summaryrefslogtreecommitdiffstats
path: root/examples/animation/stickman
diff options
context:
space:
mode:
Diffstat (limited to 'examples/animation/stickman')
-rw-r--r--examples/animation/stickman/animation.cpp152
-rw-r--r--examples/animation/stickman/animation.h40
-rw-r--r--examples/animation/stickman/animations/chillingbin0 -> 6508 bytes
-rw-r--r--examples/animation/stickman/animations/dancingbin0 -> 2348 bytes
-rw-r--r--examples/animation/stickman/animations/deadbin0 -> 268 bytes
-rw-r--r--examples/animation/stickman/animations/jumpingbin0 -> 1308 bytes
-rw-r--r--examples/animation/stickman/graphicsview.cpp15
-rw-r--r--examples/animation/stickman/graphicsview.h19
-rw-r--r--examples/animation/stickman/lifecycle.cpp176
-rw-r--r--examples/animation/stickman/lifecycle.h40
-rw-r--r--examples/animation/stickman/main.cpp58
-rw-r--r--examples/animation/stickman/node.cpp42
-rw-r--r--examples/animation/stickman/node.h26
-rw-r--r--examples/animation/stickman/stickman.cpp299
-rw-r--r--examples/animation/stickman/stickman.h59
-rw-r--r--examples/animation/stickman/stickman.pro12
16 files changed, 938 insertions, 0 deletions
diff --git a/examples/animation/stickman/animation.cpp b/examples/animation/stickman/animation.cpp
new file mode 100644
index 0000000..998632a
--- /dev/null
+++ b/examples/animation/stickman/animation.cpp
@@ -0,0 +1,152 @@
+#include "animation.h"
+
+#include <QPointF>
+#include <QIODevice>
+#include <QDataStream>
+
+class Frame
+{
+public:
+ Frame() {
+ }
+
+ int nodeCount() const
+ {
+ return m_nodePositions.size();
+ }
+
+ void setNodeCount(int nodeCount)
+ {
+ while (nodeCount > m_nodePositions.size())
+ m_nodePositions.append(QPointF());
+
+ while (nodeCount < m_nodePositions.size())
+ m_nodePositions.removeLast();
+ }
+
+ QPointF nodePos(int idx) const
+ {
+ return m_nodePositions.at(idx);
+ }
+
+ void setNodePos(int idx, const QPointF &pos)
+ {
+ m_nodePositions[idx] = pos;
+ }
+
+private:
+ QList<QPointF> m_nodePositions;
+};
+
+Animation::Animation()
+{
+ m_currentFrame = 0;
+ m_frames.append(new Frame);
+}
+
+Animation::~Animation()
+{
+ qDeleteAll(m_frames);
+}
+
+void Animation::setTotalFrames(int totalFrames)
+{
+ while (m_frames.size() < totalFrames)
+ m_frames.append(new Frame);
+
+ while (totalFrames < m_frames.size())
+ delete m_frames.takeLast();
+}
+
+int Animation::totalFrames() const
+{
+ return m_frames.size();
+}
+
+void Animation::setCurrentFrame(int currentFrame)
+{
+ m_currentFrame = qMax(qMin(currentFrame, totalFrames()-1), 0);
+}
+
+int Animation::currentFrame() const
+{
+ return m_currentFrame;
+}
+
+void Animation::setNodeCount(int nodeCount)
+{
+ Frame *frame = m_frames.at(m_currentFrame);
+ frame->setNodeCount(nodeCount);
+}
+
+int Animation::nodeCount() const
+{
+ Frame *frame = m_frames.at(m_currentFrame);
+ return frame->nodeCount();
+}
+
+void Animation::setNodePos(int idx, const QPointF &pos)
+{
+ Frame *frame = m_frames.at(m_currentFrame);
+ frame->setNodePos(idx, pos);
+}
+
+QPointF Animation::nodePos(int idx) const
+{
+ Frame *frame = m_frames.at(m_currentFrame);
+ return frame->nodePos(idx);
+}
+
+QString Animation::name() const
+{
+ return m_name;
+}
+
+void Animation::setName(const QString &name)
+{
+ m_name = name;
+}
+
+void Animation::save(QIODevice *device) const
+{
+ QDataStream stream(device);
+ stream << m_name;
+ stream << m_frames.size();
+ foreach (Frame *frame, m_frames) {
+ stream << frame->nodeCount();
+ for (int i=0; i<frame->nodeCount(); ++i)
+ stream << frame->nodePos(i);
+ }
+}
+
+void Animation::load(QIODevice *device)
+{
+ if (!m_frames.isEmpty())
