diff options
Diffstat (limited to 'doc')
-rw-r--r-- | doc/src/declarative/declarativeui.qdoc | 10 | ||||
-rw-r--r-- | doc/src/declarative/elements.qdoc | 2 | ||||
-rw-r--r-- | doc/src/declarative/extending-tutorial.qdoc | 4 | ||||
-rw-r--r-- | doc/src/declarative/qml-intro.qdoc | 2 | ||||
-rw-r--r-- | doc/src/declarative/qmlinuse.qdoc | 499 | ||||
-rw-r--r-- | doc/src/declarative/qtbinding.qdoc | 15 | ||||
-rw-r--r-- | doc/src/declarative/qtdeclarative.qdoc | 2 | ||||
-rw-r--r-- | doc/src/frameworks-technologies/threads.qdoc | 9 | ||||
-rw-r--r-- | doc/src/getting-started/gettingstartedqml.qdoc | 2 | ||||
-rw-r--r-- | doc/src/platforms/emb-directfb-EmbLinux.qdoc | 6 | ||||
-rw-r--r-- | doc/src/platforms/emb-pointer.qdoc | 4 | ||||
-rw-r--r-- | doc/src/qt4-intro.qdoc | 2 |
12 files changed, 528 insertions, 29 deletions
diff --git a/doc/src/declarative/declarativeui.qdoc b/doc/src/declarative/declarativeui.qdoc index 28a8a70..01e1302 100644 --- a/doc/src/declarative/declarativeui.qdoc +++ b/doc/src/declarative/declarativeui.qdoc @@ -45,7 +45,7 @@ language for describing user interfaces and a language runtime. A collection of C++ APIs is used to integrate these high level features with classic Qt applications. -\section2 QML, Elements and the QtDeclarative Module +\section2 QML, Elements and the Qt Declarative Module User interfaces and their behavior are described using QML, an extension to \l{About JavaScript}{JavaScript} that lets developers and designers @@ -60,14 +60,14 @@ QObject-based type system, adds support for automatic \l{Property Binding}{property bindings} and provides \l{Network Transparency}{network transparency} at the language level. -The QtDeclarative module implements the interface between the QML language +The Qt Declarative module implements the interface between the QML language and the elements available to it. It also provides a C++ API that can be used to load and interact with QML files from within Qt applications. Qt Quick builds on \l{QML for Qt programmers}{Qt's existing strengths}. QML can be be used to incrementally extend an existing application or to build completely new applications. QML is fully -\l{Extending QML in C++}{extensible from C++} through the QtDeclarative +\l{Extending QML in C++}{extensible from C++} through the Qt Declarative Module. \section1 Getting Started @@ -77,7 +77,7 @@ Module. \o \l{Introduction to the QML language} \o \l{QML for Qt Programmers} \o \l{Getting Started Programming with QML} -\o \l{Beginning Qt Quick} +\o \l{Intro to Qt Quick} \endlist \list @@ -139,7 +139,7 @@ Module. \o \l{QML Global Object} \o \l{QML Internationalization} \o \l{QML Security} -\o \l{QtDeclarative Module} +\o \l{Qt Declarative Module} \o \l{Debugging QML} \o \l{QML Viewer} \o \l{QML Performance} diff --git a/doc/src/declarative/elements.qdoc b/doc/src/declarative/elements.qdoc index 54f07a2..eaa6a82 100644 --- a/doc/src/declarative/elements.qdoc +++ b/doc/src/declarative/elements.qdoc @@ -32,7 +32,7 @@ \brief A dictionary of standard QML elements. This is a dictionary of all standard QML elements made available - in the QtDeclarative module. + in the Qt Declarative module. To see the QML elements listed by functional area, see the \l{Groups Of Related QML Elements} page. diff --git a/doc/src/declarative/extending-tutorial.qdoc b/doc/src/declarative/extending-tutorial.qdoc index 2bfe62e..dff1d9c 100644 --- a/doc/src/declarative/extending-tutorial.qdoc +++ b/doc/src/declarative/extending-tutorial.qdoc @@ -29,7 +29,7 @@ \page qml-extending-tutorial-index.html \title Tutorial: Writing QML extensions with C++ -The QtDeclarative module provides a set of APIs for extending QML through +The Qt Declarative module provides a set of APIs for extending QML through C++ extensions. You can write extensions to add your own QML types, extend existing Qt types, or call C/C++ functions that are not accessible from ordinary QML code. @@ -65,7 +65,7 @@ For example, this could be done to implement particular data models, or provide elements with custom painting and drawing capabilities, or access system features like network programming that are not accessible