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Diffstat (limited to 'examples/itemviews/puzzle/puzzlewidget.cpp')
-rw-r--r-- | examples/itemviews/puzzle/puzzlewidget.cpp | 205 |
1 files changed, 205 insertions, 0 deletions
diff --git a/examples/itemviews/puzzle/puzzlewidget.cpp b/examples/itemviews/puzzle/puzzlewidget.cpp new file mode 100644 index 0000000..aa41ead --- /dev/null +++ b/examples/itemviews/puzzle/puzzlewidget.cpp @@ -0,0 +1,205 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QtGui> + +#include "puzzlewidget.h" + +PuzzleWidget::PuzzleWidget(QWidget *parent) + : QWidget(parent) +{ + setAcceptDrops(true); + setMinimumSize(400, 400); + setMaximumSize(400, 400); +} + +void PuzzleWidget::clear() +{ + pieceLocations.clear(); + piecePixmaps.clear(); + pieceRects.clear(); + highlightedRect = QRect(); + inPlace = 0; + update(); +} + +void PuzzleWidget::dragEnterEvent(QDragEnterEvent *event) +{ + if (event->mimeData()->hasFormat("image/x-puzzle-piece")) + event->accept(); + else + event->ignore(); +} + +void PuzzleWidget::dragLeaveEvent(QDragLeaveEvent *event) +{ + QRect updateRect = highlightedRect; + highlightedRect = QRect(); + update(updateRect); + event->accept(); +} + +void PuzzleWidget::dragMoveEvent(QDragMoveEvent *event) +{ + QRect updateRect = highlightedRect.unite(targetSquare(event->pos())); + + if (event->mimeData()->hasFormat("image/x-puzzle-piece") + && findPiece(targetSquare(event->pos())) == -1) { + + highlightedRect = targetSquare(event->pos()); + event->setDropAction(Qt::MoveAction); + event->accept(); + } else { + highlightedRect = QRect(); + event->ignore(); + } + + update(updateRect); +} + +void PuzzleWidget::dropEvent(QDropEvent *event) +{ + if (event->mimeData()->hasFormat("image/x-puzzle-piece") + && findPiece(targetSquare(event->pos())) == -1) { + + QByteArray pieceData = event->mimeData()->data("image/x-puzzle-piece"); + QDataStream stream(&pieceData, QIODevice::ReadOnly); + QRect square = targetSquare(event->pos()); + QPixmap pixmap; + QPoint location; + stream >> pixmap >> location; + + pieceLocations.append(location); + piecePixmaps.append(pixmap); + pieceRects.append(square); + + highlightedRect = QRect(); + update(square); + + event->setDropAction(Qt::MoveAction); + event->accept(); + + if (location == QPoint(square.x()/80, square.y()/80)) { + inPlace++; + if (inPlace == 25) + emit puzzleCompleted(); + } + } else { + highlightedRect = QRect(); + event->ignore(); + } +} + +int PuzzleWidget::findPiece(const QRect &pieceRect) const +{ + for (int i = 0; i < pieceRects.size(); ++i) { + if (pieceRect == pieceRects[i]) { + return i; + } + } + return -1; +} + +void PuzzleWidget::mousePressEvent(QMouseEvent *event) +{ + QRect square = targetSquare(event->pos()); + int found = findPiece(square); + + if (found == -1) + return; + + QPoint location = pieceLocations[found]; + QPixmap pixmap = piecePixmaps[found]; + pieceLocations.removeAt(found); + piecePixmaps.removeAt(found); + pieceRects.removeAt(found); + + if (location == QPoint(square.x()/80, square.y()/80)) + inPlace--; + + update(square); + + QByteArray itemData; + QDataStream dataStream(&itemData, QIODevice::WriteOnly); + + dataStream << pixmap << location; + + QMimeData *mimeData = new QMimeData; + mimeData->setData("image/x-puzzle-piece", itemData); + + QDrag *drag = new QDrag(this); + drag->setMimeData(mimeData); + drag->setHotSpot(event->pos() - square.topLeft()); + drag->setPixmap(pixmap); + + if (drag->start(Qt::MoveAction) == 0) { + pieceLocations.insert(found, location); + piecePixmaps.insert(found, pixmap); + pieceRects.insert(found, square); + update(targetSquare(event->pos())); + + if (location == QPoint(square.x()/80, square.y()/80)) + inPlace++; + } +} + +void PuzzleWidget::paintEvent(QPaintEvent *event) +{ + QPainter painter; + painter.begin(this); + painter.fillRect(event->rect(), Qt::white); + + if (highlightedRect.isValid()) { + painter.setBrush(QColor("#ffcccc")); + painter.setPen(Qt::NoPen); + painter.drawRect(highlightedRect.adjusted(0, 0, -1, -1)); + } + + for (int i = 0; i < pieceRects.size(); ++i) { + painter.drawPixmap(pieceRects[i], piecePixmaps[i]); + } + painter.end(); +} + +const QRect PuzzleWidget::targetSquare(const QPoint &position) const +{ + return QRect(position.x()/80 * 80, position.y()/80 * 80, 80, 80); +} |