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-rw-r--r--doc/src/development/qmake-manual.qdoc12
-rw-r--r--doc/src/platforms/wince-opengl.qdoc13
-rw-r--r--doc/src/snippets/code/doc_src_wince-opengl.qdoc2
3 files changed, 11 insertions, 16 deletions
diff --git a/doc/src/development/qmake-manual.qdoc b/doc/src/development/qmake-manual.qdoc
index 3d5c792..8fc4058 100644
--- a/doc/src/development/qmake-manual.qdoc
+++ b/doc/src/development/qmake-manual.qdoc
@@ -2252,11 +2252,11 @@ For example:
If the OpenGL implementation uses EGL (most OpenGL/ES systems),
then QMAKE_INCDIR_EGL may also need to be set.
- \section1 QMAKE_INCDIR_OPENGL_ES1, QMAKE_INCDIR_OPENGL_ES1CL, QMAKE_INCDIR_OPENGL_ES2
+ \section1 QMAKE_INCDIR_OPENGL_ES1, QMAKE_INCDIR_OPENGL_ES2
These variables contain the location of OpenGL headers files to be added
- to INCLUDEPATH when building an application with OpenGL ES 1, OpenGL ES 1 Common
- Lite or OpenGL ES 2 support respectively.
+ to INCLUDEPATH when building an application with OpenGL ES 1
+ or OpenGL ES 2 support respectively.
The value of this variable is typically handled by \c qmake or
\l{#QMAKESPEC}{qmake.conf} and rarely needs to be modified.
@@ -2510,10 +2510,10 @@ For example:
variable is typically handled by \c qmake or
\l{#QMAKESPEC}{qmake.conf} and rarely needs to be modified.
- \section1 QMAKE_LIBS_OPENGL_ES1, QMAKE_LIBS_OPENGL_ES1CL, QMAKE_LIBS_OPENGL_ES2
+ \section1 QMAKE_LIBS_OPENGL_ES1, QMAKE_LIBS_OPENGL_ES2
- These variables contain all the OpenGL libraries for OpenGL ES 1,
- OpenGL ES 1 Common Lite profile and OpenGL ES 2.
+ These variables contain all the OpenGL libraries for OpenGL ES 1
+ and OpenGL ES 2.
The value of these variables is typically handled by \c qmake or
\l{#QMAKESPEC}{qmake.conf} and rarely needs to be modified.
diff --git a/doc/src/platforms/wince-opengl.qdoc b/doc/src/platforms/wince-opengl.qdoc
index afc1c0b..c1be4bc 100644
--- a/doc/src/platforms/wince-opengl.qdoc
+++ b/doc/src/platforms/wince-opengl.qdoc
@@ -53,7 +53,7 @@ Windows CE window manager.
\section2 Configure
-To configure Qt for Windows Mobile 5.0 and OpenGL ES Common Lite support
+To configure Qt for Windows Mobile 5.0 and OpenGL ES Common support
you can run \c{configure} like this:
\snippet doc/src/snippets/code/doc_src_wince-opengl.qdoc 0
@@ -61,17 +61,12 @@ you can run \c{configure} like this:
OpenGL ES includes profiles for floating-point and fixed-point arithmetic.
The floating point profile is called OpenGL ES CM (Common) and the
fixed-point profile is called OpenGL ES CL (Common Lite).
+The fixed-point profile is no longer supported since Qt 4.7.
You can run \c{configure} with the \c{-opengl-es-cm} option for the Common
-profile or \c{-opengl-es-cl} for the Common Lite profile. In both cases,
-ensure that the \c{lib} and \c{includes} paths include the OpenGL ES
+profile. Ensure that the \c{lib} and \c{includes} paths include the OpenGL ES
headers and libararies from your SDK. The OpenGL ES lib should be called
-either \c{libGLES_CM.lib} for the Common profile or \c{libGLES_CL.lib} for
-the Common Lite profile.
-
-The distinction between the Common and Common Lite profiles is important,
-because the Common Lite profile has less functionality and only supports a
-fixed-point vertex format.
+either \c{libGLES_CM.lib} for the Common profile.
To start programming with Qt and OpenGL ES on Windows CE, you can start
with the \l{Hello GL ES Example}. This example shows how to use QGLWidget
diff --git a/doc/src/snippets/code/doc_src_wince-opengl.qdoc b/doc/src/snippets/code/doc_src_wince-opengl.qdoc
index eef1540..601b00a 100644
--- a/doc/src/snippets/code/doc_src_wince-opengl.qdoc
+++ b/doc/src/snippets/code/doc_src_wince-opengl.qdoc
@@ -40,5 +40,5 @@
****************************************************************************/
//! [0]
-configure -platform win32-msvc2005 -xplatform wincewm50pocket-msvc2005 -opengl-es-cl
+configure -platform win32-msvc2005 -xplatform wincewm50pocket-msvc2005 -opengl-es-cm
//! [0]