt::GestureFinished) { - qDebug() << "tap and hold detected"; - touchFeedback.reset(); - update(); - - QMenu menu; - menu.addAction("Action 1"); - menu.addAction("Action 2"); - menu.addAction("Action 3"); - menu.exec(mapToGlobal(tapAndHoldGesture->pos())); - } else { - ++touchFeedback.tapAndHoldState; - update(); - } - feedbackFadeOutTimer.start(500, this); - } -} - -void ImageWidget::gestureFinished() -{ - qDebug() << "gesture finished" << sender(); -} - -void ImageWidget::gestureCancelled() -{ - qDebug() << "gesture cancelled" << sender(); -} - -void ImageWidget::resizeEvent(QResizeEvent*) -{ - updateImage(); -} - -void ImageWidget::updateImage() -{ - // should use qtconcurrent here? - transformation = QTransform(); - if (zoomedIn) { - } else { - if (currentImage.isNull()) - return; - if (zoomed) { - transformation = transformation.scale(zoom, zoom); - } else { - double xscale = (double)width()/currentImage.width(); - double yscale = (double)height()/currentImage.height(); - if (xscale < yscale) - yscale = xscale; - else - xscale = yscale; - transformation = transformation.scale(xscale, yscale); - } - if (rotated) - transformation = transformation.rotate(angle); - } - pixmap = QPixmap::fromImage(currentImage).transformed(transformation); - update(); -} - -void ImageWidget::openDirectory(const QString &path) -{ - this->path = path; - QDir dir(path); - QStringList nameFilters; - nameFilters << "*.jpg" << "*.png"; - files = dir.entryList(nameFilters, QDir::Files|QDir::Readable, QDir::Name); - - position = 0; - goToImage(0); - updateImage(); -} - -QImage ImageWidget::loadImage(const QString &fileName) -{ - QImageReader reader(fileName); - if (!reader.canRead()) { - qDebug() << fileName << ": can't load image"; - return QImage(); - } - QImage image; - if (!reader.read(&image)) { - qDebug() << fileName << ": corrupted image"; - return QImage(); - } - return image; -} - -void ImageWidget::setZoomedIn(bool zoomed) -{ - zoomedIn = zoomed; -} - -void ImageWidget::goNextImage() -{ - if (files.isEmpty()) - return; - if (position < files.size()-1) { - ++position; - prevImage = currentImage; - currentImage = nextImage; - if (position+1 < files.size()) - nextImage = loadImage(path+QLatin1String("/")+files.at(position+1)); - else - nextImage = QImage(); - } - setZoomedIn(false); - updateImage(); -} - -void ImageWidget::goPrevImage() -{ - if (files.isEmpty()) - return; - if (position > 0) { - --position; - nextImage = currentImage; - currentImage = prevImage; - if (position > 0) - prevImage = loadImage(path+QLatin1String("/")+files.at(position-1)); - else - prevImage = QImage(); - } - setZoomedIn(false); - updateImage(); -} - -void ImageWidget::goToImage(int index) -{ - if (files.isEmpty()) - return; - if (index < 0 || index >= files.size()) { - qDebug() << "goToImage: invalid index: " << index; - return; - } - if (index == position+1) { - goNextImage(); - return; - } - if (position > 0 && index == position-1) { - goPrevImage(); - return; - } - position = index; - pixmap = QPixmap(); - if (index > 0) - prevImage = loadImage(path+QLatin1String("/")+files.at(position-1)); - else - prevImage = QImage(); - currentImage = loadImage(path+QLatin1String("/")+files.at(position)); - if (position+1 < files.size()) - nextImage = loadImage(path+QLatin1String("/")+files.at(position+1)); - else - nextImage = QImage(); - setZoomedIn(false); - updateImage(); -} - -void ImageWidget::timerEvent(QTimerEvent *event) -{ - if (event->timerId() == touchFeedback.tapTimer.timerId()) { - touchFeedback.tapTimer.stop(); - } else if (event->timerId() == feedbackFadeOutTimer.timerId()) { - feedbackFadeOutTimer.stop(); - touchFeedback.reset(); - } - update(); -} - -#include "moc_imagewidget.cpp" diff --git a/doc/src/snippets/gestures/imageviewer/imagewidget.h b/doc/src/snippets/gestures/imageviewer/imagewidget.h deleted file mode 100644 index 5553093..0000000 --- a/doc/src/snippets/gestures/imageviewer/imagewidget.h +++ /dev/null @@ -1,137 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the Technology Preview License Agreement accompanying -** this package. