summaryrefslogtreecommitdiffstats
path: root/doc/src
diff options
context:
space:
mode:
Diffstat (limited to 'doc/src')
-rw-r--r--doc/src/deployment/deployment.qdoc2
-rw-r--r--doc/src/development/qmake-manual.qdoc12
-rw-r--r--doc/src/examples/hellogl_es.qdoc23
-rw-r--r--doc/src/getting-started/known-issues.qdoc4
-rw-r--r--doc/src/images/container_bench.pngbin0 -> 71461 bytes
-rw-r--r--doc/src/platforms/platform-notes.qdoc2
-rw-r--r--doc/src/platforms/wince-opengl.qdoc13
-rw-r--r--doc/src/qt4-intro.qdoc24
-rw-r--r--doc/src/snippets/code/doc_src_wince-opengl.qdoc2
9 files changed, 38 insertions, 44 deletions
diff --git a/doc/src/deployment/deployment.qdoc b/doc/src/deployment/deployment.qdoc
index bc6ae98..005f066 100644
--- a/doc/src/deployment/deployment.qdoc
+++ b/doc/src/deployment/deployment.qdoc
@@ -109,8 +109,6 @@
\row
\o \l {Phonon Module}{Phonon}
\o \l {Qt3Support}
- \o \l {}
- \o \l {}
\endtable
Since Qt is not a system library, it has to be redistributed along
diff --git a/doc/src/development/qmake-manual.qdoc b/doc/src/development/qmake-manual.qdoc
index 3d5c792..8fc4058 100644
--- a/doc/src/development/qmake-manual.qdoc
+++ b/doc/src/development/qmake-manual.qdoc
@@ -2252,11 +2252,11 @@ For example:
If the OpenGL implementation uses EGL (most OpenGL/ES systems),
then QMAKE_INCDIR_EGL may also need to be set.
- \section1 QMAKE_INCDIR_OPENGL_ES1, QMAKE_INCDIR_OPENGL_ES1CL, QMAKE_INCDIR_OPENGL_ES2
+ \section1 QMAKE_INCDIR_OPENGL_ES1, QMAKE_INCDIR_OPENGL_ES2
These variables contain the location of OpenGL headers files to be added
- to INCLUDEPATH when building an application with OpenGL ES 1, OpenGL ES 1 Common
- Lite or OpenGL ES 2 support respectively.
+ to INCLUDEPATH when building an application with OpenGL ES 1
+ or OpenGL ES 2 support respectively.
The value of this variable is typically handled by \c qmake or
\l{#QMAKESPEC}{qmake.conf} and rarely needs to be modified.
@@ -2510,10 +2510,10 @@ For example:
variable is typically handled by \c qmake or
\l{#QMAKESPEC}{qmake.conf} and rarely needs to be modified.
- \section1 QMAKE_LIBS_OPENGL_ES1, QMAKE_LIBS_OPENGL_ES1CL, QMAKE_LIBS_OPENGL_ES2
+ \section1 QMAKE_LIBS_OPENGL_ES1, QMAKE_LIBS_OPENGL_ES2
- These variables contain all the OpenGL libraries for OpenGL ES 1,
- OpenGL ES 1 Common Lite profile and OpenGL ES 2.
+ These variables contain all the OpenGL libraries for OpenGL ES 1
+ and OpenGL ES 2.
The value of these variables is typically handled by \c qmake or
\l{#QMAKESPEC}{qmake.conf} and rarely needs to be modified.
diff --git a/doc/src/examples/hellogl_es.qdoc b/doc/src/examples/hellogl_es.qdoc
index fca1150..67a83e0 100644
--- a/doc/src/examples/hellogl_es.qdoc
+++ b/doc/src/examples/hellogl_es.qdoc
@@ -64,29 +64,6 @@
the OpenGL ES window within the native window manager. In
QGLWidget::initializeGL() we initialize OpenGL ES.
- \section1 Using OpenGL ES rendering commands
-
- To update the scene, we reimplment QGLWidget::paintGL(). We use OpenGL ES
- rendering commands just like we do with standard OpenGL. Since the OpenGL
- ES common light profile only supports fixed point functions, we need to
- abstract it somehow. Hence, we define an abstraction layer in
- \c{cl_helper.h}.
-
- \snippet examples/opengl/hellogl_es/cl_helper.h 0
-
- Instead of \c glFogxv() or \c glFogfv() we use \c q_glFogv() and to
- convert the coordinates of a vertice we use the macro \c f2vt(). That way,
- if QT_OPENGL_ES_CL is defined we use the fixed point functions and every
- float is converted to fixed point.
-
- If QT_OPENGL_ES_CL is not defined we use the floating point functions.
-
- \snippet examples/opengl/hellogl_es/cl_helper.h 1
-
- This way we support OpenGL ES Common and Common Light with the same code
- and abstract the fact that we use either the floating point functions or
- otherwise the fixed point functions.
-
\section1 Porting OpenGL to OpenGL ES
Since OpenGL ES is missing the immediate mode and does not support quads,
diff --git a/doc/src/getting-started/known-issues.qdoc b/doc/src/getting-started/known-issues.qdoc
index 5503ab9..b73e15d 100644
--- a/doc/src/getting-started/known-issues.qdoc
+++ b/doc/src/getting-started/known-issues.qdoc
@@ -52,7 +52,7 @@
on the Qt website.