through built-in QML features. -In this tutorial, we will show how to use the C++ classes in the QtDeclarative +In this tutorial, we will show how to use the C++ classes in the Qt Declarative module to extend QML. The end result will be a simple Pie Chart display implemented by several custom QML types connected together through QML features like bindings and signals, and made available to the QML runtime through a plugin. diff --git a/doc/src/declarative/qml-intro.qdoc b/doc/src/declarative/qml-intro.qdoc index f891e01..e02ce8f 100644 --- a/doc/src/declarative/qml-intro.qdoc +++ b/doc/src/declarative/qml-intro.qdoc @@ -29,7 +29,7 @@ /*! \page qml-intro.html -\title Beginning Qt Quick +\title Intro to Qt Quick \section1 Overview diff --git a/doc/src/declarative/qmlinuse.qdoc b/doc/src/declarative/qmlinuse.qdoc new file mode 100644 index 0000000..90ce02c --- /dev/null +++ b/doc/src/declarative/qmlinuse.qdoc @@ -0,0 +1,499 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the documentation of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:FDL$ +** Commercial Usage +** Licensees holding valid Qt Commercial licenses may use this file in +** accordance with the Qt Commercial License Agreement provided with the +** Software or, alternatively, in accordance with the terms contained in a +** written agreement between you and Nokia. +** +** GNU Free Documentation License +** Alternatively, this file may be used under the terms of the GNU Free +** Documentation License version 1.3 as published by the Free Software +** Foundation and appearing in the file included in the packaging of this +** file. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! +\page qmlinuse.html +\title Using QML elements + +\raw HTML + <div class="item group"> + <div class="secondaryx"> + <div class="toc"> + <h3> + <a name="toc">QML Elements</a></h3> + <ul> + <li class="level1"><a href="#basicElements">Basic QML Elements</a></li> + <li class="level1"><a href="#visualElements">QML Visual Elements</a></li> + <li class="level1"><a href="#AnimAndTrans">QML Animation and Transition Elements</a></li> + <li class="level1"><a href="#interactElement">Basic QML Interaction Elements</a></li> + <li class="level1"><a href="#eventElements">QML Event Elements</a></li> + <li class="level1"><a href="#Position">QML Positioning Elements</a></li> + <li class="level1"><a href="#stateElement">QML State Elements</a></li> + <li class="level1"><a href="#transformElement">QML Transform Elements</a></li> + <li class="level1"><a href="#utilityElement">QML Utility Elements</a></li> + <li class="level1"><a href="#modelView">Models and View Elements</a></li> + <li class="level1"><a href="#paths">Paths</a></li> + <li class="level1"><a href="#ParticleElement">Particle Elements</a></li> + <li class="level1"><a href="#bridge">Bridge Elements</a></li> + </ul> + </div> + </div> + <div class="primary"> + <h1> + Groups Of Related QML Elements</h1> + <p> + QML Elements are grouped by their respective functionalities. Certain elements are + suited for building complex components while other elements strictly dictate appearances + and color.</p> + <div class="cols two group unclear"> + <div class="col first"> + <p> + <i>add something about elements in use in general</i></p> + </div> + <div class="col"> + <img src="images/quick_screens.png" /> + </div> + </div> + </div> + </div> + <!-- tech domains start --> + <div class="item group"> + <hr> + <div class="secondary"> + <div class="box"> + <!-- video box --> + <h3> + image heading</h3> + <img src="" /> + <p> + img descr.</p> + </div> + <!-- video box end --> + </div> + <div class="primary"> + <h2><a name="basicElements"> Basic QML Elements</a></h2> + <p> + Basic elements can be extended to form more complex elements.</p> + <b>Elements:</b> + <ul> + <li><a href="qml-item.html">Item Element</a> + - The Item is the most basic of all visual items in QML. Many visual elements inherit + properties from the Item element.</li> + <li><a href="qml-component.html">Component Element</a> + - The Component element encapsulates a QML component definition.</li> + </ul> + </div> + </div> + <!