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** If you have questions regarding the use of this file, please contact -** Nokia at qt-info@nokia.com. -** -** -** -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef IMAGEWIDGET_H -#define IMAGEWIDGET_H - -#include <QWidget> -#include <QImage> -#include <QPixmap> - -#include <QtGui> - -#include "tapandholdgesture.h" - -class ImageWidget : public QWidget -{ - Q_OBJECT - -public: - ImageWidget(QWidget *parent = 0); - - void openDirectory(const QString &path); - -protected: - void paintEvent(QPaintEvent*); - void resizeEvent(QResizeEvent*); - void timerEvent(QTimerEvent*); - void mousePressEvent(QMouseEvent*); - void mouseDoubleClickEvent(QMouseEvent*); - -//! [imagewidget-slots] -private slots: - void gestureTriggered(); - void gestureFinished(); - void gestureCancelled(); -//! [imagewidget-slots] - -private: - void updateImage(); - QImage loadImage(const QString &fileName); - void loadImage(); - void setZoomedIn(bool zoomed); - void goNextImage(); - void goPrevImage(); - void goToImage(int index); - - QPanGesture *panGesture; - TapAndHoldGesture *tapAndHoldGesture; - - QString path; - QStringList files; - int position; - - QImage prevImage, nextImage; - QImage currentImage; - QPixmap pixmap; - QTransform transformation; - - bool zoomedIn; - int horizontalOffset; - int verticalOffset; - - bool zoomed; - qreal zoom; - bool rotated; - qreal angle; - - struct TouchFeedback - { - bool tapped; - QPoint position; - bool sliding; - QPoint slidingStartPosition; - QBasicTimer tapTimer; - int tapState; - bool doubleTapped; - int tapAndHoldState; - - enum { MaximumNumberOfTouches = 5 }; - QPoint touches[MaximumNumberOfTouches]; - - inline TouchFeedback() { reset(); } - inline void reset() - { - tapped = false; - sliding = false; - tapTimer.stop(); - tapState = 0; - doubleTapped = false; - tapAndHoldState = 0; - for (int i = 0; i < MaximumNumberOfTouches; ++i) { - touches[i] = QPoint(); - } - } - } touchFeedback; - QBasicTimer feedbackFadeOutTimer; -}; - -#endif diff --git a/doc/src/snippets/gestures/imageviewer/tapandholdgesture.cpp b/doc/src/snippets/gestures/imageviewer/tapandholdgesture.cpp deleted file mode 100644 index 7dd2359..0000000 --- a/doc/src/snippets/gestures/imageviewer/tapandholdgesture.cpp +++ /dev/null @@ -1,159 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the Technology Preview License Agreement accompanying -** this package. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** If you have questions regarding the use of this file, please contact -** Nokia at qt-info@nokia.com. -** -** -** -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "tapandholdgesture.h" - -#include <QtGui/qevent.h> - -// #define TAPANDHOLD_USING_MOUSE - -/*! - \class TapAndHoldGesture - \since 4.6 - - \brief The TapAndHoldGesture class represents a Tap-and-Hold gesture, - providing additional information. -*/ - -const int TapAndHoldGesture::iterationCount = 40; -const int TapAndHoldGesture::iterationTimeout = 50; - -/*! - Creates a new Tap and Hold gesture handler object and marks it as a child - of \a parent. - - On some platforms like Windows there is a system-wide tap and hold gesture - that cannot be overriden, hence the gesture might never trigger and default - context menu will be shown instead. -*/ -TapAndHoldGesture::TapAndHoldGesture(QWidget *parent) - : QGesture(parent), iteration(0) -{ -} - -/*! \internal */ -bool TapAndHoldGesture::filterEvent(QEvent *event) -{ - if (!event->spontaneous()) - return false; - const QTouchEvent *ev = static_cast<const QTouchEvent*>(event); - switch (event->type()) { - case QEvent::TouchBegin: { - if (timer.isActive()) - timer.stop(); - timer.start(TapAndHoldGesture::iterationTimeout, this); - const QPoint p = ev->touchPoints().at(0).pos().toPoint(); - position = p; - break; - } - case QEvent::TouchUpdate: - if (ev->touchPoints().size() == 1) { - const QPoint startPos = ev->touchPoints().at(0).startPos().toPoint(); - const QPoint pos = ev->touchPoints().at(0).pos().toPoint(); - if ((startPos - pos).manhattanLength() > 15) - reset(); - } else { - reset(); - } - break; - case QEvent::TouchEnd: - reset(); - break; -#ifdef TAPANDHOLD_USING_MOUSE - case QEvent::MouseButtonPress: { - if (timer.isActive()) - timer.stop(); - timer.start(TapAndHoldGesture::iterationTimeout, this); - const QPoint p = static_cast<QMouseEvent*>(event)->pos(); - position = startPosition = p; - break; - } - case QEvent::MouseMove: { - const QPoint startPos = startPosition; - const QPoint pos = static_cast<QMouseEvent*>(event)->pos(); - if ((startPos - pos).manhattanLength() > 15) - reset(); - break; - } - case QEvent::MouseButtonRelease: - reset(); - break; -#endif // TAPANDHOLD_USING_MOUSE - default: - break; - } - return false; -} - -/*! \internal */ -void TapAndHoldGesture::timerEvent(QTimerEvent *event) -{ - if (event->timerId() != timer.timerId()) - return; - if (iteration == TapAndHoldGesture::iterationCount) { - timer.stop(); - updateState(Qt::GestureFinished); - } else { - updateState(Qt::GestureUpdated); - } - ++iteration; -} - -/*! \internal */ -//! [tapandhold-reset] -void TapAndHoldGesture::reset() -{ - timer.stop(); - iteration = 0; - position = startPosition = QPoint(); - updateState(Qt::NoGesture); -} -//! [tapandhold-reset] - -/*! - \property TapAndHoldGesture::pos - - \brief The position of the gesture. -*/ -QPoint TapAndHoldGesture::pos() const -{ - return position; -} diff --git a/doc/src/snippets/gestures/qgesture.cpp b/doc/src/snippets/gestures/qgesture.cpp deleted file mode 100644 index 65f8b24..0000000 --- a/doc/src/snippets/gestures/qgesture.cpp +++ /dev/null @@ -1,283 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtGui module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the Technology Preview License Agreement accompanying -** this package. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** If you have questions regarding the use of this file, please contact -** Nokia at qt-info@nokia.com. -** -** -** -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "qgesture.h" -#include <private/qgesture_p.h> -#include "qgraphicsitem.h" - -QT_BEGIN_NAMESPACE - - -class QEventFilterProxyGraphicsItem : public QGraphicsItem -{ -public: - QEventFilterProxyGraphicsItem(QGesture *g) - : gesture(g) - { - } - bool sceneEventFilter(QGraphicsItem *, QEvent *event) - { - return gesture ? gesture->filterEvent(event) : false; - } - QRectF boundingRect() const { return QRectF(); } - void paint(QPainter*, const QStyleOptionGraphicsItem*, QWidget*) { } - -private: - QGesture *gesture; -}; - -/*! - \class QGesture - \since 4.6 - - \brief The QGesture class is the base class for implementing custom - gestures. - - This class represents both an object that recognizes a gesture out of a set - of input events (a gesture recognizer), and a gesture object itself that - can be used to get extended information about the triggered gesture. - - The class has a list of properties that can be queried by the user to get - some gesture-specific parameters (for example, an offset of a Pan gesture). - - Usually gesture recognizer implements a state machine, storing its state - internally in the recognizer object. The recognizer receives input events - through the \l{QGesture::}{filterEvent()} virtual function and decides - whether the event should change the state of the recognizer by emitting an - appropriate signal. - - Input events should be either fed to the recognizer one by one with a - filterEvent() function, or the gesture recognizer should be attached to an - object it filters events for by specifying it as a parent object. The - QGesture object installs itself as an event filter to the parent object - automatically, the unsetObject() function should be used to remove an event - filter from the parent object. To make a - gesture that operates on a QGraphicsItem, both the appropriate QGraphicsView - should be passed as a parent object and setGraphicsItem() functions should - be used to attach a gesture to a graphics item. - - This is a base class, to create a custom gesture type, you should subclass - it and implement its pure virtual functions. - - \sa QPanGesture -*/ - -/*! \fn bool QGesture::filterEvent(QEvent *event) - - Parses input \a event and emits a signal when detects a gesture. - - In your reimplementation of this function, if you want to filter the \a - event out, i.e. stop it being handled further, return true; otherwise - return false; - - This is a pure virtual function that needs to be implemented in subclasses. -*/ - -/*! \fn void QGesture::started() - - The signal is emitted when the gesture is started. Extended information - about the gesture is contained in the signal sender object. - - In addition to started(), a triggered() signal should also be emitted. -*/ - -/*! \fn void QGesture::triggered() - - The signal is emitted when the gesture is detected. Extended information - about the gesture is contained in the signal sender object. -*/ - -/*! \fn void QGesture::finished() - - The signal is emitted when the gesture is finished. Extended information - about the gesture is contained in the signal sender