+ qDeleteAll(m_frames);
+
+ m_frames.clear();
+
+ QDataStream stream(device);
+ stream >> m_name;
+
+ int frameCount;
+ stream >> frameCount;
+
+ for (int i=0; i<frameCount; ++i) {
+
+ int nodeCount;
+ stream >> nodeCount;
+
+ Frame *frame = new Frame;
+ frame->setNodeCount(nodeCount);
+
+ for (int j=0; j<nodeCount; ++j) {
+ QPointF pos;
+ stream >> pos;
+
+ frame->setNodePos(j, pos);
+ }
+
+ m_frames.append(frame);
+ }
+} \ No newline at end of file
diff --git a/examples/animation/stickman/animation.h b/examples/animation/stickman/animation.h
new file mode 100644
index 0000000..22afab6
--- /dev/null
+++ b/examples/animation/stickman/animation.h
@@ -0,0 +1,40 @@
+#ifndef ANIMATION_H
+#define ANIMATION_H
+
+#include <QPointF>
+#include <QList>
+#include <QString>
+
+class Frame;
+class QIODevice;
+class Animation
+{
+public:
+ Animation();
+ ~Animation();
+
+ void setTotalFrames(int totalFrames);
+ int totalFrames() const;
+
+ void setCurrentFrame(int currentFrame);
+ int currentFrame() const;
+
+ void setNodeCount(int nodeCount);
+ int nodeCount() const;
+
+ void setNodePos(int idx, const QPointF &pos);
+ QPointF nodePos(int idx) const;
+
+ QString name() const;
+ void setName(const QString &name);
+
+ void save(QIODevice *device) const;
+ void load(QIODevice *device);
+
+private:
+ QString m_name;
+ QList<Frame *> m_frames;
+ int m_currentFrame;
+};
+
+#endif
diff --git a/examples/animation/stickman/animations/chilling b/examples/animation/stickman/animations/chilling
new file mode 100644
index 0000000..a81fc7a
--- /dev/null
+++ b/examples/animation/stickman/animations/chilling
Binary files differ
diff --git a/examples/animation/stickman/animations/dancing b/examples/animation/stickman/animations/dancing
new file mode 100644
index 0000000..462f66f
--- /dev/null
+++ b/examples/animation/stickman/animations/dancing
Binary files differ
diff --git a/examples/animation/stickman/animations/dead b/examples/animation/stickman/animations/dead
new file mode 100644
index 0000000..9859b4b
--- /dev/null
+++ b/examples/animation/stickman/animations/dead
Binary files differ
diff --git a/examples/animation/stickman/animations/jumping b/examples/animation/stickman/animations/jumping
new file mode 100644
index 0000000..12661a1
--- /dev/null
+++ b/examples/animation/stickman/animations/jumping
Binary files differ
diff --git a/examples/animation/stickman/graphicsview.cpp b/examples/animation/stickman/graphicsview.cpp
new file mode 100644
index 0000000..1b6afa9
--- /dev/null
+++ b/examples/animation/stickman/graphicsview.cpp
@@ -0,0 +1,15 @@
+#include "graphicsview.h"
+
+#include <QtGui/QKeyEvent>
+
+GraphicsView::GraphicsView(QWidget *parent) : QGraphicsView(parent) {}
+
+void GraphicsView::keyPressEvent(QKeyEvent *e)
+{
+ if (e->key() == Qt::Key_Escape)
+ close();
+
+ emit keyPressed(Qt::Key(e->key()));
+}
+
+
diff --git a/examples/animation/stickman/graphicsview.h b/examples/animation/stickman/graphicsview.h
new file mode 100644
index 0000000..9ea2cfb
--- /dev/null
+++ b/examples/animation/stickman/graphicsview.h
@@ -0,0 +1,19 @@
+#ifndef GRAPHICSVIEW_H
+#define GRAPHICSVIEW
+
+#include <QtGui/QGraphicsView>
+
+class GraphicsView: public QGraphicsView
+{
+ Q_OBJECT
+public:
+ GraphicsView(QWidget *parent = 0);
+
+protected:
+ void keyPressEvent(QKeyEvent *);
+
+signals:
+ void keyPressed(int key);
+};
+
+#endif
diff --git a/examples/animation/stickman/lifecycle.cpp b/examples/animation/stickman/lifecycle.cpp
new file mode 100644
index 0000000..3e92aec
--- /dev/null
+++ b/examples/animation/stickman/lifecycle.cpp
@@ -0,0 +1,176 @@