-- next --> + <div class="item group"> + <hr> + <div class="secondary"> + <div class="box"> + <!-- video box --> + <h3> + image heading</h3> + <img src="" /> + <p> + img descr.</p> + </div> + <!-- video box end --> + </div> + <div class="primary"> + <h2><a name="visualElements">QML Visual Elements</a></h2> + <p> + Visual elements offer various interactive and graphical functionalities. Visual + elements can directly set properties that dictate appearances.</p> + <b>Elements:</b> + <ul> + <li><a href="qml-borderimage.html">BorderImage + Element</a> - The BorderImage element provides an image that can be used as a border.</li> + <li><a href="qml-gradient.html">Gradient Element</a> + - The Gradient item defines a gradient fill.</li> + <li><a href="qml-gradientstop.html">GradientStop + Element</a> - The GradientStop item defines the color at a position in a Gradient.</li> + <li><a href="qml-image.html">Image Element</a> + - The Image element displays an image from a source.</li> + <li><a href="qml-rectangle.html">Rectangle Element</a> + - The Rectangle item provides a filled rectangle.</li> + <li><a href="qml-text.html">Text Element</a> + - The Text item allows the addition of formatted text to a scene.</li> + <li><a href="qml-textedit.html">TextEdit Element</a> + - The TextEdit item displays multiple lines of editable formatted text.</li> + <li><a href="qml-textinput.html">TextInput Element</a> + - The TextInput item displays an editable line of text.</li> + </ul> + </div> + </div> + <!-- next --> + <div class="item group"> + <hr> + <div class="secondary"> + <div class="box"> + <!-- video box --> + <h3> + image heading</h3> + <img src="" /> + <p> + img descr.</p> + </div> + <!-- video box end --> + </div> + <div class="primary"> + <h2><a name="AnimAndTrans">QML Animation and Transition Elements</a></h2> + <p> + Animation and transition elements control animation behaviors. Animations can run + in parallel or in series for different value types. + </p> + <b>Elements:</b> + <ul> + <li><a href="qml-anchoranimation.html">AnchorAnimation Element</a> - + The AnchorAnimation element animates changes in anchor values.</li> + <li><a href="qml-animation.html">Animation Element</a> - The Animation + element is the base of all QML animations.</li> + <li><a href="qml-behavior.html">Behavior Element</a> - The Behavior element allows you to specify a default animation for a property change.</li> + <li><a href="qml-coloranimation.html">ColorAnimation Element</a> - The ColorAnimation element animates changes in color values.</li> + <li><a href="qml-numberanimation.html">NumberAnimation Element</a> - The NumberAnimation element animates changes in qreal-type values.</li> + <li><a href="qml-parallelanimation.html">ParallelAnimation Element</a> - The ParallelAnimation element allows animations to be run in parallel.</li> + <li><a href="qml-parentanimation.html">ParentAnimation Element</a> - The ParentAnimation element animates changes in parent values.</li> + <li><a href="qml-pauseanimation.html">PauseAnimation Element</a> - The PauseAnimation element provides a pause during an animation.</li> + <li><a href="qml-propertyaction.html">PropertyAction Element</a> - The PropertyAction element allows immediate property changes during animation.</li> + <li><a href="qml-propertyanimation.html">PropertyAnimation Element</a> - The PropertyAnimation element animates changes in property values.</li> + <li><a href="qml-rotationanimation.html">RotationAnimation Element</a> - The RotationAnimation element animates changes in rotational values.</li> + <li><a href="qml-scriptaction.html">ScriptAction Element</a> - The ScriptAction element allows scripts to be run during an animation.</li> + <li><a href="qml-sequentialanimation.html">SequentialAnimation Element</a> - The SequentialAnimation element allows animations to be run sequentially.</li> + <li><a href="qml-smoothedanimation.html">SmoothedAnimation Element</a> - The SmoothedAnimation element allows a property to smoothly track a value.</li> + <li><a href="qml-springanimation.html">SpringAnimation Element</a> - The SpringAnimation element allows a property to track a value in a spring-like + motion.