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-rw-r--r--doc/src/developing-on-mac.qdoc73
-rw-r--r--doc/src/diagrams/frozencolumn/tableview-overlay.svg240
-rw-r--r--doc/src/examples.qdoc1
-rw-r--r--doc/src/examples/frozencolumn.qdoc147
-rw-r--r--doc/src/images/frozencolumn-example.pngbin0 -> 41102 bytes
-rw-r--r--doc/src/images/frozencolumn-tableview.pngbin0 -> 22942 bytes
-rw-r--r--doc/src/snippets/code/src_gui_painting_qpen.cpp4
7 files changed, 434 insertions, 31 deletions
diff --git a/doc/src/developing-on-mac.qdoc b/doc/src/developing-on-mac.qdoc
index 60c928d..849e79a 100644
--- a/doc/src/developing-on-mac.qdoc
+++ b/doc/src/developing-on-mac.qdoc
@@ -60,17 +60,15 @@
\section1 What Versions of Mac OS X are Supported?
- As of Qt 4.5, Qt supports Mac OS X versions 10.3 (for \bold{deployment
- only}, not for development), 10.4 and 10.5. It is usually in the best
- interest of the developer and user to be running the latest updates to any
- version. We test internally against Mac OS X 10.3.9 and Mac OS X 10.4.11 as
- well as the updated release of Mac OS X 10.5.
-
+ As of Qt 4.6, Qt supports Mac OS X versions 10.4 and up. It is usually in
+ the best interest of the developer and user to be running the latest
+ updates to any version. We test internally against Mac OS X 10.4.11 as well
+ as the updated release of Mac OS X 10.5 and Mac OS X 10.6.
\section2 Carbon or Cocoa?
Historically, Qt has used the Carbon toolkit, which supports 32-bit
- applications on Mac OS X 10.3 and up. Qt 4.5 adds support for the Cocoa
+ applications on Mac OS X 10.4 and up. Qt 4.5 and up has support for the Cocoa
toolkit, which requires 10.5 and provides 64-bit support.
This detail is typically not important to Qt application developers. Qt is
@@ -79,17 +77,21 @@
version will be discontinued. This is something to keep in mind when you
consider writing code directly against native APIs.
- The current binary for Qt is built for Carbon. If you want to choose which
- framework Qt will use, you must build from scratch. Carbon or Cocoa is
- chosen when configuring the package for building. The configure process
- selects Carbon by default, to specify Cocoa use the \c{-cocoa} flag.
- configure for a 64-bit architecture using one of the \c{-arch} flags (see
- \l{universal binaries}{Universal Binaries}).
-
- Currently, Apple's GCC 4.0.1 is used by default. When building on 10.5,
- Apple's GCC 4.2 is also available and selectable with the configure flag:
- \c{-platform macx-g++42}. GCC 3.x will \e not work. Experimental LLVM-GCC
- support is available by passing in the \c{-platform macx-llvm} flag.
+ The current binary for Qt is built in two flavors, 32-bit Carbon and full
+ universal Cocoa (32-bit and 64-bit). If you want a different setup for
+ Qt will use, you must build from scratch. Carbon or Cocoa is chosen when
+ configuring the package for building. The configure process selects Carbon
+ by default, to specify Cocoa use the \c{-cocoa} flag. configure for a
+ 64-bit architecture using one of the \c{-arch} flags (see \l{universal
+ binaries}{Universal Binaries}).
+
+ Currently, Apple's default GCC compiler is used by default (GCC 4.0.1 on
+ 10.4 and 10.5, GCC 4.2 on 10.6). You can specify alternate compilers
+ though. For example, on Mac OS X 10.5, Apple's GCC 4.2 is also available
+ and selectable with the configure flag: \c{-platform macx-g++42}. LLVM-GCC
+ support is available by passing in the \c{-platform macx-llvm} flag. GCC
+ 3.x will \e not work. Though they may work, We do not support custom-built
+ GCC's.
The following table summarizes the different versions of Mac OS X and what
capabilities are used by Qt.
@@ -103,13 +105,6 @@
\o CPU Architecture Supported
\o Development Platform
\row
- \o 10.3
- \o Panther
- \o Carbon
- \o 32
- \o PPC
- \o No
- \row
\o 10.4
\o Tiger
\o Carbon
@@ -130,6 +125,20 @@
\o 32/64
\o PPC/Intel
\o Yes
+ \row
+ \o 10.6
+ \o Snow Leopard
+ \o Carbon
+ \o 32
+ \o PPC/Intel
+ \o Yes
+ \row
+ \o 10.6
+ \o Snow Leopard
+ \o Cocoa
+ \o 32/64
+ \o PPC/Intel
+ \o Yes
\endtable
\section2 Which One Should I Use?