An overview of known issues may also be found at:
- \l{http://qt.gitorious.org/qt/pages/Qt460KnownIssues}
+ \l{http://qt.gitorious.org/qt/pages/QtKnownIssues}
{Known Issues Wiki}.
\section1 Installation Issues
@@ -160,6 +160,6 @@
\list
\o Check known issues for Symbian at
- \l{http://qt.gitorious.org/qt/pages/Qt460KnownIssues} {Known Issues Wiki}.
+ \l{http://qt.gitorious.org/qt/pages/QtKnownIssues} {Known Issues Wiki}.
\endlist
*/
diff --git a/doc/src/images/container_bench.png b/doc/src/images/container_bench.png
new file mode 100644
index 0000000..a707b1a
--- /dev/null
+++ b/doc/src/images/container_bench.png
Binary files differ
diff --git a/doc/src/platforms/platform-notes.qdoc b/doc/src/platforms/platform-notes.qdoc
index 4a04a36..b64d67b 100644
--- a/doc/src/platforms/platform-notes.qdoc
+++ b/doc/src/platforms/platform-notes.qdoc
@@ -482,7 +482,7 @@
\section1 Known Issues
Known issues can be found by visiting the
- \l{http://qt.gitorious.org/qt/pages/Qt460KnownIssues}{wiki page} with an
+ \l{http://qt.gitorious.org/qt/pages/QtKnownIssues}{wiki page} with an
up-to-date list of known issues, and the list of bugs can be found by
\l{http://bugreports.qt.nokia.com/browse/QTBUG/component/19171}{browsing} the
S60 component in Qt's public task tracker, located at
diff --git a/doc/src/platforms/wince-opengl.qdoc b/doc/src/platforms/wince-opengl.qdoc
index afc1c0b..c1be4bc 100644
--- a/doc/src/platforms/wince-opengl.qdoc
+++ b/doc/src/platforms/wince-opengl.qdoc
@@ -53,7 +53,7 @@ Windows CE window manager.
\section2 Configure
-To configure Qt for Windows Mobile 5.0 and OpenGL ES Common Lite support
+To configure Qt for Windows Mobile 5.0 and OpenGL ES Common support
you can run \c{configure} like this:
\snippet doc/src/snippets/code/doc_src_wince-opengl.qdoc 0
@@ -61,17 +61,12 @@ you can run \c{configure} like this:
OpenGL ES includes profiles for floating-point and fixed-point arithmetic.
The floating point profile is called OpenGL ES CM (Common) and the
fixed-point profile is called OpenGL ES CL (Common Lite).
+The fixed-point profile is no longer supported since Qt 4.7.
You can run \c{configure} with the \c{-opengl-es-cm} option for the Common
-profile or \c{-opengl-es-cl} for the Common Lite profile. In both cases,
-ensure that the \c{lib} and \c{includes} paths include the OpenGL ES
+profile. Ensure that the \c{lib} and \c{includes} paths include the OpenGL ES
headers and libararies from your SDK. The OpenGL ES lib should be called
-either \c{libGLES_CM.lib} for the Common profile or \c{libGLES_CL.lib} for
-the Common Lite profile.
-
-The distinction between the Common and Common Lite profiles is important,
-because the Common Lite profile has less functionality and only supports a
-fixed-point vertex format.
+either \c{libGLES_CM.lib} for the Common profile.
To start programming with Qt and OpenGL ES on Windows CE, you can start
with the \l{Hello GL ES Example}. This example shows how to use QGLWidget
diff --git a/doc/src/qt4-intro.qdoc b/doc/src/qt4-intro.qdoc
index daceba5..5344bcc 100644
--- a/doc/src/qt4-intro.qdoc
+++ b/doc/src/qt4-intro.qdoc
@@ -457,6 +457,30 @@
*/
/*!
+ \page qt4-7-intro.html
+ \title What's New in Qt 4.7
+
+ Qt 4.7 provides many improvements and enhancements over the
+ previous releases in the Qt 4 series. This document covers the
+ most important features in this release, separated by category.
+
+ A list of other Qt 4 features can be found on the \bold{\l{What's
+ New in Qt 4}} page.
+
+ \bold{Highlights}
+
+ \tableofcontents
+
+ \section1 New Classes, Functions, Macros, etc.
+
+ Links to new classes, functions, macros, and other items
+ introduced in Qt 4.7.
+
+ \sincelist 4.7
+
+*/
+
+/*!
\page qt4-6-intro.html
\title What's New in Qt 4.6
diff --git a/doc/src/snippets/code/doc_src_wince-opengl.qdoc b/doc/src/snippets/code/doc_src_wince-opengl.qdoc
index eef1540..601b00a 100644
--- a/doc/src/snippets/code/doc_src_wince-opengl.qdoc
+++ b/doc/src/snippets/code/doc_src_wince-opengl.qdoc
@@ -40,5 +40,5 @@
****************************************************************************/
//! [0]
-configure -platform win32-msvc2005 -xplatform wincewm50pocket-msvc2005 -opengl-es-cl
+configure -platform win32-msvc2005 -xplatform wincewm50pocket-msvc2005 -opengl-es-cm
//! [0]