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-rw-r--r--examples/opengl/hellogl/glwidget.cpp52
1 files changed, 18 insertions, 34 deletions
diff --git a/examples/opengl/hellogl/glwidget.cpp b/examples/opengl/hellogl/glwidget.cpp
index d81e7e6..fbca829 100644
--- a/examples/opengl/hellogl/glwidget.cpp
+++ b/examples/opengl/hellogl/glwidget.cpp
@@ -183,46 +183,30 @@ GLuint GLWidget::makeObject()
glBegin(GL_QUADS);
- GLdouble x1 = +0.06;
- GLdouble y1 = -0.14;
- GLdouble x2 = +0.14;
- GLdouble y2 = -0.06;
- GLdouble x3 = +0.08;
- GLdouble y3 = +0.00;
- GLdouble x4 = +0.30;
- GLdouble y4 = +0.22;
-
- quad(x1, y1, x2, y2, y2, x2, y1, x1);
- quad(x3, y3, x4, y4, y4, x4, y3, x3);
-
- extrude(x1, y1, x2, y2);
- extrude(x2, y2, y2, x2);
- extrude(y2, x2, y1, x1);
- extrude(y1, x1, x1, y1);
- extrude(x3, y3, x4, y4);
- extrude(x4, y4, y4, x4);
- extrude(y4, x4, y3, x3);
-
const double Pi = 3.14159265358979323846;
const int NumSectors = 200;
- for (int i = 0; i < NumSectors; ++i) {
- double angle1 = (i * 2 * Pi) / NumSectors;
- GLdouble x5 = 0.30 * sin(angle1);
- GLdouble y5 = 0.30 * cos(angle1);
- GLdouble x6 = 0.20 * sin(angle1);
- GLdouble y6 = 0.20 * cos(angle1);
+ for (int j = 0; j < 2; ++j) {
+ double r = 0.1 + (j * 0.2);
+
+ for (int i = 0; i < NumSectors; ++i) {
+ double angle1 = (i * 2 * Pi) / NumSectors;
+ GLdouble x5 = (r + 0.1) * sin(angle1);
+ GLdouble y5 = (r + 0.1) * cos(angle1);
+ GLdouble x6 = r * sin(angle1);
+ GLdouble y6 = r * cos(angle1);
- double angle2 = ((i + 1) * 2 * Pi) / NumSectors;
- GLdouble x7 = 0.20 * sin(angle2);
- GLdouble y7 = 0.20 * cos(angle2);
- GLdouble x8 = 0.30 * sin(angle2);
- GLdouble y8 = 0.30 * cos(angle2);
+ double angle2 = ((i + 1) * 2 * Pi) / NumSectors;
+ GLdouble x7 = r * sin(angle2);
+ GLdouble y7 = r * cos(angle2);
+ GLdouble x8 = (r + 0.1) * sin(angle2);
+ GLdouble y8 = (r + 0.1) * cos(angle2);
- quad(x5, y5, x6, y6, x7, y7, x8, y8);
+ quad(x5, y5, x6, y6, x7, y7, x8, y8);
- extrude(x6, y6, x7, y7);
- extrude(x8, y8, x5, y5);
+ extrude(x6, y6, x7, y7);
+ extrude(x8, y8, x5, y5);
+ }
}
glEnd();