</li> + <li><a href="qml-transition.html">Transition Element</a> - The Transition element defines animated transitions that occur on state changes.</li> + <li><a href="qml-vector3danimation.html">Vector3dAnimation Element</a> - The Vector3dAnimation element animates changes in QVector3d values.</li> + </ul> + </div> + </div> + <!-- next --> + <div class="item group"> + <hr> + <div class="secondary"> + <div class="box"> + <!-- video box --> + <h3> + image heading</h3> + <img src="" /> + <p> + img descr.</p> + </div> + <!-- video box end --> + </div> + <div class="primary"> + <h2><a name="interactElement">QML Interaction Elements</h2></a> + <p> + These elements define basic interactions such as touch movements and focus management.</p> + <b>Elements:</b> + <ul> + <li><a href="qml-flickable.html">Flickable Element</a> - The Flickable item provides a surface that can be "flicked".</li> + <li><a href="qml-flipable.html">Flipable Element</a> - The Flipable item provides a surface that can be flipped or reflected.</li> + <li><a href="qml-focuspanel.html">FocusPanel Element</a> - The FocusPanel item explicitly creates a focus panel.</li> + <li><a href="qml-focusscope.html">FocusScope Element</a> - The FocusScope object explicitly creates a focus scope for focus management.</li> + <li><a href="qml-gesturearea.html">GestureArea Element</a> - The GestureArea item enables simple gesture handling.</li> + <li><a href="qml-keynavigation.html">KeyNavigation Element</a> - The KeyNavigation attached property supports key navigation by arrow keys.</li> + <li><a href="qml-keys.html">Keys Element</a> - The Keys attached property provides key handling to Items.</li> + <li><a href="qml-mousearea.html">MouseArea Element</a> - The MouseArea item enables simple mouse handling.</li> + </ul> + </div> + </div> + <!-- next --> + <div class="item group"> + <hr> + <div class="secondary"> + <div class="box"> + <!-- video box --> + <h3> + image heading</h3> + <img src="" /> + <p> + img descr.</p> + </div> + <!-- video box end --> + </div> + <div class="primary"> + <h2><a name="eventElements">QML Event Elements</a></h2> + <p> + Key and mouse events information are provided in these event elements.</p> + <b>Elements:</b> + <ul> + <li><a href="qml-keyevent.html">KeyEvent Element</a> - The KeyEvent + object provides information about a key event.</li> + <li><a href="qml-mouseevent.html">MouseEvent Element</a> - The MouseEvent + object provides information about a mouse event.</li> + </ul> + </div> + </div> + <!-- next --> + <div class="item group"> + <hr> + <div class="secondary"> + <div class="box"> + <!-- video box --> + <h3> + image heading</h3> + <img src="" /> + <p> + img descr.</p> + </div> + <!-- video box end --> + </div> + <div class="primary"> + <h2><a name="Position">QML Positioning Elements</a></h2> + <p> + Using positioning elements, layouts can be defined and their children accessed through + an index.</p> + <b>Elements:</b> + <ul> + <li><a href="qml-column.html">Column Element</a> - The Column + item arranges its children vertically.</li> + <li><a href="qml-flow.html">Flow Element</a> - The Flow item + arranges its children side by side, wrapping as necessary.</li> + <li><a href="qml-grid.html">Grid Element</a> - The Grid item + positions its children in a grid.</li> + <li><a href="qml-row.html">Row Element</a> - The Row item + arranges its children horizontally.</li> + <li><a href="qml-repeater.html">Repeater Element</a> - The Repeater element allows you to repeat an Item-based component using a model.</li> + </ul> + </div> + </div> + <!-- next --> + <div class="item group"> + <hr> + <div class="secondary"> + <div class="box"> + <!-- video box --> + <h3> + image heading</h3> + <img src="" /> + <p> + img descr.</p> + </div> + <!-- video box end --> + </div> + <div class="primary"> + + <h2><a name="stateElement">QML State Elements</a></h2> + <p> + States and groups of states are formed using state elements.</p> + <b>Elements:</b> + <ul> + <li><a href="qml-anchorchanges.html">AnchorChanges Element</a> - The AnchorChanges element allows you to change the anchors of an item in a state.