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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "riveritem.h"
+#include "river.h"
+
+RiverItem::RiverItem(QGraphicsItem *parent) : QGraphicsPixmapItem(parent), m_fullscreen(false)
+{
+ setCacheMode(DeviceCoordinateCache);
+}
+
+RiverItem::~RiverItem()
+{
+}
+
+void RiverItem::setPixmap(const QPixmap &pix)
+{
+ const QSize oldSize = pixmap().size();
+ const QSize newSize = pix.size();
+ QGraphicsPixmapItem::setPixmap(pix);
+
+ if (newSize != oldSize) {
+ setOffset(-newSize.width()/2, -newSize.height()/2);
+ const qreal scaleFactor = qreal(River::fixedSize().height())/(qreal(pix.height()*7));
+ setTransform(QTransform().scale(scaleFactor, scaleFactor));
+ prepareGeometryChange();
+ }
+}
+
+
+void RiverItem::setFullScreen(bool b, qreal originScaleFactor)
+{
+ if (m_fullscreen == b)
+ return;
+
+ m_fullscreen = b;
+
+ QPointF newPos;
+ qreal rotationZ;
+ qreal scaleX, scaleY;
+
+ if (b) {
+ const QSizeF basePixmapSize = transform().map(boundingRect()).boundingRect().size();
+
+ newPos = parentItem()->boundingRect().center();
+ rotationZ = 90;
+ scaleY = qreal(River::fixedSize().width()) / basePixmapSize.height() * yScale();
+ scaleX = qreal(River::fixedSize().height()) / basePixmapSize.width() * xScale();
+
+ if (m_nonFSPos.isNull()) {
+ m_nonFSPos = pos(); //let's save our current (non fullscreen) position
+ }
+
+ } else {
+ Q_ASSERT(!m_nonFSPos.isNull());
+ rotationZ = 0;
+ scaleX = originScaleFactor;
+ scaleY = originScaleFactor;
+ newPos = m_nonFSPos;
+ }
+
+ QAnimationGroup *group = new QParallelAnimationGroup(scene());
+ QItemAnimation *anim = new QItemAnimation(this, QItemAnimation::Position);
+ anim->setEndValue(newPos);
+ group->addAnimation(anim);
+ anim = new QItemAnimation(this, QItemAnimation::RotationZ);
+ anim->setEndValue(rotationZ);
+ group->addAnimation(anim);
+ anim = new QItemAnimation(this, QItemAnimation::ScaleFactorX);
+ anim->setEndValue(scaleX);
+ group->addAnimation(anim);
+ anim = new QItemAnimation(this, QItemAnimation::ScaleFactorY);
+ anim->setEndValue(scaleY);
+ group->addAnimation(anim);
+ group->start(QAbstractAnimation::DeleteWhenStopped);
+}
+
+void RiverItem::mousePressEvent(QGraphicsSceneMouseEvent*)
+{
+ //just let it rotate on itself
+ QItemAnimation *anim = new QItemAnimation(this, QItemAnimation::RotationY);
+ anim->setEndValue(yRotation() < 180 ? 360 : 0);
+ anim->setDuration(500);
+ anim->start(QAbstractAnimation::DeleteWhenStopped);
+}
+
+