object. -*/ - -/*! \fn void QGesture::cancelled() - - The signal is emitted when the gesture is cancelled, for example the reset() - function is called while the gesture was in the process of emitting a - triggered() signal. Extended information about the gesture is contained in - the sender object. -*/ - - -/*! - Creates a new gesture handler object and marks it as a child of \a parent. - - The \a parent object is also the default event source for the gesture, - meaning that the gesture installs itself as an event filter for the \a - parent. - - \sa setGraphicsItem() -*/ -QGesture::QGesture(QObject *parent) - : QObject(*new QGesturePrivate, parent) -{ - if (parent) - parent->installEventFilter(this); -} - -/*! \internal - */ -QGesture::QGesture(QGesturePrivate &dd, QObject *parent) - : QObject(dd, parent) -{ - if (parent) - parent->installEventFilter(this); -} - -/*! - Destroys the gesture object. -*/ -QGesture::~QGesture() -{ -} - -/*! \internal - */ -bool QGesture::eventFilter(QObject *receiver, QEvent *event) -{ - Q_D(QGesture); - if (d->graphicsItem && receiver == parent()) - return false; - return filterEvent(event); -} - -/*! - \property QGesture::state - - \brief The current state of the gesture. -*/ - -/*! - Returns the gesture recognition state. - */ -Qt::GestureState QGesture::state() const -{ - return d_func()->state; -} - -/*! - Sets this gesture's recognition state to \a state and emits appropriate - signals. - - This functions emits the signals according to the old state and the new - \a state, and it should be called after all the internal properties have been - initialized. - - \sa started(), triggered(), finished(), cancelled() - */ -void QGesture::updateState(Qt::GestureState state) -{ - Q_D(QGesture); - if (d->state == state) { - if (state == Qt::GestureUpdated) - emit triggered(); - return; - } - const Qt::GestureState oldState = d->state; - d->state = state; - if (state != Qt::NoGesture && oldState > state) { - // comparing the state as ints: state should only be changed from - // started to (optionally) updated and to finished. - qWarning("QGesture::updateState: incorrect new state"); - return; - } - if (oldState == Qt::NoGesture) - emit started(); - if (state == Qt::GestureUpdated) - emit triggered(); - else if (state == Qt::GestureFinished) - emit finished(); - else if (state == Qt::NoGesture) - emit cancelled(); - - if (state == Qt::GestureFinished) { - // gesture is finished, so we reset the internal state. - d->state = Qt::NoGesture; - } -} - -/*! - Sets the \a graphicsItem the gesture is filtering events for. - - The gesture will install an event filter to the \a graphicsItem and - redirect them to the filterEvent() function. - - \sa graphicsItem() -*/ -void QGesture::setGraphicsItem(QGraphicsItem *graphicsItem) -{ - Q_D(QGesture); - if (d->graphicsItem && d->eventFilterProxyGraphicsItem) - d->graphicsItem->removeSceneEventFilter(d->eventFilterProxyGraphicsItem); - d->graphicsItem = graphicsItem; - if (!d->eventFilterProxyGraphicsItem) - d->eventFilterProxyGraphicsItem = new QEventFilterProxyGraphicsItem(this); - if (graphicsItem) - graphicsItem->installSceneEventFilter(d->eventFilterProxyGraphicsItem); -} - -/*! - Returns the graphics item the gesture is filtering events for. - - \sa setGraphicsItem() -*/ -QGraphicsItem* QGesture::graphicsItem() const -{ - return d_func()->graphicsItem; -} - -/*! \fn void QGesture::reset() - - Resets the internal state of the gesture. This function might be called by - the filterEvent() implementation in a derived class, or by the user to - cancel a gesture. The base class implementation calls - updateState(Qt::NoGesture) which emits the cancelled() - signal if the state() of the gesture indicated it was active. -*/ -void QGesture::reset() -{ - updateState(Qt::NoGesture); -} - -QT_END_NAMESPACE diff --git a/doc/src/snippets/gestures/qgesture.h b/doc/src/snippets/gestures/qgesture.h deleted file mode 100644 index 3fc89a1..0000000 --- a/doc/src/snippets/gestures/qgesture.h +++ /dev/null @@ -1,101 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtGui module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the Technology Preview License Agreement accompanying -** this package. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** If you have questions regarding the use of this file, please contact -** Nokia at qt-info@nokia.com. -** -** -** -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef QGESTURE_H -#define QGESTURE_H - -#include <QtCore/qobject.h> -#include <QtCore/qlist.h> -#include <QtCore/qdatetime.h> -#include <QtCore/qpoint.h> -#include <QtCore/qrect.h> -#include <QtCore/qmetatype.h> - -QT_BEGIN_HEADER - -QT_BEGIN_NAMESPACE - -QT_MODULE(Gui) - -class QGraphicsItem; -class QGesturePrivate; -class Q_GUI_EXPORT QGesture : public QObject -{ - Q_OBJECT - Q_DECLARE_PRIVATE(QGesture) - - Q_PROPERTY(Qt::GestureState state READ state) - -public: - explicit QGesture(QObject *parent = 0); - ~QGesture(); - - virtual bool filterEvent(QEvent *event) = 0; - - void setGraphicsItem(QGraphicsItem *); - QGraphicsItem *graphicsItem() const; - - Qt::GestureState state() const; - -protected: - QGesture(QGesturePrivate &dd, QObject *parent); - bool eventFilter(QObject*, QEvent*); - - virtual void reset(); - void updateState(Qt::GestureState state); - -//! [qgesture-signals] -Q_SIGNALS: - void started(); - void triggered(); - void finished(); - void cancelled(); -//! [qgesture-signals] - -private: - friend class QWidget; -}; - -QT_END_NAMESPACE - -QT_END_HEADER - -#endif // QGESTURE_H diff --git a/doc/src/snippets/gestures/qstandardgestures.cpp b/doc/src/snippets/gestures/qstandardgestures.cpp deleted file mode 100644 index b22f6ae..0000000 --- a/doc/src/snippets/gestures/qstandardgestures.cpp +++ /dev/null @@ -1,483 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtGui module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the Technology Preview License Agreement accompanying -** this package. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** If you have questions regarding the use of this file, please contact -** Nokia at qt-info@nokia.com. -** -** -** -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "qstandardgestures.h" -#include "qstandardgestures_p.h" - -#include <qabstractscrollarea.h> -#include <qscrollbar.h> -#include <private/qapplication_p.h> -#include <private/qevent_p.h> -#include <private/qwidget_p.h> - -QT_BEGIN_NAMESPACE - -#ifdef Q_WS_WIN -QWidgetPrivate *qt_widget_private(QWidget *widget); -#endif - -/*! - \class QPanGesture - \since 4.6 - - \brief The QPanGesture class represents a Pan gesture, - providing additional information related to panning. -*/ - -/*! - Creates a new Pan gesture handler object and marks it as a child of \a - parent. - - On some platform like Windows it's necessary to provide a non-null widget - as \a parent to get native gesture support. -*/ -QPanGesture::QPanGesture(QWidget *parent) - : QGesture(*new QPanGesturePrivate, parent) -{ - if (parent) { - QApplicationPrivate *qAppPriv = QApplicationPrivate::instance(); - qAppPriv->widgetGestures[parent].pan = this; -#ifdef Q_WS_WIN - qt_widget_private(parent)->winSetupGestures(); -#endif - } -} - -/*! \internal */ -bool QPanGesture::event(QEvent *event) -{ - switch (event->type()) { - case QEvent::ParentAboutToChange: - if (QWidget *w = qobject_cast<QWidget*>(parent())) { - QApplicationPrivate::instance()->widgetGestures[w].pan = 0; -#ifdef Q_WS_WIN - qt_widget_private(w)->winSetupGestures(); -#endif - } - break; - case QEvent::ParentChange: - if (QWidget *w = qobject_cast<QWidget*>(parent())) { - QApplicationPrivate::instance()->widgetGestures[w].pan = this; -#ifdef Q_WS_WIN - qt_widget_private(w)->winSetupGestures(); -#endif - } - break; - default: - break; - } - -#if defined(Q_OS_MAC) && !defined(QT_MAC_USE_COCOA) - Q_D(QPanGesture); - if (event->type() == QEvent::Timer) { - const QTimerEvent *te = static_cast<QTimerEvent *>(event); - if (te->timerId() == d->panFinishedTimer) { - killTimer(d->panFinishedTimer); - d->panFinishedTimer = 0; - d->lastOffset = QSize(0, 0); - updateState(Qt::GestureFinished); - } - } -#endif - - return QObject::event(event); -} - -bool QPanGesture::eventFilter(QObject *receiver, QEvent *event) -{ -#ifdef Q_WS_WIN - Q_D(QPanGesture); - if (receiver->isWidgetType() && event->type() == QEvent::NativeGesture) { - QNativeGestureEvent *ev = static_cast<QNativeGestureEvent*>(event); - QApplicationPrivate *qAppPriv = QApplicationPrivate::instance(); - QApplicationPrivate::WidgetStandardGesturesMap::iterator it; - it = qAppPriv->widgetGestures.find(static_cast<QWidget*>(receiver)); - if (it == qAppPriv->widgetGestures.end()) - return false; - if (this != it.value().pan) - return false; - Qt::GestureState nextState = Qt::NoGesture; - switch(ev->gestureType) { - case