+#include "lifecycle.h"
+#include "stickman.h"
+#include "node.h"
+#include "animation.h"
+#include "graphicsview.h"
+
+#include <QtCore>
+#include <QtGui>
+
+class KeyPressTransition: public QSignalTransition
+{
+public:
+ KeyPressTransition(GraphicsView *receiver, Qt::Key key)
+ : QSignalTransition(receiver, SIGNAL(keyPressed(int))), m_key(key)
+ {
+ }
+ KeyPressTransition(GraphicsView *receiver, Qt::Key key, QAbstractState *target)
+ : QSignalTransition(receiver, SIGNAL(keyPressed(int)), QList<QAbstractState*>() << target), m_key(key)
+ {
+ }
+
+ virtual bool eventTest(QEvent *e) const
+ {
+ if (QSignalTransition::eventTest(e)) {
+ QVariant key = static_cast<QSignalEvent*>(e)->arguments().at(0);
+ return (key.toInt() == int(m_key));
+ }
+
+ return false;
+ }
+private:
+ Qt::Key m_key;
+};
+
+class LightningStrikesTransition: public QEventTransition
+{
+public:
+ LightningStrikesTransition(QAbstractState *target)
+ : QEventTransition(this, QEvent::Timer, QList<QAbstractState*>() << target)
+ {
+ qsrand((uint)QDateTime::currentDateTime().toTime_t());
+ startTimer(1000);
+ }
+
+ virtual bool eventTest(QEvent *e) const
+ {
+ return QEventTransition::eventTest(e) && ((qrand() % 50) == 0);
+ }
+};
+
+LifeCycle::LifeCycle(StickMan *stickMan, GraphicsView *keyReceiver)
+ : m_stickMan(stickMan), m_keyReceiver(keyReceiver)
+{
+ // Create animation group to be used for all transitions
+ m_animationGroup = new QParallelAnimationGroup();
+ const int stickManNodeCount = m_stickMan->nodeCount();
+ for (int i=0; i<stickManNodeCount; ++i) {
+ QPropertyAnimation *pa = new QPropertyAnimation(m_stickMan->node(i), "position");
+ m_animationGroup->addAnimation(pa);
+ }
+
+ // Set up intial state graph
+ m_machine = new QStateMachine();
+ m_machine->setGlobalRestorePolicy(QState::RestoreProperties);
+
+ m_alive = new QState(m_machine->rootState());
+ m_alive->setObjectName("alive");
+
+ // Make it blink when lightning strikes before entering dead animation
+ QState *lightningBlink = new QState(m_machine->rootState());
+ lightningBlink->setRestorePolicy(QState::DoNotRestoreProperties);
+ lightningBlink->setPropertyOnEntry(m_stickMan->scene(), "backgroundBrush", Qt::white);
+ lightningBlink->setPropertyOnEntry(m_stickMan, "penColor", Qt::black);
+ lightningBlink->setPropertyOnEntry(m_stickMan, "fillColor", Qt::white);
+ lightningBlink->setPropertyOnEntry(m_stickMan, "isDead", true);
+
+ m_dead = new QState(m_machine->rootState());
+ m_dead->setRestorePolicy(QState::DoNotRestoreProperties);
+ m_dead->setPropertyOnEntry(m_stickMan->scene(), "backgroundBrush", Qt::black);
+ m_dead->setPropertyOnEntry(m_stickMan, "penColor", Qt::white);
+ m_dead->setPropertyOnEntry(m_stickMan, "fillColor", Qt::black);
+ m_dead->setObjectName("dead");
+
+ // Idle state (sets no properties)
+ m_idle = new QState(m_alive);
+ m_idle->setObjectName("idle");
+ m_alive->setInitialState(m_idle);
+
+ // Lightning strikes at random
+ m_alive->addTransition(new LightningStrikesTransition(lightningBlink));
+ m_alive->addTransition(new KeyPressTransition(m_keyReceiver, Qt::Key_L, lightningBlink));
+ connectByAnimation(m_machine->rootState(), lightningBlink, m_dead);
+
+ m_machine->setInitialState(m_alive);
+}
+
+void LifeCycle::setResetKey(Qt::Key resetKey)
+{
+ // When resetKey is pressed, enter the idle state and do a restoration animation
+ // (requires no animation pointer, since no property is being set in the idle state)
+ m_alive->addAnimatedTransition(new KeyPressTransition(m_keyReceiver, resetKey, m_idle));
+}
+
+void LifeCycle::setDeathAnimation(const QString &fileName)
