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-rw-r--r--examples/animation/sub-attaq/boat_p.h27
1 files changed, 9 insertions, 18 deletions
diff --git a/examples/animation/sub-attaq/boat_p.h b/examples/animation/sub-attaq/boat_p.h
index 8dacaba..17fbe5c 100644
--- a/examples/animation/sub-attaq/boat_p.h
+++ b/examples/animation/sub-attaq/boat_p.h
@@ -61,13 +61,10 @@ class KeyStopTransition : public QKeyEventTransition
{
public:
KeyStopTransition(Boat *boat, QEvent::Type type, int key)
- : QKeyEventTransition(boat,type, key)
+ : QKeyEventTransition(boat, type, key)
{
this->boat = boat;
this->key = key;
-#if defined(Q_OS_MAC)
- setModifiers(Qt::KeypadModifier);
-#endif
}
protected:
virtual bool eventTest(QEvent *event) const
@@ -90,13 +87,10 @@ private:
{
public:
KeyMoveTransition(Boat *boat, QEvent::Type type, int key)
- : QKeyEventTransition(boat,type, key)
+ : QKeyEventTransition(boat, type, key)
{
this->boat = boat;
this->key = key;
-#if defined(Q_OS_MAC)
- setModifiers(Qt::KeypadModifier);
-#endif
}
protected:
virtual bool eventTest(QEvent *event) const
@@ -110,7 +104,7 @@ protected:
return false;
}
- void onTransition()
+ void onTransition(QEvent *)
{
//We decrease the speed if needed
if (key == Qt::Key_Left && boat->currentDirection() == Boat::Right)
@@ -131,13 +125,10 @@ private:
{
public:
KeyLaunchTransition(Boat *boat, QEvent::Type type, int key)
- : QKeyEventTransition(boat,type, key)
+ : QKeyEventTransition(boat, type, key)
{
this->boat = boat;
this->key = key;
-#if defined(Q_OS_MAC)
- setModifiers(Qt::KeypadModifier);
-#endif
}
protected:
virtual bool eventTest(QEvent *event) const
@@ -165,7 +156,7 @@ public:
this->boat = boat;
}
protected:
- void onEntry()
+ void onEntry(QEvent *)
{
boat->setCurrentDirection(Boat::Right);
boat->updateBoatMovement();
@@ -183,7 +174,7 @@ public:
this->boat = boat;
}
protected:
- void onEntry()
+ void onEntry(QEvent *)
{
boat->setCurrentDirection(Boat::Left);
boat->updateBoatMovement();
@@ -201,7 +192,7 @@ public:
this->boat = boat;
}
protected:
- void onEntry()
+ void onEntry(QEvent *)
{
boat->setCurrentSpeed(0);
boat->setCurrentDirection(Boat::None);
@@ -220,7 +211,7 @@ public:
this->boat = boat;
}
protected:
- void onEntry()
+ void onEntry(QEvent *)
{
Bomb *b = new Bomb();
b->setPos(boat->x()+boat->size().width(),boat->y());
@@ -242,7 +233,7 @@ public:
this->boat = boat;
}
protected:
- void onEntry()
+ void onEntry(QEvent *)
{
Bomb *b = new Bomb();
b->setPos(boat->x() - b->size().width(), boat->y());