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Diffstat (limited to 'examples/declarative/shadereffects/qml/CurtainEffect.qml')
-rwxr-xr-x | examples/declarative/shadereffects/qml/CurtainEffect.qml | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/examples/declarative/shadereffects/qml/CurtainEffect.qml b/examples/declarative/shadereffects/qml/CurtainEffect.qml new file mode 100755 index 0000000..c33cce4 --- /dev/null +++ b/examples/declarative/shadereffects/qml/CurtainEffect.qml @@ -0,0 +1,97 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** GNU Lesser General Public License Usage +** This file may be used under the terms of the GNU Lesser General Public +** License version 2.1 as published by the Free Software Foundation and +** appearing in the file LICENSE.LGPL included in the packaging of this +** file. Please review the following information to ensure the GNU Lesser +** General Public License version 2.1 requirements will be met: +** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU General +** Public License version 3.0 as published by the Free Software Foundation +** and appearing in the file LICENSE.GPL included in the packaging of this +** file. Please review the following information to ensure the GNU General +** Public License version 3.0 requirements will be met: +** http://www.gnu.org/copyleft/gpl.html. +** +** Other Usage +** Alternatively, this file may be used in accordance with the terms and +** conditions contained in a signed written agreement between you and Nokia. +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 1.0 +import Qt.labs.shaders 1.0 + +ShaderEffectItem { + anchors.fill: parent + property variant source + meshResolution: Qt.size(50, 50) + + property real topWidth: width / 2 + property real bottomWidth: width / 2 + property real originalWidth: width + property real originalHeight: height + property real amplitude: 0.1 + + vertexShader: " + attribute highp vec4 qt_Vertex; + attribute highp vec2 qt_MultiTexCoord0; + uniform highp mat4 qt_ModelViewProjectionMatrix; + varying highp vec2 qt_TexCoord0; + varying lowp float shade; + + uniform highp float topWidth; + uniform highp float bottomWidth; + uniform highp float originalWidth; + uniform highp float originalHeight; + uniform highp float amplitude; + + void main() { + qt_TexCoord0 = qt_MultiTexCoord0; + + highp vec4 shift = vec4(0, 0, 0, 0); + shift.x = qt_Vertex.x * ((originalWidth - topWidth) + (topWidth - bottomWidth) * (qt_Vertex.y / originalHeight)) / originalWidth; + + shade = sin(21.9911486 * qt_Vertex.x / originalWidth); + shift.y = amplitude * (originalWidth - topWidth + (topWidth - bottomWidth) * (qt_Vertex.y / originalHeight)) * shade; + + gl_Position = qt_ModelViewProjectionMatrix * (qt_Vertex - shift); + + shade = 0.2 * (2.0 - shade ) * (1.0 - (bottomWidth + (topWidth - bottomWidth) * (1.0 - qt_Vertex.y / originalHeight)) / originalWidth); + } + " + + fragmentShader: " + uniform sampler2D source; + varying highp vec2 qt_TexCoord0; + varying lowp float shade; + void main() { + highp vec4 color = texture2D(source, qt_TexCoord0); + color.rgb *= 1.0 - shade; + gl_FragColor = color; + } + " +} + + + |