QNativeGestureEvent::GestureBegin: - // next we might receive the first gesture update event, so we - // prepare for it. - d->state = Qt::NoGesture; - return false; - case QNativeGestureEvent::Pan: - nextState = Qt::GestureUpdated; - event->accept(); - break; - case QNativeGestureEvent::GestureEnd: - if (state() == Qt::NoGesture) - return false; // some other gesture has ended - nextState = Qt::GestureFinished; - break; - default: - return false; - } - if (state() == Qt::NoGesture) { - d->lastOffset = d->totalOffset = QSize(); - } else { - d->lastOffset = QSize(ev->position.x() - d->lastPosition.x(), - ev->position.y() - d->lastPosition.y()); - d->totalOffset += d->lastOffset; - } - d->lastPosition = ev->position; - updateState(nextState); - return true; - } -#endif - return QGesture::eventFilter(receiver, event); -} - -/*! \internal */ -bool QPanGesture::filterEvent(QEvent *event) -{ - Q_D(QPanGesture); - if (!event->spontaneous()) - return false; - const QTouchEvent *ev = static_cast<const QTouchEvent*>(event); - if (event->type() == QEvent::TouchBegin) { - QTouchEvent::TouchPoint p = ev->touchPoints().at(0); - d->lastPosition = p.pos().toPoint(); - d->lastOffset = d->totalOffset = QSize(); - } else if (event->type() == QEvent::TouchEnd) { - if (state() != Qt::NoGesture) { - if (!ev->touchPoints().isEmpty()) { - QTouchEvent::TouchPoint p = ev->touchPoints().at(0); - const QPoint pos = p.pos().toPoint(); - const QPoint lastPos = p.lastPos().toPoint(); - const QPoint startPos = p.startPos().toPoint(); - d->lastOffset = QSize(pos.x() - lastPos.x(), pos.y() - lastPos.y()); - d->totalOffset = QSize(pos.x() - startPos.x(), pos.y() - startPos.y()); - } - updateState(Qt::GestureFinished); - } - reset(); - } else if (event->type() == QEvent::TouchUpdate) { - QTouchEvent::TouchPoint p = ev->touchPoints().at(0); - const QPoint pos = p.pos().toPoint(); - const QPoint lastPos = p.lastPos().toPoint(); - const QPoint startPos = p.startPos().toPoint(); - d->lastOffset = QSize(pos.x() - lastPos.x(), pos.y() - lastPos.y()); - d->totalOffset = QSize(pos.x() - startPos.x(), pos.y() - startPos.y()); - if (d->totalOffset.width() > 10 || d->totalOffset.height() > 10 || - d->totalOffset.width() < -10 || d->totalOffset.height() < -10) { - updateState(Qt::GestureUpdated); - } - } -#ifdef Q_OS_MAC - else if (event->type() == QEvent::Wheel) { - // On Mac, there is really no native panning gesture. Instead, a two - // finger pan is delivered as mouse wheel events. Otoh, on Windows, you - // either get mouse wheel events or pan events. We have decided to make this - // the Qt behaviour as well, meaning that on Mac, wheel - // events will be masked away when listening for pan events. -#ifndef QT_MAC_USE_COCOA - // In Carbon we receive neither touch-, nor pan gesture events. - // So we create pan gestures by converting wheel events. After all, this - // is how things are supposed to work on mac in the first place. - const QWheelEvent *wev = static_cast<const QWheelEvent*>(event); - int offset = wev->delta() / -120; - d->lastOffset = wev->orientation() == Qt::Horizontal ? QSize(offset, 0) : QSize(0, offset); - - if (state() == Qt::NoGesture) { - d->totalOffset = d->lastOffset; - } else { - d->totalOffset += d->lastOffset; - } - - killTimer(d->panFinishedTimer); - d->panFinishedTimer = startTimer(200); - updateState(Qt::GestureUpdated); -#endif - return true; - } -#endif - return false; -} - -/*! \internal */ -void QPanGesture::reset() -{ - Q_D(QPanGesture); - d->lastOffset = d->totalOffset = QSize(); - d->lastPosition = QPoint(); -#if defined(Q_OS_MAC) && !defined(QT_MAC_USE_COCOA) - if (d->panFinishedTimer) { - killTimer(d->panFinishedTimer); - d->panFinishedTimer = 0; - } -#endif - QGesture::reset(); -} - -/*! - \property QPanGesture::totalOffset - - Specifies a total pan offset since the start of the gesture. -*/ -QSize QPanGesture::totalOffset() const -{ - Q_D(const QPanGesture); - return d->totalOffset; -} - -/*! - \property QPanGesture::lastOffset - - Specifies a pan offset since the last time the gesture was - triggered. -*/ -QSize QPanGesture::lastOffset() const -{ - Q_D(const QPanGesture); - return d->lastOffset; -} - - -/*! - \class QPinchGesture - \since 4.6 - - \brief The QPinchGesture class represents a Pinch gesture, - providing additional information related to zooming and/or rotation. -*/ - -/*! - Creates a new Pinch gesture handler object and marks it as a child of \a - parent. - - On some platform like Windows it's necessary to provide a non-null widget - as \a parent to get native gesture support. -*/ -QPinchGesture::QPinchGesture(QWidget *parent) - : QGesture(*new QPinchGesturePrivate, parent) -{ - if (parent) { - QApplicationPrivate *qAppPriv = QApplicationPrivate::instance(); - qAppPriv->widgetGestures[parent].pinch = this; -#ifdef Q_WS_WIN - qt_widget_private(parent)->winSetupGestures(); -#endif - } -} - -/*! \internal */ -bool QPinchGesture::event(QEvent *event) -{ - switch (event->type()) { - case QEvent::ParentAboutToChange: - if (QWidget *w = qobject_cast<QWidget*>(parent())) { - QApplicationPrivate::instance()->widgetGestures[w].pinch = 0; -#ifdef Q_WS_WIN - qt_widget_private(w)->winSetupGestures(); -#endif - } - break; - case QEvent::ParentChange: - if (QWidget *w = qobject_cast<QWidget*>(parent())) { - QApplicationPrivate::instance()->widgetGestures[w].pinch = this; -#ifdef Q_WS_WIN - qt_widget_private(w)->winSetupGestures(); -#endif - } - break; - default: - break; - } - return QObject::event(event); -} - -bool QPinchGesture::eventFilter(QObject *receiver, QEvent *event) -{ -#ifdef Q_WS_WIN - Q_D(QPinchGesture); - if (receiver->isWidgetType() && event->type() == QEvent::NativeGesture) { - QNativeGestureEvent *ev = static_cast<QNativeGestureEvent*>(event); - QApplicationPrivate *qAppPriv = QApplicationPrivate::instance(); - QApplicationPrivate::WidgetStandardGesturesMap::iterator it; - it = qAppPriv->widgetGestures.find(static_cast<QWidget*>(receiver)); - if (it == qAppPriv->widgetGestures.end()) - return false; - if (this != it.value().pinch) - return false; - Qt::GestureState nextState = Qt::NoGesture; - switch(ev->gestureType) { - case QNativeGestureEvent::GestureBegin: - // next we might receive the first gesture update event, so we - // prepare for it. - d->state = Qt::NoGesture; - d->scaleFactor = d->lastScaleFactor = 1; - d->rotationAngle = d->lastRotationAngle = 0; - d->startCenterPoint = d->centerPoint = d->lastCenterPoint = QPoint(); - d->initialDistance = 0; - return false; - case QNativeGestureEvent::Rotate: - d->lastRotationAngle = d->rotationAngle; - d->rotationAngle = -1 * GID_ROTATE_ANGLE_FROM_ARGUMENT(ev->argument); - nextState = Qt::GestureUpdated; - event->accept(); - break; - case QNativeGestureEvent::Zoom: - if (d->initialDistance != 0) { - d->lastScaleFactor = d->scaleFactor; - int distance = int(qint64(ev->argument)); - d->scaleFactor = (qreal) distance / d->initialDistance; - } else { - d->initialDistance = int(qint64(ev->argument)); - } - nextState = Qt::GestureUpdated; - event->accept(); - break; - case QNativeGestureEvent::GestureEnd: - if (state() == Qt::NoGesture) - return false; // some other gesture has ended - nextState = Qt::GestureFinished; - break; - default: - return false; - } - if (d->startCenterPoint.isNull()) - d->startCenterPoint = d->centerPoint; - d->lastCenterPoint = d->centerPoint; - d->centerPoint = static_cast<QWidget*>(receiver)->mapFromGlobal(ev->position); - updateState(nextState); - return true; - } -#endif - return QGesture::eventFilter(receiver, event); -} - -/*! \internal */ -bool QPinchGesture::filterEvent(QEvent *event) -{ - Q_UNUSED(event); - return false; -} - -/*! \internal */ -void QPinchGesture::reset() -{ - Q_D(QPinchGesture); - d->scaleFactor = d->lastScaleFactor = 0; - d->rotationAngle = d->lastRotationAngle = 0; - d->startCenterPoint = d->centerPoint = d->lastCenterPoint = QPoint(); - QGesture::reset(); -} - -/*! - \property QPinchGesture::scaleFactor - - Specifies a scale factor of the pinch gesture. -*/ -qreal QPinchGesture::scaleFactor() const -{ - return d_func()->scaleFactor; -} - -/*! - \property QPinchGesture::lastScaleFactor - - Specifies a previous scale factor of the pinch gesture. -*/ -qreal QPinchGesture::lastScaleFactor() const -{ - return d_func()->lastScaleFactor; -} - -/*! - \property QPinchGesture::rotationAngle - - Specifies a rotation angle of the gesture. -*/ -qreal QPinchGesture::rotationAngle() const -{ - return d_func()->rotationAngle; -} - -/*! - \property QPinchGesture::lastRotationAngle - - Specifies a previous rotation angle of the gesture. -*/ -qreal QPinchGesture::lastRotationAngle() const -{ - return d_func()->lastRotationAngle; -} - -/*! - \property QPinchGesture::centerPoint - - Specifies a center point of the gesture. The point can be used as a center - point that the object is rotated