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-rw-r--r--examples/declarative/tutorials/samegame/samegame3/samegame.js3
1 files changed, 1 insertions, 2 deletions
diff --git a/examples/declarative/tutorials/samegame/samegame3/samegame.js b/examples/declarative/tutorials/samegame/samegame3/samegame.js
index 4256aee..e5ba6e0 100644
--- a/examples/declarative/tutorials/samegame/samegame3/samegame.js
+++ b/examples/declarative/tutorials/samegame/samegame3/samegame.js
@@ -38,14 +38,13 @@ function createBlock(column, row) {
// Loading and we should wait for the component's statusChanged() signal to
// know when the file is downloaded and ready before calling createObject().
if (component.status == Component.Ready) {
- var dynamicObject = component.createObject();
+ var dynamicObject = component.createObject(gameCanvas);
if (dynamicObject == null) {
console.log("error creating block");
console.log(component.errorsString());
return false;
}
dynamicObject.type = Math.floor(Math.random() * 3);
- dynamicObject.parent = gameCanvas;
dynamicObject.x = column * gameCanvas.blockSize;
dynamicObject.y = row * gameCanvas.blockSize;
dynamicObject.width = gameCanvas.blockSize;