+{
+ QState *deathAnimation = makeState(m_dead, fileName);
+ m_dead->setInitialState(deathAnimation);
+}
+
+void LifeCycle::start()
+{
+ m_machine->start();
+}
+
+void LifeCycle::connectByAnimation(QState *parentState,
+ QState *s1, QAbstractState *s2,
+ QAbstractTransition *transition)
+{
+ QAnimationState *animationState = new QAnimationState(m_animationGroup, parentState);
+
+ if (transition == 0)
+ s1->addTransition(animationState);
+ else {
+ transition->setTargetStates(QList<QAbstractState*>() << animationState);
+ s1->addTransition(transition);
+ }
+
+ animationState->addFinishedTransition(s2);
+}
+
+void LifeCycle::addActivity(const QString &fileName, Qt::Key key)
+{
+ QState *state = makeState(m_alive, fileName);
+ connectByAnimation(m_alive, m_alive, state, new KeyPressTransition(m_keyReceiver, key));
+}
+
+QState *LifeCycle::makeState(QState *parentState, const QString &animationFileName)
+{
+ QState *topLevel = new QState(parentState);
+
+ Animation animation;
+ {
+ QFile file(animationFileName);
+ if (file.open(QIODevice::ReadOnly))
+ animation.load(&file);
+ }
+
+ const int frameCount = animation.totalFrames();
+ QState *previousState = 0;
+ for (int i=0; i<frameCount; ++i) {
+ QState *frameState = new QState(topLevel);
+
+ animation.setCurrentFrame(i);
+ const int nodeCount = animation.nodeCount();
+ for (int j=0; j<nodeCount; ++j)
+ frameState->setPropertyOnEntry(m_stickMan->node(j), "position", animation.nodePos(j));
+
+ if (previousState == 0)
+ topLevel->setInitialState(frameState);
+ else
+ connectByAnimation(topLevel, previousState, frameState);
+ previousState = frameState;
+ }
+
+ // Loop
+ connectByAnimation(topLevel, previousState, topLevel->initialState());
+
+ return topLevel;
+
+}
+
+LifeCycle::~LifeCycle()
+{
+ delete m_machine;
+ delete m_animationGroup;
+}
diff --git a/examples/animation/stickman/lifecycle.h b/examples/animation/stickman/lifecycle.h
new file mode 100644
index 0000000..8094a76
--- /dev/null
+++ b/examples/animation/stickman/lifecycle.h
@@ -0,0 +1,40 @@
+#ifndef LIFECYCLE_H
+#define LIFECYCLE_H
+
+#include <Qt>
+
+class StickMan;
+class QStateMachine;
+class QAnimationGroup;
+class QState;
+class QAbstractState;
+class QAbstractTransition;
+class GraphicsView;
+class LifeCycle
+{
+public:
+ LifeCycle(StickMan *stickMan, GraphicsView *keyEventReceiver);
+ ~LifeCycle();
+
+ void setDeathAnimation(const QString &fileName);
+ void setResetKey(Qt::Key key);
+ void addActivity(const QString &fileName, Qt::Key key);
+
+ void start();
+
+private:
+ void connectByAnimation(QState *parentState, QState *s1, QAbstractState *s2,
+ QAbstractTransition *transition = 0);
+ QState *makeState(QState *parentState, const QString &animationFileName);
+
+ StickMan *m_stickMan;
+ QStateMachine *m_machine;
+ QAnimationGroup *m_animationGroup;
+ GraphicsView *m_keyReceiver;
+
+ QState *m_alive;
+ QState *m_dead;
+ QState *m_idle;
+};
+
+#endif
diff --git a/examples/animation/stickman/main.cpp b/examples/animation/stickman/main.cpp
new file mode 100644
index 0000000..a094e28
--- /dev/null
+++ b/examples/animation/stickman/main.cpp
@@ -0,0 +1,58 @@
+#include "animation.h"
+#include "node.h"
+#include "lifecycle.h"
+#include "stickman.h"
+#include "graphicsview.h"
+
+#include <QtCore>
+#include <QtGui>
+
+int main(int argc, char **argv)
+{
+ QApplication app(argc, argv);
+
+ StickMan *stickMan = new StickMan;
+ stickMan->setDrawSticks(false);
+
+ QGraphicsTextItem *textItem = new QGraphicsTextItem();
+ textItem->setHtml("<font color=\"white\"><b>Stickman</b>"
+ "<p>"
+ "Tell the stickman what to do!"
