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Diffstat (limited to 'examples/animation/stickman/stickman.cpp')
-rw-r--r-- | examples/animation/stickman/stickman.cpp | 299 |
1 files changed, 299 insertions, 0 deletions
diff --git a/examples/animation/stickman/stickman.cpp b/examples/animation/stickman/stickman.cpp new file mode 100644 index 0000000..22d48d3 --- /dev/null +++ b/examples/animation/stickman/stickman.cpp @@ -0,0 +1,299 @@ +#include "stickman.h" +#include "node.h" + +#include <QPainter> +#include <QTimer> + +#define _USE_MATH_DEFINES +#include <math.h> + +static const int NodeCount = 16; +static const qreal Coords[NodeCount * 2] = { + 0.0, -150.0, // head, #0 + + 0.0, -100.0, // body pentagon, top->bottom, left->right, #1 - 5 + -50.0, -50.0, + 50.0, -50.0, + -25.0, 50.0, + 25.0, 50.0, + + -100.0, 0.0, // right arm, #6 - 7 + -125.0, 50.0, + + 100.0, 0.0, // left arm, #8 - 9 + 125.0, 50.0, + + -35.0, 75.0, // lower body, #10 - 11 + 35.0, 75.0, + + -25.0, 200.0, // right leg, #12 - 13 + -30.0, 300.0, + + 25.0, 200.0, // left leg, #14 - 15 + 30.0, 300.0 + +}; + +static const int BoneCount = 24; +static const int Bones[BoneCount * 2] = { + 0, 1, // neck + + 1, 2, // body + 1, 3, + 1, 4, + 1, 5, + 2, 3, + 2, 4, + 2, 5, + 3, 4, + 3, 5, + 4, 5, + + 2, 6, // right arm + 6, 7, + + 3, 8, // left arm + 8, 9, + + 4, 10, // lower body + 4, 11, + 5, 10, + 5, 11, + 10, 11, + + 10, 12, // right leg + 12, 13, + + 11, 14, // left leg + 14, 15 + +}; + +StickMan::StickMan() +{ + m_nodes = new Node*[NodeCount]; + m_sticks = true; + m_isDead = false; + m_pixmap = QPixmap("images/head.png"); + m_penColor = Qt::white; + m_fillColor = Qt::black; + + // Set up start position of limbs + for (int i=0; i<NodeCount; ++i) { + m_nodes[i] = new Node(QPointF(Coords[i * 2], Coords[i * 2 + 1]), this); + } + + m_perfectBoneLengths = new qreal[BoneCount]; + for (int i=0; i<BoneCount; ++i) { + int n1 = Bones[i * 2]; + int n2 = Bones[i * 2 + 1]; + + Node *node1 = m_nodes[n1]; + Node *node2 = m_nodes[n2]; + + QPointF dist = node1->pos() - node2->pos(); + m_perfectBoneLengths[i] = sqrt(pow(dist.x(),2) + pow(dist.y(),2)); + } + + startTimer(10); +} + +StickMan::~StickMan() +{ + delete m_nodes; +} + +void StickMan::setDrawSticks(bool on) +{ + m_sticks = on; + for (int i=0;i<nodeCount();++i) { + Node *node = m_nodes[i]; + node->setVisible(on); + } +} + +QRectF StickMan::boundingRect() const +{ + // account for head radius=50.0 plus pen which is 5.0, plus jump height :-) + return QRectF(-125, -200, 250, 450 + 50).adjusted(-55.0, -55.0, 55.0, 55.0); +} + +int StickMan::nodeCount() const +{ + return NodeCount; +} + +Node *StickMan::node(int idx) const +{ + const_cast<StickMan *>(this)->prepareGeometryChange(); + if (idx >= 0 && idx < NodeCount) + return m_nodes[idx]; + else + return 0; +} + +void StickMan::timerEvent(QTimerEvent *e) +{ + prepareGeometryChange(); +} + +void StickMan::stabilize() +{ + for (int i=0; i<BoneCount; ++i) { + int n1 = Bones[i * 2]; + int n2 = Bones[i * 2 + 1]; + + Node *node1 = m_nodes[n1]; + Node *node2 = m_nodes[n2]; + + QPointF pos1 = node1->pos(); + QPointF pos2 = node2->pos(); + + QPointF dist = pos1 - pos2; + qreal length = sqrt(pow(dist.x(),2) + pow(dist.y(),2)); + qreal diff = (length - m_perfectBoneLengths[i]) / length; + + pos1 -= dist * (0.5 * diff); + pos2 += dist * (0.5 * diff); + + node1->setPos(pos1); + node2->setPos(pos2); + + } +} + +QPointF StickMan::posFor(int idx) const +{ + return m_nodes[idx]->pos(); +} + +//#include <QTime> +void StickMan::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *) +{ + /* static int frames = 0; + static QTime time; + if (frames++ % 100 == 0) { + frames = 1; + time.restart(); + } + + if (time.elapsed() > 0) { + painter->setPen(Qt::white); + painter->drawText(0, 0, QString::number(frames / (time.elapsed() / 1000.0))); + }*/ + + stabilize(); + if (m_sticks) { + painter->setPen(Qt::white); + for (int i=0; i<BoneCount; ++i) { + int n1 = Bones[i * 2]; + int n2 = Bones[i * 2 + 1]; + + Node *node1 = m_nodes[n1]; + Node *node2 = m_nodes[n2]; + + painter->drawLine(node1->pos(), node2->pos()); + } + } else { + // first bone is neck and will be used for head + + QPainterPath path; + path.moveTo(posFor(0)); + path.lineTo(posFor(1)); + + // right arm + path.lineTo(posFor(2)); + path.lineTo(posFor(6)); + path.lineTo(posFor(7)); + + // left arm + path.moveTo(posFor(3)); + path.lineTo(posFor(8)); + path.lineTo(posFor(9)); + + // body + path.moveTo(posFor(2)); + path.lineTo(posFor(4)); + path.lineTo(posFor(10)); + path.lineTo(posFor(11)); + path.lineTo(posFor(5)); + path.lineTo(posFor(3)); + path.lineTo(posFor(1)); + + // right leg + path.moveTo(posFor(10)); + path.lineTo(posFor(12)); + path.lineTo(posFor(13)); + + // left leg + path.moveTo(posFor(11)); + path.lineTo(posFor(14)); + path.lineTo(posFor(15)); + + painter->setPen(QPen(m_penColor, 5.0, Qt::SolidLine, Qt::RoundCap)); + painter->drawPath(path); + + { + int n1 = Bones[0]; + int n2 = Bones[1]; + Node *node1 = m_nodes[n1]; + Node *node2 = m_nodes[n2]; + + QPointF dist = node2->pos() - node1->pos(); + + qreal sinAngle = dist.x() / sqrt(pow(dist.x(), 2) + pow(dist.y(), 2)); + qreal angle = asin(sinAngle) * 180.0 / M_PI; + + QPointF headPos = node1->pos(); + painter->save(); + painter->translate(headPos); + painter->rotate(-angle); + + painter->setBrush(m_fillColor); + painter->drawEllipse(QPointF(0,0), 50.0, 50.0); + + /*painter->drawArc(QRectF(-20.0, 0.0, 40.0, 20.0), 30.0 * 16, 120.0 * 16); + + painter->setBrush(m_penColor); + painter->drawEllipse(QPointF(-30.0, -30.0), 2.5, 2.5); + painter->drawEllipse(QPointF(30.0, -30.0), 2.5, 2.5);*/ + + painter->setBrush(m_penColor); + painter->setPen(QPen(m_penColor, 2.5, Qt::SolidLine, Qt::RoundCap)); + + // eyes + if (m_isDead) { + painter->drawLine(-30.0, -30.0, -20.0, -20.0); + painter->drawLine(-20.0, -30.0, -30.0, -20.0); + + painter->drawLine(20.0, -30.0, 30.0, -20.0); + painter->drawLine(30.0, -30.0, 20.0, -20.0); + } else { + painter->drawChord(QRectF(-30.0, -30.0, 25.0, 70.0), 30.0*16, 120.0*16); + painter->drawChord(QRectF(5.0, -30.0, 25.0, 70.0), 30.0*16, 120.0*16); + } + + // mouth + if (m_isDead) { + painter->drawLine(-28.0, 2.0, 29.0, 2.0); + } else { + painter->setBrush(QColor(128, 0, 64 )); + painter->drawChord(QRectF(-28.0, 2.0-55.0/2.0, 57.0, 55.0), 0.0, -180.0*16); + } + + // pupils + if (!m_isDead) { + painter->setPen(QPen(m_fillColor, 1.0, Qt::SolidLine, Qt::RoundCap)); + painter->setBrush(m_fillColor); + painter->drawEllipse(QPointF(-12.0, -25.0), 5.0, 5.0); + painter->drawEllipse(QPointF(22.0, -25.0), 5.0, 5.0); + } + + + painter->restore(); + } + } +} + + + |