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-rw-r--r--examples/declarative/minehunt/minehunt.qml28
1 files changed, 14 insertions, 14 deletions
diff --git a/examples/declarative/minehunt/minehunt.qml b/examples/declarative/minehunt/minehunt.qml
index 20c3874..fb65fa3 100644
--- a/examples/declarative/minehunt/minehunt.qml
+++ b/examples/declarative/minehunt/minehunt.qml
@@ -6,14 +6,14 @@
<resources>
<Component id="tile">
<Flipable id="flipable" width="40" height="40">
- <transform>
- <AxisRotation id="axis" axis.startX="20" axis.endX="20" axis.startY="20" axis.endY="0" />
- </transform>
+ <axis>
+ <Axis startX="20" startY="20" endX="20" endY="0" />
+ </axis>
<front>
- <Image src="pics/front.png" width="40" height="40">
+ <Image source="pics/front.png" width="40" height="40">
<Image anchors.horizontalCenter="{parent.horizontalCenter}"
anchors.verticalCenter="{parent.verticalCenter}"
- src="pics/flag.png" opacity="{modelData.hasFlag}">
+ source="pics/flag.png" opacity="{modelData.hasFlag}">
<opacity>
<Behaviour>
<NumericAnimation property="opacity" duration="250"/>
@@ -23,34 +23,34 @@
</Image>
</front>
<back>
- <Image src="pics/back.png" width="40" height="40">
+ <Image source="pics/back.png" width="40" height="40">
<Text anchors.horizontalCenter="{parent.horizontalCenter}" anchors.verticalCenter="{parent.verticalCenter}"
text="{modelData.hint}" color="white" font.bold="true"
opacity="{modelData.hasMine == false &amp;&amp; modelData.hint > 0}"/>
<Image anchors.horizontalCenter="{parent.horizontalCenter}" anchors.verticalCenter="{parent.verticalCenter}"
- src="pics/bomb.png" opacity="{modelData.hasMine}"/>
+ source="pics/bomb.png" opacity="{modelData.hasMine}"/>
<Explosion anchors.horizontalCenter="{parent.horizontalCenter}" anchors.verticalCenter="{parent.verticalCenter}" explode="{modelData.hasMine==true &amp;&amp; modelData.flipped==true}"/>
</Image>
</back>
<states>
<State name="back" when="{modelData.flipped == true}">
- <SetProperty target="{axis}" property="angle" value="180" />
+ <SetProperty target="{flipable}" property="rotation" value="180" />
</State>
</states>
<transitions>
<Transition>
<SequentialAnimation>
<PauseAnimation duration="{var ret = Math.abs(flipable.parent.x-field.clickx) + Math.abs(flipable.parent.y-field.clicky); if (ret > 0) {if(modelData.hasMine==true &amp;&amp; modelData.flipped==true){ret*3;}else{ret;}} else {0}}"/>
- <NumericAnimation easing="easeInOutQuad" properties="angle"/>
+ <NumericAnimation easing="easeInOutQuad" properties="rotation"/>
</SequentialAnimation>
</Transition>
</transitions>
<MouseRegion anchors.fill="{parent}"
- onClicked="field.clickx = flipable.parent.x; field.clicky = flipable.parent.y; row = Math.floor(index/9); col = index - (Math.floor(index/9) * 9); if(mouseButton==undefined || mouseButton=='Right'){flag(row,col);}else{flip(row,col);}" />
+ onClicked="field.clickx = flipable.parent.x; field.clicky = flipable.parent.y; row = Math.floor(index/9); col = index - (Math.floor(index/9) * 9); if(mouse.button==undefined || mouse.button==Qt.RightButton){flag(row,col);}else{flip(row,col);}" />
</Flipable>
</Component>
</resources>
- <Image src="pics/No-Ones-Laughing-3.jpg" tile="true"/>
+ <Image source="pics/No-Ones-Laughing-3.jpg" tile="true"/>
<Description text="Use the 'minehunt' executable to run this demo!" width="300" opacity="{tiles?0:1}" anchors.horizontalCenter="{parent.horizontalCenter}" anchors.verticalCenter="{parent.verticalCenter}"/>
<Repeater dataSource="{tiles}" x="1" y="1">
<Component>
@@ -61,12 +61,12 @@
</Repeater>
<Item id="gamedata" width="370" height="100" y="380">
<Text color="white" font.size="18" x="20" y="20">In play:</Text>
- <Image x="100" y="20" src="pics/bomb-color.png"/>
+ <Image x="100" y="20" source="pics/bomb-color.png"/>
<Text x="100" y="60" color="white" text="{numMines}"/>
- <Image x="140" y="20" src="pics/flag-color.png"/>
+ <Image x="140" y="20" source="pics/flag-color.png"/>
<Text x="140" y="60" color="white" text="{numFlags}"/>
- <Image x="240" y="0" src="{if(isPlaying==true){'pics/smile.png'}else{if(hasWon==true){'pics/glee.png'}else{'pics/frown.png'}}}">
+ <Image x="240" y="0" source="{if(isPlaying==true){'pics/smile.png'}else{if(hasWon==true){'pics/glee.png'}else{'pics/frown.png'}}}">
<MouseRegion anchors.fill="{parent}" onClicked="reset()"/>
</Image>
</Item>