+ "</p>"
+ "<p><i>"
+ "<li>Press <font color=\"purple\">J</font> to make the stickman jump.</li>"
+ "<li>Press <font color=\"purple\">D</font> to make the stickman dance.</li>"
+ "<li>Press <font color=\"purple\">C</font> to make him chill out.</li>"
+ "<li>Press <font color=\"purple\">Return</font> to make him return to his original position.</li>"
+ "<li>When you are done, press <font color=\"purple\">Escape</font>.</li>"
+ "</i></p>"
+ "<p>If you are unlucky, the stickman will get struck by lightning, and never jump, dance or chill out again."
+ "</p></font>");
+ qreal w = textItem->boundingRect().width();
+ QRectF stickManBoundingRect = stickMan->mapToScene(stickMan->boundingRect()).boundingRect();
+ textItem->setPos(-w / 2.0, stickManBoundingRect.bottom() + 25.0);
+
+ QGraphicsScene *scene = new QGraphicsScene();
+ scene->addItem(stickMan);
+ scene->addItem(textItem);
+ scene->setBackgroundBrush(Qt::black);
+
+ GraphicsView *view = new GraphicsView();
+ view->setRenderHints(QPainter::Antialiasing);
+ view->setTransformationAnchor(QGraphicsView::NoAnchor);
+ view->setScene(scene);
+ view->showFullScreen();
+ view->setFocus();
+ view->setSceneRect(scene->sceneRect());
+
+ LifeCycle *cycle = new LifeCycle(stickMan, view);
+ cycle->setResetKey(Qt::Key_Return);
+ cycle->setDeathAnimation("animations/dead");
+
+ cycle->addActivity("animations/jumping", Qt::Key_J);
+ cycle->addActivity("animations/dancing", Qt::Key_D);
+ cycle->addActivity("animations/chilling", Qt::Key_C);
+ cycle->start();
+
+ return app.exec();
+}
diff --git a/examples/animation/stickman/node.cpp b/examples/animation/stickman/node.cpp
new file mode 100644
index 0000000..f3468d0
--- /dev/null
+++ b/examples/animation/stickman/node.cpp
@@ -0,0 +1,42 @@
+#include "node.h"
+
+#include <QRectF>
+#include <QPainter>
+#include <QGraphicsSceneMouseEvent>
+
+Node::Node(const QPointF &pos, QGraphicsItem *parent)
+ : QGraphicsItem(parent), m_dragging(false)
+{
+ setPos(pos);
+}
+
+Node::~Node()
+{
+}
+
+QRectF Node::boundingRect() const
+{
+ return QRectF(-6.0, -6.0, 12.0, 12.0);
+}
+
+void Node::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
+{
+ painter->setPen(Qt::white);
+ painter->drawEllipse(QPointF(0.0, 0.0), 5.0, 5.0);
+}
+
+void Node::mousePressEvent(QGraphicsSceneMouseEvent *event)
+{
+ m_dragging = true;
+}
+
+void Node::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
+{
+ if (m_dragging)
+ setPos(mapToParent(event->pos()));
+}
+
+void Node::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
+{
+ m_dragging = false;
+} \ No newline at end of file
diff --git a/examples/animation/stickman/node.h b/examples/animation/stickman/node.h
new file mode 100644
index 0000000..b796774
--- /dev/null
+++ b/examples/animation/stickman/node.h
@@ -0,0 +1,26 @@
+#ifndef NODE_H
+#define NODE_H
+
+#include <QGraphicsItem>
+
+class Node: public QObject, public QGraphicsItem
+{
+ Q_OBJECT
+ Q_PROPERTY(QPointF position READ pos WRITE setPos);
+public:
