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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*
+ * KAsteroids - Copyright (c) Martin R. Jones 1997
+ *
+ * Part of the KDE project
+ */
+
+#ifndef __KAST_TOPLEVEL_H__
+#define __KAST_TOPLEVEL_H__
+
+#include <q3mainwindow.h>
+#include <q3dict.h>
+#include <qmap.h>
+//Added by qt3to4:
+#include <QShowEvent>
+#include <QHideEvent>
+#include <QKeyEvent>
+
+#include "view.h"
+
+
+class KALedMeter;
+QT_BEGIN_NAMESPACE
+class QLCDNumber;
+QT_END_NAMESPACE
+
+class KAstTopLevel : public Q3MainWindow
+{
+ Q_OBJECT
+public:
+ KAstTopLevel( QWidget *parent=0, const char *name=0 );
+ virtual ~KAstTopLevel();
+
+private:
+ void playSound( const char *snd );
+ void readSoundMapping();
+ void doStats();
+
+protected:
+ virtual void showEvent( QShowEvent * );
+ virtual void hideEvent( QHideEvent * );
+ virtual void keyPressEvent( QKeyEvent *event );
+ virtual void keyReleaseEvent( QKeyEvent *event );
+
+private slots:
+ void slotNewGame();
+
+ void slotShipKilled();
+ void slotRockHit( int size );
+ void slotRocksRemoved();
+
+ void slotUpdateVitals();
+
+private:
+ KAsteroidsView *view;
+ QLCDNumber *scoreLCD;
+ QLCDNumber *levelLCD;
+ QLCDNumber *shipsLCD;
+
+ QLCDNumber *teleportsLCD;
+// QLCDNumber *bombsLCD;
+ QLCDNumber *brakesLCD;
+ QLCDNumber *shieldLCD;
+ QLCDNumber *shootLCD;
+ KALedMeter *powerMeter;
+
+ bool sound;
+ Q3Dict<QString> soundDict;
+
+ // waiting for user to press Enter to launch a ship
+ bool waitShip;
+ bool isPaused;
+
+ int shipsRemain;
+ int score;
+ int level;
+ bool showHiscores;
+
+ enum Action { Launch, Thrust, RotateLeft, RotateRight, Shoot, Teleport,
+ Brake, Shield, Pause, NewGame };
+
+ QMap<int,Action> actions;
+};
+
+#endif
+