diff options
Diffstat (limited to 'examples/declarative/minehunt/minehunt.qml')
-rw-r--r-- | examples/declarative/minehunt/minehunt.qml | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/examples/declarative/minehunt/minehunt.qml b/examples/declarative/minehunt/minehunt.qml index 20c3874..fb65fa3 100644 --- a/examples/declarative/minehunt/minehunt.qml +++ b/examples/declarative/minehunt/minehunt.qml @@ -6,14 +6,14 @@ <resources> <Component id="tile"> <Flipable id="flipable" width="40" height="40"> - <transform> - <AxisRotation id="axis" axis.startX="20" axis.endX="20" axis.startY="20" axis.endY="0" /> - </transform> + <axis> + <Axis startX="20" startY="20" endX="20" endY="0" /> + </axis> <front> - <Image src="pics/front.png" width="40" height="40"> + <Image source="pics/front.png" width="40" height="40"> <Image anchors.horizontalCenter="{parent.horizontalCenter}" anchors.verticalCenter="{parent.verticalCenter}" - src="pics/flag.png" opacity="{modelData.hasFlag}"> + source="pics/flag.png" opacity="{modelData.hasFlag}"> <opacity> <Behaviour> <NumericAnimation property="opacity" duration="250"/> @@ -23,34 +23,34 @@ </Image> </front> <back> - <Image src="pics/back.png" width="40" height="40"> + <Image source="pics/back.png" width="40" height="40"> <Text anchors.horizontalCenter="{parent.horizontalCenter}" anchors.verticalCenter="{parent.verticalCenter}" text="{modelData.hint}" color="white" font.bold="true" opacity="{modelData.hasMine == false && modelData.hint > 0}"/> <Image anchors.horizontalCenter="{parent.horizontalCenter}" anchors.verticalCenter="{parent.verticalCenter}" - src="pics/bomb.png" opacity="{modelData.hasMine}"/> + source="pics/bomb.png" opacity="{modelData.hasMine}"/> <Explosion anchors.horizontalCenter="{parent.horizontalCenter}" anchors.verticalCenter="{parent.verticalCenter}" explode="{modelData.hasMine==true && modelData.flipped==true}"/> </Image> </back> <states> <State name="back" when="{modelData.flipped == true}"> - <SetProperty target="{axis}" property="angle" value="180" /> + <SetProperty target="{flipable}" property="rotation" value="180" /> </State> </states> <transitions> <Transition> <SequentialAnimation> <PauseAnimation duration="{var ret = Math.abs(flipable.parent.x-field.clickx) + Math.abs(flipable.parent.y-field.clicky); if (ret > 0) {if(modelData.hasMine==true && modelData.flipped==true){ret*3;}else{ret;}} else {0}}"/> - <NumericAnimation easing="easeInOutQuad" properties="angle"/> + <NumericAnimation easing="easeInOutQuad" properties="rotation"/> </SequentialAnimation> </Transition> </transitions> <MouseRegion anchors.fill="{parent}" - onClicked="field.clickx = flipable.parent.x; field.clicky = flipable.parent.y; row = Math.floor(index/9); col = index - (Math.floor(index/9) * 9); if(mouseButton==undefined || mouseButton=='Right'){flag(row,col);}else{flip(row,col);}" /> + onClicked="field.clickx = flipable.parent.x; field.clicky = flipable.parent.y; row = Math.floor(index/9); col = index - (Math.floor(index/9) * 9); if(mouse.button==undefined || mouse.button==Qt.RightButton){flag(row,col);}else{flip(row,col);}" /> </Flipable> </Component> </resources> - <Image src="pics/No-Ones-Laughing-3.jpg" tile="true"/> + <Image source="pics/No-Ones-Laughing-3.jpg" tile="true"/> <Description text="Use the 'minehunt' executable to run this demo!" width="300" opacity="{tiles?0:1}" anchors.horizontalCenter="{parent.horizontalCenter}" anchors.verticalCenter="{parent.verticalCenter}"/> <Repeater dataSource="{tiles}" x="1" y="1"> <Component> @@ -61,12 +61,12 @@ </Repeater> <Item id="gamedata" width="370" height="100" y="380"> <Text color="white" font.size="18" x="20" y="20">In play:</Text> - <Image x="100" y="20" src="pics/bomb-color.png"/> + <Image x="100" y="20" source="pics/bomb-color.png"/> <Text x="100" y="60" color="white" text="{numMines}"/> - <Image x="140" y="20" src="pics/flag-color.png"/> + <Image x="140" y="20" source="pics/flag-color.png"/> <Text x="140" y="60" color="white" text="{numFlags}"/> - <Image x="240" y="0" src="{if(isPlaying==true){'pics/smile.png'}else{if(hasWon==true){'pics/glee.png'}else{'pics/frown.png'}}}"> + <Image x="240" y="0" source="{if(isPlaying==true){'pics/smile.png'}else{if(hasWon==true){'pics/glee.png'}else{'pics/frown.png'}}}"> <MouseRegion anchors.fill="{parent}" onClicked="reset()"/> </Image> </Item> |