</li> + <li><a href="qml-parentchange.html">ParentChange Element</a> - The ParentChange element allows you to reparent an Item in a state change.</li> + <li><a href="qml-propertychanges.html">PropertyChanges Element</a> - The PropertyChanges element describes new property bindings or values for a state.</li> + <li><a href="qml-state.html">State Element</a> - The State + element defines configurations of objects and properties.</li> + <li><a href="qml-statechangescript.html">StateChangeScript Element</a> - The StateChangeScript element allows you to run a script in a state.</li> + <li><a href="qml-stategroup.html">StateGroup Element</a> - The StateGroup element provides state support for non-Item elements.</li> + </ul> + </div> + </div> + <!-- next --> + <div class="item group"> + <hr> + <div class="secondary"> + <div class="box"> + <!-- video box --> + <h3> + image heading</h3> + <img src="" /> + <p> + img descr.</p> + </div> + <!-- video box end --> + </div> + <div class="primary"> + <h2><a name="transformElement">QML Transform Elements</a></h2> + <p> + Advanced handling of transformations is controlled in transform elements.</p> + <b>Elements:</b> + <ul> + <li><a href="qml-rotation.html">Rotation Element</a> - The Rotation object provides a way to rotate an Item.</li> + <li><a href="qml-scale.html">Scale Element</a> - The Scale element provides a way to scale an Item.</li> + <li><a href="qml-transform.html">Transform Element</a> - The Transform element provide a way of building advanced transformations on Items.</li> + <li><a href="qml-translate.html">Translate Element</a> - The Translate object provides a way to move an Item without changing its x or y properties.</li> + </ul> + </div> + </div> + <!-- next --> + <div class="item group"> + <hr> + <div class="secondary"> + <div class="box"> + <!-- video box --> + <h3> + image heading</h3> + <img src="" /> + <p> + img descr.</p> + </div> + <!-- video box end --> + </div> + <div class="primary"> + <h2><a name="utilityElement">QML Utility Elements</a></h2> + <p> + These elements handle assorted operations such as event timing, Qt enumerations, + and font loading.</p> + <b>Elements:</b> + <ul> + <li><a href="qml-binding.html">Binding Element</a> - The Binding element allows arbitrary property bindings to be created.</li> + <li><a href="qml-connections.html">Connections Element</a> - A Connections element describes generalized connections to signals.</li> + <li><a href="qml-doublevalidator.html">DoubleValidator Element</a> - Provides a validator for non-integer numbers.</li> + <li><a href="qml-fontloader.html">FontLoader Element</a> - The FontLoader element allows fonts to be loaded by name or URL.</li> + <li><a href="qml-intvalidator.html">IntValidator Element</a> - This element provides a validator for integer values.</li> + <li><a href="qml-layoutitem.html">LayoutItem Element</a> - The LayoutItem element allows declarative UI elements to be placed inside Qt's Graphics View layouts.</li> + <li><a href="qml-loader.html">Loader Element</a> - The Loader item allows dynamically loading an Item-based subtree from a URL or Component.</li> + <li><a href="qml-package.html">Package Element</a> - Package provides a bundle for shared contexts in multiple views.</li> + <li><a href="qml-qt.html">Qt Element</a> - The QML global Qt object provides useful enums and functions from Qt.</li> + <li><a href="qml-qtobject.html">QtObject Element</a> - The QtObject element is the most basic element in QML.</li> + <li><a href="qml-regexpvalidator.html">RegExpValidator Element</a> - This element provides a validator for regular expressions.</li> + <li><a href="qml-systempalette.html">SystemPalette Element</a> - The SystemPalette element provides access to the Qt palettes.</li> + <li><a href="qml-timer.html">Timer Element</a> - The Timer item triggers a handler at a specified interval.</li> + <li><a href="qml-workerscript.html">WorkerScript Element</a> - The WorkerScript element enables the use of threads in QML.</li> + </ul> + </div> + </div> + <!-- next --> + <div class="item group"> + <hr> + <div class="secondary"> + <div class="box"> + <!