@@ -144,15 +153,21 @@
Carbon universal application with the appropriate checks in your code to
choose the right path based on where you are running the application.
+ For Mac OS X 10.6, Apple has started recommending developers to build their
+ applications 64-bit. The main reason is that there is a small speed
+ increase due to the extra registers on Intel CPU's, all their machine
+ offerings have been 64-bit since 2007, and there is a cost for reading all
+ the 32-bit libraries into memory if everything else is 64-bit. If you want
+ to follow this advice, there is only one choice, 64-bit Cocoa.
+
\target universal binaries
\section1 Universal Binaries
In 2006, Apple begin transitioning from PowerPC (PPC) to Intel (x86)
systems. Both architectures are supported by Qt. The release of Mac OS X
10.5 in October 2007 added the possibility of writing and deploying 64-bit
- GUI applications. Qt 4.5 supports both the 32-bit (PPC and x86) and 64-bit
- (PPC64 and x86-64) versions of PowerPC and Intel-based systems are
- supported.
+ GUI applications. Qt 4.5 and up supports both the 32-bit (PPC and x86) and
+ 64-bit (PPC64 and x86-64) versions of PowerPC and Intel-based systems.
Universal binaries are used to bundle binaries for more than one
architecture into a single package, simplifying deployment and
@@ -221,7 +236,7 @@
In general, Qt supports building on one Mac OS X version and deploying on
all others, both forward and backwards. You can build on 10.4 Tiger and run
- the same binary on 10.3 and 10.5.
+ the same binary on 10.5 and up.
Some restrictions apply:
diff --git a/doc/src/diagrams/frozencolumn/tableview-overlay.svg b/doc/src/diagrams/frozencolumn/tableview-overlay.svg
new file mode 100644
index 0000000..fafdc23
--- /dev/null
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+ <path
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diff --git a/doc/src/examples.qdoc b/doc/src/examples.qdoc
index 184ac27..1f20b91 100644
--- a/doc/src/examples.qdoc
+++ b/doc/src/examples.qdoc
@@ -172,6 +172,7 @@
\o \l{itemviews/dirview}{Dir View}
\o \l{itemviews/editabletreemodel}{Editable Tree Model}\raisedaster
\o \l{itemviews/fetchmore}{Fetch More}\raisedaster
+ \o \l{itemviews/frozencolumn}{Frozen Column}\raisedaster
\o \l{itemviews/pixelator}{Pixelator}\raisedaster
\o \l{itemviews/puzzle}{Puzzle}
\o \l{itemviews/simpledommodel}{Simple DOM Model}\raisedaster
diff --git a/doc/src/examples/frozencolumn.qdoc b/doc/src/examples/frozencolumn.qdoc
new file mode 100644
index 0000000..e5a3b59
--- /dev/null
+++ b/doc/src/examples/frozencolumn.qdoc
@@ -0,0 +1,147 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \example itemviews/frozencolumn
+ \title Frozen Column Example
+
+ This example demonstrates how to freeze a column within a QTableView.
+
+ \image frozencolumn-example.png "Screenshot of the example"
+
+ We use Qt's model/view framework to implement a table with its first
+ column frozen. This technique can be aplied to several columns or rows,
+ as long as they are on the edge of the table.
+
+ The model/view framework allows for one model to be displayed in different
+ ways using multiple views. For this example, we use two views on the same
+ model - two \l {QTableView}{table views} sharing one model. The frozen
+ column is a child of the main tableview, and we provide the desired visual
+ effect using an overlay technique which will be described step by step in
+ the coming sections.
+
+ \image frozencolumn-tableview.png
+
+
+ \section1 FreezeTableWidget Class Definition
+
+ The \c FreezeTableWidget class has a constructor and a destructor. Also, it
+ has two private members: the table view that we will use as an overlay, and
+ the shared model for both table views. Two slots are added to help keep the
+ section sizes in sync, as well as a function to readjust the frozen
+ column's geometry. In addition, we reimplement two functions:
+ \l{QAbstractItemView::}{resizeEvent()} and \l{QTableView::}{moveCursor()}.
+
+ \snippet examples/itemviews/frozencolumn/freezetablewidget.h Widget definition
+
+ \note QAbstractItemView is \l{QTableView}'s ancestor.