+ Node(const QPointF &pos, QGraphicsItem *parent = 0);
+ ~Node();
+
+ QRectF boundingRect() const;
+ void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
+
+protected:
+ void mousePressEvent(QGraphicsSceneMouseEvent *);
+ void mouseMoveEvent(QGraphicsSceneMouseEvent *);
+ void mouseReleaseEvent(QGraphicsSceneMouseEvent *);
+
+private:
+ bool m_dragging;
+};
+
+#endif
diff --git a/examples/animation/stickman/stickman.cpp b/examples/animation/stickman/stickman.cpp
new file mode 100644
index 0000000..22d48d3
--- /dev/null
+++ b/examples/animation/stickman/stickman.cpp
@@ -0,0 +1,299 @@
+#include "stickman.h"
+#include "node.h"
+
+#include <QPainter>
+#include <QTimer>
+
+#define _USE_MATH_DEFINES
+#include <math.h>
+
+static const int NodeCount = 16;
+static const qreal Coords[NodeCount * 2] = {
+ 0.0, -150.0, // head, #0
+
+ 0.0, -100.0, // body pentagon, top->bottom, left->right, #1 - 5
+ -50.0, -50.0,
+ 50.0, -50.0,
+ -25.0, 50.0,
+ 25.0, 50.0,
+
+ -100.0, 0.0, // right arm, #6 - 7
+ -125.0, 50.0,
+
+ 100.0, 0.0, // left arm, #8 - 9
+ 125.0, 50.0,
+
+ -35.0, 75.0, // lower body, #10 - 11
+ 35.0, 75.0,
+
+ -25.0, 200.0, // right leg, #12 - 13
+ -30.0, 300.0,
+
+ 25.0, 200.0, // left leg, #14 - 15
+ 30.0, 300.0
+
+};
+
+static const int BoneCount = 24;
+static const int Bones[BoneCount * 2] = {
+ 0, 1, // neck
+
+ 1, 2, // body
+ 1, 3,
+ 1, 4,
+ 1, 5,
+ 2, 3,
+ 2, 4,
+ 2, 5,
+ 3, 4,
+ 3, 5,
+ 4, 5,
+
+ 2, 6, // right arm
+ 6, 7,
+
+ 3, 8, // left arm
+ 8, 9,
+
+ 4, 10, // lower body
+ 4, 11,
+ 5, 10,
+ 5, 11,
+ 10, 11,
+
+ 10, 12, // right leg
+ 12, 13,
+
+ 11, 14, // left leg
+ 14, 15
+
+};
+
+StickMan::StickMan()
+{
+ m_nodes = new Node*[NodeCount];
+ m_sticks = true;
+ m_isDead = false;
+ m_pixmap = QPixmap("images/head.png");
+ m_penColor = Qt::white;
+ m_fillColor = Qt::black;
+
+ // Set up start position of limbs
+ for (int i=0; i<NodeCount; ++i) {
+ m_nodes[i] = new Node(QPointF(Coords[i * 2], Coords[i * 2 + 1]), this);
+ }
+
+ m_perfectBoneLengths = new qreal[BoneCount];
+ for (int i=0; i<BoneCount; ++i) {
+ int n1 = Bones[i * 2];
+ int n2 = Bones[i * 2 + 1];
+
+ Node *node1 = m_nodes[n1];
+ Node *node2 = m_nodes[n2];
+
+ QPointF dist = node1->pos() - node2->pos();
+ m_perfectBoneLengths[i] = sqrt(pow(dist.x(),2) + pow(dist.y(),2));
+ }
+
+ startTimer(10);
+}
+
+StickMan::~StickMan()
+{
+ delete m_nodes;
+}
+
+void StickMan::setDrawSticks(bool on)
+{
+ m_sticks = on;
+ for (int i=0;i<nodeCount();++i) {
+ Node *node = m_nodes[i];
+ node->setVisible(on);
+ }
+}
+
+QRectF StickMan::boundingRect() const
+{
+ // account for head radius=50.0 plus pen which is 5.0, plus jump height :-)
+ return QRectF(-125, -200, 250, 450 + 50).adjusted(-55.0, -55.0, 55.0, 55.0);
+}
+
+int StickMan::nodeCount() const
+{
+ return NodeCount;
+}
+
+Node *StickMan::node(int idx) const
+{
+ const_cast<StickMan *>(this)->prepareGeometryChange();
+ if (idx >= 0 && idx < NodeCount)
+ return m_nodes[idx];
+ else
+ return 0;
+}
+
+void StickMan::timerEvent(QTimerEvent *e)
+{