-- video box --> + <h3> + image heading</h3> + <img src="" /> + <p> + img descr.</p> + </div> + <!-- video box end --> + </div> + <div class="primary"> + <h2><a name="modelView">Models and View Elements</a></h2> + <p> + Models and views are used to organize data and control their layouts using delegates. + Models dictate the data formation and views control the layouts of data in the model.</p> + <b>View Elements:</b> + <ul> + <li><a href="qml-gridview.html">GridView Element</a> - The GridView item provides a grid view of items provided by a model.</li> + <li><a href="qml-listview.html">ListView Element</a> - The ListView item provides a list view of items provided by a model.</li> + <li><a href="qml-pathview.html">PathView Element</a> - The PathView element lays out model-provided items on a path.</li> + <li><a href="qml-webview.html">WebView Element</a> - The WebView item allows you to add Web content to a canvas.</li> + </ul> + <b>Model Elements:</b> + <ul> + <li><a href="qml-folderlistmodel.html">FolderListModel Element</a> - The FolderListModel provides a model of the contents of a file system folder.</li> + <li><a href="qml-listelement.html">ListElement Element</a> - A ListElement defines a data item in a ListModel.</li> + <li><a href="qml-listmodel.html">ListModel Element</a> - The ListModel element defines a free-form list data source.</li> + <li><a href="qml-visualdatamodel.html">VisualDataModel Element</a> - The VisualDataModel encapsulates a model and delegate.</li> + <li><a href="qml-visualitemmodel.html">VisualItemModel Element</a> - The VisualItemModel allows items to be provided to a view.</li> + <li><a href="qml-xmllistmodel.html">XmlListModel Element</a> - The XmlListModel element is used to specify a model using XPath expressions.</li> + <li><a href="qml-xmlrole.html">XmlRole Element</a> - The XmlRole element allows you to specify a role for an XmlListModel.</li> + </ul> + </div> + </div> + <!-- next --> + <div class="item group"> + <hr> + <div class="secondary"> + <div class="box"> + <!-- video box --> + <h3> + image heading</h3> + <img src="" /> + <p> + img descr.</p> + </div> + <!-- video box end --> + </div> + <div class="primary"> + <h2><a name="paths">Paths</a></h2> + <p> + QML components can be arranged along paths. Path elements allow control over different + path types.</p> + <b>Elements:</b> + <ul> + <li><a href="qml-path.html">Path Element</a> - A Path object defines a path for use by PathView.</li> + <li><a href="qml-pathattribute.html">PathAttribute Element</a> - The PathAttribute allows setting an attribute at a given position in a Path.</li> + <li><a href="qml-pathcubic.html">PathCubic Element</a> - The PathCubic defines a cubic Bezier curve with two control points.</li> + <li><a href="qml-pathelement.html">PathElement Element</a> - PathElement is the base path type.</li> + <li><a href="qml-pathline.html">PathLine Element</a> - The PathLine defines a straight line.</li> + <li><a href="qml-pathpercent.html">PathPercent Element</a> - The PathPercent manipulates the way a path is interpreted.</li> + <li><a href="qml-pathquad.html">PathQuad Element</a> - The PathQuad defines a quadratic Bezier curve with a control point.</li> + </ul> + </div> + </div> + <!-- next --> + <div class="item group"> + <hr> + <div class="secondary"> + <div class="box"> + <!-- video box --> + <h3> + image heading</h3> + <img src="" /> + <p> + img descr.</p> + </div> + <!-- video box end --> + </div> + <div class="primary"> + <h2><a name="ParticleElement">Particle Elements</a></h2> + <p> + Particle effects are declared and controlled using particle elements.</p> + <b>Elements:</b> + <ul> + <li><a href="qml-particlemotiongravity.html">ParticleMotionGravity Element</a> - The ParticleMotionGravity object moves particles towards a point.</li> + <li><a href="qml-particlemotionlinear.html">ParticleMotionLinear Element</a> - The ParticleMotionLinear object moves particles linearly.</li> + <li><a href="qml-particlemotionwander.html">ParticleMotionWander Element</a> - The ParticleMotionWander object moves particles in a somewhat random fashion.