around. -*/ -QPoint QPinchGesture::centerPoint() const -{ - return d_func()->centerPoint; -} - -/*! - \property QPinchGesture::lastCenterPoint - - Specifies a previous center point of the gesture. -*/ -QPoint QPinchGesture::lastCenterPoint() const -{ - return d_func()->lastCenterPoint; -} - -/*! - \property QPinchGesture::startCenterPoint - - Specifies an initial center point of the gesture. Difference between the - startCenterPoint and the centerPoint is the distance at which pinching - fingers has shifted. -*/ -QPoint QPinchGesture::startCenterPoint() const -{ - return d_func()->startCenterPoint; -} - -QT_END_NAMESPACE - -#include "moc_qstandardgestures.cpp" - diff --git a/doc/src/snippets/gestures/qstandardgestures.h b/doc/src/snippets/gestures/qstandardgestures.h deleted file mode 100644 index efd6c6e..0000000 --- a/doc/src/snippets/gestures/qstandardgestures.h +++ /dev/null @@ -1,126 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtGui module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the Technology Preview License Agreement accompanying -** this package. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** If you have questions regarding the use of this file, please contact -** Nokia at qt-info@nokia.com. -** -** -** -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef QSTANDARDGESTURES_H -#define QSTANDARDGESTURES_H - -#include <QtGui/qevent.h> -#include <QtCore/qbasictimer.h> - -#include <QtGui/qgesture.h> - -QT_BEGIN_HEADER - -QT_BEGIN_NAMESPACE - -QT_MODULE(Gui) - -class QPanGesturePrivate; -class Q_GUI_EXPORT QPanGesture : public QGesture -{ - Q_OBJECT - Q_DECLARE_PRIVATE(QPanGesture) - - Q_PROPERTY(QSize totalOffset READ totalOffset) - Q_PROPERTY(QSize lastOffset READ lastOffset) - -public: - QPanGesture(QWidget *parent); - - bool filterEvent(QEvent *event); - - QSize totalOffset() const; - QSize lastOffset() const; - -protected: - void reset(); - -private: - bool event(QEvent *event); - bool eventFilter(QObject *receiver, QEvent *event); - - friend class QWidget; -}; - -class QPinchGesturePrivate; -class Q_GUI_EXPORT QPinchGesture : public QGesture -{ - Q_OBJECT - Q_DECLARE_PRIVATE(QPinchGesture) - - Q_PROPERTY(qreal scaleFactor READ scaleFactor) - Q_PROPERTY(qreal lastScaleFactor READ lastScaleFactor) - - Q_PROPERTY(qreal rotationAngle READ rotationAngle) - Q_PROPERTY(qreal lastRotationAngle READ lastRotationAngle) - - Q_PROPERTY(QPoint startCenterPoint READ startCenterPoint) - Q_PROPERTY(QPoint lastCenterPoint READ lastCenterPoint) - Q_PROPERTY(QPoint centerPoint READ centerPoint) - -public: - QPinchGesture(QWidget *parent); - - bool filterEvent(QEvent *event); - void reset(); - - QPoint startCenterPoint() const; - QPoint lastCenterPoint() const; - QPoint centerPoint() const; - - qreal scaleFactor() const; - qreal lastScaleFactor() const; - - qreal rotationAngle() const; - qreal lastRotationAngle() const; - -private: - bool event(QEvent *event); - bool eventFilter(QObject *receiver, QEvent *event); - - friend class QWidget; -}; - -QT_END_NAMESPACE - -QT_END_HEADER - -#endif // QSTANDARDGESTURES_H diff --git a/doc/src/snippets/shareddirmodel/main.cpp b/doc/src/snippets/shareddirmodel/main.cpp index 82034b5..3cb63c9 100644 --- a/doc/src/snippets/shareddirmodel/main.cpp +++ b/doc/src/snippets/shareddirmodel/main.cpp @@ -55,7 +55,8 @@ int main(int argc, char *argv[]) QSplitter *splitter = new QSplitter; //! [2] //! [3] - QDirModel *model = new QDirModel; + QFileSystemModel *model = new QFileSystemModel; + model->setRootPath(QDir::currentPath()); //! [0] //! [2] //! [4] //! [5] QTreeView *tree = new QTreeView(splitter); //! [3] //! [6] @@ -74,7 +75,7 @@ int main(int argc, char *argv[]) list->setSelectionModel(selection); //! [8] - splitter->setWindowTitle("Two views onto the same directory model"); + splitter->setWindowTitle("Two views onto the same file system model"); splitter->show(); return app.exec(); } diff --git a/doc/src/snippets/simplemodel-use/main.cpp b/doc/src/snippets/simplemodel-use/main.cpp index a3bb0e7..d7fc755 100644 --- a/doc/src/snippets/simplemodel-use/main.cpp +++ b/doc/src/snippets/simplemodel-use/main.cpp @@ -69,7 +69,7 @@ int main(int argc, char *argv[]) layout->addWidget(title); //! [0] - QDirModel *model = new QDirModel; + QFileSystemModel *model = new QFileSystemModel; QModelIndex parentIndex = model->index(QDir::currentPath()); int numRows = model->rowCount(parentIndex); //! [0] |