+ prepareGeometryChange();
+}
+
+void StickMan::stabilize()
+{
+ for (int i=0; i<BoneCount; ++i) {
+ int n1 = Bones[i * 2];
+ int n2 = Bones[i * 2 + 1];
+
+ Node *node1 = m_nodes[n1];
+ Node *node2 = m_nodes[n2];
+
+ QPointF pos1 = node1->pos();
+ QPointF pos2 = node2->pos();
+
+ QPointF dist = pos1 - pos2;
+ qreal length = sqrt(pow(dist.x(),2) + pow(dist.y(),2));
+ qreal diff = (length - m_perfectBoneLengths[i]) / length;
+
+ pos1 -= dist * (0.5 * diff);
+ pos2 += dist * (0.5 * diff);
+
+ node1->setPos(pos1);
+ node2->setPos(pos2);
+
+ }
+}
+
+QPointF StickMan::posFor(int idx) const
+{
+ return m_nodes[idx]->pos();
+}
+
+//#include <QTime>
+void StickMan::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
+{
+ /* static int frames = 0;
+ static QTime time;
+ if (frames++ % 100 == 0) {
+ frames = 1;
+ time.restart();
+ }
+
+ if (time.elapsed() > 0) {
+ painter->setPen(Qt::white);
+ painter->drawText(0, 0, QString::number(frames / (time.elapsed() / 1000.0)));
+ }*/
+
+ stabilize();
+ if (m_sticks) {
+ painter->setPen(Qt::white);
+ for (int i=0; i<BoneCount; ++i) {
+ int n1 = Bones[i * 2];
+ int n2 = Bones[i * 2 + 1];
+
+ Node *node1 = m_nodes[n1];
+ Node *node2 = m_nodes[n2];
+
+ painter->drawLine(node1->pos(), node2->pos());
+ }
+ } else {
+ // first bone is neck and will be used for head
+
+ QPainterPath path;
+ path.moveTo(posFor(0));
+ path.lineTo(posFor(1));
+
+ // right arm
+ path.lineTo(posFor(2));
+ path.lineTo(posFor(6));
+ path.lineTo(posFor(7));
+
+ // left arm
+ path.moveTo(posFor(3));
+ path.lineTo(posFor(8));
+ path.lineTo(posFor(9));
+
+ // body
+ path.moveTo(posFor(2));
+ path.lineTo(posFor(4));
+ path.lineTo(posFor(10));
+ path.lineTo(posFor(11));
+ path.lineTo(posFor(5));
+ path.lineTo(posFor(3));
+ path.lineTo(posFor(1));
+
+ // right leg
+ path.moveTo(posFor(10));
+ path.lineTo(posFor(12));
+ path.lineTo(posFor(13));
+
+ // left leg
+ path.moveTo(posFor(11));
+ path.lineTo(posFor(14));
+ path.lineTo(posFor(15));
+
+ painter->setPen(QPen(m_penColor, 5.0, Qt::SolidLine, Qt::RoundCap));
+ painter->drawPath(path);
+
+ {
+ int n1 = Bones[0];
+ int n2 = Bones[1];
+ Node *node1 = m_nodes[n1];
+ Node *node2 = m_nodes[n2];
+
+ QPointF dist = node2->pos() - node1->pos();
+
+ qreal sinAngle = dist.x() / sqrt(pow(dist.x(), 2) + pow(dist.y(), 2));
+ qreal angle = asin(sinAngle) * 180.0 / M_PI;
+
+ QPointF headPos = node1->pos();
+ painter->save();
+ painter->translate(headPos);
+ painter->rotate(-angle);
+
+ painter->setBrush(m_fillColor);
+ painter->drawEllipse(QPointF(0,0), 50.0, 50.0);
+
+ /*painter->drawArc(QRectF(-20.0, 0.0, 40.0, 20.0), 30.0 * 16, 120.0 * 16);
+
+ painter->setBrush(m_penColor);
+ painter->drawEllipse(QPointF(-30.0, -30.0), 2.5, 2.5);
+ painter->drawEllipse(QPointF(30.0, -30.0), 2.5, 2.5);*/
+
+ painter->setBrush(m_penColor);
+ painter->setPen(QPen(m_penColor, 2.5, Qt::SolidLine, Qt::RoundCap));
+
+ // eyes
+ if (m_isDead) {
+ painter->drawLine(-30.0, -30.0, -20.0, -20.0);
+ painter->drawLine(-20.0, -30.0, -30.0, -20.0);
