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-rw-r--r--doc/src/frameworks-technologies/graphicsview.qdoc14
-rw-r--r--doc/src/getting-started/examples.qdoc1
-rw-r--r--doc/src/getting-started/known-issues.qdoc28
-rw-r--r--doc/src/modules.qdoc31
-rw-r--r--doc/src/snippets/code/src_gui_painting_qregion_unix.cpp6
5 files changed, 37 insertions, 43 deletions
diff --git a/doc/src/frameworks-technologies/graphicsview.qdoc b/doc/src/frameworks-technologies/graphicsview.qdoc
index 1503f53..ba89c7d 100644
--- a/doc/src/frameworks-technologies/graphicsview.qdoc
+++ b/doc/src/frameworks-technologies/graphicsview.qdoc
@@ -437,13 +437,10 @@
\section2 Animation
Graphics View supports animation at several levels. You can easily
- assemble animation paths by associating a QGraphicsItemAnimation with
- your item. This allows timeline controlled animations that operate at
- a steady speed on all platforms (although the frame rate may vary
- depending on the platform's performance). QGraphicsItemAnimation
- allows you to create a path for an item's position, rotation, scale,
- shear and translation. The animation can be controlled by a QSlider,
- or more commonly by QTimeLine.
+ assemble animation by using the Animation Framework. For that you'll
+ need your items to inherit from QGraphicsObject and associate
+ QPropertyAnimation with them. QPropertyAnimation allows to animate any
+ QObject property.
Another option is to create a custom item that inherits from QObject
and QGraphicsItem. The item can the set up its own timers, and control
@@ -454,9 +451,6 @@
QGraphicsScene::advance(), which in turn calls
QGraphicsItem::advance().
- See also the \l{Drag and Drop Robot Example}{Drag and Drop Robot}
- example for an illustration of timeline-based animation techniques.
-
\section2 OpenGL Rendering
To enable OpenGL rendering, you simply set a new QGLWidget as the
diff --git a/doc/src/getting-started/examples.qdoc b/doc/src/getting-started/examples.qdoc
index eec0492..b5dc03d 100644
--- a/doc/src/getting-started/examples.qdoc
+++ b/doc/src/getting-started/examples.qdoc
@@ -706,6 +706,7 @@
\o \l{tools/customtypesending}{Custom Type Sending}\raisedaster
\o \l{tools/echoplugin}{Echo Plugin}\raisedaster
\o \l{tools/i18n}{I18N}
+ \o \l{tools/inputpanel}{Input Panel}\raisedaster
\o \l{tools/plugandpaint}{Plug & Paint}\raisedaster
\o Plug & Paint Plugins: \l{tools/plugandpaintplugins/basictools}{Basic Tools}\raisedaster
and \l{tools/plugandpaintplugins/extrafilters}{Extra Filters}\raisedaster
diff --git a/doc/src/getting-started/known-issues.qdoc b/doc/src/getting-started/known-issues.qdoc
index 0716e25..3c92257 100644
--- a/doc/src/getting-started/known-issues.qdoc
+++ b/doc/src/getting-started/known-issues.qdoc
@@ -59,34 +59,6 @@
\section1 Installation Issues
- \section2 Building the Source Package on Windows 7
-
- \list
- \o When building Qt 4.5.0 with Windows 7, the build fails with an error
- message regarding failing to embed manifest. This a known issue with
- Windows 7, explained in the Windows 7 SDK Beta
- \l{http://download.microsoft.com/download/8/8/0/8808A472-6450-4723-9C87-977069714B27/ReleaseNotes.Htm}
- {release notes}. A workaround for this issue is to patch the
- \bold{embed_manifest_exe.prf} file with the following:
-
- \code
- diff --git a/mkspecs/features/win32/embed_manifest_exe.prf b/mkspecs/features/win32/embed_manifest_exe.prf
- index e1747f1..05f116e 100644
- --- a/mkspecs/features/win32/embed_manifest_exe.prf
- +++ b/mkspecs/features/win32/embed_manifest_exe.prf
- @@ -8,4 +8,9 @@ if(win32-msvc2005|win32-msvc2008):!equals(TEMPLATE_PREFIX, "vc"):equals(TEMPLATE
- QMAKE_POST_LINK = $$quote(mt.exe -nologo -manifest \"$$replace(OBJECTS_DIR,/,\\)\\$${NOPATH_TARGET}.intermediate.ma
- nifest\" -outputresource:$(DESTDIR_TARGET);1$$escape_expand(\n\t))
- QMAKE_POST_LINK += $$QMAKE_PREV_POST_LINK
- QMAKE_CLEAN += \"$$replace(OBJECTS_DIR,/,\\)\\$${NOPATH_TARGET}.intermediate.manifest\"
- + isEmpty(RC_FILE) {
- + system("echo.>$$replace(OUT_PWD,/,\\)\\$$replace(OBJECTS_DIR,/,\\)\\Windows7WorkAround.rc")
- + RC_FILE = $$replace(OUT_PWD,/,\\)\\$$replace(OBJECTS_DIR,/,\\)\\Windows7WorkAround.rc
- + }
- +
- }
- \endcode
-
\section2 Installing the Source Package on Unix systems
\o If you download a Zip source package, you will need to convert
diff --git a/doc/src/modules.qdoc b/doc/src/modules.qdoc
index 3abcf7c..ef29990 100644
--- a/doc/src/modules.qdoc
+++ b/doc/src/modules.qdoc
@@ -316,6 +316,37 @@
The QtScript module is part of the \l{Qt Full Framework Edition} and the
\l{Open Source Versions of Qt}.
+
+ \section1 License Information
+
+ Qt Commercial Edition licensees that wish to distribute applications that
+ use the QtScript module need to be aware of their obligations under the
+ GNU Library General Public License (LGPL).
+
+ Developers using the Open Source Edition can choose to redistribute
+ the module under the appropriate version of the GNU LGPL.
+
+ \legalese
+ QtScript is licensed under the GNU Library General Public License.
+ Individual contributor names and copyright dates can be found
+ inline in the code.
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+ \endlegalese
+
*/
/*!
diff --git a/doc/src/snippets/code/src_gui_painting_qregion_unix.cpp b/doc/src/snippets/code/src_gui_painting_qregion_unix.cpp
index fb1f363..ea42e70 100644
--- a/doc/src/snippets/code/src_gui_painting_qregion_unix.cpp
+++ b/doc/src/snippets/code/src_gui_painting_qregion_unix.cpp
@@ -41,19 +41,15 @@
//! [0]
QRegion r1(10, 10, 20, 20);
-r1.isNull(); // false
r1.isEmpty(); // false
-QRegion r2(40, 40, 20, 20);
QRegion r3;
-r3.isNull(); // true
r3.isEmpty(); // true
+QRegion r2(40, 40, 20, 20);
r3 = r1.intersected(r2); // r3: intersection of r1 and r2
-r3.isNull(); // false
r3.isEmpty(); // true
r3 = r1.united(r2); // r3: union of r1 and r2
-r3.isNull(); // false
r3.isEmpty(); // false
//! [0]