+
+
+ \section1 FreezeTableWidget Class Implementation
+
+ The constructor takes \a model as an argument and creates a table view that
+ we will use to display the frozen column. Then, within the constructor, we
+ invoke the \c init() function to set up the frozen column. Finally, we
+ connect the \l{QHeaderView::sectionResized()} signals (for horizontal and
+ vertical headers) to the appropriate slots. This ensures that our frozen
+ column's sections are in sync with the headers. We also connect the
+ vertical scrollbars together so that the frozen column scrolls vertically
+ with the rest of our table.
+
+ \snippet examples/itemviews/frozencolumn/freezetablewidget.cpp constructor
+
+
+ In the \c init() function, we ensure that the overlay table view
+ responsible for displaying the frozen column, is set up properly. This
+ means that this table view, \c frozenTableView, has to have the same model
+ as the main table view. However, the difference here is: \c frozenTableView's
+ only visible column is its first column; we hide the others using
+ \l{QTableView::}{setColumnHidden()}
+
+ \snippet examples/itemviews/frozencolumn/freezetablewidget.cpp init part1
+
+
+ In terms of the frozen column's z-order, we stack it on top of the
+ viewport. This is achieved by calling \l{QWidget::}{stackUnder()} on the
+ viewport. For appearance's sake, we prevent the column from stealing focus
+ from the main tableview. Also, we make sure that both views share the same
+ selection model, so only one cell can be selected at a time. A few other
+ tweaks are done to make our application look good and behave consistently
+ with the main tableview. Note that we called \c updateFrozenTableGeometry()
+ to make the column occupy the correct spot.
+
+ \snippet examples/itemviews/frozencolumn/freezetablewidget.cpp init part2
+
+ When you resize the frozen column, the same column on the main table view
+ must resize accordingly, to provide seamless integration. This is
+ accomplished by getting the new size of the column from the \c newSize
+ value from the \l{QHeaderView::}{sectionResized()} signal, emitted by both
+ the horizontal and vertical header.
+
+ \snippet examples/itemviews/frozencolumn/freezetablewidget.cpp sections
+
+ Since the width of the frozen column is modified, we adjust the geometry of
+ the widget accordingly by invoking \c updateFrozenTableGeometry(). This
+ function is further explained below.
+
+ In our reimplementation of QTableView::resizeEvent(), we call
+ \c updateFrozenTableGeometry() after invoking the base class
+ implementation.
+
+ \snippet examples/itemviews/frozencolumn/freezetablewidget.cpp resize
+
+ When navigating around the table with the keyboard, we need to ensure that
+ the current selection does not disappear behind the frozen column. To
+ synchronize this, we reimplement QTableView::moveCursor() and adjust the
+ scrollbar positions if needed, after calling the base class implementation.
+
+ \snippet examples/itemviews/frozencolumn/freezetablewidget.cpp navigate
+
+ The frozen column's geometry calculation is based on the geometry of the
+ table underneath, so it always appears in the right place. Using the
+ QFrame::frameWidth() function helps to calculate this geometry correctly,
+ no matter which style is used. We rely on the geometry of the viewport and
+ headers to set the boundaries for the frozen column.
+
+ \snippet examples/itemviews/frozencolumn/freezetablewidget.cpp geometry
+
+*/
+
diff --git a/doc/src/images/frozencolumn-example.png b/doc/src/images/frozencolumn-example.png
new file mode 100644
index 0000000..66b5c10
--- /dev/null
+++ b/doc/src/images/frozencolumn-example.png
Binary files differ
diff --git a/doc/src/images/frozencolumn-tableview.png b/doc/src/images/frozencolumn-tableview.png
new file mode 100644
index 0000000..d829ff5
--- /dev/null
+++ b/doc/src/images/frozencolumn-tableview.png
Binary files differ
diff --git a/doc/src/snippets/code/src_gui_painting_qpen.cpp b/doc/src/snippets/code/src_gui_painting_qpen.cpp
index 538fa09..b5995f7 100644
--- a/doc/src/snippets/code/src_gui_painting_qpen.cpp
+++ b/doc/src/snippets/code/src_gui_painting_qpen.cpp
@@ -25,7 +25,7 @@ QVector<qreal> dashes;
qreal space = 4;
dashes << 1 << space << 3 << space << 9 << space
- << 27 << space << 9;
+ << 27 << space << 9 << space;
pen.setDashPattern(dashes);
//! [2]
@@ -36,6 +36,6 @@ QPen pen;
QVector<qreal> dashes;
qreal space = 4;
dashes << 1 << space << 3 << space << 9 << space
- << 27 << space << 9;
+ << 27 << space << 9 << space;
pen.setDashPattern(dashes);
//! [3]