+
+ painter->drawLine(20.0, -30.0, 30.0, -20.0);
+ painter->drawLine(30.0, -30.0, 20.0, -20.0);
+ } else {
+ painter->drawChord(QRectF(-30.0, -30.0, 25.0, 70.0), 30.0*16, 120.0*16);
+ painter->drawChord(QRectF(5.0, -30.0, 25.0, 70.0), 30.0*16, 120.0*16);
+ }
+
+ // mouth
+ if (m_isDead) {
+ painter->drawLine(-28.0, 2.0, 29.0, 2.0);
+ } else {
+ painter->setBrush(QColor(128, 0, 64 ));
+ painter->drawChord(QRectF(-28.0, 2.0-55.0/2.0, 57.0, 55.0), 0.0, -180.0*16);
+ }
+
+ // pupils
+ if (!m_isDead) {
+ painter->setPen(QPen(m_fillColor, 1.0, Qt::SolidLine, Qt::RoundCap));
+ painter->setBrush(m_fillColor);
+ painter->drawEllipse(QPointF(-12.0, -25.0), 5.0, 5.0);
+ painter->drawEllipse(QPointF(22.0, -25.0), 5.0, 5.0);
+ }
+
+
+ painter->restore();
+ }
+ }
+}
+
+
+
diff --git a/examples/animation/stickman/stickman.h b/examples/animation/stickman/stickman.h
new file mode 100644
index 0000000..ae406ca
--- /dev/null
+++ b/examples/animation/stickman/stickman.h
@@ -0,0 +1,59 @@
+#ifndef STICKMAN_H
+#define STICKMAN_H
+
+#include <QGraphicsItem>
+
+const int LimbCount = 16;
+
+class Node;
+class QTimer;
+class StickMan: public QObject, public QGraphicsItem
+{
+ Q_OBJECT
+ Q_PROPERTY(QColor penColor WRITE setPenColor READ penColor)
+ Q_PROPERTY(QColor fillColor WRITE setFillColor READ fillColor)
+ Q_PROPERTY(bool isDead WRITE setIsDead READ isDead)
+public:
+ StickMan();
+ ~StickMan();
+
+ virtual QRectF boundingRect() const;
+ virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
+
+ int nodeCount() const;
+ Node *node(int idx) const;
+
+ void setDrawSticks(bool on);
+ bool drawSticks() const { return m_sticks; }
+
+ QColor penColor() const { return m_penColor; }
+ void setPenColor(const QColor &color) { m_penColor = color; }
+
+ QColor fillColor() const { return m_fillColor; }
+ void setFillColor(const QColor &color) { m_fillColor = color; }
+
+ bool isDead() const { return m_isDead; }
+ void setIsDead(bool isDead) { m_isDead = isDead; }
+
+public slots:
+ void stabilize();
+
+protected:
+ void timerEvent(QTimerEvent *e);
+
+private:
+ QPointF posFor(int idx) const;
+
+ Node **m_nodes;
+ qreal *m_perfectBoneLengths;
+
+ uint m_sticks : 1;
+ uint m_isDead : 1;
+ uint m_reserved : 30;
+
+ QPixmap m_pixmap;
+ QColor m_penColor;
+ QColor m_fillColor;
+};
+
+#endif // STICKMAN_H
diff --git a/examples/animation/stickman/stickman.pro b/examples/animation/stickman/stickman.pro
new file mode 100644
index 0000000..136cb44
--- /dev/null
+++ b/examples/animation/stickman/stickman.pro
@@ -0,0 +1,12 @@
+######################################################################
+# Automatically generated by qmake (2.01a) ti 3. feb 19:50:14 2009
+######################################################################
+
+TEMPLATE = app
+TARGET =
+DEPENDPATH += .
+INCLUDEPATH += .
+
+# Input
+HEADERS += stickman.h animation.h node.h lifecycle.h graphicsview.h
+SOURCES += main.cpp stickman.cpp animation.cpp node.cpp lifecycle.cpp graphicsview.cpp