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-rw-r--r--examples/animation/sub-attaq/bomb.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/animation/sub-attaq/bomb.cpp b/examples/animation/sub-attaq/bomb.cpp
index 454970a..e92a723 100644
--- a/examples/animation/sub-attaq/bomb.cpp
+++ b/examples/animation/sub-attaq/bomb.cpp
@@ -85,11 +85,11 @@ void Bomb::launch(Bomb::Direction direction)
QStateMachine *machine = new QStateMachine(this);
//This state is when the launch animation is playing
- QAnimationState *launched = new QAnimationState(machine->rootState());
+ QAnimationState *launched = new QAnimationState(machine);
launched->setAnimation(launchAnimation);
//End
- QFinalState *final = new QFinalState(machine->rootState());
+ QFinalState *final = new QFinalState(machine);
machine->setInitialState(launched);