</li> + <li><a href="qml-particles.html">Particles Element</a> - The Particles object generates and moves particles.</li> + </ul> + </div> + </div> + <!-- next --> + <div class="item group"> + <hr> + <div class="secondary"> + <div class="box"> + <!-- video box --> + <h3> + image heading</h3> + <img src="" /> + <p> + img descr.</p> + </div> + <!-- video box end --> + </div> + <div class="primary"> + <h2><a name="bridge">Bridge Elements</a></h2> + <p> + Bridge elements allow direct communication between C++ and QML entities.</p> + <b>Elements:</b> + <ul> + <li><a href="qml-layoutitem.html">LayoutItem Element</a> - The LayoutItem element allows declarative UI elements to be placed inside Qt's Graphics View layouts.</li> + </ul> + </div> + </div> + +\endraw + + + +*/ + diff --git a/doc/src/declarative/qtbinding.qdoc b/doc/src/declarative/qtbinding.qdoc index 8a969eb..c3ce6d0 100644 --- a/doc/src/declarative/qtbinding.qdoc +++ b/doc/src/declarative/qtbinding.qdoc @@ -31,7 +31,7 @@ \title Using QML in C++ Applications QML is designed to be easily extensible from C++. The classes in the -QtDeclarative module allow QML components to be loaded and manipulated from C++, and through +Qt Declarative module allow QML components to be loaded and manipulated from C++, and through Qt's \l{The Meta-Object System}{meta-object system}, QML and C++ objects can easily communicate through Qt signals and slots. In addition, QML plugins can be written to create reusable QML components for distribution. @@ -41,20 +41,20 @@ You may want to mix QML and C++ for a number of reasons. For example: \list \o To use functionality defined in a C++ source (for example, when using a C++ Qt-based data model, or calling functions in a third-party C++ library) -\o To access functionality in the QtDeclarative module (for example, to dynamically generate +\o To access functionality in the Qt Declarative module (for example, to dynamically generate images using QDeclarativeImageProvider) \o To write your own QML elements (whether for your applications, or for distribution to others) \endlist -To use the QtDeclarative module, you must include and link to the module appropriately, as shown on +To use the Qt Declarative module, you must include and link to the module appropriately, as shown on the \l {QtDeclarative}{module index page}. The \l {Qt Declarative UI Runtime} documentation shows how to build a basic C++ application that uses this module. \section1 Core module classes -The QtDeclarative module provides a set of C++ APIs for extending your QML applications from C++ and -embedding QML into C++ applications. There are several core classes in the QtDeclarative module +The Qt Declarative module provides a set of C++ APIs for extending your QML applications from C++ and +embedding QML into C++ applications. There are several core classes in the Qt Declarative module that provide the essential capabilities for doing this. These are: \list @@ -448,7 +448,8 @@ now be used from QML: \snippet doc/src/snippets/declarative/qtbinding/enums/standalone.qml 0 The C++ type must be registered with QML to use its enums. If your C++ type is not instantiable, it -can be registered using qmlRegisterUncreatableType(). +can be registered using qmlRegisterUncreatableType(). To be accessible from QML, the names of enum values +must begin with a capital letter. See the \l {Tutorial: Writing QML extensions with C++}{Writing QML extensions with C++} tutorial and the \l {Extending QML in C++} reference documentation for more information. @@ -520,7 +521,7 @@ a QColor-type property or to call a C++ function that requires a QColor paramete \section1 Writing QML plugins -The QtDeclarative module includes the QDeclarativeExtensionPlugin class, which is an abstract +The Qt Declarative module includes the QDeclarativeExtensionPlugin class, which is an abstract class for writing QML plugins. This allows QML extension types to be dynamically loaded into QML applications. diff --git a/doc/src/declarative/qtdeclarative.qdoc b/doc/src/declarative/qtdeclarative.qdoc index 7ecdc53..f2b2032 100644 --- a/doc/src/declarative/qtdeclarative.qdoc +++ b/doc/src/declarative/qtdeclarative.qdoc @@ -27,7 +27,7 @@ /*! \module QtDeclarative - \title QtDeclarative Module + \title Qt Declarative Module \ingroup modules \brief The Qt Declarative module provides a declarative framework diff --git a/doc/src/frameworks-technologies/threads.qdoc b/doc/src/frameworks-technologies/threads.qdoc index 3ef617c..001b29d 100644 --- a/doc/src/frameworks-technologies/threads.qdoc +++ b/doc/src/frameworks-technologies/threads.qdoc @@ -459,11 +459,10 @@ \list - \o \l{Qt::AutoConnection}{Auto Connection} (default) The behavior - is the same as the Direct Connection, if the emitter and - receiver are in the same thread. The behavior is the same as - the Queued Connection, if the emitter and receiver are in - different threads. + \o \l{Qt::AutoConnection}{Auto Connection} (default) If the signal is + emitted in the thread which the receiving object has affinity then + the behavior is the same as the Direct Connection. Otherwise, + the behavior is the same as the Queued Connection." \o \l{Qt::DirectConnection}{Direct Connection} The slot is invoked immediately, when the signal is emitted. The slot is executed diff --git a/doc/src/getting-started/gettingstartedqml.qdoc b/doc/src/getting-started/gettingstartedqml.qdoc index 54fa098..b767587 100644 --- a/doc/src/getting-started/gettingstartedqml.qdoc +++ b/doc/src/getting-started/gettingstartedqml.qdoc @@ -42,7 +42,7 @@ installation instructions and requirements for different platforms. Qt Quick includes a declarative language called - \l{Introduction to the QML language}{QML}, the \l{QtDeclarative Module}, and + \l{Introduction to the QML language}{QML}, the \l{Qt Declarative Module}, and \l{QML Viewer}. \section1 QML to Build User Interfaces diff --git a/doc/src/platforms/emb-directfb-EmbLinux.qdoc b/doc/src/platforms/emb-directfb-EmbLinux.qdoc index dbe6c14..bcc06dc 100644 --- a/doc/src/platforms/emb-directfb-EmbLinux.qdoc +++ b/doc/src/platforms/emb-directfb-EmbLinux.qdoc @@ -39,11 +39,11 @@ and generally chip vendors start out with the official version and implement their own plugins to optimize the operations their hardware supports. -We recommend using Qt 4.6 with DirectFB. DirectFB support was introduced -already into Qt for Embedded Linux as a labs project for Qt 4.3 and folded +We recommend using Qt 4.6 or later with DirectFB. Support for DirectFB was +introduced into Qt for Embedded Linux as a labs project for Qt 4.3 and folded into Qt as a screen driver for Qt 4.4, but not supported fully. In Qt 4.5, major changes were made to make it work with the optimized raster paint -engine. And in Qt 4.6 these have been further improved. +engine. These changes were further improved in Qt 4.6. \tableofcontents diff --git a/doc/src/platforms/emb-pointer.qdoc b/doc/src/platforms/emb-pointer.qdoc index 81e532f..506e9e0 100644 --- a/doc/src/platforms/emb-pointer.qdoc +++ b/doc/src/platforms/emb-pointer.qdoc @@ -105,7 +105,7 @@ {touch panels} in which case the driver must be specified explicitly to determine which device to use. - To manually specify which driver to use, set the QWS_MOUSE_PROTO + To manually specify which driver to use, set the \c QWS_MOUSE_PROTO environment variable. For example (if the current shell is bash, ksh, zsh or sh): @@ -156,7 +156,7 @@ \snippet doc/src/snippets/code/doc_src_emb-pointer.qdoc 8 To make \l{Qt for Embedded Linux} explicitly choose the tslib mouse - handler, set the QWS_MOUSE_PROTO environment variable as explained + handler, set the \c QWS_MOUSE_PROTO environment variable as explained above. \endtable diff --git a/doc/src/qt4-intro.qdoc b/doc/src/qt4-intro.qdoc index 2384051..62decbb 100644 --- a/doc/src/qt4-intro.qdoc +++ b/doc/src/qt4-intro.qdoc @@ -466,7 +466,7 @@ collaborate tightly and create animated and fluid user experiences, using existing knowledge in script language and design. - \i QtDeclarative is a C++ library that provides the underlying engine, + \i Qt Declarative is a C++ library that provides the underlying engine, which translates the declarative description of the UI in QML into items on a QGraphicsScene. The library also provides APIs to bind custom C++ types and elements to QML, and to connect the QML UI with |