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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "lighting.h"
+
+#include <QtGui>
+
+#include "shadoweffect.h"
+
+#ifndef M_PI
+#define M_PI 3.14159265358979323846
+#endif
+
+Lighting::Lighting(QWidget *parent): QGraphicsView(parent), angle(0.0)
+{
+ setScene(&m_scene);
+
+ setupScene();
+
+ QTimer *timer = new QTimer(this);
+ connect(timer, SIGNAL(timeout()), SLOT(animate()));
+ timer->setInterval(30);
+ timer->start();
+
+ setRenderHint(QPainter::Antialiasing, true);
+ setFrameStyle(QFrame::NoFrame);
+}
+
+void Lighting::setupScene()
+{
+ m_scene.setSceneRect(-300, -200, 600, 460);
+
+ QLinearGradient linearGrad(QPointF(-100, -100), QPointF(100, 100));
+ linearGrad.setColorAt(0, QColor(255, 255, 255));
+ linearGrad.setColorAt(1, QColor(192, 192, 255));
+ setBackgroundBrush(linearGrad);
+
+ QRadialGradient radialGrad(30, 30, 30);
+ radialGrad.setColorAt(0, Qt::yellow);
+ radialGrad.setColorAt(0.2, Qt::yellow);
+ radialGrad.setColorAt(1, Qt::transparent);
+ QPixmap pixmap(60, 60);
+ pixmap.fill(Qt::transparent);
+ QPainter painter(&pixmap);
+ painter.setPen(Qt::NoPen);
+ painter.setBrush(radialGrad);
+ painter.drawEllipse(0, 0, 60, 60);
+ painter.end();
+
+ m_lightSource = m_scene.addPixmap(pixmap);
+ m_lightSource->setZValue(2);
+
+ for (int i = -2; i < 3; ++i)
+ for (int j = -2; j < 3; ++j) {
+ QAbstractGraphicsShapeItem *item;
+ if ((i + j) & 1)
+ item = new QGraphicsEllipseItem(0, 0, 50, 50);
+ else
+ item = new QGraphicsRectItem(0, 0, 50, 50);
+
+ item->setPen(QPen(Qt::black));
+ item->setBrush(QBrush(Qt::white));
+ item->setGraphicsEffect(new ShadowEffect(item, m_lightSource));
+ item->setZValue(1);
+ item->setPos(i * 80, j * 80);
+ m_scene.addItem(item);
+ m_items << item;
+ }
+
+
+}
+
+void Lighting::animate()
+{
+ angle += (M_PI / 30);
+ qreal xs = 200 * sin(angle) - 40 + 25;
+ qreal ys = 200 * cos(angle) - 40 + 25;
+ m_lightSource->setPos(xs, ys);
+ m_scene.update();
+}
+